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unique commanders and retraining ...

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hi , i bought Annapolis today ...

 

i love this ship , and i like DesMoines too ...

 

and i like playing them with bulsey i think named commander ...

 

also i am struggling playing Hindenburg and Elbing , and for sure i will buy Clausewitz 

 

and petro and nevsky ...

 

i have all the unique commanders ... but i really want to use them in all my battles ...

 

i dont like playing one ship only . i play one then the other battle play another one from my beloved wives ships ...

 

since premium ships doesn't require retraining , why premium commanders not the same ? :(

 

actually i am ok with buying another copy of the same commander i have just to play multiple ships for the same nations ...

 

i liked the commander split to 4 classes , you dont need to reset skill to play another class ..

 

but we need another solution ... what you guys think ?

 

once again , i am  NOT  talking about all commanders , i am talking only about unique commanders ...

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It simply is a gameplay mechanic. Nothing more, nothing less. Yes, you can wish for many things, but since WG ears money from XP conversion (which is also used for retraining) this will stay a wish. 

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1 minute ago, SkipperCH said:

It simply is a gameplay mechanic. Nothing more, nothing less. Yes, you can wish for many things, but since WG ears money from XP conversion (which is also used for retraining) this will stay a wish. 

ii don't see any mechanics here , its just some port restrictions can be changed :D

 

i spent more than 1,000,000 commander XP today only for retraining , from time to time it is ok , buying new ship or selling one and some changing in collection , but i want something for daily play ...

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Can but, like I said, won't since it's a source of income. And o be honest - I don't see the problem. All ships work with normal commanders. Yes, I don't have a 21 points commander at hand for my United states - So? 

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5 minutes ago, Karasu_Hidesuke said:

Would be nice, but I think there really are some monetizing factors here at play which limits the options.

i understand that , but what to do then :D 

4 minutes ago, SkipperCH said:

Can but, like I said, won't since it's a source of income. And o be honest - I don't see the problem. All ships work with normal commanders. Yes, I don't have a 21 points commander at hand for my United states - So? 

actually like i said , it is for unique commanders not normal commander ...

 

i can train normal commanders for all my ships each with 21 points commander ...

 

but the color tracers , the in battle buffs activation and the improved commander skills .. these things gives me another taste playing the nation ...

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I don't see a point there. Doesn't matter if it's a special commander or not. 

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1 minute ago, BlueMerry said:

i understand that , but what to do then :D

 

 

If you mean what to do as it is now, you can buy even more premiums ships and commanders. That's what WG wants us to do, and I realize this can be a problem if that's something we don't want to do. WG does not necessarily have any incentive to change how this is set up.

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30 minutes ago, BlueMerry said:

hi , i bought Annapolis today ...

Same here, mainly for the super-container mission.

30 minutes ago, BlueMerry said:

... and i like DesMoines too ... 

Ditto.

30 minutes ago, BlueMerry said:

and i like playing them with bulsey i think named commander ... 

Now that Annapolis is now a tech tree ship I missed not having Halsey on board, mainly for the enhanced ammo switch skill.

There are the special, rather than unique, USN commanders ( the Doe brothers ) you can buy for doubloons and coal in the Armory and they the same enhanced skills, but not Halsey's talents of course.

 

Me being a bit tight I just put a spare mid-level captain in command of Annapolis and sponged around in co-op to get the super container.

 

No way would I retrain my 21pt Halsey to Annapolis and then have to retrain him back to Des Moines (which I prefer).

Elite commander XP is just far too valuable, especially for a co-op main like myself.

 

From what I've heard about World of Tanks, their crews remember the tanks they have previously manned, so going back to a vehicle they used to drive is free.

It's a shame WoWS didn't adopt this same method.

 

 

 

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1 minute ago, Karasu_Hidesuke said:

WG does not necessarily have any incentive to change how this is set up.

The only change I can imagine WG countenancing might be some way to 'premiumise' a silver ship (for money, naturally) i.e. make it function like an equivalent premium for captain/economy purposes.

 

No idea how hard it would be to implement, but I imagine it could be lucrative...

 

As to the existing system, it is what it is; we just have to deal with it. Would I like an extra Ovenchicken, or Cunningham, or two, say? Sure, but it's not a disaster having only one - just assign 'em to the silver ship you like best (and meshes best with the captains' enhancements etc.)...

