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SodaBubbles

O look its another gated bundled ship line introduction

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O look its another line of ships introduced with gated bundles. 

I can't even express in human language how utterly tired I am of seeing this. 

Time to switch to another method of introducing things. 

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yeah, and it is even more greedy than the last one .... now I am a DD fan, I basically play nothing else, but I'll completely skip this event and will just hoard the FXP through the next 2 patches so I can FXP the line to T10 once they are release normally ...

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38 minutes ago, SodaBubbles said:

Time to switch to another method of introducing things.

I dunno:

  • It provides a soft launch where you can avoid a bunch of T4 CVs by just playing other things (I think you can get the T7 for free?).
  • Whales are given an opportunity to help pay to keep the lights on.
  • Both of those provide some extra testing before the 'full release'.

Basically, the ludicrously impatient can pay money, and everyone else gets the same stuff a couple of months later (unless they take the free early-access options, in which case it's a few days/weeks later, depending on the specific ship). I'd rather WG did this than the various 'paywall' alternatives we've occasionally seen in the past.

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But this time it’s even better.

 

You can earn the T2 with daily drops for free. Ok a T2 silver ship as reward for clicking 12 days or so for the extra daily reward. Fine, instead of some extra flags you get a T2.

 

You can gamble the T3 for 150 doubloons …seriously a T3…even if it was the first guaranteed drop… lol nope..gambling for a T3…again..lol so many times.

 

The T4-T7 can be grinded. I was thinking to use the word free but it requires work from our side.  T4 will be duplicate from prime. Up to T6 requires not much work, the T7 plus permanent camo demands more focused daily grind plus some CT.

 

T8 cost money. T9 is gambling, T10 requires you first to spend money to unlock the right to buy her for 20k doubloons… too bad I need one hand to write this down so I  can only give WG one finger…

 

So I will settle for the T2, and will most likely succeed to unlock the T5 and T6. Might stretch to the T7 perm camo.

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I just decided not to give it any attention. It's tiresome.

There has to be another way -- in the old days the whole line dropped at once. So much better. 

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2 minutes ago, SodaBubbles said:

in the old days the whole line dropped at once.

Which will still happen, just not for a couple of months.

 

As it is we have options:

  1. Throw a load of money at the screen, and get everything.
  2. Play as much or as little as we fancy, and get some or maybe all of the freebies (per @Jvd2000), and/or pay something to get whatever extra things we want.
  3. File the whole thing under ':etc_swear: it!' and then behave as per normal for any new line in a couple of patches' time.

Personally, I'll be taking option 2 for my main account (this one) i.e. a little light whaling (but I'm damned if I'm paying 20K doubloons for the T10), with a view to maybe getting the T8 in conjunction with my usual levels of playing. Secondary (NA) account will be freebies only.

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8 minutes ago, Verblonde said:

Which will still happen, just not for a couple of months.

 

As it is we have options:

  1. Throw a load of money at the screen, and get everything.
  2. Play as much or as little as we fancy, and get some or maybe all of the freebies (per @Jvd2000), and/or pay something to get whatever extra things we want.
  3. File the whole thing under ':etc_swear: it!' and then behave as per normal for any new line in a couple of patches' time.

Personally, I'll be taking option 2 for my main account (this one) i.e. a little light whaling (but I'm damned if I'm paying 20K doubloons for the T10), with a view to maybe getting the T8 in conjunction with my usual levels of playing. Secondary (NA) account will be freebies only.

4. Ignore the game and play something that's actually nice.

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1 hour ago, SodaBubbles said:

in the old days the whole line dropped at once. So much better

Yeah...the good old days of having half of the lineup filled with new ships for about two weeks.

 

It basically looked like this, just with tech tree ships instead of a premium:

oQWRCbDIlYciW-AHER3e0ClFmxhXsTn0NBh9OKBrPPs.thumb.png.142d4238d3fb95472835c9179a2d3747.png

 

Let's not go back wg, thank you.

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14 minutes ago, Verblonde said:

Which will still happen, just not for a couple of months.

 

As it is we have options:

  1. Throw a load of money at the screen, and get everything.
  2. Play as much or as little as we fancy, and get some or maybe all of the freebies (per @Jvd2000), and/or pay something to get whatever extra things we want.
  3. File the whole thing under ':etc_swear: it!' and then behave as per normal for any new line in a couple of patches' time.

Personally, I'll be taking option 2 for my main account (this one) i.e. a little light whaling (but I'm damned if I'm paying 20K doubloons for the T10), with a view to maybe getting the T8 in conjunction with my usual levels of playing. Secondary (NA) account will be freebies only.

This, one should play as much as they would otherwise, pick up what they want most and ignore the rest, only sane thing to do…

 

For instance one might think of getting the T9 one for gold but only if she is the first bundle in the row and even then its a maybe…

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Have you considered the following: putting up with it and waiting for two updates? No one is forcing you into FOMO or early access shenanigans. Let other idiots buy them so you don't have to.

Either you play casually and get a modest path up the tree or you wait until the actual release. The choice is not hard.

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I really do not have a problem with early access. If fools wanna pay for something that will be free to grind in 2 months, then fine by me. Someone has to pay for keeping this game alive.

 

Will I pay for a soon to be free ship.... hell no.

 

In the "old days" I supported the game mostly by running premium account, but no longer will I do that with SuperShips, Submarines, Napkin designs and fukd up CV reeework.

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1 minute ago, ZeMalm said:

I really do not have a problem with early access. If fools wanna pay for something that will be free to grind in 2 months, then fine by me. Someone has to pay for keeping this game alive.

