[DEFR] SolanumTuberosumRex Players 799 posts Report post #26 Posted April 30, 2022 9 hours ago, ColonelPete said: I do not seem to have that luck with my divisions, unless I am part of one. And no, the issue is not easily fixed, unless you want to prevent players from playing together. Not luck, just statistics. 1 Share this post Link to post Share on other sites
[OZYR] Andrewbassg Players 3,800 posts 25,719 battles Report post #27 Posted April 30, 2022 Players: Wedgie how many re......hkhmm..... noob players can u cram into ranked by selling premiums? Wedgie: Yes!! 20220430_175842_PBSC109-Neptune_51_Greece.wowsreplay 20220430_174417_PBSC109-Neptune_18_NE_ice_islands.wowsreplay 2 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 61,972 battles Report post #28 Posted April 30, 2022 9 hours ago, Zimbiye said: Yes. Hello again. And we will see each other again.. You're welcome to play ranked permanently. No divisions there, you'll have fun. 2 Share this post Link to post Share on other sites
[BONUS] Hedgehog1963 [BONUS] Beta Tester 3,211 posts 14,935 battles Report post #29 Posted April 30, 2022 Share this post Link to post Share on other sites
[RONIN] DDG_121 Players 791 posts Report post #30 Posted April 30, 2022 36 minutes ago, Hedgehog1963 said: Of course you can accept whatever thrown at you/ I@m not l'ke that. 1 Share this post Link to post Share on other sites
[RONIN] DDG_121 Players 791 posts Report post #31 Posted April 30, 2022 11 hours ago, GarrusBrutus said: Even if they would implement such a mechanic, you would come back here complaining that you always have better divisions against you and that it is unfair yada yada yada. You again. Of course. Why not. Share this post Link to post Share on other sites
[R-C-N] Belustigungspanda Players 1,081 posts 16,328 battles Report post #32 Posted April 30, 2022 There's no need for a "black or white" decision in this regard. Refine the matchmaking rules to take into account the number and size of divisions, the number of radar/hydro ships, the number of stock/captain retraining ships and other possible sources of imbalance. Define several waiting time thresholds to step by step ease the requirements. Inform everyone in the queue (and later on in the match) about the current threshold. This way, we could get a more balanced matchmaking with hardly any changes to queue times during prime time while still being able to find some matches at 4 a.m.. Transparency on the currently applied ruleset would ensure that everybody knew whether or not there's a reason to still be unhappy with the matchmaking. Share this post Link to post Share on other sites
[YEET] COPlUM Players 3,009 posts 12,083 battles Report post #33 Posted May 1, 2022 1 hour ago, Belustigungspanda said: Transparency on the currently applied ruleset would ensure that What is not transparent about its random Share this post Link to post Share on other sites
[R-C-N] Belustigungspanda Players 1,081 posts 16,328 battles Report post #34 Posted May 1, 2022 58 minutes ago, COPlUM said: What is not transparent about its random Possible language problem here...or maybe you are trying to be sarcastic/ironic and i just don't get it. I am talking about informing the players whether or not the matchmaker has adapted to a less strict ruleset in order to shorten the queue times. Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,332 battles Report post #35 Posted May 1, 2022 If MM is so bad. Why can players manage high WR's when playing solo.... Ohhhh. That's because it's an issue between chair and keyboard that many just cannot seem to accept. Share this post Link to post Share on other sites