[OZYR] Andrewbassg Players 3,800 posts 25,858 battles Report post #1 Posted February 2, 2022 It seems that Wedgie is hellbent to re....hkhmm.....work the economy of wows. It also seems that they try to frame it as the community is asking for it and they are doing us a favor. There was a community stream about it. This video about the changes have been lately intensely discussed on NA and there were quite a number of threads about it IMPORTANT!!! When we talk about economy we talk about everything XP, CXP, EXCP and FXP NOT just credits!!! https://forum.worldofwarships.com/topic/250838-economy-changes-coming-summer-2022/ https://forum.worldofwarships.com/topic/250850-commentaries-on-roadmap-for-2022/ https://forum.worldofwarships.com/topic/250891-read-with-me/ I will start by quoting a post. 5 hours ago, ArIskandir said: Ok, let's read the original Roadmap statement one more time: Reveal hidden contents We plan to overhaul the in-game economic system and also separate it from ship exteriors. Economic bonuses will be separated from signals and camouflages and be made into a stand-alone entity. This means that you'll be able to choose your ship's appearance and select economic bonuses separately. Signals and camouflages will serve as elements of the exterior and yield combat bonuses only Let's go piece by piece... We plan to overhaul the in-game economic system and also separate it from ship exteriors. Very clear, economic boosters and bonuses are getting separated from cosmetics. Good for business as you get to sell both econ boosters and cosmetics as different elements. "Good" for players as you get more freedom on how to kit your ship, even in worst case scenario this doesn't mess with ship performance so the practical impact on a match scale is null. Economic bonuses will be separated from signals and camouflages and be made into a stand-alone entity. Separated as in extracted, split, taken off. Stand-alone entity as a new consumable/"thingy". So your camo will have it's economic bonuses "extracted" into a new consumable, you will have two consumables instead of just one, the new economic bonus "thingy" and your old camo but devoid of economic boosters. It is understood you won't lose anything from what you already have, you'll keep your stuff but now it will be separated in two elements. For signals it becomes more tricky as they are already separated in economic and performance boosters, this probably hints to economic signals being replaced by the whatever new economic consumable/"thingy". Again, you probably won't be losing anything but will get the equivalent replacement consumable... tho there's room to some iffy stuff like merging signals into "condensed" entities. This remains within the Twilight zone. This means that you'll be able to choose your ship's appearance and select economic bonuses separately Pretty clear and straight forward, in other words items will be sold separately. I mean, is a kosher F2P monetization strategy... gotta pay the bills, this way is far less obnoxious than Power Creeping and Loot Boxes. Signals and camouflages will serve as elements of the exterior and yield combat bonuses only Again, cosmetics become their own thing and there will be a separation between economic and combat bonuses. That way they can sell as much economic boosters as they can without mixing performance boosters and being branded as P2W. At least that's my take on this. So there are some questions: These new economic consumables/thingy would be stackable? There will be a determined number of slots to allocate these consumables? There will be one only slot for economic boosters? Currently we can equip a plethora of signals on top of the camo multiplier, that adds up to pretty insane numbers and I can see a point to limiting this practice. But we need to know before hand how this is gonna work as it is a very critical aspect of the current game economy. Will economic signals be replaced by a new entity? If answer is positive, will this new entity be kept in the current separated format for different types of bonuses or will they be merged together in "condensed" item for the multiple different types of bonuses (XP, FXP, CXP, credits) @Ahskance @Boggzy can you gives us some answers related to these questions on today's stream? Summa summarum: it seems that Wedgie intends to get rid of flags, completely get rid of the possibility of stacking those bonuses and merge their bonuses with camo's creating a new....whatever. Based on some of the comments it seems akin to what is in WoT. Also we can quite safely assume that they will be buyable. Some of the official responses given are quite worrisome. 