CV_SUB_Report_Blacklist Players 1,045 posts 21,881 battles Report post #1 Posted April 6, 2022 why there is nothing new in unique upgrades ? i love unique upgrades a lot ... buffing thing in exchange of nerfing another thing ... but there is a lot of new ships that doesn't have unique upgrades ... also i hope there were 2 choices of upgrades ... not all players has the same play style ... i play minotaur with radar ... unique upgrade doesn't suite radar ... it improves smoke ... i like republique`s unique upgrade .. i sold the ship long time ago with the upgrade anyway ... also i have henri`s one ... my concealment with her is about 20 km ... reduced main battery as much as possible ... i really like it that way .. but i hope someday i can purchase new upgrades for venizia , nevsky , petro ehhm , gouden leeuw , as well as premium ships ... it was 2.000.000 xp mission to get each upgrade ... i hope they make it for free XP or Elite XP ... dont know how to spend these 46M XP :D Share this post Link to post Share on other sites
[BYOB] Aragathor Players 7,047 posts 32,322 battles Report post #2 Posted April 6, 2022 Quote why there is nothing new in unique upgrades ? Because they are a failed experiment that was bungled by complete hacks, as most of the unique upgrades make no sense or are straight downgrades of the ship in question. There are very few interesting unique upgrades, and even those were nerfed this way or the other, just look at Zao and Khabarovsk. 9 Share this post Link to post Share on other sites
CV_SUB_Report_Blacklist Players 1,045 posts 21,881 battles Report post #3 Posted April 6, 2022 16 minutes ago, Aragathor said: Because they are a failed experiment that was bungled by complete hacks, as most of the unique upgrades make no sense or are straight downgrades of the ship in question. There are very few interesting unique upgrades, and even those were nerfed this way or the other, just look at Zao and Khabarovsk. i checked khabarovsk and zao ,,,, i dont see anything wrong in their upgrades , but if that has a big impact WG will not let it for this long ... not to mention that khaba and zao not in battles much ... if something went wrong , then a modification should be taken , not stopping the whole thing Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #4 Posted April 6, 2022 25 minutes ago, BlueMerry said: i dont see anything wrong in their upgrades , but if that has a big impact WG will not let it for this long ... Now check again Khaba rudder shift time. Then check which slot UU occupies and what other possibly useful upgrade is there 24 minutes ago, BlueMerry said: if something went wrong , then a modification should be taken , not stopping the whole thing That takes effort you'd spend on otherwise monetizable content. Also Wargaming already posted few years ago they nerfed Hinden (or was it Monty?) UU only because it was too popular, not because it was actually overperforming 4 Share this post Link to post Share on other sites
CV_SUB_Report_Blacklist Players 1,045 posts 21,881 battles Report post #5 Posted April 6, 2022 8 minutes ago, Panocek said: Now check again Khaba rudder shift time. Then check which slot UU occupies and what other possibly useful upgrade is there slot 5 , which means concealment about 10 km for a dd ... meh , nothing bad here ... actually it is so hard to decide to mount it ... Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #6 Posted April 6, 2022 1 minute ago, BlueMerry said: slot 5 , which means concealment about 10 km for a dd ... meh , nothing bad here ... actually it is so hard to decide to mount it ... Check again. And "Concealment" and "Khaba" are at odds with each other since she lost her 10km torpedo option. 3 Share this post Link to post Share on other sites
[HABUS] Chaoskraehe Freibeuter, WoWs Wiki Team 1,291 posts 10,716 battles Report post #7 Posted April 6, 2022 Vor 49 Minuten, BlueMerry sagte: slot 5 , which means concealment about 10 km for a dd ... meh , nothing bad here ... actually it is so hard to decide to mount it ... Personally i find double rudder way better than her Legendary upgrade or concealment. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #8 Posted April 6, 2022 51 minutes ago, Chaoskraehe said: Personally i find double rudder way better than her Legendary upgrade or concealment. UU would turn Khaba into demo version of a Smolensk, as her smoke isn't affected by consumable duration nerf. As in, smoke have shorter deployment time, but dissipation time is the same. Sadly, that extra 1km range gives quite big difference, as I was reminded how enjoyable not-crippled Khaba was when playing Zorkiy Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,182 battles Report post #9 Posted April 6, 2022 1 hour ago, BlueMerry said: slot 5 , which means concealment about 10 km for a dd ... meh , nothing bad here ... actually it is so hard to decide to mount it ... On Khaba you had to take the double rudder to nie be a brick. So you either take UU and be a brick at closer engagement or ignore the UU and take double rudder. Those who take concealment upgrade on Khaba are "exceptionally bad" 2 Share this post Link to post Share on other sites
[HABUS] Chaoskraehe Freibeuter, WoWs Wiki Team 1,291 posts 10,716 battles Report post #10 Posted April 6, 2022 Vor 14 Minuten, Panocek sagte: UU would turn Khaba into demo version of a Smolensk, as her smoke isn't affected by consumable duration nerf. As in, smoke have shorter deployment time, but dissipation time is the same. Sadly, that extra 1km range gives quite big difference, as I was reminded how enjoyable not-crippled Khaba was when playing Zorkiy People play Khaba with smoke? 1 Share this post Link to post Share on other sites
[BOATY] The_Chiv Players 1,592 posts 18,060 battles Report post #11 Posted April 7, 2022 I had hope that as WOW matured, we would see an expansion of this concept. Where with dedication/ grinding we could actually have a plethora of different mods per ship to change how they play. The diversity of playstyles and meta shifts would be healthy for the game. Yet this never happened. Even now we have a slew of ships waiting for these unique upgrades that we were told were in the works but now with everything may never come to be. This is sad. 52 minutes ago, Chaoskraehe said: People play Khaba with smoke? Yeah, many people dumped the whole speed tanking concept post cv rework as it pretty much had a massive negative impact to the playstyle shortly after the release of the rework. This impact has lessened however as damage farmers will always be damage farmers. 1 Share this post Link to post Share on other sites
