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Jvd2000

Malbourough grind assessment

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The mission requirements for each phase. Total time 62 days, last (8th) phase comes available after 1 month and 16 days so 2 weeks time to finish the last set of missions. You have 8 possible missions to complete. Six are needed to advance to the next phase. Four missions are class dependable, 2 are more grindy in the form of x number of xp and credits but give a progress token for the shipbuilding ( and thus cannot be ignored) one mission is PvP only and requires a one battle type of action to achieve. The remaining mission is fodder to give you the impression the grind is easy :)

 

* marked missions give you one shipbuilding token

 

TLDR.

 

If you go free and don’t invest in packages just focus on getting through part 6 for free Repulse. The grind is not les but the time table is way more forgiving. But you will get Repulse at the end of the patch so you will probably miss out the campaign that requires the Repulse for progressing ( a free permanent T8 camo+ some low tier ships) yes WG is that stingy…

 

If you go minimum package ( buying 5 phases) remember that you still need to do some grind work. Having a filled harbor with high tier ships of all classes is almost mandatory. Otherwise you might be forced to spend additional money after you realize you cannot fulfill the mission requirements in time…If you grind hard ( which you should otherwise the last phase will cause you timetroubles) you will get Repulse a week earlier enabling you to get the bonus missions for that extra T8 camo in time.

 

I you go large package you can either skip the part 8 complete and be more relaxed or still grind hard to earn that bonus steel. Repulse will be in your harbor quite fast ( you still have to wait a week after it becomes available so you WG still guides you to spent just one more phase doubloon package…. Lovely WG guys as they are…

 

My conclusion: nope, too grindy ( edit: no it’s not PR level grindy, but it does require some effort (if you go minimum whale ) and a well filled up harbor with efficient ships in multiple classes) . I will get Repulse in the end and accept that I will not get the side mission due to receiving Repulse only after the end of this patch..
 

 

Part one:

72k spotting dmg

spot 70 torps

Earn 72k cmdr XP *

Earn 17k BXP *

715 dd ribbons

975 Cruiser ribbons

640 BB ribbons

675 CV ribbons.

3 destroyed in one pvp battle

Easy doable if you have a filled up harbor.

 

Part 2: 

 

Earn 6500 FXp

 cause 575k dmg

Earn 3,9M silver *

Earn 25k BXP *

61 spotted in dd

1700 main battery hits cruiser

1030 hits main and secondary hits

48 defended and caused flooding cv

190k dmg in one pvp battle

 

doable if not a bit grindy concerning bxp

Players who have bought 11 phases packages will need to pay for one more to get Repulse now to enter the side mission for free camo and free  low silver tier ships.

 

Part3

12 spotted

be top 5 in team in 6 battles

earn 87 K XP *

earn 30k BXP*

cause 530k dmg with torps and fires in dd

receive 21m potential dmg in cruiser

cause 1450k dmg with main guns in BB

spot 810k dmg in CV

Earn 2200 BXP in one pvp battle

 

Some easy but some grindy missions, the easy part is gone.

 

part 4

 

33 aircraft shot down or defended ribbons

5 captured or assisted captured

130k captain xp *

34k BXP *

485k spotting dmg in dd

Cause 940k dmg by main battery or flooding in cruiser

receive 35m potentialdmg in BB

cause 400 k dmg with bombs in CV

Get 4 destroyed in one pvp battle

 

A few very grindy ones, not only the grind xp ones but also some of the class missions.

At the end of this phase the small package buyers will have 12+5 build tokens, one short for Repulse. Either buy that one phase so you can join the extra mission because you unlock Repulse or wait for next week. Don’t think it’s worth it though..
 