57 minutes ago, Ahskance said: The foundations were laid on this a long time ago. Camos were not always as plentiful as they are now. You might be aware that people are in love with the Visual style in our game (yay Art Department <3) and being restricted to a Camo they didn't like was a big drawback. Still, Players will deal with a visual they don't enjoy to get an economic benefit. As such, there were times when the "best" Camos economically weren't always the Camos people liked using Visually. Further, we now have purchasable Steel Camos or Thematic Camos which might be less Economically powerful than a Mosaic or Spring Sky camo. So the player is put in an awkward situation of choosing their cool look or picking a particular camo mostly to get maximized economic rewards. We'll explore this further with Shonai, but the core concept here is to allow players more freedom of choice in what Visual they want to equip and what Economic set they want to utilize. As for the finer details on how that all happens, it's still something which is quite distant into the future. As we have more Art Assets and Coding done, we'll be able to provide DevBlogs and deep dives into these things. --- The Roadmap is about informing the Players on the longer-term. Until now, we've stuck to providing information on things and events which are quite close to arriving. There will be some frustration with lack of detail because our players are used to getting lots of juicy details. This is easier to do with things which are nearly finished and get announced with DevBlogs and Update Streams. I will keep this thread updated. 3 2 1 Share this post Link to post Share on other sites
[88TH] Siagor Players 1,336 posts Report post #2 Posted February 2, 2022 I might be weird here, but I applaud any possibility to remove the benefits of the cammo from the cammo itself. For me the ships look the best in stock. And the skins I'm forced to use for gains... 99% of them are hideous. And so idiotic, vulgar, amateurish that it hurts. So hooray to any possibility to have the benefits of this skin (just a random example) without the need to be annoyed every second of the battle or in the port. C'mon, this is mockery! 13 2 Share this post Link to post Share on other sites
[OZYR] Andrewbassg Players 3,800 posts 25,858 battles Report post #3 Posted February 3, 2022 6 minutes ago, Siagor said: I might be weird here, but I applaud any possibility to remove the benefits of the cammo from the cammo itself. For me the ships look the best in stock. And the skins I'm forced to use for gains... 99% of them are hideous. And so idiotic, vulgar, amateurish that it hurts. And you know that all of that is just smoke and mirrors, right? And...... FYI maintaining those benefits is actually not yet guaranteed. The question about it was explicitly avoided. Btw....isn't that a free camo? Lolz.... 2 Share this post Link to post Share on other sites
[88TH] Siagor Players 1,336 posts Report post #4 Posted February 3, 2022 1 minute ago, Andrewbassg said: Btw....isn't that a free camo? Lolz.... Yes, earned in some set of missions or something. What it has to do with it being hideous? 2 1 1 Share this post Link to post Share on other sites
[OZYR] Andrewbassg Players 3,800 posts 25,858 battles Report post #5 Posted February 3, 2022 8 minutes ago, Siagor said: Yes, earned in some set of missions or something. What it has to do with it being hideous? You are complaining about what you got for free. Just.... lolz.. 2 6 Share this post Link to post Share on other sites
[88TH] Siagor Players 1,336 posts Report post #6 Posted February 3, 2022 8 minutes ago, Andrewbassg said: You are complainig about what you got for free. Just.... lolz.. First of all, I am praising the move, you're complaining. Second, I'm illustrating why with a paint that is hideous. So instead of lolzing, try to coherently say what irks you there. 8 1 Share this post Link to post Share on other sites
[OZYR] Andrewbassg Players 3,800 posts 25,858 battles Report post #7 Posted February 3, 2022 9 minutes ago, Siagor said: First of all, I am praising the move, you're complaining. Second, I'm illustrating why with a paint that is hideous. So instead of lolzing, try to coherently say what irks you there? Absolutely nothing :). You and Wedgie.... match made in da havens.....:) Congratz...:) 2 5 4 1 Share this post Link to post Share on other sites
[88TH] Siagor Players 1,336 posts Report post #8 Posted February 3, 2022 Oh well... you're not intelligent enough to have a decent conversation with. 8 2 1 Share this post Link to post Share on other sites
