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The_EURL_Guy

Update 0.11.4: French Cruisers

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Arms Race will be available only in battles where the highest ship tier is IX or X, as well as in battles with superships.

As always WG manages to show the middle finger to everyone not playing T9 and up.

Now the only modes T8 and down are standard battles and domination.

 

And the game population isn't growing. I wonder why. :cap_old:

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[777TH]
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"X Mecklenburg, a battleship carrying as many as sixteen 305 mm guns placed in quadruple-gun turrets"

 

Is this some kind of try your luck ship loot box where if you lucky your ship comes with 16 guns but on a bad roll it has a lot less?

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[-NSC-]
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On 5/16/2022 at 3:43 PM, MaxGct said:

"X Mecklenburg, a battleship carrying as many as sixteen 305 mm guns placed in quadruple-gun turrets"

 

Is this some kind of try your luck ship loot box where if you lucky your ship comes with 16 guns but on a bad roll it has a lot less?

I suppose it would read up to 16 guns, but yeah, a bit weirdly written.

 

However, I'm not really peeved about the subs, it's just that it's currently a limp noodle of an implementation. At the moment ASW is extremely unfair and spotty. DD's and light cruisers can only drop depth charges, but cannot spot a sub that pings like a mad dog. Active ping should be better, but should let the entire enemy team spot you for as long as your torps can go. Which means this is a dangerous, but rewarding ability to use if you use it carefully. Then to my light cruiser gripe with ASW, depth charges are barely usable, it's akin to a 1km AA range, yeah you might shoot planes, but not many and you will get constantly hit by the planes, allow light cruisers some targeting of their ASW and not having to run over the damn tin cans in order to have a miniscule chance of hitting them.

 

And give CV's some chance against a SUBS (Edit: Typo, said DD) outside of spotting (when not submerged), all I can do is active manoeuvring (and for fu¤#"%&s sake give us control over the damn boat whilst flying the planes (like before)!!!).

 

And XP (and in particular Credit) reward still doesn't promote team play (yeah I keep saying this :-)).

 

So, another pretty meh update, wondering about Mickeyburg.. if it will be as irrelevant as Shikishima and Incomparable and FDR (which are now a waste of steel due to better superships...) or if it will be sort of relevant.. Interesting to see reviews (not holding my breath though)..

 

-Fes

Edited by Fesvil
Holy Mother, DD instead of SUB, stupid stupid stupid me..
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WG Staff, WoWs Wiki Team
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Vor 1 Stunde, Aragathor sagte:

As always WG manages to show the middle finger to everyone not playing T9 and up.

Now the only modes T8 and down are standard battles and domination.

 

And the game population isn't growing. I wonder why. :cap_old:

This means T7 and T8 ships can also play Arms Race, if they are in a battle with T9 or T10 ships.

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[-SBG-]
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  • arms race in random is still a bad idea
  • superships in clan battles are still a bad idea
  • we are still testing submarines, that do not fit the game
  • the radar reduction for Baltimore and Buffalo were not necessary, as these ships are not strong
  • and a Tier X KM BB with 16x305mm guns is still :Smile_facepalm:
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[FAM]
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"Such changes will add diversity to the game and highlight a competitive aspect of each league".

 

No.

 

Are you kidding us? No, this won't add any diversity to the game neither highlight any competitive aspect.

 

What this will add, in Gold League, is a majority of players that will go AFK in the exact moment that one ship of their team is destroyed. 

Do you want to add diversity to the game? Change the tier of competitive. Add more maps.

 

Do you want to highlight a competitive aspect? Rework the XP calculation so it's not majority based on damage dealt; reward spotting damage/ tanked damage so playing for the team worth the effort over just farming damage on enemy ships.

 

You keep on treatening us like donkeys, and maybe soon you gonna take a kick from us.

 

 

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[-RNR-]
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All i want to see is "Fixed an issue where we were :etc_swear: up enough to try to put Submarines into normal game play"  :cap_like:

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[FUFR]
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On 5/16/2022 at 4:22 PM, Fesvil said:

I suppose it would read up to 16 guns, but yeah, a bit weirdly written.

 

However, I'm not really peeved about the subs, it's just that it's currently a limp noodle of an implementation. At the moment ASW is extremely unfair and spotty. DD's and light cruisers can only drop depth charges, but cannot spot a sub that pings like a mad dog. Active ping should be better, but should let the entire enemy team spot you for as long as your torps can go. Which means this is a dangerous, but rewarding ability to use if you use it carefully. Then to my light cruiser gripe with ASW, depth charges are barely usable, it's akin to a 1km AA range, yeah you might shoot planes, but not many and you will get constantly hit by the planes, allow light cruisers some targeting of their ASW and not having to run over the damn tin cans in order to have a miniscule chance of hitting them.

