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Changes to CV spotting in testing

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https://blog.worldofwarships.com/blog/250

 

I for one find this very interesting, and positive that WG is testing the concept rather than just saying "it won't work" as they have previously.

 

I hope this will also mean that fighter squadrons get no spotting at all, as that is (IMO) how it should be.

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Could be just what we need. The spotting is the main gripe i Have about cv's. They are op enough without spotting you  for rest of their team.

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11 minutes ago, SodaBubbles said:

This is very good news. I hope they remove spotting from CVs entirely. 

"That would make the game too complex to understand for the players"

 

Just like radar and hydro going through land.

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Huzzah! Only took two years.....

 

8 minutes ago, Itwastuesday said:

Yet another CV nerf to help submarines, I take it?

 

I would say you were being cynical. However given we're talking about WG here I think you're probably dead right.

 

After all, we can't have anything impacting on the new square peg that WG is insisting on pounding into a round hole. Even if they have rebuild half the damn game and upend every interaction, mechanic and element - they WILL squeeze subs into WOWS no matter what.....

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15 minutes ago, Itwastuesday said:

Yet another CV nerf to help submarines, I take it?

Who cares what for? each CV nerf is a good thing! 

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Oh look, the idea the community put forward two years ago and was told "We tried it and it doesn't work comrade" is now being implemented on the testing branch... 

 

:Smile_facepalm:

 

 

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10 minutes ago, Gvozdika said:

I would say you were being cynical. However given we're talking about WG here I think you're probably dead right.

 

After all, we can't have anything impacting on the new square peg that WG is insisting on pounding into a round hole. Even if they have rebuild half the damn game and upend every interaction, mechanic and element - they WILL squeeze subs into WOWS no matter what.....

Well I mean... Everybody complain about CV forever, especially the rockets, but apparently it's fine until submarines come out. And now this too, coinciding with the spreadsheet telling most submarine players who are underwater all the time - possibly indicating being plane spotted - don't do that well.

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3 minutes ago, Karasu_Hidesuke said:

Now if they extended this 'Spotting Rework' to all the classes... it might actually get really really interesting... :cap_yes:

It would certainly be a major boost for DDs, stealthy cruisers, etc. If done smartly it could also reduce the passive meta by encouraging people to be a bit more mobile/aggressive if they know they can do so without the entire enemy team opening up on them. 

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1 hour ago, arttuperkunas said:

https://blog.worldofwarships.com/blog/250

 

I for one find this very interesting, and positive that WG is testing the concept rather than just saying "it won't work" as they have previously.

 

I hope this will also mean that fighter squadrons get no spotting at all, as that is (IMO) how it should be.

What a...... that's a really big surprise.

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Just now, Andrewbassg said:

What a...... that's a really big surprise.

The devil is in the details as always, but I am cautiously optimistic.

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23 minutes ago, Wulf_Ace said:

Will I get reckognision for this idea?? Its even named the same as I suggested.

Hey there sailor!

We of course appreciate all the feedback and suggestions all of you make, and they are instrumental in shaping the game.

However, this is not the first time we have tested such a mechanic, or a mechanic very similar to what we are testing here, and this was a request we saw from other players as well, so unfortunately I do not think we can give you exclusive credit for this, but I can definitely acknowledge the importance of your suggestion, and all suggestions similar to it that have appeared in the past :).
 

 

33 minutes ago, Itwastuesday said:

Yet another CV nerf to help submarines, I take it?

Not quite. This change is mostly focused on Aircraft to Surface ship interaction. While of course submarines will be affected by this change as well, they interact differently with aircraft compared to surface ships, and their interactions are not fully set in stone, as they are not fully released yet.

 

14 minutes ago, DeviousDave02 said:

Oh look, the idea the community put forward two years ago and was told "We tried it and it doesn't work comrade" is now being implemented on the testing branch...  

We did indeed test this in the past as well with one of our testing groups. I do not know the reason for coming back on this. I will try to verify internally and get back to you on why this is the case.

Fair seas captains!

~Sera
 

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No matter how many fixes Wedgie attempts on Reworked CVs, you cannot fix something inherently  broken.

The only solution is to return the game to the RTS CV play style & what the AA parameters were at that time :cap_like:

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I'm on board with anything that detracts from the CV's OP spotting capacity.

 

Bloody ridiculous that a plane spots you so therefore the whole enemy fleet can also see you. nonsense, Nonsense, NONSENSE!

 

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22 minutes ago, Seraphice said:

 so unfortunately I do not think we can give you exclusive credit for this, but I can definitely acknowledge the importance of your suggestion, and all suggestions similar to it that have appeared in the past :).
 

 

 

I dont wont exclusive credits since there are at least 2 guys with similar suggestion.

Also what does it mean, acknowlage the importance? thank you in this post and goodbye?

i guess WG will never suprise me with sonmething positive,even when we help you to make game better.

Dissapointed.

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At least they are finally trying this … again.

 

I’m under no illusions that it’s for anything other than the intended benefit of submarines, but it should make life a little better for all surface ship players too. Just a pity it’s taken so long to even revisit this idea. 

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to be honest this won't change anything. CVs will be as powerful as they usually were. In CBs this will also be the case. It will decrease the sniping meta but encouraged pushes get punished by CVs just the same as before. The further a ship advances the more vulnerable they become, spotting or not

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3 hours ago, DeviousDave02 said:

Oh look, the idea the community put forward two years ago and was told "We tried it and it doesn't work comrade" is now being implemented on the testing branch... 

 

You need to understand that the idea that WG brings out has to be/look like that they came up with it. That kind of behaviour is associated with certain type of personalities that WG has shown to sport.

 

2 years is long enough for most people to forget the idea and now they can sell it as their idea instead. All is well as every nerf to CVs is a good nerf.

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24 minutes ago, Yosha_nai said:

to be honest this won't change anything. CVs will be as powerful as they usually were. In CBs this will also be the case. It will decrease the sniping meta but encouraged pushes get punished by CVs just the same as before. The further a ship advances the more vulnerable they become, spotting or not

Until "radio range" is reduced to 5km for all but Russian CVs:cap_cool:

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3 hours ago, El2aZeR said:

el-risitas-risitas.gif

I think Sub_optimal should change his avatar to this...

 

Seems it was soooo problematic to do earlier...

 

 

3 hours ago, Seraphice said:

We did indeed test this in the past as well with one of our testing groups. I do not know the reason for coming back on this. I will try to verify internally and get back to you on why this is the case.

 

Just in case it is not clear how certain words are defined:

image.png.93770e75900318e89028280a65770fd7.png

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