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________________Morrison

Flint v Chumphon. So uh. Panasian cruisers were to have short range right?

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Then why does flint still have less range than Chumphon? Don't remember reading about it getting a buff but. This thing was expensive resource-wise.

Is it because it has acces to the o so powerful hydro?

image.png.2cc1dbca954223ada807c167316b37e2.png 

 

image.thumb.png.8c31189e5691bd03b4277da911e13848.png

 

Or is someone receiving a range nerf somewhere downthe line, once theres no more money to farm from the early acces event?

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8 minutes ago, ________________Infinity said:

Is it because it has acces to the o so powerful hydro?

Ah well, if your whole gimmik is to sit in smoke and farm dmg, (and Flint has Ammerican smokes right? So it can sit in smoke for like twice the duration), having Hydro is actually realy Powerful.

Could be because of the walletwarriors playing the new Panasien line, but they get hit very consistently with torps in smoke, I mean if you spot them in a DD and they are forced to smoke up, what are they going to do? Leave it and be permaspotted again? Lack of Hydro for the new Line is actually a realy big deal, even without subs in the game right now.

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1 minute ago, General_Alexus said:

Ah well, if your whole gimmik is to sit in smoke and farm dmg, (and Flint has Ammerican smokes right? So it can sit in smoke for like twice the duration), having Hydro is actually realy Powerful.

Could be because of the walletwarriors playing the new Panasien line, but they get hit very consistently with torps in smoke, I mean if you spot them in a DD and they are forced to smoke up, what are they going to do? Leave it and be permaspotted again? Lack of Hydro for the new Line is actually a realy big deal, even without subs in the game right now.

Except US long lasting smoke is a liability most of the time, fast reloading UK/Aliexpress smokes are much more versatile. Repositioning? No problem. Emergency "oh :etc_swear:" button? Sure. 

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50 minutes ago, Panocek said:

Except US long lasting smoke is a liability most of the time, fast reloading UK/Aliexpress smokes are much more versatile. Repositioning? No problem. Emergency "oh :etc_swear:" button? Sure. 

For T9/10 Meta yeah for sure,at T7 you get away with just farming oblivious people. My Point was that Hydro is very usefull and definately makes up for having a bit less range (and lets be honest, the effective range is more like 10-12 km, everything past that becomes silly with the arcs thouse guns have.

On top we have Ammerican AP for Flint and not so much for the pan asiens or am I mistaken?

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13 minutes ago, General_Alexus said:

 (and lets be honest, the effective range is more like 10-12 km, everything past that becomes silly with the arcs thouse guns have.

Sure, let's be honest. If WG gives 15km range to Flint  guns, i guarantee you i'll use those guns effectively.

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9 minutes ago, WgPlsNerfColorado said:

Sure, let's be honest. If WG gives 15km range to Flint  guns, i guarantee you i'll use those guns effectively.

Flint can face ships like izumo and F der G. Id happily farm those from 15km.

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1 minute ago, Isoruku_Yamamoto said:

Flint can face ships like izumo and F der G. Id happily farm those from 15km.

Exactly, and especially if they are camping, imagine...

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37 minutes ago, WgPlsNerfColorado said:

Sure, let's be honest. If WG gives 15km range to Flint  guns, i guarantee you i'll use those guns effectively.

Yeah you can throw some crap at Camping BBs, thats about it, you wont hit DDs or CAs/CLs and do more that a few hits every now and than. Meanwhile you could have moved to a better position under stealth and done the dmg you spend minutes to achieve from 13-15km in a few seconds as well as support your DDs from closer up.

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1 minute ago, General_Alexus said:

Yeah you can throw some crap at Camping BBs, thats about it, you wont hit DDs or CAs/CLs and do more that a few hits every now and than. Meanwhile you could have moved to a better position under stealth and done the dmg you spend minutes to achieve from 13-15km in a few seconds as well as support your DDs from closer up.

Could have, would have, should have....

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yes, Flint has 0.8km lower range and US smoke, but
Chumphon has 6.5s reload  with  200.000DPM and 5.5 fires per minute
Flint has 5.1s reload with 254.000DPM and 7.1 fires/minute

Atlanta has 4.8s reload with 315.000DPM and 10 fires/minute
 

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2 hours ago, General_Alexus said:

Ah well, if your whole gimmik is to sit in smoke and farm dmg, (and Flint has Ammerican smokes right? So it can sit in smoke for like twice the duration), having Hydro is actually realy Powerful.

Could be because of the walletwarriors playing the new Panasien line, but they get hit very consistently with torps in smoke, I mean if you spot them in a DD and they are forced to smoke up, what are they going to do? Leave it and be permaspotted again? Lack of Hydro for the new Line is actually a realy big deal, even without subs in the game right now.

Long lasing smoke (say us) is often less valuable then a shorter but more numerous kind (say rn dd) as targets tend to well run away from angry smoke clouds…

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1 minute ago, Yedwy said:

Long lasing smoke (say us) is often less valuable then a shorter but more numerous kind (say rn dd) as targets tend to well run away from angry smoke clouds…

hmm its as if the ships are meant to be different.