 

And give CV's some chance against a DD outside of spotting (when not submerged), all I can do is active manoeuvring (and for fu¤#"%&s sake give us control over the damn boat whilst flying the planes (like before)!!!).

 

And XP (and in particular Credit) reward still doesn't promote team play (yeah I keep saying this :-)).

 

So, another pretty meh update, wondering about Mickeyburg.. if it will be as irrelevant as Shikishima and Incomparable and FDR (which are now a waste of steel due to better superships...) or if it will be sort of relevant.. Interesting to see reviews (not holding my breath though)..

 

-Fes

"and give cv's some chance against a dd outside of spotting (when not submerged)".

Im not sure but, is the cv or the dd that can be submerged, no matte which one, its a new kind of ship weegee didnt tell us about....:cap_haloween:

 

(sorry coudnt resist)

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[-TPF-]
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That voice over... why can't it say "g"? Cherbour? Strasbour? WTF? 

 

(Am presuming that Toulon has been made an event ship because Voiceover man couldn't say it....)

 

Oh, and so long, Epicentre. No-one's favourite mode, I know, but a top choice if you had missions with capture requirements. Not sure Arms Race will replace it, although I'm waiting to see what it does to PVE: bot Superships with buffs? This could be amusing. 

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[FALX]
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Superships do not belong in CBs, definitely without at least being mirrored in the enemy team. WG's greediness has no limit, they would rather screw over a competitive mode to complete their goal and deplete people of their credits.

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[R7S]
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Arms Race in radnom battles could screw up with player stats, since all those buffs are there

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The one thing I did like was that premium containers can be bought for community tokens, I know it’s still a matter of luck what I get but at least it’s more useful than what we currently have. 

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[-SBG-]
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Too bad I am basicly out of community tokens, as I had to spend a lot to finish the italian collection...

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[-FDF-]
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8 hours ago, Wulf_Ace said:

Arms Race in radnom battles could screw up with player stats, since all those buffs are there

oh NO muuuh stats :O

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[UA-24]
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11 hours ago, invicta2012 said:

That voice over... why can't it say "g"? Cherbour? Strasbour? WTF? 

Because G is not pronounced. Let's look at the transcript. :Smile_smile:

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WG Staff
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18 hours ago, Aragathor said:

As always WG manages to show the middle finger to everyone not playing T9 and up.

Now the only modes T8 and down are standard battles and domination.

 

And the game population isn't growing. I wonder why. :cap_old:

Epicenter was already mostly played at those tiers, not much changes in the end other than battles with epicenter being replaced with arms race, in essence.

 

 

18 hours ago, MaxGct said:

"X Mecklenburg, a battleship carrying as many as sixteen 305 mm guns placed in quadruple-gun turrets"

 

Is this some kind of try your luck ship loot box where if you lucky your ship comes with 16 guns but on a bad roll it has a lot less?

hm.... No, I do not think so. So far every mecklenburg I've seen has had 16 guns :D

 

 

17 hours ago, Fesvil said:

I suppose it would read up to 16 guns, but yeah, a bit weirdly written.

 

However, I'm not really peeved about the subs, it's just that it's currently a limp noodle of an implementation. At the moment ASW is extremely unfair and spotty. DD's and light cruisers can only drop depth charges, but cannot spot a sub that pings like a mad dog. Active ping should be better, but should let the entire enemy team spot you for as long as your torps can go. Which means this is a dangerous, but rewarding ability to use if you use it carefully. Then to my light cruiser gripe with ASW, depth charges are barely usable, it's akin to a 1km AA range, yeah you might shoot planes, but not many and you will get constantly hit by the planes, allow light cruisers some targeting of their ASW and not having to run over the damn tin cans in order to have a miniscule chance of hitting them.

 

And give CV's some chance against a DD outside of spotting (when not submerged), all I can do is active manoeuvring (and for fu¤#"%&s sake give us control over the damn boat whilst flying the planes (like before)!!!).

 

And XP (and in particular Credit) reward still doesn't promote team play (yeah I keep saying this :-)).

 

So, another pretty meh update, wondering about Mickeyburg.. if it will be as irrelevant as Shikishima and Incomparable and FDR (which are now a waste of steel due to better superships...) or if it will be sort of relevant.. Interesting to see reviews (not holding my breath though)..

