[IUN] DaBung Players 171 posts 4,608 battles Report post #1 Posted December 31, 2021 Excuse the title, but I am so fed up of this mode. I have been playing ranked in my Kleber and Napoli and generally doing quite well through qualification. Until now when I just get epicentre after epicentre match and always lose badly. I have always been bad at this mode, have tried going round the side for crossfire, into the middle for cap control somehwhere in between… aggressively, defensively, all tactics I know… still get smashed. Help please 😅 Share this post Link to post Share on other sites
[NMA] Prophecy82 Players 3,362 posts 26,028 battles Report post #2 Posted December 31, 2021 I play ranked with a quite good WR, but even I cant help you. Epicancer is just F* all and really just pure luck if you win or not. Best option is - as always - to delete the red DDs.... if it would be just that easy. 3 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #3 Posted December 31, 2021 Block the rings, secure the flanks and focus DD and Subs. 11 1 Share this post Link to post Share on other sites
[MBSSX] OldschoolGaming_YouTube Beta Tester 3,274 posts 16,879 battles Report post #4 Posted December 31, 2021 24 minutes ago, DaBung said: Excuse the title, but I am so fed up of this mode. I have been playing ranked in my Kleber and Napoli and generally doing quite well through qualification. Until now when I just get epicentre after epicentre match and always lose badly. I have always been bad at this mode, have tried going round the side for crossfire, into the middle for cap control somehwhere in between… aggressively, defensively, all tactics I know… still get smashed. Help please 😅 Its a shitty gamemode that sucks for most classes. DD need to push into the suicide circle to get caps or the team loses very fast. Problem is that DDs die very fast in that center circle if they dont get support and support (cruisers and BBs) that actually push in to support die also very fast because torps, CVs, crossfires etc etc. SO gamemode with less skill and more chance involved in success. BBs and cruisers can flank around but can then often get killed by plankning DDs or CV. And if to many flank out for crossfires then their DDs die in center, enemy team wins the caps and you loose. If your team has 3 DDs on should go in and the other 2 should flank and spot and crosstorp enemy team. But then again, most kind of tactics or "plays" get annihilated by CVs. 10 3 Share this post Link to post Share on other sites
[IUN] DaBung Players 171 posts 4,608 battles Report post #5 Posted January 1, 2022 Thanks that makes me feel a bit better. Napoli seems a good choice for it as it can a least survive in whatever shitty position for a while… Kleber is my preferred for winning al, other modes though, shame you don’t know what it’s going to be in advance 😑 1 Share this post Link to post Share on other sites
[SLAPP] lameoll Players 1,792 posts 10,834 battles Report post #6 Posted January 1, 2022 you kill the ships... everything else is optional as long as the enemy does not cap you should not care about objectives too much That said epicenter is just a dumb game mode especially for ranked 3 1 3 Share this post Link to post Share on other sites
[RNS] lilgoth Beta Tester 201 posts Report post #7 Posted January 1, 2022 Load into battle, See its epicentre - swear repeatedly push into cap - watch team all run for the map boarder ( maybe its a standard battle on the next map over ) die unsupported - back to port OR Load into battle, See its epicentre - swear repeatedly Push out to flanks - watch team suicide rush into middle of map be outnumbered and be last to die - back to port 5 Share this post Link to post Share on other sites
Camperdown Players 2,501 posts 17,258 battles Report post #8 Posted January 1, 2022 It is all about team play. So you are basically screwed DDs need to cap and survive as well as they can. For that they need support, so there you go. As over 50% of the players have no clue how to play the game, it's a crap shoot. Interestingly, this is nothing special and should not be a problem. It shows the awful state of the player base 6 Share this post Link to post Share on other sites
[0KILL] AkerJack Players 444 posts Report post #9 Posted January 1, 2022 Worst mode ever...the only thing to do is position, map awareness and crossfire...and more than ever team play! 1 Share this post Link to post Share on other sites
[GWR] illy Players 913 posts 18,816 battles Report post #10 Posted January 1, 2022 everyone ruses to the white lines on the border leaving a single idiot to cap and win the game 2 Share this post Link to post Share on other sites
[RODS] Ronchabale Players 3,002 posts 10,002 battles Report post #11 Posted January 1, 2022 6 hours ago, lilgoth said: Load into battle, See its epicentre - swear repeatedly push into cap - watch team all run for the map boarder ( maybe its a standard battle on the next map over ) die unsupported - back to port OR Load into battle, See its epicentre - swear repeatedly Push out to flanks - watch team suicide rush into middle of map be outnumbered and be last to die - back to port Haha, that is a good way to put it The objective is take and hold, so there is gonna be a fight over the epicenter I never had anything much against the epicenter, it´s simple, preferably get in there first, hope that teammates follow you, use islands for cover, defend your caps Not like when there is 3 caps domination where u mostly get a cap for free, guess this is why u get the cautious players at the edge of the map hoping that someone else does the work I dunno I if it is different in ranked, I dont play ranked, there is enough frustration with randoms Share this post Link to post Share on other sites
