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Procrastes

Login times seem to have dodectupled? Am I wrong in blaming the submarines?

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As of late, login times seem to have dodectupled; i.e. they have increased by a factor of twelve.* Where it used to take no more than twenty seconds or so to start up the game, this process now frequently takes several minutes. What is going on?

 

Although of course a possibility, I doubt that it has anything to do with my computer. I experience no similar slowness with any of my other applications, and I know of no recent major change on my side of the connection that could provide an explanation.

 

There has been a major change on Wargaming's side, though, namely the introduction of submarines. And I'm not thinking of the submarines themselves here, but rather of all the extra underwater terrain that has been so laboriously put into place over the past couple of years. We are talking of vast new areas of virtual real estate, much more complex to handle - or so I would imagine, anyway? - than the mostly two-dimensional world in which surface ships and even planes operate (there is no actual player-influenced vertical movement of planes aside from that which is part of an attack run; otherwise they just keep at the same altitude above the ground level). Submarines, however, can move freely in all three dimensions. Surely this must require a lot of extra coding and computer power?

 

So my question here is twofold:

  1. Are there any others besides me who have experienced longer login times when starting up the game of late?
  2. If so, could it have anything to do with the addition of submarines and the underwater terrain?

 

If it's just me, then I guess this is good news for the rest of the community. If others have experienced the same, though, it might perhaps be worth looking into?

 

There are indubitably those who will read this post and say, "oh, booh, just another submarine-bashing, stop whining already!" Fair enough, I guess, as I've made no secret of my stance on the subject. But the player community has already experienced quite a lot of hassle due to glitches with the new underwater terrain, which only serves to accommodate a ship class that most of them never wanted in the game to begin with. If the submarine project is now going to affect our login times as well, I can't help but to see it as a case of misplaced resources.

 

Please note that I have worded the title of this thread as a question. That is not merely a rhetorical choice. I am by no means sure that there is a general case of increased login times, or if there is, that submarines are actually to blame. This is an invitation to debate, not a call to arms.

 

 

* This is not intended as an exact figure; I just took the opportunity to use the word "dodectupled". Login times have increased a lot.

 

 

Edited: I have changed the post so that it now speaks of login times, not loading times. I expressed myself unclearly when I opened this thread, for which I apologize.

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Nope I cant say I notice longer loading, I do however have a pretty new rig with nvme SDD and lots of RAM

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The only bit which seems to be much longer for me is when you're on the queue screen and it decides to put you in a game.

The time interval between that screen and the team list screen seems to have got longer.

For stats purposes: the game is running off a Samsung 980 pro nvme; 7GB/s transfer rate (measured).

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[TORAZ]
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Optimization has been down the drain since forever.

Back when I played on the CN 0.7.3 client it took me about 10 seconds to load into a match with that. On the EU 0.9.X client meanwhile, which was sitting literally right next to it on the same drive, that took me about a minute which persists to this day.

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First game of the day is always the slowest for me: I'll load in just as battle starts. Subsequent battles I'll load in with about 15 secs to spare. 

 

It has been like this for years. I haven't noticed any changes related to the introduction of subs. 

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I have noticed my load in times have increased significantly since I resumed playing despite using the same computer, but as to why that is I have no idea. The underwater environment is as good a reason as I can think of but I really don’t know why. 

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48 minutes ago, Molly_Delaney said:

The only bit which seems to be much longer for me is when you're on the queue screen and it decides to put you in a game.

Yes, I agree. Queueing time for me has got a lot longer for some reason lately (constantly) in randoms when playing my tier 7 bb. Lots and lots of bb's in the queue though. Maybe this?

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3 minutes ago, Shaka_D said:

Yes, I agree. Queueing time for me has got a lot longer for some reason lately (constantly) in randoms when playing my tier 7 bb. Lots and lots of bb's in the queue though. Maybe this?

Yes queue time is longer but the MM is f-ed up again...

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Hi all,

 

1 hour ago, El2aZeR said:

Optimization has been down the drain since forever.