 

-Fes

Submarines is something we are paying very close attention to, and the counterplay option available to surface ships is an essential piece of this puzzle. We will be looking at how the changes in 0.11.4 will affect this.

Also, I would highly recommend picking up incomparable, she is far from useless, and while I am not a particularly big CV enjoyer, FDR is far from a waste of steel. Mecklenburg personally felt pretty great as well and for me will be an instant purchase with my saved up steel :D.
As for shiki I am personally not as enticed, but there are reasons to get her still.

 

 

17 hours ago, tom_kat said:

"Such changes will add diversity to the game and highlight a competitive aspect of each league".

 

No.

 

Are you kidding us? No, this won't add any diversity to the game neither highlight any competitive aspect.

 

What this will add, in Gold League, is a majority of players that will go AFK in the exact moment that one ship of their team is destroyed. 

Do you want to add diversity to the game? Change the tier of competitive. Add more maps.

 

Do you want to highlight a competitive aspect? Rework the XP calculation so it's not majority based on damage dealt; reward spotting damage/ tanked damage so playing for the team worth the effort over just farming damage on enemy ships.

 

You keep on treatening us like donkeys, and maybe soon you gonna take a kick from us.

 

 

If it is the case that players go AFK it would be best to report them. Such behavior is really not OK, and should be dealt with accordingly.

Alongside, we are already constantly changing the maps and tiers for ranked. As for the removal of star saving in gold league, it should highlight the difference between leagues and their respective difficulty

Fair seas captians!
~Sera
 

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[AMOC]
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18 hours ago, MaxGct said:

"X Mecklenburg, a battleship carrying as many as sixteen 305 mm guns placed in quadruple-gun turrets"

 

Is this some kind of try your luck ship loot box where if you lucky your ship comes with 16 guns but on a bad roll it has a lot less?

Could make a good April fools gag. Select Mecklenburg, but you never know if you'll end up in the match with that or GK or Preussen.

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[R7S]
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3 hours ago, Dark_Meta_ said:

oh NO muuuh stats :O

ofc you have hidden stats hahahah

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[NLD2]
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For clan battles WOWS uses the popularity to sell their rediculous "super"ships at even more rediculous prices. Also nerved ships which may not be used in clan battles, although they do not pose any kind of danger anymore, since the steel has been replaced with paper.

 

I guess you want to get rid of the better players. There are a lot of other games to go to and that is what will happen.

You still do NOT listen to your clients and act without any respect to them.

 

Prices for stupid flags go through the roof. For a bunch of flags you can just about buy a T8 ship. REDICULOUS

 

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[FAM]
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30 minutes ago, Seraphice said:

If it is the case that players go AFK it would be best to report them. Such behavior is really not OK, and should be dealt with accordingly.

Alongside, we are already constantly changing the maps and tiers for ranked. As for the removal of star saving in gold league, it should highlight the difference between leagues and their respective difficulty

Many thanks for the advice. Can I ask what reports are for? Because I've reported lots of players for being AFK/BOT and they are still around... Are you guys gonna set them on pink so they can go AFK on a new fashioned color? Do you really think that "reporting them" gonna have a real impact on this behavior? Do you really think, then, that providing this kind of players a reason to do this gonna "highlight the competitive aspect"?

And, about the "constantly changing the maps"... More than 2 years since we don't have a new map, we keep on playing the same maps no matter the game mode. Tiers? Since the ranked rework the ranked are played mostly on 8,9 and 10...

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1 minute ago, ReDiR20 said:

What failure, they are ready for release in tech trees. The failure would be to give up on one of the most import class in naval warfare

I've just noticed this game pretends to be historically accurated.

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Vor 5 Minuten, ReDiR20 sagte:

What failure, they are ready for release in tech trees.

obviously you are playing a different game, not WoWS....

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24 minutes ago, ReDiR20 said:

What failure, they are ready for release in tech trees.

You are kidding, right?

24 minutes ago, ReDiR20 said:

The failure would be to give up on one of the most import class in naval warfare

Yes & no.

Yes: they played a significant role but as a class they tended to operate independently of regular naval ships.

Typically concentrating on raiding supply/merchant convoys or picking off naval ships in opportunistic ambushes.

 

No: They rarely (if ever) had backup from surface ships. Name a fleet engagement where subs were included in a battle plan and played a significant role.

WoWs matches are roughly based on the latter type of naval combat, so fitting subs in there is going to be a challenge.

WG still have far to go on that, it would seem.

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