Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #1 Posted May 8, 2022 As we all know. Wargaming has Pulled out from the Western Russia Region. And thus has also parted with Lesta. Which was Programming WoWs. Regarding that I would actually be Interested in what the Future Plans are ? Will WG Hire a New Team to Continue Developing WoWs ? Thus likely the EU and NA Server soon having Seperate Game Versions and Possibly even having Major Difference to the RU Server ? Will WG just Continue taking the Versions from Lesta via some kind of Agreement ? Thus EU and NA likely becoming a Server Receiving Updates much later for most part and also having pretty much no more Say in any Development matters ? There is alot of Questions on this. Anything Known on that Front as of yet ? 5 1 Share this post Link to post Share on other sites
[A-MD] SkipperCH Moderator, Players, WoWs Wiki Team, Freibeuter 6,894 posts 18,437 battles Report post #2 Posted May 8, 2022 All being discussed now is pure speculation. But from what I imagine WG will treat Lesta the same way as with the China server. they do their thing and the servers go parted ways. What I also expect (since WG also closed down the main headquarter in Belarus) that they will transfer as much knowhow aka personell as possible to their new location. So it might be fewer content for a while, but the game itself will continue. Just without the russian server. 4 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #3 Posted May 8, 2022 I do not expect us to have different game versions. 1 1 Share this post Link to post Share on other sites
[SWN] Asatori Players 377 posts 11,666 battles Report post #4 Posted May 8, 2022 1 hour ago, SkipperCH said: All being discussed now is pure speculation. But from what I imagine WG will treat Lesta the same way as with the China server. they do their thing and the servers go parted ways. What I also expect (since WG also closed down the main headquarter in Belarus) that they will transfer as much knowhow aka personell as possible to their new location. So it might be fewer content for a while, but the game itself will continue. Just without the russian server. So, same developers same shitty game development but at least the crap comes at a lower rate 5 4 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #5 Posted May 8, 2022 2 hours ago, SkipperCH said: All being discussed now is pure speculation. But from what I imagine WG will treat Lesta the same way as with the China server. they do their thing and the servers go parted ways. What I also expect (since WG also closed down the main headquarter in Belarus) that they will transfer as much knowhow aka personell as possible to their new location. So it might be fewer content for a while, but the game itself will continue. Just without the russian server. I'm hoping things will soon get out of the speculation phase, though. It's not like we need any more reasons to keep our wallets shut, tighter than a... well.. you get the picture. 4 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #6 Posted May 8, 2022 2 hours ago, Sunleader said: Will WG Hire a New Team to Continue Developing WoWs ? Thus likely the EU and NA Server soon having Seperate Game Versions and Possibly even having Major Difference to the RU Server ? I did see some postings regarding WG setting up in Vilnius, which makes business and cultural sense. 1 Share this post Link to post Share on other sites
[A-MD] SkipperCH Moderator, Players, WoWs Wiki Team, Freibeuter 6,894 posts 18,437 battles Report post #7 Posted May 8, 2022 When all is set and done WG will probably give a statement. But, like I said, since they also closed their main studio in Minsk, which housed all development for WoT, it is absolutely necessary to create a new one. Maybe this time with WoT and WoWs under one roof. When, where, or how is still pure speculation. But until this point is reached the development (at least for WoWs) stays in the hands of Lesta St. Petersburg. If I were in this position I would try my best to take as many employees as possible with me, since their know how is very hard to replace. And given the situation at hand, as an employee I would go with the company in this special case, if it is possible for me. Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #8 Posted May 8, 2022 29 minutes ago, SkipperCH said: I would try my best to take as many employees as possible with me, since their know how is very hard to replace. The art department, yes, anything else, chimpanzee and brown stuff comes to mind. 2 Share this post Link to post Share on other sites