Back when I played on the CN 0.7.3 client it took me about 10 seconds to load into a match with that. On the EU 0.9.X client meanwhile, which was sitting literally right next to it on the same drive, that took me about a minute which persists to this day.

 

My load times are very fast on all my machines (very fast SSDs) - the problem is "Logging In" which can take up to 1 whole minute... I really have no idea why this extended so much recently... :Smile_sad:

 

@MrConway

@TheWarJaC

@YabbaCoe

@Seraphice

 

 

 

Leo "Apollo11"

 

 

P.S.

Just tried on my PC (after restart):

  • around 10+ seconds for initial "Game Load"
  • around 30+ seconds for just "Logging In"

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24 minutes ago, Shaka_D said:

Yes, I agree. Queueing time for me has got a lot longer for some reason lately (constantly) in randoms when playing my tier 7 bb. Lots and lots of bb's in the queue though. Maybe this?

Most likely this. MM, running on the server, will struggle to form up a match when there's a glut of one class and/or shortage of another.

Performance of the game client, and your computer / internet connection, is irrelevant in this situation as we're waiting for the server to form up a match.

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13 minutes ago, Leo_Apollo11 said:

My load times are very fast on all my machines (very fast SSDs) - the problem is "Logging In" which can take up to 1 whole minute... I really have no idea why this extended so much recently...

I have been referring to login, or logging in, from the beginning, or at least that's what I meant to do - not to loading time for individual battles. Those latter ones are mostly fine.

 

The fault is all mine for having expressed myself unclearly in my opening post; I apologize for any inconvenience this may have caused. I have now amended this, as well as the title of the thread, accordingly.

 

For clarity's sake: The the login times with which I have experienced some problems, are those when I first start up the game. This has often taken a lot longer as of late, and I've been wondering why.

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Hi all,

 

1 minute ago, Procrastes said:

I have been referring to login, or logging in, from the beginning, or at least that's what I meant to do - not to loading time for individual battles. Those latter ones are mostly fine.

 

The fault is all mine for having expressed myself unclearly in my opening post; I apologize for any inconvenience this may have caused. I have now amended this, as well as the title of the thread, accordingly.

 

For clarity's sake: The the login times with which I have experienced some problems, are those when I first start up the game. This has often taken a lot longer as of late, and I've been wondering why.

 

I did understand you 100% correctly! :Smile_honoring:

 

Here are my times from today on my PC (after restart):

  • around 10+ seconds for initial "Game Load"
  • around 30+ seconds for just "Logging In"

 

That "Logging In" can even last up to whole minute as of lately... :Smile_sad:

 

 

Leo "Apolo11"

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I see there are different discussions about different topics going on right now. Let's separate those first

First of all we have the Matchmaking thing. With influx of BBs in queue yes, the matchmaking time will increase if you are playing BB, but this is usual for when a new line is released.
In general the queue times remain about the same for other classes.

As for the actual loading time, loading into the match after having found one, vs loading into the game at startup.
Personally loading the game up at startup has not changed for me and I haven't heard too many reports about this. It has always taken a while to load into the game at startup.
As for loading into a match, this I did notice myself and have heard a bit from other players, so I will pass this on to see if this is the case all around, or whether this may just be a fluke.

Fair seas captains!
~Sera

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26 minutes ago, Leo_Apollo11 said:

Hi all,

 

 

My load times are very fast on all my machines (very fast SSDs) - the problem is "Logging In" which can take up to 1 whole minute... I really have no idea why this extended so much recently... :Smile_sad:

 

@MrConway

@TheWarJaC

@YabbaCoe

@Seraphice

 

 

 

Leo "Apollo11"

 

 

P.S.

Just tried on my PC (after restart):

  • around 10+ seconds for initial "Game Load"
  • around 30+ seconds for just "Logging In"

This

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Hi all,

 

1 minute ago, Seraphice said:

I see there are different discussions about different topics going on right now. Let's separate those first

First of all we have the Matchmaking thing. With influx of BBs in queue yes, the matchmaking time will increase if you are playing BB, but this is usual for when a new line is released.
In general the queue times remain about the same for other classes.

