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Curesto

Help me to decide: Napoli or Yoshino for Co-op

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Hi,

 

I have about 160.000 coal at the moment. Need only about 20-25K for these ships.

 

Note: I'm Co-op player.

 

I couldn't decide which one would be better for Co-op. I have Pommern and secondaries are fun and Napoli has unique secondaries which i would like to have.

 

Napoli has SAP secondaries with improved accuracy and i really like Italian ships. I'm pretty interested about her. But only thing concerns me about her torpedoes with only 13,700 base damage and only three of them would not be able to sink full HP battleships at close range, as rushing to the enemy ships pretty common in Co-op. 

 

 

Yoshino is other hand would be my 2nd pick, as she has very powerful torpedoes and it should be able to sink full HP battleships with single salvo. Also has  powerful HE shells.

 

In summary, the only thing that i'm interested about Yoshino is her torpedoes and her powerful HE shells. I love setting enemies to fire.

 

For Napoli, she has SAP secondaries, it's Italian and unique. I'd get her without hesitation if Yoshino wasn't in the case.

 

Also i'm not not sure which ship has faster turret traverse and faster shell flight time. But i assume it's Napoli.

 

Which would be better choice for Co-op?

 

Thanks.

 

 

 

 

 

 

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[POP]
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Coop games are fast and brutal. Yoshino is geared towards long play. Napoli can at least do some brawling. I wouldn't take Yoshino based on that.

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I have both, both are exceptional in Co ops,  Yoshino is a glass cannon but played well in a Co op it’s a monster.   
 

Out of Co op; Napoli all the way, btw yes Naps secondaries are good but Yoshino’s imho are better,  Nap has smoke and is a lot more tanky.  
 

So co ops- Either

Any other mode - Napoli 

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6 minutes ago, Curesto said:

In summary, the only thing that i'm interested about Yoshino is her torpedoes and her powerful HE shells.

 

Note that Coop battles are often over (or nearly over) BEFORE the torps in Yoshino load for the first time....

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10 minuti fa, Curesto ha scritto:

Hi,

 

I have about 160.000 coal at the moment. Need only about 20-25K for these ships.

 

Note: I'm Co-op player.

 

I couldn't decide which one would be better for Co-op. I have Pommern and secondaries are fun and Napoli has unique secondaries which i would like to have.

 

Napoli has SAP secondaries with improved accuracy and i really like Italian ships. I'm pretty interested about her. But only thing concerns me about her torpedoes with only 13,700 base damage and only three of them would not be able to sink full HP battleships at close range, as rushing to the enemy ships pretty common in Co-op. 

 

 

Yoshino is other hand would be my 2nd pick, as she has very powerful torpedoes and it should be able to sink full HP battleships with single salvo. Also has  powerful HE shells.

 

In summary, the only thing that i'm interested about Yoshino is her torpedoes and her powerful HE shells. I love setting enemies to fire.

 

For Napoli, she has SAP secondaries, it's Italian and unique. I'd get her without hesitation if Yoshino wasn't in the case.

 

Also i'm not not sure which ship has faster turret traverse and faster shell flight time. But i assume it's Napoli.

 

Which would be better choice for Co-op?

 

Thanks.

 

 

 

 

 

 

Take Salem

Great heal, guns & everything else for coop

really, Salem is just better

Napoli, as it's been said above, can at least do some brawling, yoshino need long duration battles to do actually something, and salem just doesn't care about that

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[NECRO]
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I don't have Napoli, but Yoshino annihilates everything she comes across in coop if you rush into the enemies... devastating torpedo salvos left and right, and guns which can citadel battleship broadsides with ease.

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I've not got Napoli yet either, I was lucky to get Yoshino in the black Friday event and as others have said it can be a monster in co-op.

The guns are really good, and the torpedoes can be absolutely brutal.

Torpedo reload is slow though so you need to take this into consideration so initial positioning is crucial.

 

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I have both and am having fun with them in Coop : Yoshino is fragile but has better guns and more torps, Napoli has good secondaries and better armor, but guns and torps are a bit inferior to Yoshino's.

 

 

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7 minutes ago, NoirLotus said:

I have both and am having fun with them in Coop : Yoshino is fragile but has better guns and more torps, Napoli has good secondaries and better armor, but guns and torps are a bit inferior to Yoshino's.

 

 

its damn co op, what armor ,what guns, games end in 3 minutes.

take a ship with torps and gg

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8 minutes ago, Wulf_Ace said:

its damn co op, what armor ,what guns, games end in 3 minutes.

take a ship with torps and gg

Especially as Yoshinos long main armored belt actually works in her favor when it comes to baiting shots from bots

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6 minutes ago, Panocek said:

Especially as Yoshinos long main armored belt actually works in her favor when it comes to baiting shots from bots

what shots, bots cant hit anything. They only hit you if you dont change direction and speed by any bit.

