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FlamingHooligan

Sevastopol Slapped

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2 minutes ago, Wulf_Ace said:

i think you need to read again

Wasn't the engine boost consumable supposed to be it's thing? It says it's removed.

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2 minutes ago, FlamingHooligan said:

Wasn't the engine boost consumable supposed to be it's thing? It says it's removed.

Yes, lost the Engine boost. Now read the heal it got in exchange.

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12 minutes ago, FlamingHooligan said:

Wasn't the engine boost consumable supposed to be it's thing? It says it's removed.

they start with nerf sentance so you think he is nerfed,but more and more when you read he got a buff.

especially in heal. not to mention how much citadel dmg can he heal now.

they removed gimmicks from him and made him op in normal boring way.

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59 minutes ago, Wulf_Ace said:

they start with nerf sentance so you think he is nerfed,but more and more when you read he got a buff.

especially in heal. not to mention how much citadel dmg can he heal now.

they removed gimmicks from him and made him op in normal boring way.

I didn't miss the other items and while yes they were buffs I thought the previous iteration might have brought an interesting playstyle to her certainly owing to the speed gimmick and necessity of having to manage the health of the ship carefully.

 

As you stated she seems to have been tweaked to a better survivability but maybe a bit boring. From what I've seen from youtube vids and forum posts she is essentially a Kronshtadt hull with Sigfriedesk guns (minus the good sigma) no torps and crap secondaries. Which is why I thought at least she might have been interesting with the gimmicks.

 

Not to say any of you are wrong I was more interested as to whether she would still be worth the buy with all things considered in this updated state.

 

Happy to hear your thoughts.

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1 hour ago, Wulf_Ace said:

they start with nerf sentance so you think he is nerfed,but more and more when you read he got a buff.

especially in heal. not to mention how much citadel dmg can he heal now.

they removed gimmicks from him and made him op in normal boring way.

But they also hammered the other stats of repair party;

 

"Fast Damage Control Team" replaced by "Damage Control Party".

Changed the parameters of the "Repair Party" consumable:

Reload time increased from 70 to 200 sec.

Action time increased from 60 to 90 sec.

Number of consumables reduced 4 to 3.

 

Avg. and below avg. players swill struggle in it. That's what these changes mean. Or in other words, they increased the skill ceiling of the ship with the changes.

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3 minutes ago, WgPlsNerfColorado said:

But they also hammered the other stats of repair party;

 

"Fast Damage Control Team" replaced by "Damage Control Party".

Changed the parameters of the "Repair Party" consumable:

Reload time increased from 70 to 200 sec.

Action time increased from 60 to 90 sec.

Number of consumables reduced 4 to 3.

 

Avg. and below avg. player swill struggle in it. That's what these changes mean. Or in other words, they increased the skill ceiling of the ship with the changes.

Conveniantly you left out the most important parts?

  • Restoration of hit points per second increased from 187 to 313.
  • Restoration of hit points after receiving damage to the citadel increased from 10% to 33%.
  • Restoration of hit points after receiving damage to the parts of the hull increased from 50% to 75%.

 

Potentially healable hp before: 60* 187 *4 = 44.480

Potentially healable hp after: 90*313*3 = 84.510

 

And the fact that more %of damage can be healed now... Where do you see a nerf?

As far as I see it, this is a massive buff. 

 

This basicly turns it in a zombie ship like Neustrashimy

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Just now, Asatori said:

Conveniantly you left out the most important parts?

Because they were pointed out in previous posts. Difficult to read?

 

Just now, Asatori said:

Potentially healable hp before: 60* 187 *4 = 44.480

Potentially healable hp after: 90*313*3 = 84.510

 

And the fact that more %of damage can be healed now... Where do you see a nerf?

As far as I see it, this is a massive buff. 

 

This basicly turns it in a zombie ship like Neustrashimy

^^ Seems like also difficulty with understanding.

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3 minutes ago, WgPlsNerfColorado said:

Because they were pointed out in previous posts. Difficult to read?

 

^^ Seems like also difficulty with understanding.

No, I don't think so. 

Please explain where you see a "hammering"  of the heal stats, because its obviously a massive buff. 

 

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Just now, Asatori said:

No, I don't think so. 

Please explain where you see a "hammering"  of the heal stats, because its obviously a massive buff. 

 

What do u understand when you read post #8?

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Get Siegfried a better ship. Also for those mentioning the heal buff, it does not cut it, 3 minutes of no heal and then 90 seconds of eating full damage sound horrible+that it has kronshtadt armor hehehe enjoy getting citadeled in the front by any 380 mm BB or God forbid if it is  a 457 gun you are going to die very fast. Do you also like being lit on fire every HE salvo? 6 guns with supercruiser dispersion sounds good? Meanwhile Siegfried gets cruiser dispersion, it surely must have got it for a reason right? But oh well the ship is still in testing phase so it can change for the better or for the...Fen yang to say so.