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Vor 5 Minuten, Verblonde sagte:

No idea how hard it would be to implement, but I imagine it could be lucrative...

Not really. Just look at the Pan Asian copy ships. They are basically copies of a tech tree ship converted to a premium ship. And techtree ships are what they are. Just look at ARP Yamato - Would you pay (incl. legendary mod) 300€ for a ship, just because it can use a captain without retraining? In case of a T-11 ship this price would be even higher I assume. 

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7 minutes ago, Verblonde said:

The only change I can imagine WG countenancing might be some way to 'premiumise' a silver ship (for money, naturally)

This one sounds familiar, I'm sure someone else suggested this last year.

It's a nice idea for us - I'd like to premiumize quite a few of my T6 & T7 ships I use in scenarios.

But I think it was pointed out that it would probably put a dent in the sales of premium ships.

Eg, why buy Salem if you can premiumize Des Moines?

 

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It´s business (greed) you can respec with dubloons that you buy for real money, this is only a small trickle of dubs from players accounts that WG gain, but from loads and loads of players

Don´t think they will be changing this any time soon

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I'd be good paying more than 5k dubs for a camo that gives a ship prem status... 

but alas...

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41 minutes ago, BlueMerry said:

hi , i bought Annapolis today ...

 

i love this ship , and i like DesMoines too ...

 

and i like playing them with bulsey i think named commander ...

 

also i am struggling playing Hindenburg and Elbing , and for sure i will buy Clausewitz 

 

and petro and nevsky ...

 

i have all the unique commanders ... but i really want to use them in all my battles ...

 

i dont like playing one ship only . i play one then the other battle play another one from my beloved wives ships ...

 

since premium ships doesn't require retraining , why premium commanders not the same ? :(

 

actually i am ok with buying another copy of the same commander i have just to play multiple ships for the same nations ...

 

i liked the commander split to 4 classes , you dont need to reset skill to play another class ..

 

but we need another solution ... what you guys think ?

WG is a business and they are greedy, you can respec with dubloons that you buy for real money, this is only a small trickle of dubs from players accounts that WG gain, but from loads and loads of players

Don´t think they will be changing this any time soon

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56 minutes ago, BlueMerry said:

ii don't see any mechanics here

neutralises part of the draw of premium ships if you can freely move your p2w perks to any ship.

 

35 minutes ago, SkipperCH said:

Would you pay (incl. legendary mod) 300€ for a ship

me no. but "fools and their money are soon parted" vs the players jingles videos are made of.

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3 hours ago, NewHorizons_1 said:

This one sounds familiar, I'm sure someone else suggested this last year.

The idea isn't new - it's been in WOT Blitz for several years, I think (although there, the moving crew thing is less pertinent, so it's really about the silver earnings)...

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3 hours ago, SkipperCH said:

Just look at the Pan Asian copy ships. They are basically copies of a tech tree ship converted to a premium ship.

Very true, but you can't - for example - stick your Alsace captain on the PA version. They're new ships for the purposes of this discussion.

 

What I was thinking was more some 'thing' you could buy for - say - Fiji that turns her into (effectively) a premium. I suspect you might cannibalise some premium ship sales; it would be a question of whether the new revenue stream would more than make up for it or not (bearing in mind that once the basic mechanic was in place, they'd be much less dev work needed than for an entirely new premium ship).

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5 hours ago, SkipperCH said:

I don't see a point there. Doesn't matter if it's a special commander or not. 

you don't see a point , but i see a very big point for me .. 

 

the play taste different :)

 

 

i really do like the commanders talents ... 

 

5 hours ago, Karasu_Hidesuke said:

you can buy even more premiums ships and commanders.

i have all unique commanders for coal , if i can buy more of them , i will do , but sadly , you cannot get more than 1 each .

image.thumb.png.9c32911dd52d6d3cb4cd2d4fc9f1905f.png

5 hours ago, NewHorizons_1 said:

No way would I retrain my 21pt Halsey to Annapolis and then have to retrain him back to Des Moines (which I prefer).

Elite commander XP is just far too valuable, especially for a co-op main like myself.

 

i get millions of Elite XP , that's why i can waste them and retrain my commanders 

 but not an easy thing to do daily ...

