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Enough is enough !!

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[BWOLF]
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So co ops (again) WG tells us that the Bots were improved for this patch ?

 

More lies yet again - still ramming each other, still caught on islands, still mercy rule wat shy of 1000 points, still hiding the highest HP ship behind an island.

 

To see how utterly RIDICULOUS co ops are see my attached (typical game) where the TOTAL of the BOT xp doesnt even match our 3rd best player on his own.

 

Stop lying and sort out co ops WG.

20220105_122101_PBSB517-Nelson_41_Conquest.wowsreplay

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[-TAP-]
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In fairness the bots are so bad that even after they're improved a little bit  they're still going to be dire. WG did experiment a while back with putting the improved Ops AI on them, and then had to undo it as people found them too challenging to play against. :cap_yes:

 

In other news, over 40,000 battles in co-op!? Sweet Jesus you're dedicated to that cause!

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[BWOLF]
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Im a disabled player whose reactions are too slow for randoms Im afraid. I remember the better Bots with fondness it was an ACTUAL game for a short while..............................

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1 hour ago, Pandafaust said:

In fairness the bots are so bad that even after they're improved a little bit  they're still going to be dire. WG did experiment a while back with putting the improved Ops AI on them, and then had to undo it as people found them too challenging to play against. :cap_yes:

 

In other news, over 40,000 battles in co-op!? Sweet Jesus you're dedicated to that cause!

Players were annoyed their zero effort task farm sim was tampered with.

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[FLASH]
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There are complaints about COOP and Bot-perfomance since several months.

I think WG has given up on that

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1 hour ago, hedgehog_s said:

So co ops (again) WG tells us that the Bots were improved for this patch ?

 

More lies yet again - still ramming each other, still caught on islands, still mercy rule wat shy of 1000 points, still hiding the highest HP ship behind an island.

 

To see how utterly RIDICULOUS co ops are see my attached (typical game) where the TOTAL of the BOT xp doesnt even match our 3rd best player on his own.

 

Stop lying and sort out co ops WG.

20220105_122101_PBSB517-Nelson_41_Conquest.wowsreplay

No one cares about coop.mate xD most people just want them easy to kill xD 

U realise they make them as strong as people not cry right? They can have them aimbot hot ur citadel 100% but 99% of people play coop drunk or watching tv or whatever so no one wants good bots

 

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[BWOLF]
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Oh they have given up - buy why lie and say they have improved BOT AI - the most obvious one is a supposed 3 DD rule - but nearly every game even with a few seconds queue time has 4 DDs.

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Just now, hedgehog_s said:

Oh they have given up - buy why lie and say they have improved BOT AI - the most obvious one is a supposed 3 DD rule - but nearly every game even with a few seconds queue time has 4 DDs.

Cause they probably did. They put them from like 0.2% to 0.3% of what they can make them. It's really just important to understand that even if u want them good most people won't 

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[BWOLF]
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Im not saying make them super unicums but if i can play a game with priority target as a captain skill and sail into 4 bots and not ONCE does the skill activate its basically a crap game mode. Also its now full of 65 to 71% random win rate players who either sit afk to get their daily xp or kill everything - go back to randoms you guys leave co ops for us disabled or slower guys.

 

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6 minutes ago, ColorsOfRainbows said:

Cause they probably did. They put them from like 0.2% to 0.3% of what they can make them. It's really just important to understand that even if u want them good most people won't 

Meh. It's not it would take WG any effort to put two sub game modes when you choose co-op. "Just hand me over the missions already" mode and "Smack my citadel, daddy" mode. Everyone happy.

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Would it be so hard to give bots a skill level halfway between the current sillyness and the earlier too good for most level?

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[SM0KE]
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My feeling is there might be some merit in having two difficulty modes for Coop:

  • As is, for those who are drunk/mission-farming etc.
  • Hard, for everyone who takes Coop seriously.

I suspect queue time might be an issue for the latter (and possibly the former, if you doubled the number of Coop options), so everyone would have to be happy with their side also including at least a proportion of bots. I'm not sure everyone would actually be happy about this; I play at weird hours (server time, anyway - time-zones), so quite frequently have games where I'm the only human (being generous) - such games are quite easy to lose, depending on how mental the bots go, and due to 'snowballing'...

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[G-O-M]
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3 hours ago, hedgehog_s said:

So co ops (again) WG tells us that the Bots were improved for this patch ?

The Bots get improved play for the side that WG wants to win (the side WG cheats for).

The side WG cheats against still gets the Bots who are ...

3 hours ago, hedgehog_s said:

ramming each other, still caught on islands, still mercy rule wat shy of 1000 points, still hiding the highest HP ship behind an island ....

&, otherwise, making moves to intentionally lose the battle.

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On 1/5/2022 at 2:54 PM, hedgehog_s said:

So co ops (again) WG tells us that the Bots were improved for this patch ?

 

More lies yet again - still ramming each other, still caught on islands, still mercy rule wat shy of 1000 points, still hiding the highest HP ship behind an island.

 

To see how utterly RIDICULOUS co ops are see my attached (typical game) where the TOTAL of the BOT xp doesnt even match our 3rd best player on his own.

 

Stop lying and sort out co ops WG.

