[XTREM] Miragetank90 Players 2,626 posts 18,649 battles Report post #51 Posted May 3, 2022 9 hours ago, Viridem said: Ooooh I'm interested. The closest I could find was this. In "Japanese cruisers of the pacific war" by Eric Lacroix (got a digital copy), I found some infos about light cruiser designs: -Design C-44, an improved Agano with one more turret. -Design W-105, which would replace the 5 500 tons light cruisers (Kuma, Nagara and Sendai), armed with eight 127mm HA guns and six to eight seaplanes. Later evolved into the Ooyodo. Surely have missed about a few other things. It's a big book. So now we have some grounds to ask this: "WG please Japanese Atlanta and Austin when?" Yes! And, I found what I was talking about https://thedailybounce.net/world-of-warships/world-of-warships-roadmap-for-the-first-half-of-2022-and-theory-crafting/ Scroll down and you'll see what I meant. I'd say the chances for sometime later this year are good. 2 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #52 Posted May 3, 2022 10 hours ago, Viridem said: Ooooh I'm interested. The closest I could find was this. In "Japanese cruisers of the pacific war" by Eric Lacroix (got a digital copy), I found some infos about light cruiser designs: -Design C-44, an improved Agano with one more turret. -Design W-105, which would replace the 5 500 tons light cruisers (Kuma, Nagara and Sendai), armed with eight 127mm HA guns and six to eight seaplanes. Later evolved into the Ooyodo. Surely have missed about a few other things. It's a big book. So now we have some grounds to ask this: "WG please Japanese Atlanta and Austin when?" And Niyodo, apparently, though not completed. Lot's of Japanese designs as well as built ships to choose from. Ôyodo was not built to that Design W-105 you mention, though. 6 rapid firing guns 15.5 cm/60 3rd year type: http://www.navweaps.com/Weapons/WNJAP_61-60_3ns.php 1 Share this post Link to post Share on other sites
SodaBubbles Players 1,553 posts 1,028 battles Report post #53 Posted May 3, 2022 It would consist of a hull and just three controls. No need for weapons. Button 1 would instantly nuke all CVs. Button 2 would instantly sink all subs. Button 3 would instantly sink all yolo'ers, AFKers, and botters. I am willing to sacrifice myself for others this way. 2 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,779 battles Report post #54 Posted May 3, 2022 12 hours ago, doerhoff_damian said: A destroyer with 203mm Guns or russian 180mm would be funny There was one. The USS Hull. She mounted one auto loading 8 inch gun for trials ( although two would have been possible). They were concerned about a lack of shore bombardment capability as older gun cruisers retired. She's another one on the list... 2 Share this post Link to post Share on other sites
[CORN] Parasitkaffee Privateer 2,901 posts 12,029 battles Report post #55 Posted May 3, 2022 My dockyard H class battleship Hindenburg Bülow class Battle cruiser Moltke 4 Share this post Link to post Share on other sites
[OM] ghostbuster_ Players 4,996 posts 21,846 battles Report post #56 Posted May 3, 2022 a ship with a "delete entire enemy team" consumable. but that might be too complicated to use for lets say 90% of the playerbase. 1 Share this post Link to post Share on other sites
[D_S_W] doerhoff_damian Players 1,486 posts 34,471 battles Report post #57 Posted May 3, 2022 Vor 7 Minuten, ghostbuster_ sagte: a ship with a "delete entire enemy team" consumable. but that might be too complicated to use for lets say 90% of the playerbase. And if both Teams are quick to press that button we will get a bunch of Draws 1 1 Share this post Link to post Share on other sites
[HNFC] NicramDuel Players 282 posts 24,867 battles Report post #58 Posted May 3, 2022 Old, but still looking for the historical sister ship of Smolensk. 5 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #59 Posted May 3, 2022 3 hours ago, SodaBubbles said: It would consist of a hull and just three controls. No need for weapons. Button 1 would instantly nuke all CVs. Button 2 would instantly sink all subs. Button 3 would instantly sink all yolo'ers, AFKers, and botters. I am willing to sacrifice myself for others this way. Sounds good, I can have this too, even without button 3 it would be satisfactory to kill 2-6 ships every battle... 1 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #60 Posted May 3, 2022 2 minutes ago, Nibenay78 said: Sounds good, I can have this too, even without button 3 it would be satisfactory to kill 2-6 ships every battle... What about having escort ships/DD's with homing anti-submarine torps? Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #61 Posted May 3, 2022 1 hour ago, Karasu_Hidesuke said: What about having escort ships/DD's with homing anti-submarine torps? WG likes to keep things dumb and simple. The above suggestion seems in line with their policies... 1 Share this post Link to post Share on other sites
