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The_EURL_Guy

Waterline: Roadmap Update – Spring 2022

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3 minutes ago, Verblonde said:

Am I blind - I'm not seeing any mention of submarines?

Be VERY careful with statements like that.

WG: You want more of them?

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[D-L-S]
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56 minut temu, Panocek napisał:

Mogami probably will stay as T8 CA, just lose 155mm option

But in this case it would be a kind of Ibuki without heal :-(   I don't buy it...

 

17 minut temu, Nauseica napisał:

WG loves recycling :)

Recycling, copy-and-paste and so on...

Nagato - Mutsu,  Amagi - Ashitaka

or

Cleveland - Montpellier

Dido - Rahmat, Atlanta - Chumphon

ARP Takao - Atago - ARP Maya - Atago B...

and some DD clones. Uff!!!

 

30 minut temu, Panocek napisał:

Mogami, tier 8 tech tree CA

Mikuma, tier 8 tech tree CL

Suzuya/Kumano, tier 9 freemium CA that can switch to 155mm, like current Mogami.

Suzuya, Mikuma, maybe Sendai at low tier - there are many possibilities. And - why not - to "balance" some ships WG could add reload booster or something? We have Hyuga and Maya with boosters :cap_rambo:  so... who' s next?

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[SINT]
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18 minutes ago, CurrentlySleeping said:

At least they're offering compensation for the Puerto, but to my eyes, the bundles would have to contain at least, what 33k steel? for it to be worth one of any* of the available tier x steel ships. But that also means that you would probably only get 260-270k coal and then 63k research points? It will be interesting to see these bundles. 


Shame we will see 3 puerto's per team in random's for a month or so after the dockyard though lol:cap_book:

And what's this, not one, but TWO new maps? Oh WG you are spoiling us... it must be a distraction from something...

*WG's wording not mine

More interesting: also doubloons to buy any T10? Are there T10 on direct sale?  As for 33k steel ( the cv without coupon discount) would be massive. Coal reward would be laughable even if it’s Black/ Neustrashimy level in comparison as would be RB points. 

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[-RNR-]
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20 hours ago, Verblonde said:

Am I blind - I'm not seeing any mention of submarines? Is it too much to hope that WG have realised they really aren't working...?

Annoying the Crap out of most of the player base

Totally unrealistic even for an arcade style game

Draining the fun out of multiple game modes

Working as Intended I suspect :cap_like:

 

Nice to see Special Operations are back I hope they go better than some have lately :Smile_trollface:

And British Battle Cruisers, Guys, Yes they did have lighter armour specialy  some in the early days but it WAS Armour and it Was Not Made of Cheese :etc_red_button: 

But not all bad I never thought I;d see Pay to Rico back though

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2 hours ago, Kaptenballe said:

Finns det saker du kan förbättra Co-OP Låt det vara 15 vs 15 och 2000 poängLåt
Bot-skeppen gå som en slumpmässig strid så att du också kan använda CO-OP som
träningShips som du missbrukade mot verkligheten fixa till demGör
uppdragsstrid för alla nivåer, du borde kunna välja svårighetsgrad Tier från 1 till *. Städa upp Super Ship Assignments med svårigheter efteråt och belöna därefter.
Till exempel Tier 1 till 3 uppdrag +2 - 2En
önskan hade varit det nordiska Chruiser Tech-trädet.

m8, you need to write that in english to get any kind of answer.

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25 minutes ago, Faramihr said:

But in this case it would be a kind of Ibuki without heal :-(   I don't buy it...

One of reasons why Ibuki is considered "bad" is Mogami being the same ship a tier lower. Same story with Charles Martel and Saint Louis, as only improvement latter gets are ones coming from being tier 9 - heal and reload upgrade. Seattle is straight up downgrade over Cleveland, Buffallo is more of a sidegrade than upgrade over Baltimore. What Iowa gains in speed, she more than loses in agility, while guns aren't that much better over NC.

 

25 minutes ago, Faramihr said:

Suzuya, Mikuma, maybe Sendai at low tier - there are many possibilities. And - why not - to "balance" some ships WG could add reload booster or something? We have Hyuga and Maya with boosters :cap_rambo:  so... who' s next?

Sendai at tier 5 already would need some attention, as her IRL loadout is effectively identical to Kuma at tier 4. Agano class at tier 6 also would need some help, as Yahagi tier lower isn't exactly good bote.

 

Maya was balanced around her MBRB, thats why she have not only one turret less, but also even slower reload AND weaker shells than Atago. Entire balancing around gimmick consumable is bad approach to begin with.

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[URUC]
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Puerto Rico: you're sure it's a good idea put that one again on Dockyard?  Why not Black Fleet or resources?

Jpn Light Cruisers: will we get the Mogami split in both Light and Heavy Cruisers (M had 3 sister ships)?

 

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1 hour ago, Panocek said:

Takao was part of the tech tree in beta, but was pushed as Atago to replace Kitakami as T8 premium.

 

At the same time, it would be... 6th? Takao class in the game. Atago, Atago B, ARP Takao, ARP Maya, Maya and now tech tree Takao. Talk about recycling the same ship over and over and over again:cap_tea:

Still waiting for Blücher...