 

part 5:

 

720 ribbons

12 destroyed ribbons

5.9m credits *

38 k BXP *

930k dmg with dd guns and torps

325k dmg with cruiser torps and fires

1750k dmg with guns and secondaries in BB

1025k dmg with torps and rockets in cv

210k dmg in one pvp battle

 

slightly less grindy then part 4

 

part 6

 

510k dmg with guns and secondary 

be in top 5 team in 9 battles*

Earn 121k xp *

earn 42500k BXP*

45 captures, assisted captured or defended ribbons in dd

100 cits and fires in cruiser

1200 main guns hit ribbons in BB

140 destroyed and incap ribbons in cv

Kraken achievement 

 

You get 4 shipbuilding tokens a week now. Grindy main missions and class mission. Free plebs will now have their Repulse..

 

part 7

14k fxp

1200k dmg to enemy ships*

170k captain xp*

47k BXP*

105 torp hits or destroyed in dd

60 destroyed or incapacitated in cruiser

55 citadel or destroyed in BB

190 aircraft destroyed in cv

2400 BXP in one pvp battle

 

The xp missions go up in grind as do the individual class missions

 

PART 8 ( you will have 2 weeks if you finished all part before within  one week)

 

Be in top 5 of your team for 8 battles

receive 24m potential dmg *

earn 7.8 M credits*

earn 50k bxp*

cause 1.330kdmg in dd

cause 1775k dmg in cruiser

cause 2.4 m dmg in bb

cause 2350k dmg in cv

one pvp battle, 2 heroic achievements 

 

Some real grindy stinkers here. If you went cheap and invested in the small package and need those building tokens you have some hard work to do.

 

 

 

 

 

 

  • Cool 4

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Vor 9 Minuten, Jvd2000 sagte:

so 2 weeks time to finish the last set of missions.

not 3? they become available in 47 days, updates 0.10.11 and 0.11.0 are 10 weeks together, so 70 days until the end...

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When I look at the part1 mission ( and the section of these missions) it says that it will be available for 62 days. No reason to believe that the 1st part will be shorter available then the last. So 62 days to complete the entire mission chain?

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Vor 8 Minuten, Jvd2000 sagte:

When I look at the part1 mission ( and the section of these missions) it says that it will be available for 62 days. No reason to believe that the 1st part will be shorter available then the last. So 62 days to complete the entire mission chain?

hm so maybe 0.11.0 will span only 3 weeks, although I thought I saw a WG staff post that it will be the usual 4 weeks

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4 minutes ago, FixCVs_Nautical_Metaphor said:

What exactly do you have to do/spend to get any steel, and how much steel are we talking?

You need to buy all 32 stages, first 11 are 9900 doubloons from the starter pack, the rest are 1500 each. Therefore you need 41400 doubloons
Then you need to complete 27 stages with missions that will give 250 steel each
So you get 6750 steel for 41400 doubloons, + everything else on the Dockyard and Marlborough. 

  • Funny 2

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13 minutes ago, WorthyOpponent said:

You need to buy all 32 stages, first 11 are 9900 doubloons from the starter pack, the rest are 1500 each. Therefore you need 41400 doubloons
Then you need to complete 27 stages with missions that will give 250 steel each
So you get 6750 steel for 41400 doubloons, + everything else on the Dockyard and Marlborough. 

It is economical to buy both the 11 and 5 pack since they have a discount. The remaining phases to be bought separately are more expensive at 1500 a piece. But still a load of money to waste..

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I originally intended to go only with the 5 stages but I changed my mind, I will have her today when I grind the first 3 stages as thats exactly how much gold I had in stock, shouldnt be to hard to finish the missions for steel reinburement…

  • Bad 1

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1 hour ago, Jvd2000 said:

The mission requirements for each phase. Total time 62 days, last (8th) phase comes available after 1 month and 16 days so 2 weeks time to finish the last set of missions. You have 8 possible missions to complete. Six are needed to advance to the next phase. Four missions are class dependable, 2 are more grindy in the form of x number of xp and credits but give a progress token for the shipbuilding ( and thus cannot be ignored) one mission is PvP only and requires a one battle type of action to achieve. The remaining mission is fodder to give you the impression the grind is easy :)

 

* marked missions give you one shipbuilding token

 

TLDR.