CV_SUB_Report_Blacklist Players 1,045 posts 21,881 battles Report post #12 Posted April 7, 2022 you guys convinced me to buy khaba`s upgrade , i will postpone it after i buy Sevastopol ... i got khaba 2 months ago maybe ... i enjoyed it a bit , but i feel it lacks something ... i dont know , maybe i will give it a try in public test first .... i still think giving every single ship 2 unique upgrades variants at least is a very good thing to do ... Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #13 Posted April 7, 2022 5 hours ago, MacArthur92 said: On Khaba you had to take the double rudder to nie be a brick. So you either take UU and be a brick at closer engagement or ignore the UU and take double rudder. Those who take concealment upgrade on Khaba are "exceptionally bad" Welp....i'm exceptionally bad. Sue me. 5 hours ago, Chaoskraehe said: People play Khaba with smoke? Lol I play the entire line with smoke. It's considered unusual for most, but hey....If it works. 1 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,182 battles Report post #14 Posted April 7, 2022 1 hour ago, SV_Kompresor said: Welp....i'm exceptionally bad. Sue me. Lol I play the entire line with smoke. It's considered unusual for most, but hey....If it works. You don't have UU? Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #15 Posted April 7, 2022 5 minutes ago, MacArthur92 said: You don't have UU? No? I literally only ever got 1 uu and even then I sold it because I wasn't going to use it and I needed credits. Share this post Link to post Share on other sites
[BLITZ] principat121 Modder 6,023 posts 11,475 battles Report post #16 Posted April 7, 2022 10 hours ago, BlueMerry said: it was 2.000.000 xp mission to get each upgrade ... No, it was a mission chain with 5 different stages to get an unique upgrade for the specific ship. 5 Share this post Link to post Share on other sites
CV_SUB_Report_Blacklist Players 1,045 posts 21,881 battles Report post #17 Posted April 7, 2022 4 hours ago, principat121 said: No, it was a mission chain with 5 different stages to get an unique upgrade for the specific ship. what is the difference ? it is the same as i said :) Share this post Link to post Share on other sites
Hirohito Players 1,717 posts 6,192 battles Report post #18 Posted April 7, 2022 14 hours ago, Aragathor said: Because they are a failed experiment that was bungled by complete hacks, as most of the unique upgrades make no sense or are straight downgrades of the ship in question. There are very few interesting unique upgrades, and even those were nerfed this way or the other, just look at Zao and Khabarovsk. And they also require you to reset a line twice, for said questionable upgrade. Way too much work, for way too little return. Share this post Link to post Share on other sites
CV_SUB_Report_Blacklist Players 1,045 posts 21,881 battles Report post #19 Posted April 7, 2022 2 minutes ago, Hirohito said: And they also require you to reset a line twice, for said questionable upgrade. Way too much work, for way too little return. i dont like RB points , thats why i suggested another way to get them ... i think every 3 months you can get double RB for reset a line ... thats what i do every time i see x2 in tech tree reset ... reset + research with FXP ... easy :D Share this post Link to post Share on other sites
[NWP] Ubertron_X [NWP] Beta Tester 2,657 posts 25,762 battles Report post #20 Posted April 7, 2022 11 hours ago, Chaoskraehe said: People play Khaba with smoke? When Khaba still had the 10km torps I often still played her as a large destroyer. And when I first used the "lighthouse" build I promply managed to get jumped by a Minotaur, which did not end very well. On the other hand I really do consider gun boats deterimental to the overall team effort, so even if they may be fun, I rarely play them. The problem with UUs is that they usually fall into the following categories: Straight upgrade Interesting sidegrade Uninteresting sidegrade Straight downgrade Ideally all UUs should be in "interesting sidegrade", however they seldomly do and the playerbase will quickly be able to single out and use the "straight upgrade" ones and disregard the others. 2 Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #21 Posted April 7, 2022 41 minutes ago, BlueMerry said: what is the difference ? it is the same as i said :) Is it though? Stage 1 - 100k xp Stage 2 - 8mill credits Stage 3 - 15k free xp Stage 4 - win 15 battles Stage 5 - 40k base xp 3 Share this post Link to post Share on other sites
CV_SUB_Report_Blacklist Players 1,045 posts 21,881 battles Report post #22 Posted April 7, 2022 10 minutes ago, SV_Kompresor said: Is it though? Stage 1 - 100k xp Stage 2 - 8mill credits Stage 3 - 15k free xp Stage 4 - win 15 battles Stage 5 - 40k base xp was it that easy ? i dont remember this at all ... but i remember one mission only to each upgrade playable only with the same ship ... you must get 2.000.000 XP maybe they changed it after that , i dont know ... i asked google and i found this : hmmm , it looks familiar ... i think my memory getting old :D Share this post Link to post Share on other sites
[BONI] MoveZig Players 1,622 posts 20,823 battles Report post #23 Posted April 7, 2022 Gief UU that makes Leeuw's airstrike its main armament. In all seriousness, it's a good way to add replay value to techtree t10 (as opposed to superships and premiums) and something to spend RP on. Would like to see more of them, interesting ones that have a big impact like on Kleber. Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #24 Posted April 7, 2022 Nevermind. Gib ability to delete posts wg pls. Share this post Link to post Share on other sites
CV_SUB_Report_Blacklist Players 1,045 posts 21,881 battles Report post #25 Posted April 7, 2022 12 minutes ago, SV_Kompresor said: Nevermind. Gib ability to delete posts wg pls. i read it already . Share this post Link to post Share on other sites