 

5 hours ago, Nibenay78 said:

I'd be good paying more than 5k dubs for a camo that gives a ship prem status... 

but alas...

that is a veeery good idea , but i think it is not a good one for WG maybe :D

 

actually all i care about is commander change to tech tree ships ...

 

most my ships has premium camo ....

 

i like changing cunnigham between mino to incomparable to gibraltar to thundrer ... just click recall commander and start battle ...

 

this is what i want to the rest of my ships ... 

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It's absolutely okay for you to want such a thing but you will not get it. Like mentioned several times this is a monetization aspect. WG already made a big step forward with the commande rework (which in general I still don't like) by allowing 1 commander to be able to command all classes at once. Giving my Kutsnezov the ability to command:

  • Kremlin (trained on)
  • Moskva
  • Stalingrad
  • Chkalov
  • Khabarowsk
  • Slawa
  • Kutuzov

Yes, it's only 1 tech tree ship. Still - There is no need in my opinion to allow a captain to simply command everything. 

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@SkipperCH As you demonstrate, there is a powerful incentive for getting more and more premium ships as you don't need to retrain your unique/special and/or high point captains, and I think this isn't coincidental.

 

@BlueMerry An option to ... er.. clone these commanders might fix this, but I expect the cost of such a service might be at the very high end of the monetization scale. I have no idea how high the price might go, and it would also start verging rather uncomfortably on P2W.

 

Overall, because there are many famous, and real ships that are tech tree ships, I'd be interested in an option to 'premiumize' some of them if the cost would remain reasonable. If we assume it had no limitations, the cost of conversion would be very close to the price of the equivalent premium ships.

 

As for WoT, AFAIK there isn't and never has been an option to 'remember' your past tanks. The crew members are each trained for one tech tree vehicle at a time and require retraining for anything other than a premium vehicle. The WoT system is actually worse than what we got because they don't have different skill sets for different classes like we now do in WoWS. In WoT, they have a similar function where the crew can be quickly switched between two tanks, one tech tree tank and the other a premium vehicle. Similarly to how this works in WoWS.

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10 hours ago, BlueMerry said:

i understand that , but what to do then :D 

actually like i said , it is for unique commanders not normal commander ...

 

i can train normal commanders for all my ships each with 21 points commander ...

 

but the color tracers , the in battle buffs activation and the improved commander skills .. these things gives me another taste playing the nation ...

just spend money if you really want to always respec? As the mod pointed out, this is restricted for you to either train more commanders to increase the (very easy) grind or for you to spend money. Doubloons are better to use for retraining as its cheaper than FXP. 

 

If you can't see yourself paying money to this company however because you dislike what they do but feel entitled for them to change the game around non paying customers... I don't think I need to say more

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10 hours ago, NewHorizons_1 said:

From what I've heard about World of Tanks, their crews remember the tanks they have previously manned, so going back to a vehicle they used to drive is free.

You mistake that for Wank Thunder, as in WoT retrained crew "forget" previous tanks they worked on. Unless its recent addition, to which I doubt as IIRC WoT had their own cashgrab Crew 2.0 rework not so long ago?

 

12 minutes ago, Karasu_Hidesuke said:

As you demonstrate, there is a powerful incentive for getting more and more premium ships as you don't need to retrain your unique/special and/or high point captains, and I think this isn't coincidental.

It always was the case, though since Commander REEEwork, where single captain can have individual skills for each ship type made it so much more powerful.

 

Kremlin/Moskva/Stalingrad/Kronshtadt captain used pre rework identical skills, thats already one tech tree and three premiums with perfect synergy. "Tank" build on regular cruiser like Kutuzov or Molotov isn't the best idea, but its not actively detrimental either. Smolensk had perfect synergy with usual RU gunboat captains as well.

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27 minutes ago, Panocek said:

You mistake that for Wank Thunder, as in WoT retrained crew "forget" previous tanks they worked on. Unless its recent addition, to which I doubt as IIRC WoT had their own cashgrab Crew 2.0 rework not so long ago?

It could have been WT or Jingles just being crap, again, in one of his YT vids. :cap_haloween:

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Vor 54 Minuten, Karasu_Hidesuke sagte:

An option to ... er.. clone these commanders might fix this, but I expect the cost of such a service might be at the very high end of the monetization scale. I have no idea how high the price might go, and it would also start verging rather uncomfortably on P2W.

On a sidenote - not even WG staff is allowed/able to have 2 copies of a special commander. 

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