 

If you go free and don’t invest in packages just focus on getting through part 6 for free Repulse. The grind is not les but the time table is way more forgiving. But you will get Repulse at the end of the patch so you will probably miss out the campaign that requires the Repulse for progressing ( a free permanent T8 camo+ some low tier ships) yes WG is that stingy…

 

If you go minimum package ( buying 5 phases) remember that you still need to do some grind work. Having a filled harbor with high tier ships of all classes is almost mandatory. Otherwise you might be forced to spend additional money after you realize you cannot fulfill the mission requirements in time…If you grind hard ( which you should otherwise the last phase will cause you timetroubles) you will get Repulse a week earlier enabling you to get the bonus missions for that extra T8 camo in time.

 

I you go large package you can either skip the part 8 complete and be more relaxed or still grind hard to earn that bonus steel. Repulse will be in your harbor quite fast ( you still have to wait a week after it becomes available so you WG still guides you to spent just one more phase doubloon package…. Lovely WG guys as they are…

 

My conclusion: nope, too grindy will get Repulse in the end and accept that I will not get the side mission due to receiving Repulse only after the end of this patch..
 

 

Part one:

72k spotting dmg

spot 70 torps

Earn 72k cmdr XP *

Earn 17k BXP *

715 dd ribbons

975 Cruiser ribbons

640 BB ribbons

675 CV ribbons.

3 destroyed in one pvp battle

Easy doable if you have a filled up harbor.

 

Part 2: 

 

Earn 6500 FXp

 cause 575k dmg

Earn 3,9M silver *

Earn 25k BXP *

61 spotted in dd

1700 main battery hits cruiser

1030 hits main and secondary hits

48 defended and caused flooding cv

190k dmg in one pvp battle

 

doable if not a bit grindy concerning bxp

Players who have bought 11 phases packages will need to pay for one more to get Repulse now to enter the side mission for free camo and free  low silver tier ships.

 

Part3

12 spotted

be top 5 in team in 6 battles

earn 87 K XP *

earn 30k BXP*

cause 530k dmg with torps and fires in dd

receive 21m potential dmg in cruiser

cause 1450k dmg with main guns in BB

spot 810k dmg in CV

Earn 2200 BXP in one pvp battle

 

Some easy but some grindy missions, the easy part is gone.

 

part 4

 

33 aircraft shot down or defended ribbons

5 captured or assisted captured

130k captain xp *

34k BXP *

485k spotting dmg in dd

Cause 940k dmg by main battery or flooding in cruiser

receive 35m potentialdmg in BB

cause 400 k dmg with bombs in CV

Get 4 destroyed in one pvp battle

 

A few very grindy ones, not only the grind xp ones but also some of the class missions.

At the end of this phase the small package buyers will have 12+5 build tokens, one short for Repulse. Either buy that one phase so you can join the extra mission because you unlock Repulse or wait for next week. Don’t think it’s worth it though..
 

 

part 5:

 

720 ribbons

12 destroyed ribbons

5.9m credits *

38 k BXP *

930k dmg with dd guns and torps

325k dmg with cruiser torps and fires

1750k dmg with guns and secondaries in BB

1025k dmg with torps and rockets in cv

210k dmg in one pvp battle

 

slightly less grindy then part 4

 

part 6

 

510k dmg with guns and secondary 

be in top 5 team in 9 battles*

Earn 121k xp *

earn 42500k BXP*

45 captures, assisted captured or defended ribbons in dd

100 cits and fires in cruiser

1200 main guns hit ribbons in BB

140 destroyed and incap ribbons in cv

Kraken achievement 

 

You get 4 shipbuilding tokens a week now. Grindy main missions and class mission. Free plebs will now have their Repulse..