9 minutes ago, arczer25 said:

yes, Flint has 0.8km lower range and US smoke, but
Chumphon has 6.5s reload  with  200.000DPM and 5.5 fires per minute
Flint has 5.1s reload with 254.000DPM and 7.1 fires/minute

Atlanta has 4.8s reload with 315.000DPM and 10 fires/minute
 

I think on top of Hydro (I focust on it because of OP mentioning it) this Post ends the discussion about it. I rather take DPM (and Hydro/Radar) over a few hundret meters of range (with guns that are already out of effective range anyway at 12km)

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3 hours ago, ________________Infinity said:

Then why does flint still have less range than Chumphon? Don't remember reading about it getting a buff but. This thing was expensive resource-wise.

Is it because it has acces to the o so powerful hydro?

 

Or is someone receiving a range nerf somewhere downthe line, once theres no more money to farm from the early acces event?

It's called powercreep, and WG needs it to make new ships interesting and, dare I say it, relevant? But yeah, it used to be steel (I think) now it's coal but still quite expensive, and you can get this new ship for free, if you are able to defer gratification. Which not many players are, by the looks of it.

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3 hours ago, arczer25 said:

yes, Flint has 0.8km lower range and US smoke, but
Chumphon has 6.5s reload  with  200.000DPM and 5.5 fires per minute
Flint has 5.1s reload with 254.000DPM and 7.1 fires/minute

Atlanta has 4.8s reload with 315.000DPM and 10 fires/minute
 

and none of them can pen anything other than BB superstructures ... even with IFHE ...

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18 minutes ago, Hugh_Ruka said:

and none of them can pen anything other than BB superstructures ... even with IFHE ...

They can pen in tier? T7 and below even BBs have what 26mm extremities? Pretty much all CAs can be farmed with ifhe as well, uptiered its another story but uptiered they are crap on many levels not just pen wise…

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2 hours ago, PsychoClownfish said:

It's called powercreep, and WG needs it to make new ships interesting and, dare I say it, relevant? But yeah, it used to be steel (I think) now it's coal but still quite expensive, and you can get this new ship for free, if you are able to defer gratification. Which not many players are, by the looks of it.

I think it's a fairly bad example of powercreep, given that it gains a massive 800m of range but loses out on 25% of its dpm in doing so.

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6 hours ago, Panocek said:

UK/Aliexpress 

So UK is UK but panasian is aliexpress :cap_hmm:

 

Why not whitepplthatdrinktea for UK? :cap_book:

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3 hours ago, Yedwy said:

They can pen in tier? T7 and below even BBs have what 26mm extremities? Pretty much all CAs can be farmed with ifhe as well, uptiered its another story but uptiered they are crap on many levels not just pen wise…

sure, but that requires IFHE which is 4 points, at T7 that is a luxury most "normal" people do not have ... concealment is usually more important. and the firechance goes down the drain ...

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10 hours ago, ________________Infinity said:

Then why does flint still have less range than Chumphon? Don't remember reading about it getting a buff but. This thing was expensive resource-wise.

 

Might have noticed that the Chumpon  has a full second and more slower reload than the Flint to make up for this..(6,4 for Chumpon, 5,1 for Flint)

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7 hours ago, Hugh_Ruka said:

sure, but that requires IFHE which is 4 points, at T7 that is a luxury most "normal" people do not have ... concealment is usually more important. and the firechance goes down the drain ...

even without IFHE there's plenty of targets and even against Superstructures extra DPM helps with fire starting and racking extra damage.
+ if you get Broadside 127mm AP is still pretty stronk when fired at less armored sections.

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8 hours ago, Hugh_Ruka said:

sure, but that requires IFHE which is 4 points, at T7 that is a luxury most "normal" people do not have ... concealment is usually more important. and the firechance goes down the drain ...

Well 6” CLs at those tiers kinda want the IFHE as well, luxury or not and also suffer when uptiered ergo the 5” ones are not that special in that regard, its mostly poor range and shell ballistics due to light shells that ruin the dakka fun on them…

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Flint used to have 13,4 km range. I bought this ship with steel. Had nice games with it. Since it's nerfed, it's no longer fun. I'm still pissed about it.

I'ld exchange the ship for some steel, if WG gave that option. (Or pay the coal price in return for my steel)

 

That 800 m extra range Chumphon does have, makes a lot of difference! The few times I tried the nerfed Flint, targets were continiously out of range. It's too frustrating and I decided to stop playing the ship. It needs more range!

 

And torps of the Chumphon are faster, have more range and are deepwater.

So the Chumphon is okay and fun to play. 

 

 

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On 2/6/2022 at 8:32 PM, WgPlsNerfColorado said:

Sure, let's be honest. If WG gives 15km range to Flint  guns, i guarantee you i'll use those guns effectively.

That's Sejong, and I have no trouble hitting moving Bbs and cruisers from 15K.

Flint needs a range boost, period. If WG is going to screw ships with constant uptiering, it has to balance them for the reality of the broken MM.

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5 hours ago, Drenkeling said:

That 800 m extra range Chumphon does have, makes a lot of difference! The few times I tried the nerfed Flint, targets were continiously out of range. It's too frustrating and I decided to stop playing the ship. It needs more range!

I stopped playing Flint as well. I used to love that ship, but after they gutted the AA I ate rockets constantly. Then they gutted the range -- there is no way I am facing T9s with that gimped range.

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On 2/6/2022 at 6:51 PM, pra3y said:

So UK is UK but panasian is aliexpress :cap_hmm:

 

Why not whitepplthatdrinktea for UK? :cap_book:

Stiffupperlips would be better. or maybe warmbeersippers. :Smile_trollface:

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