[THESO] HMS_Kilinowski [THESO] Players 2,665 posts 25,417 battles Report post #62 Posted May 3, 2022 On 5/2/2022 at 4:52 PM, Systergummi said: Like the titel says: If you could make up a ship to add to the game, what would it be? Im not longing for any historical ship myself. I just played Leningrad and Minsk in ranked and thought that wouldnt it be nice if WG added a Pan Asian version of said ships. I love Fushun sooo much. Now imagine a t7 version. Even something gunboaty on t8 would be interesting, PA Kiev? The existing PA DD premiums are kinda meh in my eyes. Lo Yang is a great ship for divisions but not so great for solo play. FenYang is plain bad as is the worse Ognevoi. Anshan is good but Fushun is better. Leningrad with DW torps and 5 smokes... *wiping drood of my chin* I take it, the made up ship is supposed to be somewhat balanced. One could make up all sorts of OP ships, but that imo would fail the exercise. So here it is: I'd like roughly a T9 version of Atago. The guns would have 50mm HE pen, a raw dpm of 150k and good fire chance, a stock range of 17km, a stock turret traverse of 22s and an AXY turret layout, with the front turret being 360° and far forward, so you don't have to give too much broadside to fire it. The torps would be 4x3 Type93 mod.3 with arcs to the rear and 115s reload. This again makes the torps used in a defensive role and again almost useless in brawls. The hull would have 30 mm armor plating on the rear and 25mm on the bow. This would make the ship vulnerable in offensive roles, but durable when kiting away. The hp should be around 42k. The key element is the maneuverability of 740m and a rudder shift of 8s stock. The speed would be 33.5 kts. Another key element is the option to fire torps from stealth before opening up with guns. So with 12km range on the torps, the concealment would be 10km. A ship like that I have been waiting for for 4 years. WG has brought out ships with useless range (USN-CAs), useless rudder shift (RU-CLs), useless fire chance (GER-CAs) or useless concealment (FR-CAs). They have never found this sweet spot. 1 Share this post Link to post Share on other sites
[-GGS-] Sub_Human Players 634 posts 14,117 battles Report post #63 Posted May 3, 2022 4 minutes ago, HMS_Kilinowski said: I take it, the made up ship is supposed to be somewhat balanced. One could make up all sorts of OP ships, but that imo would fail the exercise. So here it is: I'd like roughly a T9 version of Atago. The guns would have 50mm HE pen, a raw dpm of 150k and good fire chance, a stock range of 17km, a stock turret traverse of 22s and an AXY turret layout, with the front turret being 360° and far forward, so you don't have to give too much broadside to fire it. The torps would be 4x3 Type93 mod.3 with arcs to the rear and 115s reload. This again makes the torps used in a defensive role and again almost useless in brawls. The hull would have 30 mm armor plating on the rear and 25mm on the bow. This would make the ship vulnerable in offensive roles, but durable when kiting away. The hp should be around 42k. The key element is the maneuverability of 740m and a rudder shift of 8s stock. The speed would be 33.5 kts. Another key element is the option to fire torps from stealth before opening up with guns. So with 12km range on the torps, the concealment would be 10km. A ship like that I have been waiting for for 4 years. WG has brought out ships with useless range (USN-CAs), useless rudder shift (RU-CLs), useless fire chance (GER-CAs) or useless concealment (FR-CAs). They have never found this sweet spot. I do think a ship like that will show up eventually. And you may have increased the odds by describing it so well 👍😁 My wish should not be to far fetched either as we already have several Sovjet ships in the PA tech tree, just not at t7. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #64 Posted May 3, 2022 Worcester with planned upgrade to three-gun turrets (18 rapid firing barrels total) and shells sprinkled with the same magic as Austin/Sherman ones, that being almost zero air drag to solve ballistics issue. Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,779 battles Report post #65 Posted May 3, 2022 25 minutes ago, HMS_Kilinowski said: A ship like that I have been waiting for for 4 years. WG has brought out ships with useless range (USN-CAs), useless rudder shift (RU-CLs), useless fire chance (GER-CAs) or useless concealment (FR-CAs). They have never found this sweet spot. That sounds rather like an IJN Roon. Which is not a bad idea, I have to say - but an IJN Cruiser with an AXY turret layout? Never seen one of those. Would also want some serious thought given to deck armour... kiting ships have a problem with so much SuperShip* TM over match about. Share this post Link to post Share on other sites
[THESO] HMS_Kilinowski [THESO] Players 2,665 posts 25,417 battles Report post #66 Posted May 3, 2022 35 minutes ago, invicta2012 said: That sounds rather like an IJN Roon. Which is not a bad idea, I have to say - but an IJN Cruiser with an AXY turret layout? Never seen one of those. Would also want some serious thought given to deck armour... kiting ships have a problem with so much SuperShip* TM over match about. Exactly. The ship would need 30mm on the rear deck and sides and also be shaped to not take these infamous citadel hits from BB shells bouncing from the angled exhaust pipe downwards into the citadel. The defensive scheme revolves around a tight turning circle and good rudder shift, so it can avoid part of the shells by dodging, while bouncing shells that hit the rear. Ofc in an offensive