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Karakzorn

My feedback and improvement idea's on submarines

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[YEET]
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Just now, _Lupastro_ said:

However, I believe that the perma spot is already an existing problem and is called CV. With his planes, if he wants to, he can keep anyone spotted for an infinite time.

This is far worse, with planes you get a break to reposition while he cycling planes, you get a break while you're smoked up and while "just dodge" is a meme, you can in fact dodge to mitigate a good chunk of the damage CVs do to a DD. I don't know what exactly WG did in the year I was gone, but I feel like CVs blapping DDs for 12K ad nauseum happens less, I can dodge more effectively. Against submarines, there are no breaks, none, never, you are permanently spotted. And you can't "just dodge" torpedoes launched at you from 1km, there is no time to respond.

Just like with CVs it feels bad because there is no way to retaliate, you never get to see the player crushing you, but with submarines, there is also no way to get a break from being spotted or even mitigate the damage it does to you. Unicum submarines just pick a destroyer, permanently spot and kill him, there are 0 things the destroyer can do about it, not even in theory.

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[AMOC]
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5 minutes ago, COPlUM said:

I don't know what exactly WG did in the year I was gone, but I feel like CVs blapping DDs for 12K ad nauseum happens less, I can dodge more effectively.

WG introduced a delay in the rocket plane attack. You'll notice they now strafe their attack point with machine guns. You can then use that info to dodge in the couple of seconds before the rocket salvo hits.

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[P-A-R]
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5 minuti fa, NewHorizons_1 ha scritto:

WG introduced a delay in the rocket plane attack. You'll notice they now strafe their attack point with machine guns. You can then use that info to dodge in the couple of seconds before the rocket salvo hits.

Yes better than nothing. But meanwhile you are dodging the strafe the entire enemy fleet is shelling you.... With a couple of homed torps incoming :fish_panic:

  • Cool 2

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