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Her reload is still too high and without engine boost the fun factor got diminished. She's underwhelming tbh. 

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She is one of the ships I'm waiting the most...I hope that the nerf hammer won't hurt hertoo much because she seems a very nice ship to get!

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1 hour ago, Animalul2012 said:

Get Siegfried a better ship. Also for those mentioning the heal buff, it does not cut it, 3 minutes of no heal and then 90 seconds of eating full damage sound horrible+that it has kronshtadt armor hehehe enjoy getting citadeled in the front by any 380 mm BB or God forbid if it is  a 457 gun you are going to die very fast. Do you also like being lit on fire every HE salvo? 6 guns with supercruiser dispersion sounds good? Meanwhile Siegfried gets cruiser dispersion, it surely must have got it for a reason right? But oh well the ship is still in testing phase so it can change for the better or for the...Fen yang to say so.

And then Siegfried is overrated, as 380mm caliber is just... obsolete nowadays. Bonus points for eating all the AP pens due to 90mm entire upper hull

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4 minutes ago, __Helmut_Kohl__ said:

How many Russian premium ships are actually trash? 

 

Just wait till it's here. 

The first few ships that came immediately to mind are Ochakov, Bagration, Mikoyan, and Novorossiysk. There are probably others that I missed but yea there aren't many in comparison to some others.  

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7 minutes ago, Communist_Loli said:

The first few ships that came immediately to mind are Ochakov, Bagration, Mikoyan, and Novorossiysk. There are probably others that I missed but yea there aren't many in comparison to some others.  

Novorssiiysk is amazing, had a few games in him, 100k dmg. Fast,nice guns, a lot of them, a was suprised how good he is, you should give him more chance

 

got Ochakov from some container, its ultra crap ship,very very bad, rest i dibt know

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3 minutes ago, Wulf_Ace said:

Novorssiiysk is amazing, had a few games in him, 100k dmg. Fast,nice guns, a lot of them, a was suprised how good he is, you should give him more chance

 

got Ochakov from some container, its ultra crap ship,very very bad, rest i dibt know

 

What about Makarov? :Smile_hiding:

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1 minute ago, Karasu_Hidesuke said:

 

What about Makarov? :Smile_hiding:

dont have it, and not planning to get him. 

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1 minute ago, Wulf_Ace said:

Novorssiiysk is amazing, had a few games in him, 100k dmg. Fast,nice guns, a lot of them, a was suprised how good he is, you should give him more chance

 

got Ochakov from some container, its ultra crap ship,very very bad, rest i dibt know

Guns are "ok" only because of its dispersion formula, but otherwise they are pretty garbage. They have the least alpha of all the T6 BBs as well as having 0 overmatching potential against other BBs. Literally, any BB at the tier can just angle against you.

 

It's also got ungodly low hp for a T6 ship (only 40K!!) and the armor is very lacking. The bow and even upper-middle decks are open for overmatch. Its rear is far more better armored so its quite suited for kiting.

 

I've had a couple of good games in it, it's just I don't see how this thing competes against the likes of a Fuso, Bayern, Izmail, or Warspite. 

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1 hour ago, Communist_Loli said:

Guns are "ok" only because of its dispersion formula, but otherwise they are pretty garbage. They have the least alpha of all the T6 BBs as well as having 0 overmatching potential against other BBs. Literally, any BB at the tier can just angle against you.

 

It's also got ungodly low hp for a T6 ship (only 40K!!) and the armor is very lacking. The bow and even upper-middle decks are open for overmatch. Its rear is far more better armored so its quite suited for kiting.

 

I've had a couple of good games in it, it's just I don't see how this thing competes against the likes of a Fuso, Bayern, Izmail, or Warspite. 

at that tier people dont angle :cap_haloween:

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7 hours ago, FlamingHooligan said:

Looks like the Sevastapol got slapped with the nerf bat https://blog.worldofwarships.com/blog/264 I was really looking forward to getting it. Is it still worth getting?

https://www.wows-gamer-blog.com/2021/11/sevastopol-tier-x-soviet-russia-special.html

 

This one has a stalingrad/moskva/yoshino tier high citadel without the armored central hull shell armor. It is going to go down pretty fast against any BB that overmatches 30 mm. Its essentially yoshino with 6 big guns but no torps. And yoshino is played from 20+ km because it is a fragile eggshell that I consider to be seriously underpowered. 

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