role and giving broadside, the usual weakness of IJN-cruisers applies, which balances out the efficiency of the ship. It's a concept to partially counter the steam rolls so many players complain about recently. The ship is very limited in situations where your team has the upper hand and gives chase, but it can turn around a collapsing flank. The ship combines some play styles that I fell in love with in my early days. You fight off attacks with a mix of starting the engagement with a strong torp salvo, follow up with fire setting HE shells to trigger enemies into using DCP and then perma flood them, if a torp hits. I you fail, you go dark and open up again, once your enemy has chosen a different target. However, if you pick the wrong flank and get spotted by a DD before turning defensively, you are stuck nose in with 25mm frontal armor and in serious trouble, cause you will risk getting citadelled, if you turn. So nose in against pretty much every other CA-line, you are inferior. One might say this is a one-trick pony, but the trick happens in every battle, which makes the ship useful in most battles. 1 Share this post Link to post Share on other sites
[CORN] Parasitkaffee Privateer 2,901 posts 12,029 battles Report post #67 Posted May 4, 2022 Bülow class Battle cruiser 4x2 28cm guns 33 kn T8 1 Share this post Link to post Share on other sites
[OYO] FooFaFie Players 837 posts Report post #68 Posted May 4, 2022 I wouldn't mind this ship... 3 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,779 battles Report post #69 Posted May 4, 2022 Ah-ha. Japanese Light Cruisers Confirmed! https://worldofwarships.eu/en/news/general-news/waterline-roadmap-update-spring-2022/ Japanese Light Cruisers By fall, we'll have added Japanese Tier V–X light cruisers for testing. Their concept is in development, but we can already safely say that all ships of the branch will have 610 mm torpedoes at their disposal, and their torpedo launchers will have wide aiming angles. As for their main batteries, the Tier V and VI ships will have 152 mm guns, the Tier VII ship will have 155 mm guns, and high-tier cruisers will carry 150 mm dual-purpose guns 1 Share this post Link to post Share on other sites
[CORN] Parasitkaffee Privateer 2,901 posts 12,029 battles Report post #70 Posted May 6, 2022 Falkenhyne and Bülow class side by side 3 Share this post Link to post Share on other sites
[-YGM-] DDsOnly Players 89 posts 571 battles Report post #71 Posted May 7, 2022 Dutch DDs, and the Noord Brabant as the premium https://en.m.wikipedia.org/wiki/HNLMS_Noord-Brabant_(D810) 1 Share this post Link to post Share on other sites
[POP] MixuS [POP] Beta Tester 637 posts 11,993 battles Report post #72 Posted May 8, 2022 Only for some April Fool's or similar special event: Anshan with anti-ship missiles. For example 20km range, same firing penalty and something like 12km smoke firing penalty. Slightly faster than currently fastest planes and about the same visibility as planes. Can be shot down with AA. Maybe two missiles per salvo and health about on level that best AA ship in tier can shoot down both but only with AA-boost, otherwise one get's through. Damage less than torpedos, but can set fires, no floods. Homing but poorly, so that DD going full speed broadside to missile can evade. 2 Share this post Link to post Share on other sites
[NKK2] FrankvC_Jr Players 1,178 posts 7,833 battles Report post #73 Posted May 10, 2022 This (Design made by @manolojones for our clan fictional "country": El Glorioso Imperio de Enekakalandia) Spoiler Class: BC (BB ingame) HP: 73500 Weight: 55K tons Armor: 350mm inclined internal belt 150 upper belt 50mm deck Extended armor to the bow Guns: 3x3 380mm L52 (2.0 sigma 220m BC dispersion 28 seconds base reload 30 secs/180 degrees 22km range) Secondaries: 4x2 150mm 11x2 128mm DP guns (Massa style accuracy German pen rules 12.5km max range) Torps: 8 km range 17K max damage 2x4 (1 quad per side) AA: 11x2 128mm 18x2 55mm 15x4 8x2 8x1 20 mm Mobility: 34 knots base 900m turning circle 15 rudder shift time Concealment: 13.5 km surface 10 km air (fully upgraded) Suggested captain: Lütjens (with Schliefen build but changing IFHE for turret traverse) Signals: Same as above Consumables: Normal damage control Massachusetts style heal Fighter/Spotter 6km German T10 hydro 2 Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #74 Posted May 11, 2022 On 5/3/2022 at 12:37 AM, doerhoff_damian said: Lets hope your super stardestroyer does not run into the lexx. A 10 km long bioship that can destroy planets That seems heavily inspired by the ... common house fly Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #75 Posted May 11, 2022 A battleship with 8X457mm, the shells would have 63% fire chance but the ship also has the dispersion, agility and concealment of a cruiser, oh and a superheal and defAA. The idea behind this concept is, mathematically, you have a greater than 70% chance of setting 3 fires per salvo. So like, if you're lucky, you get 3 fires per salvo, if you're unlucky you get 2. What do you guys think? Wouldn't this be a wonderful addition to the game? We should release it for coal immediately. I'm sure we won't see five of them on both teams for a year. Share this post Link to post Share on other sites