 

part 7

14k fxp

1200k dmg to enemy ships*

170k captain xp*

47k BXP*

105 torp hits or destroyed in dd

60 destroyed or incapacitated in cruiser

55 citadel or destroyed in BB

190 aircraft destroyed in cv

2400 BXP in one pvp battle

 

The xp missions go up in grind as do the individual class missions

 

PART 8 ( you will have 2 weeks if you finished all part before within  one week)

 

Be in top 5 of your team for 8 battles

receive 24m potential dmg *

earn 7.8 M credits*

earn 50k bxp*

cause 1.330kdmg in dd

cause 1775k dmg in cruiser

cause 2.4 m dmg in bb

cause 2350k dmg in cv

one pvp battle, 2 heroic achievements 

 

Some real grindy stinkers here. If you went cheap and invested in the small package and need those building tokens you have some hard work to do.

 

 

 

 

 

 

I planned to buy phases but this is on a Puerto level unacceptable... They were fair last times and now back to. THIS i can't support that with my. Money 

Waaaay to much base XP grind!!!

Also makes it impossible to grind in coop.

 

 

 

 

 

 

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1 hour ago, Jvd2000 said:

When I look at the part1 mission ( and the section of these missions) it says that it will be available for 62 days. No reason to believe that the 1st part will be shorter available then the last. So 62 days to complete the entire mission chain?

Often they all just run until end and last is short

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Vor 12 Minuten, Chysagon sagte:

Seen 2 ingame already,go figure...rich kids ?.

Could also be busy rich kid recruiters since they get a doubloon kickback from whatever their recruitees spend.

The more popular streamers are drowning in doubloons because of the recruiting program.

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4 minutes ago, ColorsOfRainbows said:

I planned to buy phases but this is on a Puerto level unacceptable... They were fair last times and now back to. THIS i can't support that with my. Money

I get your meaning but they already had that money from me lying around in my account armory in doubloons form, I obviosly can’t get that back anyway… :Smile_coin:

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15 minutes ago, ColorsOfRainbows said:

I planned to buy phases but this is on a Puerto level unacceptable... They were fair last times and now back to. THIS i can't support that with my. Money 

Waaaay to much base XP grind!!!

Also makes it impossible to grind in coop.

 

 

 

 

 

 

But but but ... Dreadnought ! Repulse ! those are free and not so grindy ...

 

I am getting Gorizia deja-vu here ...

  • Boring 1

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Vor 1 Stunde, Jvd2000 sagte:

When I look at the part1 mission ( and the section of these missions) it says that it will be available for 62 days. No reason to believe that the 1st part will be shorter available then the last. So 62 days to complete the entire mission chain?

found it:

Am 7.12.2021 um 16:28, YabbaCoe sagte:

Those dockyard missions will be available for two updates - 0.10.11 and 0.11.0, so basically for 10 weeks. It is more than enough to be able to finish that. 

 

 

Vor 41 Minuten, GuiltyByAssociation sagte:

the basexp grind... someone needs to get slapped with a wet towel @ wghq ...

i was almost tempted to invest 5500 but that grindfest? that's a hidden pay to rico without the utility of a pay to rico

those base xp looks much at the beginning, but even if you play only to do the daily missions you will easily collect the needed base xp

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7 minutes ago, Hugh_Ruka said:

But but but ... Dreadnought ! Repulse ! those are free and not so grindy ...

 

I am getting Gorizia deja-vu here ...

The base XP is easily doable over the amount of time you have for them. NA forums is already figuring out the best ways to do them, you can practically do them all in one go once the final directive hits.

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It's doable. Hard, but doable, the last mission is going to be insane.

 

There's no need to put that massive grind wall there, tho. So wrong. 

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3 hours ago, Jvd2000 said:

The mission requirements for each phase. Total time 62 days, last (8th) phase comes available after 1 month and 16 days so 2 weeks time to finish the last set of missions. You have 8 possible missions to complete. Six are needed to advance to the next phase. Four missions are class dependable, 2 are more grindy in the form of x number of xp and credits but give a progress token for the shipbuilding ( and thus cannot be ignored) one mission is PvP only and requires a one battle type of action to achieve. The remaining mission is fodder to give you the impression the grind is easy :)

 

* marked missions give you one shipbuilding token

 

TLDR.