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9 minutes ago, Aakkonen said:

Blücher...

Horses.gif.7d2b1012b63c219f52bfd109b181d559.gif

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[LAFIE]
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Japanese light cruisers eh? Colour me..intruiged.

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[TMR]
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I really hope there will be some new Halloween skins this year, preferably in the same styles as the first two years with Saving Transilvania and Sunray in the Dark. The skins that appeared during the Raid for the Filth were a bit hit-and-miss, with the biggest dissappointment (for me) being the Scorpioid camo for Yamato. The fact that ships like Montana and Khabarovsk got better skins in the sea monster style, or that other ships had better monster/post-apocalyptic hybrid skins were just adding insult to injury. It would also be nice if some of the skins got a bit of an update, like the Varg for Bismarck or Gorgon for Shokaku- both of which are made to be monsters, but wherever the actual hull is visible there's no more rust or wear and tear than on any ship without camouflage, whereas on skins like Rasputin, Ghoul and Crocosaur the hulls are either rusted, corrupted or all together transformed into the monster inhabiting the ship. All I'm trying to say is that it's a shame the cool skins are being broken up by parts of the ship that have been left untouched - the Freedom skin for Cleveland suffers the same problem; cool concept, but the untouched parts kinda ruins the effect.

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[4_0_4]
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6 hours ago, Panocek said:

Mogami probably will stay as T8 CA, just lose 155mm option

 

Great, the only reason I bought the Prem Camo way back....

Lets see if they compensate players like me (Copium)

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2 minutes ago, Zemeritt said:

 

Great, the only reason I bought the Prem Camo way back....

Lets see if they compensate players like me (Copium)

:cap_tea:

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[HEG]
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9 hours ago, The_EURL_Guy said:

You can look forward to new ships, game activities, and events, as well as new improvements and changes!


Read it on the portal

image.thumb.png.0550a907dc19f057d0caf455eaca1803.png

 

So... 

CAN I HAVE MY MONEY BACK!? 

Or at least some compensation for the money that I sunk in FIRST TIME?  

You know... when I put in 14k gold for something I never got... 

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[TACHA]
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@The_EURL_Guy

 

Not that it's going to happen but could WarGaming pretty please, maybe, possibly look at getting Nobilium back into Sunray in the Darkness?

 

Were coming up to four years now since the CV rework killed it.

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[-FDF-]
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7 hours ago, StaK_1980 said:

 

So... 

CAN I HAVE MY MONEY BACK!? 

Or at least some compensation for the money that I sunk in FIRST TIME?  

You had the ship for several years while all that did not purchase it had no way of getting it. No way you get your money back.

Acting like that is the reason we can not get premium ships nerfed if they are too strong...
"Can I get my money back?"

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[INTRO]
[INTRO]
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I'm afraid the changes to the economy will make the grind even longer.

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[SPACE]
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My one concern over Arms Race is that it is only for tier IX, X  and Superships

 

So now all the lower tiers lose Epicentre and gain nothing meaning a much blander selection of battles.

 

I have no desire to play above tier 8 as a new player, pointless as I have so much to research and learn.

 

Any chance of leaving Epicentre in for the lower tiers to mix it up a bit, otherwise it is Standard Battles and Domination only.

 

I heard there have been many other modes in the past so how about adding something in as a replacement. 

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[PUPSI]
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Vor 3 Minuten, Proxy252 sagte:

My one concern over Arms Race is that it is only for tier IX, X  and Superships

is that really the case? Because the article says

Zitat

Arms Race will be available only in battles where the highest ship tier is IX or X, as well as in battles with superships.

and imho a battle with tier VII-IX would fit this criteria...

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18 hours ago, kenny212 said:

m8, du måste skriva det på engelska för att få någon form av svar.

my ****** computer translates automatically

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20 hours ago, Kaptenballe said:

Are there things you can improve Co-OP Let it be 15 vs 15 and 2000 pointsLet
The bot ships go like a random battle so you can also use CO-OP as trainingShips that you abused against reality fix to them
Do
mission battle for all levels, you should be able to choose the difficulty level Tier from 1 to *. Clean up Super Ship
Assignments with difficulty afterwards and reward accordingly.

For example Tier 1 to 3 missions +2 - 2En the wish had been the Nordic Chruiser Tech tree.

Better now ?

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20 hours ago, Faramihr said:

Recycling, copy-and-paste and so on...

Nagato - Mutsu,  Amagi - Ashitaka

or

Cleveland - Montpellier

Dido - Rahmat, Atlanta - Chumphon

ARP Takao - Atago - ARP Maya - Atago B...

and some DD clones. Uff!!!

You do know when ships are build they dont just build one, burn the blueprints and execute the people involved in the construction right?

 

I rather take "recycling" that made up designs, especially when designers ignore things as "AA mount blocks helm view", like Incomparable that have a fire director completely blocking the helm view of the front of the ship.

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[DC_DK]
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Operations returning great news. While you're at it please return the option to do all missions in operations. Think the main reason you'll think operations is not popular are because you force us Operation mains to play either co-op, random or ranked to complete most of the missions.

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