 

Will I pay for a soon to be free ship.... hell no.

 

In the "old days" I supported the game mostly by running premium account, but no longer will I do that with SuperShips, Submarines, Napkin designs and fukd up CV reeework.

Same as.. the only reason I have any premium time at all is because it came in a crate..

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1 hour ago, SV_Kompresor said:

Yeah...the good old days of having half of the lineup filled with the new ships for about two weeks.

 

It basically looked like this, just with tech tree ships instead of a premium:

oQWRCbDIlYciW-AHER3e0ClFmxhXsTn0NBh9OKBrPPs.thumb.png.142d4238d3fb95472835c9179a2d3747.png

 

Let's not go back wg, thank you.

mwZyEwk.jpeg

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1 hour ago, SV_Kompresor said:

 

oQWRCbDIlYciW-AHER3e0ClFmxhXsTn0NBh9OKBrPPs.thumb.png.142d4238d3fb95472835c9179a2d3747.png

 

Jayzus!

 

Definitely before my time though:

image.png.4f57fec1a3e6f6241aa9b5cb08317a3d.png

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22 minutes ago, Verblonde said:

Jayzus!

 

Definitely before my time though:

image.png.4f57fec1a3e6f6241aa9b5cb08317a3d.png

Also asymmetrical MM with all kinds of wonky it entailed:cap_haloween:

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2 hours ago, SV_Kompresor said:

Yeah...the good old days of having half of the lineup filled with new ships for about two weeks.

 

It basically looked like this, just with tech tree ships instead of a premium:

oQWRCbDIlYciW-AHER3e0ClFmxhXsTn0NBh9OKBrPPs.thumb.png.142d4238d3fb95472835c9179a2d3747.png

 

Let's not go back wg, thank you.

 

You actually see this happening whenever a new (semi-)free ship is introduced at a smaller scale. Even with the expensive Freemiums.

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Yes, there were good times when you played and talked about the new ships with your clanmates. I really enjoyed these discussions.

Today you can simply get another ship into the harbor without anticipation. But maybe it's just me and those around me.

 

From the looks of it, it has to be more and more, faster and more, and access is heavily split in terms of time.

However, Wargaming has to make money somewhere and that's a path I can accept, even if it takes away some of the fun for me.

 

Wargaming does completely different things that are really worth fighting against, for me that's not one of them.

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30 minutes ago, OldSchoolFrankie said:

Yes, there were good times when you played and talked about the new ships with your clanmates. I really enjoyed these discussions.

Today you can simply get another ship into the harbor without anticipation. But maybe it's just me and those around me.

 

From the looks of it, it has to be more and more, faster and more, and access is heavily split in terms of time.

However, Wargaming has to make money somewhere and that's a path I can accept, even if it takes away some of the fun for me.

 

Wargaming does completely different things that are really worth fighting against, for me that's not one of them.

 

But that is a whole different issuel.

 

Issue 1: How to introduce a line or new ships without completely messing up the MM for the next few weeks (example: see screenshot, which apparently was a common issue).

 

Issue 2: The complete overload of new stuff (lines and individual ships). UIMHO the game would be in MUCH better shape if WG would adopt a few patches in their cycle which they would solely spend on fixing bugs, work on Quality Of Life improvements AND give players a bit of a rest, rather than release ship after ship after ship....

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16 minutes ago, Dutchy_2019 said:

IMHO the game would be in MUCH better shape if WG would adopt a few patches in their cycle which they would solely spend on fixing bugs, work on Quality Of Life improvements

when "global pandemic and quarantine orders" have been the best thing to ever happen to your game, questions over having things that actually improve functionality and qol should be raised.

 

especially when a multi-year long project lands like a whale turd from orbit, and has to be completly pulled for months, because of aggressive negligence toward development of anything besides a boxable gimmick the mechanics barely support.

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22 minutes ago, SkollUlfr said:

a multi-year long project lands like a whale turd from orbit

Majestic imagery, sir! I salute you!

:Smile_honoring:

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I am with Euro and Verblonde. 

 

When I played I treated this new line EA as a perfect place for the whales to put their money at, way better than everything that really is behind a paywall. I myself just saw the moment the main line fully released as day one of that line. Because they would be free to grind and I love playing the whole line from T1 to T10. You can learn a line that way and otherwise I would not fall in love with ships like Kaiser, NC, Fiji, Bogatyr, Derzki, Lightning, Lyon, etc.

 

But as WG refuses to fix CVs, I am spending my time in ARK, Elden Ring, TWWH3 and in a long week Tiny Tina will be released. With an added bonus that if WG ever will fix CVs, I got a ton of new lines of surface ships to play, together with many then balanced CV lines, prolly subs and a busload of T11s (maybe even T12s). Win-win

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21 minutes ago, FukushuNL said:

in a long week Tiny Tina will be released.

Can't wait, can't wait, can't wait....! <bounce, enthusiasm>

 

 

(I *really* need to get out more...)

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6 hours ago, Verblonde said:

I dunno:

  • It provides a soft launch where you can avoid a bunch of T4 CVs by just playing other things (I think you can get the T7 for free?).
  • Whales are given an opportunity to help pay to keep the lights on.
  • Both of those provide some extra testing before the 'full release'.

Basically, the ludicrously impatient can pay money, and everyone else gets the same stuff a couple of months later (unless they take the free early-access options, in which case it's a few days/weeks later, depending on the specific ship). I'd rather WG did this than the various 'paywall' alternatives we've occasionally seen in the past.

yes but we get a useless event instead of them focusing the time spent on creating the event on fixing things that need fixing ...

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