[STEEL] PeteEarthling [STEEL] Players 1,037 posts Report post #9 Posted May 8, 2022 2 hours ago, Karasu_Hidesuke said: I'm hoping things will soon get out of the speculation phase, though. WoWs is displaying all the traits of a dying game. Massive powercreep, overtly aggressive monetization, haphazard coding, deliberate lack of balance, frustrating mechanics, erratic changes to planned additions like subs, steep decline of average player skill/engagement/length of stay... speculation will remain a constant until the final shutdown. 8 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #10 Posted May 9, 2022 14 hours ago, SkipperCH said: All being discussed now is pure speculation. But from what I imagine WG will treat Lesta the same way as with the China server. they do their thing and the servers go parted ways. What I also expect (since WG also closed down the main headquarter in Belarus) that they will transfer as much knowhow aka personell as possible to their new location. So it might be fewer content for a while, but the game itself will continue. Just without the russian server. Aye. Hence why I asked if anyone already heard something. I hope WG makes an Announcement to their Plans soon on this. It would be somewhat annoying if basicly they did not share any further Info with us until the Facts are already in Place. I am fairly certain alot of People for example would prefer not to become like the Asia Server and basicly just adapt the RU Server Development later on. So it would be nice if they would look for some Opinions before the Decisions are Final. 11 hours ago, invicta2012 said: I did see some postings regarding WG setting up in Vilnius, which makes business and cultural sense. I am not Familiar with where Dev Companies go in Europe. But I am also asking less about the Location. And more about the Question on wether WoWs EU will become a Different Game from WoWs RU (having their own Dev Team) or if we basicly just follow the RU version (Lesta still doing the Development and we just taking it over) Because thats a very Importand Question. It might after all mean that in the Future WoWs EU might go a completely different way from where it was going so far. 9 hours ago, PeteEarthling said: WoWs is displaying all the traits of a dying game. Massive powercreep, overtly aggressive monetization, haphazard coding, deliberate lack of balance, frustrating mechanics, erratic changes to planned additions like subs, steep decline of average player skill/engagement/length of stay... speculation will remain a constant until the final shutdown. 1. Powercreep is not related to Games Dying. Many very Succesful Games use Powercreep. In the Fact the Biggest MMO ever made still uses it up to this Day. 2. Also not related to Games Dying. Actually many of them can do Disgustingly well assuming the Game is Good enough that People are lured into Paying. 3. WoWs Coding is frankly not very Haphazard at all. Its quite Good to be honest. The Game remains fairly decently Optimised and while Bugs do happen and even often make it to the Life Server in many cases. WoWs is still Comfortably in the upper Third of Online Games when it comes to Delivering an Acceptable Programming. 4. This is is Difficult. Because this Depends on what Balance you look for. Now. I personally consider WoWs extremely Unbalanced. I consider especially CVs too strong. And I absolutely think that there is many Ships which are Overpowered or Completely Underwhelming compared to their Peers. However. The Reason for that. Is that I have different Criteria than Wargaming here. Wargaming Balances by Statistics. Which basicly means that they Balance almost purely on the Average Potato Player. Which means extremely Overpowered Abilities of Ships which a Potato wont really use cause he neither understands them nor is able to utilize them. Will generally not trigger any Response from WG because well. 99% of the Playerbase wont get any better Results from it. While other totally unnecessary Abilities which for a Good Player are completely unneeded but which for a Potato Player Improve their Results by just 5% will often Lead to these Ships being Nerfed because they make up far more than 90% of the Playerbase and thus this ability has insane Effects on the Balance for WG. Using a Good example. German BBs have a very hard time to be Buffed. Because their Bad Accuracy actually allows Bad Players that cant Lead properly to more often score Stray Shots on Target, Because their Turtleback often allows Potatoes driving Broadside to Survive much longer and because the Secondary Battery basicly creates Free Damage for them without them doing anything for it. Thanks to that. Despite German BBs being pretty Weak for Good Players as they just dont have any serious Abilities that Good Players need. And the Abilities they do have actually dont have any use for Good Players because they Mitigate Mistakes they dont make. Compare that to Russian BBs. They got Shortranged Railguns for Weapons with Flat Trajectories. This means that Bad Players cant really use these. They get