[RODS] Ronchabale Players 3,002 posts 10,002 battles Report post #12 Posted January 1, 2022 12 hours ago, OldschoolGaming_YouTube said: Its a shitty gamemode that sucks for most classes. DD need to push into the suicide circle to get caps or the team loses very fast. Problem is that DDs die very fast in that center circle if they dont get support and support (cruisers and BBs) that actually push in to support die also very fast because torps, CVs, crossfires etc etc. SO gamemode with less skill and more chance involved in success. Yes, park an angled (away) BB in the outer ring, support DD:s, soak up damage etc. and kite away when necessary 12 hours ago, OldschoolGaming_YouTube said: BBs and cruisers can flank around but can then often get killed by plankning DDs or CV. And if to many flank out for crossfires then their DDs die in center, enemy team wins the caps and you loose. If your team has 3 DDs on should go in and the other 2 should flank and spot and crosstorp enemy team. Flanking is a gamble win/lose but someone needs to do it 12 hours ago, OldschoolGaming_YouTube said: But then again, most kind of tactics or "plays" get annihilated by CVs. Yeah the CV:s Now we have subs too.. 1 Share this post Link to post Share on other sites
[CDD] Dutchy_2019 Players 1,927 posts 13,486 battles Report post #13 Posted January 1, 2022 A slightly unpopular opinion, I guess.... but my 0.2 cents: If you have two teams that want to play the objectives- and have some ideas of how to, epicenter can be one of the most brilliant game modes and make for very fun games. DDs, play for the center, but make use of islands. Problem is that many players and teams have NO idea how to play that mode: Blindly rush caps Do the 1/2-line or 9/10-line push Stay outside of the circles by default. 1 Share this post Link to post Share on other sites
[CAG] General_Alexus Players 1,046 posts 13,178 battles Report post #14 Posted January 1, 2022 If your team can trade a BB (German BBs with hydro secondaries are good for it) for 1-2 DDs and centre cap control, you should win epicenter easy. Problem is convincing the BBs of your team to leave the easy sniping positions (hey everybody will pop um in the middle circle) and bring theire HP to use. 1 Share this post Link to post Share on other sites
[IUN] DaBung Players 171 posts 4,608 battles Report post #15 Posted January 1, 2022 1 hour ago, Dutchy_2019 said: DDs, play for the center, but make use of islands I don’t know how I am supposed to do this in a Kleber. If I knew the mode was going to be epicentre before starting I would pick Daring or Napoli. 1 Share this post Link to post Share on other sites
[R7S] Wulf_Ace Players 2,179 posts 12,310 battles Report post #16 Posted January 1, 2022 I kinda like epicenter, most of the time its fun UNLESS or your teammates go outside the ring like muppets and you lose in 3 minutes. 1 Share this post Link to post Share on other sites
[N-B-M] Takethatyoubeast Players 705 posts 12,912 battles Report post #17 Posted January 1, 2022 Ah…….Epicentre and standard battle The two game modes that make we want to eat my own head 😂 If your team is clueless you lose, simple as that It relies so much on mutual support that you win or lose purely by which team supports each other the best 1 Share this post Link to post Share on other sites
[UK-RN] Captain_82 Players 1,345 posts 35,837 battles Report post #18 Posted January 1, 2022 14 hours ago, lameoll said: you kill the ships... everything else is optional as long as the enemy does not cap you should not care about objectives too much You do realize that the red team does cap at least one or two, sometimes even three caps very often? Focusing on ships can backfire quite easily. I experienced rounds where we had the lead due to holding Caps but then my team decided to suicide one by one; lost in the end. Lost the majority of my Epicenter-battles because my team decided to flank, completely abandoning the Caps (the Reds did the opposite ofc). 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #19 Posted January 1, 2022 4 hours ago, Takethatyoubeast said: If your team is clueless you lose, simple as that That is not really different in Domination. A minimum number of half decent teamates is required to play the objective, unless the enemy has a similar challenged team. 1 1 Share this post Link to post Share on other sites
[HABUS] Chaoskraehe Freibeuter, WoWs Wiki Team 1,291 posts 10,716 battles Report post #20 Posted January 1, 2022 Share this post Link to post Share on other sites
[SLAPP] lameoll Players 1,792 posts 10,834 battles Report post #21 Posted January 1, 2022 5 hours ago, Captain_82 said: Focusing on ships can backfire quite easily. I experienced rounds where we had the lead due to holding Caps but then my team decided to suicide one by one; lost in the end. Lost the majority of my Epicenter-battles because my team decided to flank, completely abandoning the Caps (the Reds did the opposite ofc). ìt only backfires when u yolo in ... and if u just sit in the GIANT circle what is basicly the map and dont sail around it to the border your fine Share this post Link to post Share on other sites
[DPRK] StonerStanley Players 275 posts 4,993 battles Report post #22 Posted January 1, 2022 23 hours ago, ColonelPete said: Block the rings, secure the flanks and focus DD and Subs. maybe say that to the rest of the team not ONE person Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #23 Posted January 1, 2022 1 minute ago, StonerStanley said: maybe say that to the rest of the team not ONE person I say that to the team... 1 Share this post Link to post Share on other sites
[DPRK] StonerStanley Players 275 posts 4,993 battles Report post #24 Posted January 1, 2022 1 minute ago, ColonelPete said: I say that to the team... they don't listen that's what I'm saying lol.... Share this post Link to post Share on other sites
[SLAPP] lameoll Players 1,792 posts 10,834 battles Report post #25 Posted January 1, 2022 well they dont listen in anny game mode so moot point i would think Share this post Link to post Share on other sites