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2 hours ago, Curesto said:

Which would be better choice for Co-op?

Napoli.

 

I have both, and Napoli seems to be able to get in amongst the bots faster and more effectively; Yoshino is pretty good in general terms if you can supercruiser (I struggle, alas), but Napoli - on the whole - is perhaps better for Coop.

 

That said, it is only Coop, and either can wreak havoc.

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2 hours ago, MementoMori_6030 said:

I don't have Napoli, but Yoshino annihilates everything she comes across in coop if you rush into the enemies... devastating torpedo salvos left and right, and guns which can citadel battleship broadsides with ease.

As I said Yoshino is a monster in co ops, a lot overlook it, any cruiser directives and it’s Yoshino in Co op without hesitation.

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2 hours ago, Vbeest said:

Note that Coop battles are often over (or nearly over) BEFORE the torps in Yoshino load for the first time....

 

This, so much this. The biggest flaw for coops.

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From a collection pov: I think Yoshino is first to be withdrawn due to age. Both are the more expensive coal ships so preferably bought with coupon. I have both and both perform fine in coop. I often use Azuma more then Yoshino and she performs very well. Even if Azuma has a lesser reload actually the benefit of not having torps makes me more consistent in getting good results. Just know when to use your AP and when to rely on your HE makes all the difference.

 

Only added benefit of Yoshino are the Torps which are only used when I actually meet/ pass the bots half way on the map and they are still not dead.  Most of them are BB’s without torps themselves.

 

Basic guns on Yoshino are better ( range/ reload) and the tanking benefit of the Napoli against the current bad aiming of the bots can be easy migitated. The secondary bonus of the Napoli is also limited due to the fast meta of coop.

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[LAWS]
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I am having the exact same issue, its the end of the 6 month coupon rotation, saved up 180k coal and 8k steel, usually a British main player but branching out to German BBs and others, I am looking at either the Napoli or Moskva. Anyone have any preferences or pros and cons against these 2? 

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3 hours ago, Curesto said:

Hi,

 

I have about 160.000 coal at the moment. Need only about 20-25K for these ships.

 

Note: I'm Co-op player.

 

I couldn't decide which one would be better for Co-op. I have Pommern and secondaries are fun and Napoli has unique secondaries which i would like to have.

 

Napoli has SAP secondaries with improved accuracy and i really like Italian ships. I'm pretty interested about her. But only thing concerns me about her torpedoes with only 13,700 base damage and only three of them would not be able to sink full HP battleships at close range, as rushing to the enemy ships pretty common in Co-op. 

 

 

Yoshino is other hand would be my 2nd pick, as she has very powerful torpedoes and it should be able to sink full HP battleships with single salvo. Also has  powerful HE shells.

 

In summary, the only thing that i'm interested about Yoshino is her torpedoes and her powerful HE shells. I love setting enemies to fire.

 

For Napoli, she has SAP secondaries, it's Italian and unique. I'd get her without hesitation if Yoshino wasn't in the case.

 

Also i'm not not sure which ship has faster turret traverse and faster shell flight time. But i assume it's Napoli.

 

Which would be better choice for Co-op?

 

Thanks.

 

 

 

 

 

 

The only and one NAAAAAAAAAPoli!!

 

Its hilarious to cit cruisers left and right, torp BB's and surprise the reds in PvP with his relative tankiness. Its a spaghetti boat....but its not:) And yes the first two applies in coop as well.

 

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It's funny but I have the exact same dilemma. Coupon coming up and I have 300K coal. I also have both Yamamoto and Sansonetti. There have been no reports of Yoshino being removed from the armory but she has been there a while. I am kinda tending towards Napoli because she's somewhat tanky, and the smoke is a cool gimmick, but Yoshino's gunpower and accuracy are also very appealing to me.

Still haven't made up my mind. I guess I can always get one now and one later... 

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5 minutes ago, PsychoClownfish said:

There have been no reports of Yoshino being removed from the armory but she has been there a while.

 

Thats why i got the Yoshi first. I had the same dilemma too. Napoli is a somewhat new ship, probably i can get her later ( i plan to get the Marceau first, then Napoli ).

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I think with Yoshino you can deal more damage faster and that's all about coop. But both should work fine.

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7 hours ago, K82J said:

 

Thats why i got the Yoshi first. I had the same dilemma too. Napoli is a somewhat new ship, probably i can get her later ( i plan to get the Marceau first, then Napoli ).

I can recommend Marceau. She is a psychedelic experience. 😂

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