20220105_122101_PBSB517-Nelson_41_Conquest.wowsreplay

You should go to PTS to see the bots on ranked there, one bot single handed killed 4 players and carried the game like a super unicuum player earning 2.3k base exp. I was just behind him with 2k exp. It was in the time superships were tested in PTS ranked, and there was not enough players so the game did put some bots. And they were pretty powerful ones. 

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6 minutes ago, MacArthur92 said:

and there was not enough players so the game did put some bots. And they were pretty powerful ones. 

Good, let's have more of that. 

 

56 minutes ago, Verblonde said:

My feeling is there might be some merit in having two difficulty modes for Coop:

  • As is, for those who are drunk/mission-farming etc.
  • Hard, for everyone who takes Coop seriously.

I'd go with that. Although I think Hard Co-op used to be Operations, before WG lost the ability to code such things. But a Hard Co-op mode would do, we have bots in all game modes now, I don't mind playing with or against them. In fact I have some of my most fun battles at odd times of the day when there are more bots than humans playing....

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4 hours ago, Europizza said:

Players were annoyed their zero effort task farm sim was tampered with.

I'm afraid Euro pizza is probably right - when WG did try and up the  Bot level - certain people ( I suspect snowflakers that didn't play the co-op mode as a main game mode) whinged that it made their life too hard )

 

I'd just love it if they added a mode where you played against the BOT's that they used to pad out Randoms as at least they seem slightly better that the farce we have now

 

I've suggest this many times before - the best thing would be to have different difficulty levels of co-op with increasing level of rewards 

 

Want to knock off those snowflakes use the braindead co-op (though I've seen some snowflakers even struggle at that)

Fancy building up the challenge try one of the harder modes (which would also probably help prepare players to try out the PvP modes better than what we have now) 

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10 minutes ago, Axilian_1 said:

I'm afraid Euro pizza is probably right - when WG did try and up the  Bot level - certain people ( I suspect snowflakers that didn't play the co-op mode as a main game mode) whinged that it made their life too hard )

 

I'd just love it if they added a mode where you played against the BOT's that they used to pad out Randoms as at least they seem slightly better that the farce we have now

 

I've suggest this many times before - the best thing would be to have different difficulty levels of co-op with increasing level of rewards 

 

Want to knock off those snowflakes use the braindead co-op (though I've seen some snowflakers even struggle at that)

Fancy building up the challenge try one of the harder modes (which would also probably help prepare players to try out the PvP modes better than what we have now) 

If coop wasn't so inherently boring due to poor AI and an even worse mob of farmer Joe's that should be playing Farming Simulator 22, and wasn't hopeless in grinding silver lines, I'd probably still be playing this game.

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7 hours ago, Shirakami_Kon said:

Meh. It's not it would take WG any effort to put two sub game modes when you choose co-op. "Just hand me over the missions already" mode and "Smack my citadel, daddy" mode. Everyone happy.

I would play the "Smack My citadel, daddy" mode. And maybe even yell it while playing :cap_horn::cap_haloween:

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9 hours ago, hedgehog_s said:

So co ops (again) WG tells us that the Bots were improved for this patch ?

 

More lies yet again - still ramming each other, still caught on islands, still mercy rule wat shy of 1000 points, still hiding the highest HP ship behind an island.

 

To see how utterly RIDICULOUS co ops are see my attached (typical game) where the TOTAL of the BOT xp doesnt even match our 3rd best player on his own.

 

Stop lying and sort out co ops WG.

20220105_122101_PBSB517-Nelson_41_Conquest.wowsreplay

 

Never played co-op, but...They sound like realistic player imitations by how you are describing them.

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10 hours ago, hedgehog_s said:

So co ops (again) WG tells us that the Bots were improved for this patch ?

 

More lies yet again - still ramming each other, still caught on islands, still mercy rule wat shy of 1000 points, still hiding the highest HP ship behind an island.

 

To see how utterly RIDICULOUS co ops are see my attached (typical game) where the TOTAL of the BOT xp doesnt even match our 3rd best player on his own.

 

Stop lying and sort out co ops WG.

20220105_122101_PBSB517-Nelson_41_Conquest.wowsreplay

Could you handle bots that play better than humans really??

 

Bots are supposed to be stupid otherwise we would all be in randoms.

 

You dont want to play randoms do you???

 

Given the way randoms go, I can see a lot of people rage quitting over AI if you ever had your way.

 

Let's just keep the stupid stupid.

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17 hours ago, hedgehog_s said:

 Also its now full of 65 to 71% random win rate players who either sit afk to get their daily xp or kill everything -

 

 

Coop is a place to do fast snowflakes and generally do the combat missions that mean you don't mess up randoms by doing daft missions like 'get 400k of potential damage in a DD'  for instance. It's boring and mundane but quick. Obviously good players do this but to claim 'full of 65% plus sitting afk' is a bit OTT.

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Because I am a glass half full person, let us rejoice in the fact that we will no longer hear the "players are worse than bots" take.

 

Well, here's hoping anyway.

 

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Vor 19 Stunden, hedgehog_s sagte:

So co ops (again) WG tells us that the Bots were improved for this patch ?

 

They wrote that bots gain precision for their shooting. Nothing else. While that fixes one bug the rest of the "improvements" of patch 0.10.6 are still there.

WG managed to make an easy game mode even easier. Co-op was never great but currently it is ridiculous. 

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Just revert them to the old bots. They were way more fun. These are no more than slow moving targets. They dont even hit you, never mind cit you. 

 

It just sucks. Always gotta ruin something that works. 

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