killed if they try to get in range and they dont have such Accurate Aim that they can really Score with them either. On top Potato Players tend to stick close to Islands even in BBs. Thus the Flat Trajectory often ending up hindering themself. They got a Limited Damage Control that Reloads very Fast. Which often results in Potato Players just using it right away and thus wasting all of them then being completely helpless. And while they got Insanely Strong Armor for a Good Player who knows how to Angle. Their Citadel is extremely Exposed when showing Broadside. Which means Potato Players get themselves Deleted constantly. Now compare that to Good Players. The Accurate Railgungs with the Short Range are not Problem. They dont stay at max range anyways and they know how to approach Targets and Delete them with well Aimed Salvos. So these Guns are absolute Killers in Good Players hands. Likewise the Damage Control if used by Good Player is an Amazingly strong asset because it allows them to use it for an Assault or in a Bad Situation to avoid Tons of Damage. And the Armor if Angled is Awesome. As Good Players know how to Angle and avoid showing Broadside for them its insanely Strong. Now. I would prefer a different Balancing Model that pays way more attention to Good Players rather than Balancing based on Averages. Because Players who Play bad can Learn to Play better. But OP Abilities used by Unicums wont go away. 5. Agreed. 6. That one is Good. It shows they are at least trying to make it work Properly. So I wont complain about that. I actually wish they would make such Changes even Quicker. Effectively having 3-4 Iterations during a Single 2 Month Test Phase before it going back to Devlab for a Month. Thus giving more back to back Comparissons. 7. Hahahahahahah. Yeah No. Sorry but Potatoes rule the World of Multiplayer Games. Even in Super Difficult Skill Demanding Games. Potatoes are the vast Majority of the Playerbase. Also. WoWs is Lacking the Hallmark of a Dying Game. Which is a Low Playercount and Deteriorating Playerbase. WoWs still has Thousands of constantly Active Players. So they are at no Risk of Dying. They did take some losses on some occassions. And also recovered players on other occassions. So far there is no permanent trend that could be made out as certain. One such loss was just recently with LWM. Quite a big one as well. But in total Numbers that loss was still not even threatening to WoWs as a Game. 2 Share this post Link to post Share on other sites
pra3y Players 3,021 posts 11,390 battles Report post #11 Posted May 9, 2022 16 hours ago, Sunleader said: As we all know. Wargaming has Pulled out from the Western Asia Region. And thus has also parted with Lesta. Which was Programming WoWs. They pulled out of the middle east? They were there!!!!!!!!!!!!!!!! 1 hour ago, Sunleader said: I am fairly certain alot of People for example would prefer not to become like the Asia Server and basicly just adapt the RU Server Development later on. The only actual WOWS server in asia is the SEA server and its still part of WG? If you're talking about the chinese server then it has more or less operated independently i.e. mostly players from china instead of the entire region as far as I am aware. 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #12 Posted May 9, 2022 4 hours ago, pra3y said: They pulled out of the middle east? They were there!!!!!!!!!!!!!!!! The only actual WOWS server in asia is the SEA server and its still part of WG? If you're talking about the chinese server then it has more or less operated independently i.e. mostly players from china instead of the entire region as far as I am aware. Oh lol I meant Western Russia. Sorry I.ll edit it above xD 1 Share this post Link to post Share on other sites
[OYO] FooFaFie Players 837 posts Report post #13 Posted May 9, 2022 If you ask me that split between Tesla and WG. It's all smoke and mirrors. Nothing really changed. It's all incase there gonna be a ban against Russian tech compagnies from the West and Wows isn't caught on the wrong side of the ban. We all know the real money making server aren't the Russian ones. It's all the same dev team, in the same location, on the same computers, with the same management, ..., that are still designing this game. 3 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #14 Posted June 25, 2022 Bump. So any News on this ? Right now it seems we still get the Updates from the Russian Dev Team. So was this a Split only in Name and basicly WG will still have Lester do the Development ? 1 Share this post Link to post Share on other sites
