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Leo_Apollo11

WG: New and improved MM for "Brawl #2 9 vs. 9"? Nope... :-(

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13 minutes ago, BLUB__BLUB said:

True. I can imagine it is not much fun if you're solo. 

However, there is no limits to divving i up, getting into a clan, and I even opened a discord channel. 

So far we seen nobody - so I assume they are just whining, and even so - T10, 9vs9, no CV, no subs... :cap_like:

IMO they should just run this all year @Seraphice <--- make 'em do it! This is fun!

 

We screwed it up though, hope to see you next time... :Smile_playing: :Smile_trollface: :Smile_hiding:

Yeah, Big divisions is big fun but they should improve MM to try get those games longer and more aligned and to spread smaller divs better.

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On 5/9/2022 at 2:22 PM, Seraphice said:

[...] If we were to impose more strict skill based matchmaking as there was previously, we simply have a lot of better players waiting 40+ minutes for a game, which is really not an OK waiting time.[...]

 

Popup window: "Congratulations - you have the unique problem that you found too many good players to form up a division and the matchmaker can't really find suitable opponents for you. To prevent you from steamrolling everyone you meet, you may a) choose to divide up in smaller divisions or b) may have to wait for 40+ minutes untill a suitabe match can be found."

 

Or even "here have all the rewards for free, but stop dangling your epeen - if you really want to play this game mode, you may need to wait 40+ minutes."

 

There, fixed it for you.

 

PS: Brawl to me is 3vs3 or 4vs4 - but at least you got the cv inclusion right, also supershits and subs are handled appropriately. I really don't mind the imbalance in ship classes, that's spice and by no means a gurantee of an outcome.

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9 hours ago, Lootboxer said:

Yeah, Big divisions is big fun but they should improve MM to try get those games longer and more aligned and to spread smaller divs better.

Well, they can just do the math. 9vs 9 is do-able if you have an active clan. 

But it would be better if they'd do 9vs9 and have a max division of 5 or 6. 

That way, you'd get a lot of smaller divisions, and you'd also get a 6-div with 3 randoms, 

vs (for example) a collection of 4 other divisions. So - make sure you NEVER get a "full division". 

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1 hour ago, Karkong_the_Impaler said:

a) choose to divide up in smaller divisions

Hahaha that's funny I have seen YOU in game as well, you killed my Colombo. 

Or I killed you - I think I did a suicide run on you. As you were the main threat to the win there. 
Good performance in that DD, I'd say we were a bit lucky we won. 

 

Basically that sentence IS the solution. If you do 9vs9, do not let them make up a FULL division.
So make the max division 6 out of 9 or something. Leave room for 3. 

 

And yes I'd rather see max 6 vs 6 or so, all across T6 to T10. 
 

 

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On 5/14/2022 at 11:42 AM, Karkong_the_Impaler said:

 

Popup window: "Congratulations - you have the unique problem that you found too many good players to form up a division and the matchmaker can't really find suitable opponents for you. To prevent you from steamrolling everyone you meet, you may a) choose to divide up in smaller divisions or b) may have to wait for 40+ minutes untill a suitabe match can be found."

 

Or even "here have all the rewards for free, but stop dangling your epeen - if you really want to play this game mode, you may need to wait 40+ minutes."

 

There, fixed it for you.

 

PS: Brawl to me is 3vs3 or 4vs4 - but at least you got the cv inclusion right, also supershits and subs are handled appropriately. I really don't mind the imbalance in ship classes, that's spice and by no means a gurantee of an outcome.

Unfortunately these are not really viable solutions.
Essentially we should be telling players to either a) not play together because they are too good
or b) wait 40 minutes in queue.

As I already explained making people wait 40 minutes in queue is absolutely not an acceptable waiting time. As for the first one, why should good players be "punished" for being good? This doesn't make a whole lot of sense. All players should be able to play brawls with their friends, especially in this 9v9 format, where the intention focused more on large divisions.

I don't think this has anything to do with epeen for these players. I played quite a couple games in the previous and current brawl with them, and most of it is just about having fun.
This is not really something for bragging rights in any way.