 

If you go free and don’t invest in packages just focus on getting through part 6 for free Repulse. The grind is not les but the time table is way more forgiving. But you will get Repulse at the end of the patch so you will probably miss out the campaign that requires the Repulse for progressing ( a free permanent T8 camo+ some low tier ships) yes WG is that stingy…

 

If you go minimum package ( buying 5 phases) remember that you still need to do some grind work. Having a filled harbor with high tier ships of all classes is almost mandatory. Otherwise you might be forced to spend additional money after you realize you cannot fulfill the mission requirements in time…If you grind hard ( which you should otherwise the last phase will cause you timetroubles) you will get Repulse a week earlier enabling you to get the bonus missions for that extra T8 camo in time.

 

I you go large package you can either skip the part 8 complete and be more relaxed or still grind hard to earn that bonus steel. Repulse will be in your harbor quite fast ( you still have to wait a week after it becomes available so you WG still guides you to spent just one more phase doubloon package…. Lovely WG guys as they are…

 

My conclusion: nope, too grindy will get Repulse in the end and accept that I will not get the side mission due to receiving Repulse only after the end of this patch..

 

Sorry, but overall, I SERIOUSLY disagree with you here, looking overall:

  • If you ONLY play Co-op or Randoms you make things harder on yourself.
  • If you ONLY have T5 ships when you start the grind, then this can be quite tough.
  • If you have no special signals and refuse to use camo's in a smart way, yes, this gets tough (though special signals can easily be earned throughout the game, and even in this dockyard event:
  • If you refuse to play more than two classes, you make things hard on yourelf.

The only more or less serious harder grind is the final stage 50.000 base XP grind (for which you have two weeks). Which should even for an average Co-op Player take a maximum of 150 - 200 games. ALL the other Base XP grind missions will be done along the way to getting this one done (as this is the biggest Base XP grind of all)!

 

I just completed stage 1 of the Dockyard in LESS than 4 hours of play. It took me a TOTAL of 17 games (12 Co-op, 5 Randoms):

 

  • 715 ribbons in DDs: 4 games in Co-op in a Friesland/Groningen. But any spammy DD should get this done quickly. Make it 8 games in a not super-spammy DD.
  • 975 ribbons in CA/CL: 4 games in Co-op, in Smolensk (could have been 3 of the bots had been more co-operative). But ANY spammy cruiser should get this done in 10 games or less.
  • 640 Ribbons in a BB: 4 games in Co-op using Pommern. With a little luck this could have been 3 or even 2. Yes, if you have only slow, fat, no-secondary DDs, this could get tricky.
  • 72k spotting: 7 games combined in Co-op.
  • 70 torpedo's spotted: 8 games total (in Co-op and Randoms combined). Unlucky not to complete it in Co-op anyway, was at 58/70 spotted when I had completed the DD / CA/CL / BB ribbon mission.
  • 72k Commander XP: 17 games total (12 Co-op, 5 Randoms). It only took me so long because I was stupid enough to play without the extra flags for 3 of those Randoms games, and 3 of the Randoms games were losses). It could just as easily have been 15 games total.

Stage 1: Complete (BTW, I am also at 10280 of 17.000 Base XP).

Total game time: LESS than 4 hours of play.

 

I consider myself an average Randoms player, and probably a slightly above average, but aggressive, Co-op player. My projections are on the assumption that a player is average of slightly below average, and has a reasonable selection of ships in say T5-T7) at a minimum.

Now looking at the rest, and judging from my own play (and missions I choose - which means NO CV missions - are highlighted in bold):

 

 

Part 2: 

 