[SCRUB] Leo_Apollo11 Quality Poster 7,146 posts 31,562 battles Report post #15 Posted June 25, 2022 Hi all, On 5/8/2022 at 11:39 AM, Sunleader said: As we all know. Wargaming has Pulled out from the Western Russia Region. And thus has also parted with Lesta. Which was Programming WoWs. Regarding that I would actually be Interested in what the Future Plans are ? Will WG Hire a New Team to Continue Developing WoWs ? Thus likely the EU and NA Server soon having Seperate Game Versions and Possibly even having Major Difference to the RU Server ? Will WG just Continue taking the Versions from Lesta via some kind of Agreement ? Thus EU and NA likely becoming a Server Receiving Updates much later for most part and also having pretty much no more Say in any Development matters ? There is alot of Questions on this. Anything Known on that Front as of yet ? The decision is already done! Leo "Apollo11" 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #16 Posted June 25, 2022 17 minutes ago, Leo_Apollo11 said: Hi all, The decision is already done! Leo "Apollo11" Any Idea when that Split will actually happen ? Cause right now we are still Synced with the Russian Version it seems. Share this post Link to post Share on other sites
[SCRUB] Leo_Apollo11 Quality Poster 7,146 posts 31,562 battles Report post #17 Posted June 25, 2022 Hi all, 5 minutes ago, Sunleader said: Any Idea when that Split will actually happen ? Cause right now we are still Synced with the Russian Version it seems. The current rumor is that they are hiring for WG in Belgrade (Serbia) right now... plus all those who will relocate there (psychically)... Leo "Apollo11" P.S. "Wargaming Belgrade and Wargaming Warsaw to host up to 400 employees" https://wargaming.com/en/news/warsaw-belgrade/ 1 Share this post Link to post Share on other sites
[A-MD] SkipperCH Moderator, Players, WoWs Wiki Team, Freibeuter 6,894 posts 18,437 battles Report post #18 Posted June 25, 2022 The split will most likely happen when the studio is complete. They have to go from 0 to 100 to continue where Lesta leaves it. And like is already stated. For now everything in this direction are rumors. Where which game will exactly be developed. 1 Share this post Link to post Share on other sites
[R7S] Wulf_Ace Players 2,179 posts 12,310 battles Report post #19 Posted June 25, 2022 On 5/8/2022 at 4:23 PM, PeteEarthling said: WoWs is displaying all the traits of a dying game. Massive powercreep, overtly aggressive monetization, haphazard coding, deliberate lack of balance, frustrating mechanics, erratic changes to planned additions like subs, steep decline of average player skill/engagement/length of stay... speculation will remain a constant until the final shutdown. aggressive monetization? are you living under the rock, every single todays game has agresive monetization, wows is just catching up with them. Look at the Diablo immortal, they make money, serious money. Wows is a little doggy for them. And braindead players spend that money. This will keep on going. This game is not dying , not even close, especially when there is million more of them which are worst then WoWs. Share this post Link to post Share on other sites
[NECRO] HARBINGER_OF_SKULLS [NECRO] Players 1,540 posts Report post #20 Posted June 26, 2022 6 hours ago, Leo_Apollo11 said: The current rumor is that they are hiring for WG in Belgrade (Serbia) right now Must be fake news. Split is located in Croatia, not in Serbia. 1 Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #21 Posted June 26, 2022 WoWs split up with Lesta so they can hire Sub_octavian again. Share this post Link to post Share on other sites
[OM] ghostbuster_ Players 4,996 posts 21,881 battles Report post #22 Posted June 26, 2022 2 hours ago, 22cm said: WoWs split up with Lesta so they can hire Sub_octavian again. No thank you. No. No. Please no. Share this post Link to post Share on other sites
Mad_Dog_Dante Players 6,636 posts Report post #23 Posted June 26, 2022 8 hours ago, Wulf_Ace said: aggressive monetization? are you living under the rock, every single todays game has agresive monetization. You're probably referring to the AAA trash? That's just the most eye sore catching part of the industry. Blistering SOA infecting consumer fking overlords of neuro marketing driven crap. I'm playing plenty of games that do not. Share this post Link to post Share on other sites
[88TH] Siagor Players 1,336 posts Report post #24 Posted June 26, 2022 3 hours ago, HARBINGER_OF_SKULLS said: Must be fake news. Split is located in Croatia, not in Serbia. Ehhhm.... that's split, not Split . Belgrade, Serbia, will be place where the new development offices will be (after the split, not in Split). Local hiring is for various maintenance, the 'brains' will move to Belgrade with their families. Belgrade will merely provide office space, electricity etc. Share this post Link to post Share on other sites
ARE_YOU_HUMAN ∞ Players 517 posts 12,134 battles Report post #25 Posted June 26, 2022 Greed will continue no matter what. 1 Share this post Link to post Share on other sites