Fair seas captain!
~Sera

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Hi all,

 

On 5/12/2022 at 2:01 PM, Seraphice said:

No, it is actually working as intended. As I mentioned, div mirroring is only really in place for 9 man divisions, and is not 100% strict, as it can still happen that you have 9 man div vs no div. For smaller divisions there are things in place, however no strict rules on div mirroring

 

Fair seas captain!
~Sera

 

Unfortunately this whole 9 vs. 9 formal is not a "Brawl" per-se but much more like to "Clan Wars"... therefore not-mirrored MM coupled with not mirrored DIVs usually produces "steamrolls" and big unsatisfaction / grief for losing side (instead of fun)... :Smile_hiding:

 

I sincerely hope you guys at WG revert to 1 vs. 1 or 2 vs. 2 or 3 vs. 3 for "Brawl" ! :Smile_honoring:

 

 

@Seraphice

 

BTW, the "Brawl" ended today and not tomorow as written in article (but we expected that - at least I was)!  :Smile_trollface:

 

 

"Brawls in Update 0.11.3: Round 2"

 

https://worldofwarships.eu/en/news/general-news/brawls-in-0113-round-2/

 

Quote
Starts: Mon. 09 May 10:00 CEST (UTC+2) / your local time: Mon. 09 May 10:00
Ends: Tue. 17 May 03:00 CEST (UTC+2) / your local time: Tue. 17 May 03:00

 

 

Leo "Apollo11"

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12 minutes ago, Leo_Apollo11 said:

Hi all,

 

 

Unfortunately this whole 9 vs. 9 formal is not a "Brawl" per-se but much more like to "Clan Wars"... therefore not-mirrored MM coupled with not mirrored DIVs usually produces "steamrolls" and big unsatisfaction / grief for losing side (instead of fun)... :Smile_hiding:

 

I sincerely hope you guys at WG revert to 1 vs. 1 or 2 vs. 2 or 4 vs. 3 for "Brawl" ! :Smile_honoring:

 

 

@Seraphice

 

BTW, the "Brawl" ended today and not tomorow as written in article (but we expected that - at least I was)!  :Smile_trollface:

 

 

"Brawls in Update 0.11.3: Round 2"

 

https://worldofwarships.eu/en/news/general-news/brawls-in-0113-round-2/

 

 

 

Leo "Apollo11"

You can certainly count on smaller formats returning as well, do not worry!

Indeed the article was in this case incorrect :( Sorry

Fair seas captain!
~Sera

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Or we can all ignore the mode and the guys seal clubbing in full divs can have the 10k coal and other useless junk for themselves as well as their bragging right in clan discord or whatnot...

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Hi all,

 

I managed to finish it last Friday with 57% WinRate (playing all battles solo)... at least it was possible to do that in the 2nd Brawl - the 1st Brawl was impossible (or at least impractical) to do solo due to MM...

 

 

Leo "Apolo11"

 

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6 hours ago, Seraphice said:

Essentially we should be telling players to either a) not play together because they are too good
or b) wait 40 minutes in queue.

Yes. Exactly. That's what I wrote. Because, you know, it's also unacceptable to be steamrolled by a team with an average win rate difference of 14% higher than mine.

If they would have to split up in two four man teams, they could even be matched against each other, for great fun (I mean that without irony, just saying). I feel that is not too much to ask of anyone. That way the game stays enjoyable for everyone. This is a viable solution.  Much easier on the matchmaker, gives unicum divisions basically the same fighting chance as everyone else (when evenly matched) and, most of all, some kind of challenge.

 

And if they seriously, really seriously can only play with 9 players on a team - by all means, let them wait untill hell freezes over, it's their decision, but don't make others suffer for it.

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I am more convinced by the day that WG is purposely griefing its playerbase.

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39 minutes ago, JohnMac79 said:

I am more convinced by the day that WG is purposely griefing its playerbase.

Pretty sure there is an ongoing bet between devs about how far they can go before the addicts start to go somewhere else, only logical explenation that comes to mind…

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