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Squarebasher54

fire is it to strong

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1 minute ago, Squarebasher54 said:

Is fire to strong, and should repair load times be reduced.

No, and no.

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3 minutes ago, Squarebasher54 said:

Is fire to strong, and should repair load times be reduced.

Repair or DCP? Repair/heal is shorter on some ships that are meant to have it shorter you also have a cap skill shortening the cooldown… DCP well if there werent subs and need for DCP to Break the lock on I would say its mostly fine, this way IDK

 

Also fires as fires are fine damage wise its slow DOT, you can put them out and you can heal them back completely if the ship has heal ofc

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42 minutes ago, Squarebasher54 said:

Is fire to strong, and should repair load times be reduced.

fire damage is 100% repairable

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2 hours ago, principat121 said:

fire damage is 100% repairable

Also for ships that do not have Repair?

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1 minute ago, principat121 said:

Yamamoto's Kraken says yes... :cap_haloween:

Cool - I will then use him on my lowtier German cruisers and DDs. :crab:

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5 minutes ago, ZeMalm said:

Cool - I will then use him on my lowtier German cruisers and DDs. :crab:

 

You may perhaps experience a degree of technical difficulty with your otherwise admirable plan.

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10 minutes ago, Karasu_Hidesuke said:

You may perhaps experience a degree of technical difficulty with your otherwise admirable plan.

Well my plan is to let him deflect to other nations...... OK I have to reconsider this plan, as he will then be unavailable for my Kami. Thx for the advice :Smile_great:

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22 minutes ago, ZeMalm said:

Cool - I will then use him on my lowtier German cruisers and DDs. :crab:

Lutiens heals as well :Smile_trollface:

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Fires are horrible, I really hate them.

 

Without them though, we'd need some big changes to the game or battleships would be ridiculously overpowered.

 

Battleship fires are annoying but necessary.

 

Fires are most annoying when you're in a T8 cruiser.

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7 minutes ago, gopher31 said:

Fires are horrible, I really hate them.

 

Without them though, we'd need some big changes to the game or battleships would be ridiculously overpowered.

 

Battleship fires are annoying but necessary.

 

Fires are most annoying when you're in a T8 cruiser.

 

The problem is, when you get a fire you should disengage, but the gimmicks and dodgy stuff in the game make that a little too difficult at times. Unless... you really only play way back from the enemy, at 90 to 95% of your maximum range.

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7 hours ago, Squarebasher54 said:

Is fire to strong, and should repair load times be reduced.

For what ? Cruisers? BB's or in general?

 

Until WG buffs armor for cruisers hell no. 

Personally over the last couple of days i have seen BB 's and cruisers put fires that i set, out pretty regularly, with would indicate that in general the repair times are quite good already.

Also  take into account that Some ships have higher fire chances than others so....

 

 

 

 

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21 hours ago, Squarebasher54 said:

Is fire to strong, and should repair load times be reduced.

the core concept of fire is interesting but should only be available for ships who can't dmg much with their main guns or can but their dmg is too low

On ships like Thunderer that get alpha, pen and fire chance, fires are broken

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23 horas antes, Squarebasher54 dijo:

Is fire to strong, and should repair load times be reduced

If you think is strong now... wait for Nakhimov.

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23 hours ago, Squarebasher54 said:

Is fire to strong, and should repair load times be reduced.

 

If anything DoT is actually a too weak, especially flooding given how difficult it is to get one to stick for regular classes.

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11 minutes ago, El2aZeR said:

 

If anything DoT is actually a too weak, especially flooding given how difficult it is to get one to stick for regular classes.

I remember when flooding used to be a death sentence, goes to show how much they have dumbed the game down to be honest.

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[0KILL]
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It works as intended. There are ships that burns longer than others and it is up to the player use flags and DCP at the right moment.

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Fire is totally fine, it is just a matter of managing your tools to fight fire. If you don't use fire prevention on a BB and can't disengage after you have to use your DCP you deserve to get burned to death. The 60s burning cruisers are screwed now, I think they need to fix that. On the other hand there is nothing more fun at the moment to catch a bow-in Stalingrad and burn her down :D

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4 minutes ago, PhilMcCraken said:

Fire is totally fine, it is just a matter of managing your tools to fight fire. If you don't use fire prevention on a BB and can't disengage after you have to use your DCP you deserve to get burned to death. The 60s burning cruisers are screwed now, I think they need to fix that. On the other hand there is nothing more fun at the moment to catch a bow-in Stalingrad and burn her down :D

There will soon be a new Soviet supercruiser that burns even better than Stalingrad.

Imagine being in Stalingrad with only 3 damage controls!

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On 11/8/2021 at 10:30 AM, Squarebasher54 said:

Is fire to strong, and should repair load times be reduced.

Yes it is strong but many ships rely on doing fire damage, they have literally no armour and low HP, take away the fire and they will be even more un playable than they are already

Zaõ is a good example

There are skills/modules to hasten/prolong Repair load times, choosing them instead of other skills or modules, well that is up to you

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25 minutes ago, Ronchabale said:

Yes it is strong but many ships rely on doing fire damage, they have literally no armour and low HP, take away the fire and they will be even more un playable than they are already

Zaõ is a good example

 

 

Aand... that is one of the biggest problems in this game, as far as I'm concerned. I know some others are not concerned at all... :cap_hmm:

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