As for the actual loading time, loading into the match after having found one, vs loading into the game at startup.
Personally loading the game up at startup has not changed for me and I haven't heard too many reports about this. It has always taken a while to load into the game at startup.
As for loading into a match, this I did notice myself and have heard a bit from other players, so I will pass this on to see if this is the case all around, or whether this may just be a fluke.

Fair seas captains!
~Sera

 

I was always talking about loading the game and not  loading the match - here are my times from today on my PC (after restart):

  • around 10+ seconds for initial "Game Load"
  • around 30+ seconds for just "Logging In"

 

That "Logging In" can even last up to whole minute as of lately and that is the MAIN problem....

 

 

Leo "Apolo11"

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10 minutes ago, Procrastes said:

I have been referring to login, or logging in, from the beginning, or at least that's what I meant to do - not to loading time for individual battles.

I tend to start up WoWS and then go make a cup of coffee. :cap_tea:

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Yes, the initial 'logging in' is much longer. The fixed screen with spinning circle at bottom of screen and 'logging in' message.

I just assumed it was 'internet pathing issues' and the fact I have a 'pi-hole' on my network; I often have random pauses when loading some sites due to blocking ads, trackers, telemetry etc at network level.

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2 hours ago, Procrastes said:

If so, could it have anything to do with the addition of submarines and the underwater terrain? 

underwater terrain can only increase loading times at best, not login time lol.

Yes sometimes logging into wows takes forever

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1 minute ago, NewHorizons_1 said:

I tend to start up WoWS and then go make a cup of coffee. :cap_tea:

I do this myself as well! It's not that I haven't got into the game eventually - but I thought it worthwhile to bring up the issue, to see if others have experienced the same thing. Which seems to be the case.

 

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20 minutes ago, Yuu5Eleven said:

underwater terrain can only increase loading times at best, not login time lol.

If you say so. As I've stated, I don't have any computer-fu to speak of! :Smile_veryhappy:

 

I hope that we are now talking about the same thing, namely the time that elapses after one presses the "play" button in the Game Center and until one ends up in the port view. If this time can't increase due to the new underwater terrain, is this because the individual maps - and their size and complexity - don't come into play until one presses the button to join a battle?

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20 minutes ago, Yuu5Eleven said:

Yes sometimes logging into wows takes forever

Yes, it does...

23 minutes ago, Molly_Delaney said:

Yes, the initial 'logging in' is much longer.

...and yes, it is! 

 

And this is what I think has changed. It's actually a bit reassuring that others have noticed as well. Although I can't say for certain when this change occurred. It may have been a gradual thing, and not connected to any recent issue at all. It would probably be a good thing if it isn't connected to the submarines, because that might mean that we won't have to live with it. :Smile_Default:

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32 minutes ago, Seraphice said:

I see there are different discussions about different topics going on right now. Let's separate those first

First of all we have the Matchmaking thing. With influx of BBs in queue yes, the matchmaking time will increase if you are playing BB, but this is usual for when a new line is released.
In general the queue times remain about the same for other classes.

As for the actual loading time, loading into the match after having found one, vs loading into the game at startup.
Personally loading the game up at startup has not changed for me and I haven't heard too many reports about this. It has always taken a while to load into the game at startup.
As for loading into a match, this I did notice myself and have heard a bit from other players, so I will pass this on to see if this is the case all around, or whether this may just be a fluke.

Fair seas captains!
~Sera

Thanks for the feedback, Captain Seraphice, it's much appreciated!

 

While it's of course a good thing that you personally haven't experienced longer initial login times when starting up the game, it seems that others besides me have had this experience. Might it perhaps be worthwhile to pass that on as well? If it's just a fluke, then I guess all is well and good, but if not, it might merit looking into?

 

 

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