SodaBubbles Players 1,553 posts 1,028 battles Report post #9 Posted February 3, 2022 Oh look, more unnecessary changes nobody asked for. They can't possibly screw this one up, right? Don't tell me about players wanting more freedom with camos. It is COMPLETELY possible to provide the ability to change the appearance of camos w/o disturbing the game economy. Meanwhile... maps? operations? UI fixes? Fixes for toxic ships like Petra, Krem, Smol? Even a cart in the premium shop? It makes me laugh, WG, when you go to such wild lengths to monetize everything, and there's no cart in the premium shop, a thing so basic every major online shopping site in the world uses. 8 1 Share this post Link to post Share on other sites
[OZYR] Andrewbassg Players 3,800 posts 25,858 battles Report post #10 Posted February 3, 2022 22 minutes ago, SodaBubbles said: Don't tell me about players wanting more freedom with camos. It is COMPLETELY possible to provide the ability to change the appearance of camos w/o disturbing the game economy. Of course. There are mods which do that, for years. completely free. Heck I'm not a modder and I was able to remove the camo's completely by changing literally two lines But.....muh muh I'm not intelligent enough..... muh muh....to understand... muh muh.... Gotta love this sh@t. 1 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #11 Posted February 3, 2022 2 hours ago, Andrewbassg said: You are complaining about what you got for free. Just.... lolz.. You can get a camo for free and still don't like the looks of it. I'm not entirely sure what is unclear about that statement to you. And some people prefer running their game vanilla. I'm wondering what will happen with the economic flags we have in stock, when this update hits the live server; do we lose them ? 2 2 Share this post Link to post Share on other sites
[OZYR] Andrewbassg Players 3,800 posts 25,858 battles Report post #12 Posted February 3, 2022 19 minutes ago, lup3s said: You can get a camo for free and still don't like the looks of it. And? I'm not exactly putting a gun to his head to use it, right? Besides there some options in the port which could disable those visuals. Go figure, in the vanilla client. I like to help but I'm not Wg staff to do it while I'll have to smile. 19 minutes ago, lup3s said: I'm wondering what will happen with the economic flags we have in stock, when this update hits the live server; do we lose them ? Oh you do? Well it seems that our little genius missed the elephant in the..... closet. Yet.... 19 minutes ago, lup3s said: I'm not entirely sure what is unclear about that statement to you. Maybe now you will understand. 1 Share this post Link to post Share on other sites
[OZYR] Andrewbassg Players 3,800 posts 25,858 battles Report post #13 Posted February 3, 2022 27 minutes ago, lup3s said: .... and still don't like the looks of it My gosh......pure magic..... 2 2 Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,664 battles Report post #14 Posted February 3, 2022 4 hours ago, Andrewbassg said: Based on some of the comments it seems akin to what is in WoT. This is what I fear; being able to mount any cammo for any bonus is a very positive step, *provided the bonuses don't get worse than they are now*. My great concern is that WG will - by whatever means - reduce the bonus levels. If they get near to those in WOT, it will make the game substantially less attractive to me; quite apart from anything else, if they go 'full WOT', it'll make things painfully grindy. Something to bear in mind: unless you're a very good player, T9-10 in WOT are almost entirely 'financially' (in silver terms) non-viable without premium account. This doesn't stop tomatoes playing at high tiers, it just means they pay a lot of silver to do it. I fear that WG want to take WOWS in this direction, and this exercise provides them with the perfect vehicle for doing so. Presumably, there will be people that feel that making high tiers harder to afford for weaker players is a good thing - that it will somehow improve the quality of play in the high tiers. Based on WOT, it won't. 5 Share this post Link to post Share on other sites
[OZYR] Andrewbassg Players 3,800 posts 25,858 battles Report post #15 Posted February 3, 2022 37 minutes ago, Verblonde said: Presumably, there will be people that feel that making high tiers harder to afford for weaker players is a good thing - that it will somehow improve the quality of play in the high tiers. Based on WOT, it won't. That boat has already sailed. I'm afraid....:( 2 Share this post Link to post Share on other sites
[GG-EZ] ihan_paras_nimi Players 226 posts Report post #16 Posted February 3, 2022 This game seems to be firmly heading towards P2P at high tiers. Lootbox income dwindled when they started revealing drop rates. 2 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #17 Posted February 3, 2022 4 hours ago, Andrewbassg said: My gosh......pure magic..... Wise guy I tried this before and it doesn't work for camouflages like Frosty Fir Tree, New Year Streamer, New Year Sky ... 2 Share this post Link to post Share on other sites