  • Earn 6500 Free XP:  - Easy to do in Randoms or Operations wearing the correct camo and wearing all the signals. Might be as little as a SINGLE game!
  • Cause 575k dmg: - Easy, and will get done along the way of doing one of the other missions.
  • Earn 3,9M silver *: - Should be fairly easy to do, especially in Randoms and Operations, but even in Co-op, T7 and up. 
  • Earn 25k BXP *: - Grindy but ignore, will get done along the way.
  • 61 spotted in dd: - Easy to do as long as (a) you play DD properly, and (b) you are not truly f-ed by the presence of CV's in your game. Might actually be easier to do in Randoms than in Co-op.
  • 1700 main battery hits cruiser: - Should be about 10 games in a cruiser with decent rate of fire, might be as little as 4 or 5 in a Smolensk (in Co-op).
  • 1030 hits main and secondary hits: Somewhat tougher to judge, but if you get a decent and faster BB with secondaries, might be anywhere between 3 and 10 games in a BB in Co-op.
  • 48 defended and caused flooding cv
  • 190k dmg in one pvp battle

As said: DO NOT focus on the Base XP mission, though even for an average or slightly above average player in Randoms, that Base XP amount might be done.

Even the credits mission, a very good Randoms or Operations game could net you well over 500k credits. The 17 games today (12 Co-op, 5 Randoms) with a premium account and ONLY using credit flags in Randoms netted me over 2.3 million credits. And my Randoms games were NOT good.

 

Part3

 

  • 12 spotted: Extremely easy, should come along the way.
  • be top 5 in team in 6 battles: Very easy in Co-op.
  • earn 87 K XP *: Put on the right camos, flags and such, and again, VERY easy, should come along the way.
  • earn 30k BXP*: Ignore, will be completed when working the other staged.
  • cause 530k dmg with torps and fires in dd: VERY easy in Co-op.
  • receive 21m potential dmg in cruiser: Fairly easy in Co-op, if you know how to dodge probably easier in Randoms. Just sail an Omaha, Minotaur, or Nürnberg. This is probably one of the most grindy missions in the whole dockyard
  • cause 1450k dmg with main guns in BB: Somewhat grindy, but can also be done in Co-op, about 20 to 25 games if you have a fast BB.
  • spot 810k dmg in CV
  • Earn 2200 BXP in one pvp battle

 

Part 4

 

  • 33 aircraft shot down or defended ribbons: Easy in Co-op
  • 5 captured or assisted captured: Easy in Co-op or even Randoms.
  • 130k captain xp *: Very easy in Randoms or Operations if you put on the right camos and flags on your ship. Could be done in as few as 3 missions with some luck and the right flags/camo's.
  • 34k BXP *: Do not focus, will come along the way.
  • 485k spotting dmg in dd: Somewhat tricky, might actually be easier to do in Randoms than in Co-op.
  • Cause 940k dmg by main battery or flooding in cruiser: Very easy in Co-op, especially with higher tier cruisers.
  • receive 35m potential dmg in BB: Grindy, but even doable in Co-op (if you have a fast BB and get the attention of Bots).
  • cause 400 k dmg with bombs in CV
  • Get 4 destroyed in one pvp battle

Arguably the most grindy stage of them all.

 

 

Part 5:

 

  • 720 ribbons: Easy
  • 12 destroyed ribbons: Easy.
  • 5.9m credits *: Comes along the way
  • 38 k BXP *: Ignore and it will come at some point.
  • 930k dmg with dd guns and torps: Easy in Co-op (20 games max)
  • 325k dmg with cruiser torps and fires: Easy in Co-op, especially with German or Japanese cruisers
  • 1750k dmg with guns and secondaries in BB: Probably easy in Co-op.
  • 1025k dmg with torps and rockets in cv
  • 210k dmg in one pvp battle

 

Part 6:

 

  • 510k dmg with guns and secondary:  Easy, will come along the way
  • be in top 5 team in 9 battles*: Very easy in Co-op
  • Earn 121k xp *: Very easy if you make use of the right flags and camo's in Randoms or Operations
  • Earn 42500k BXP*: Ignore and it will come along the way
  • 45 captures, assisted captured or defended ribbons in dd: Easy
  • 100 cits and fires in cruiser: Slightly grindy, but easy in higher tier Co-op (think Salem, Des Moines).
  • 1200 main guns hit ribbons in BB: Quite grindy, though quick reloading BBs or BBs with a reload booster will help. Not sure if this is easier in Randoms or Co-op.
  • 140 destroyed and incap ribbons in cv
  • Kraken achievement 