[OGHF2] Hugh_Ruka Players 4,054 posts 5,647 battles Report post #18 Posted February 3, 2022 My issue is this: Now we can stack camos + economy signals to boost the modifiers. If the go ahead with the change as I expect them to do (and based on the information available), we'll get one economy modifier slot so no stacking anymore ... The signal for post battle service reduction is already gone .... Share this post Link to post Share on other sites
[KLUNJ] bushwacker001 [KLUNJ] Players 2,870 posts Report post #19 Posted February 3, 2022 7 hours ago, Siagor said: First of all, I am praising the move, you're complaining. Second, I'm illustrating why with a paint that is hideous. So instead of lolzing, try to coherently say what irks you there. your 'mistake' here Siagor was putting up a different (valid) point of view, hence you open yourself to ridicule as is the norm for this forum. If you were, for example, little white mouse putting up this opinion, the OP would have an extremely brown nose by now and worshiping your every word. 4 Share this post Link to post Share on other sites
[KVK] Cpt_Andre Players 710 posts 21,666 battles Report post #20 Posted February 3, 2022 8 hours ago, Andrewbassg said: I will keep this thread updated. Sorry, but this thread is now about freemium camouflages, their look and how to switch their visibilty LOL 2 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #21 Posted February 3, 2022 5 hours ago, lup3s said: You can get a camo for free and still don't like the looks of it. I'm not entirely sure what is unclear about that statement to you. And some people prefer running their game vanilla. Precisely why you can disable any wacky camos in Port settings, without any mods and get "default permacamo" looks. Unless you're so so hardcore vanilla player you can't be bothered to change whatever game sets for you Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #22 Posted February 3, 2022 7 minutes ago, Panocek said: Precisely why you can disable any wacky camos in Port settings, without any mods and get "default permacamo" looks. Unless you're so so hardcore vanilla player you can't be bothered to change whatever game sets for you sigh Frosty Fir Tree, New Year Streamer, New Year Sky ... all camouflages with good modifiers, yet can't change the visuals of those in port. :edit: Or the Back-2-school camouflage, that one also has good modifiers, but it's hideous (in my opinion). 1 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #23 Posted February 3, 2022 23 minutes ago, lup3s said: Wise guy I tried this before and it doesn't work for camouflages like Frosty Fir Tree, New Year Streamer, New Year Sky ... The in-port options to turn off decorative, special ships, etc are nice but not specific enough, I think it should be a ship-by-ship, camo-by-camo, captain-by-captain choice, on both how my ships are seen and I how I see other ships. I'm not a fan of many of the decorative items in the game and in particular I don't like the collab items - I find myself getting intensely irritated when a "Ship Smasha" appears in the team line up, as I hate Warhammer and Games Workshop with a passion and would love to be able to turn that crud off completely, without the faff of installing mods. 2 Share this post Link to post Share on other sites
[LADA] Gvozdika [LADA] Players 975 posts 10,423 battles Report post #24 Posted February 3, 2022 How many REEEEEEEEEEEEEEEEEEEEWORKs are we up to now? More to the point - have any of them not been a hilarious disaster that everyone bar WG could see coming a mile off? Rhetorical question by the way - I think we know the answer..... On topic - this is probably going to stuff everyone over. However it will particularly stuff newer players (since most longtime players probably have either the content they want by now). 1 Share this post Link to post Share on other sites
[BYOB] Aragathor Players 7,047 posts 32,322 battles Report post #25 Posted February 3, 2022 48 minutes ago, ihan_paras_nimi said: This game seems to be firmly heading towards P2P at high tiers. Lootbox income dwindled when they started revealing drop rates. Don't worry, they will have to row back when they go there. After people start uninstalling en masse and newbs start quitting after hitting T8. WG is so blind in its greed it doesn't recognize their products are for a very niche market. But hey, at least warplanes got NFTs! No one cares. 1 Share this post Link to post Share on other sites