 

Part 7

 

  • 14k fxp: Easy, will come along the way. If necessary go out in Randoms or Operations wearing the right flags and Camo's.
  • 1200k dmg to enemy ships*: Easy, will come along the way
  • 170k captain xp*: Easy, will come along the way, if necessary go out in Randoms or Operations wearing the fight flags and camo's.
  • 47k BXP*: Ignore, will come along the way.
  • 105 torp hits or destroyed in dd: Easy if you YOLO in Co-op.
  • 60 destroyed or incapacitated in cruiser: Easy in Co-op.
  • 55 citadel or destroyed in BB: Somewhat more tricky, hope for Nürnberg, Minotaur and the like in Randoms or Co-op.
  • 190 aircraft destroyed in cv
  • 2400 BXP in one pvp battle

Part 8

 

  • Be in top 5 of your team for 8 battles: Easy in Co-op
  • receive 24m potential dmg *: Easy, will come along the way
  • earn 7.8 M credits*: Most of it will come along the way
  • earn 50k bxp*: Probably the hardest one of all - Focus on this one, using three classes below. If you do this in Randoms, you might actually also complete the 'Earn 2 heroïc achievements' mission almost by accident (making one of the class missions superfluous).
  • cause 1.330kdmg in dd: Will come along the way, or spend time in Co-op
  • cause 1775k dmg in cruiser: Will come along the way, or spend time in Co-op
  • cause 2.4 m dmg in bb: Will come along the way, or spend time in Co-op
  • cause 2350k dmg in cv
  • one pvp battle, 2 heroic achievements 

 

 

 

 

 

 

  • Cool 2

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Dreadnaught and Repulse and that's it. 

 

Totally not worth the grind in money, time and stress. Not for a so-so ship at best. 

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Do we need another seemingly mediocre British HE spam tier 10 BB ?

 I have both Mongeror and Thuderer in port 

 

Question is tho, the Repulse ?

 

 

Edit: I see now it´s a tier 9,  still not very interesting 

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2 hours ago, WorthyOpponent said:

You need to buy all 32 stages, first 11 are 9900 doubloons from the starter pack, the rest are 1500 each. Therefore you need 41400 doubloons
Then you need to complete 27 stages with missions that will give 250 steel each
So you get 6750 steel for 41400 doubloons, + everything else on the Dockyard and Marlborough. 

 

NO:

 

If you buy 5 phases and complete the grind for Marlborough (so complete 27 phases through the mission chain), you get NO extra steel (but you get IIRC 2000 steel as a reward along the way).

If you finish Marlborough EARLY (of you bought more than 5 stages) you can potentially get 250 steel per phase extra you bought. So, examples:

 

  • If you buy 5 stages and complete 27 through the Mission chain: You get no EXTRA steel (only the steel reward for phase 31, which IIRC is 2000 steel), as you need to earn 32 phases to complete Marlborough
  • If you buy 11 stages and complete 27 through the Mission chain: you get 6 *250 = 1500 steel, PLUS the steel for completing phase 31, because you earned 6 more phases (38 in total) than was needed to complete Marlborough (which is phase 32)
  • If you buy 11 stages but only manage to complete 22 stages through the mission chain, you get the steel for phase 31 and 1*250 = 250 steel for earning one more phase (phase 33) than is needed to get Marlborough (which is phase 32)
  • If you buy 16 stages (both starter packs) AND you earn the 27 phases through the mission chain, you can get 11*250 = 2250 steel extra
  • If you buy Marlborough outright (32 phases) and you earn ALL 27 phases through the mission chain you could get the steel for phase 31 and 27*250 = 6750 steel

 

So:

 

  • You need to buy for doubloons a minimum of 4 phases to get the steel reward that is part of the mission chain (which is phase 31)
  • If you buy more than 5 phases and you complete all phases in the dockyard mission chain (27 in total) for each phase beyond 5 you get 250 steel.

 

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