anonym_ntfKigmJ0k9e Players 138 posts Report post #1 Posted October 31, 2021 I think there will be at least 100 premium subs. With price between 35 - 200 EUR each. It's a whole new market for Wargaming. Congrats. And I heard they will introduce gold torpedoes that even don't require ping. 1 gold torpedo 9,99 EUR. 5 Share this post Link to post Share on other sites
[BLITZ] principat121 Modder 6,023 posts 11,475 battles Report post #2 Posted October 31, 2021 I predict a whole line of premium Subs for the glorious navy of the Soviet motherland! 6 Share this post Link to post Share on other sites
[O-V] johncl Players 390 posts 16,105 battles Report post #3 Posted October 31, 2021 I don't care cos im not buying them ..Or grinding them ... 1 Share this post Link to post Share on other sites
[-OIO-] Saipan_2501 Beta Tester 27 posts 16,925 battles Report post #4 Posted October 31, 2021 None I hope........ Broke the game enough with the ones they forced into it now. 1 Share this post Link to post Share on other sites
[H_FAN] Gnirf Players 3,293 posts 67,362 battles Report post #5 Posted October 31, 2021 Easy - just too many... 3 Share this post Link to post Share on other sites
[R7S] lovelacebeer Players 4,158 posts 25,226 battles Report post #6 Posted October 31, 2021 In short - a lot. Although I’m guessing at least 2 German, 2 Russian, 1 Japanese and probably one other in the first year. 1 Share this post Link to post Share on other sites
Camperdown Players 2,501 posts 17,258 battles Report post #7 Posted October 31, 2021 35 minutes ago, Gnirf said: Easy - just too many... We have a winner: this is the correct answer 1 2 Share this post Link to post Share on other sites
[POPPY] Chaos_Umbra [POPPY] Players 1,662 posts 20,300 battles Report post #8 Posted October 31, 2021 Had to look this up as the first announcement of Subs was 2 years ago, doesn't feel like it due to Covid this was when they announced the 2 'current' lines of subs for the USN and Germany (However there was a line of Soviet subs also Data mined). With this announcement there was already a load of Premium subs shown as I managed to find images for: As you can see 1 for USN, Germany, USSR and IJN. 2 Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #9 Posted October 31, 2021 K-123 Hot Rod 🔥 2 Share this post Link to post Share on other sites
[N_R_A] Hopeless_Guppy Players 3,753 posts Report post #10 Posted October 31, 2021 No doubt if there is a British line, or even a premium, it will be nerfed to do no damage whatsoever with the slowest torp, shortest battery life etc. Share this post Link to post Share on other sites
Mad_Dog_Dante Players 6,636 posts Report post #11 Posted October 31, 2021 4 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,413 battles Report post #12 Posted October 31, 2021 Subs are probably the type that requires the fewest paper ships. I'm not an expert, but I imagine they could come up with a decent line for the British, Italians, French and maybe even Soviets, never mind the Japanese. They might even come up with sub-branches and split lines... If they were balanced to play and to play against, I'd have no problem with any of this. I would expect 4-5 lines (including USN and KM) and maybe 8 premiums before the end of 2022. 2 Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,664 battles Report post #13 Posted November 1, 2021 45 minutes ago, tocqueville8 said: If they were balanced to play and to play against, I'd have no problem with any of this. Right there is the issue, and I agree with you - the problem, of course, is that at the moment they should be nowhere near 'proper' game modes. 2 Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #14 Posted November 1, 2021 24 minutes ago, tocqueville8 said: Subs are probably the type that requires the fewest paper ships. All the key stats for subs are a fiction anyway, having a different ping velocity for different subs literally defies the laws of physics, "dive time" is completely arbitary, as is concealment and speed, likewise the torpedo paramaters are plucked out of thin air, there is almost nothing in them that has any connection to reality whatsoever. Thus almost any sub could be balanced at any tier without making them any more ridiculous than they already are - RN Holland Class (1903) submarines at T10 moving at 35 knots launching 100 knot MK 48 ADCAPs every 20 seconds for 35,000 damage each, it's no more crazy than anything else WG have come up with. 4 1 Share this post Link to post Share on other sites
[S-O-M] MadBadDave Players 1,355 posts Report post #15 Posted November 1, 2021 8 hours ago, SEA_TRAKTOR said: I think there will be at least 100 premium subs. With price between 35 - 200 EUR each. It's a whole new market for Wargaming. Congrats. And I heard they will introduce gold torpedoes that even don't require ping. 1 gold torpedo 9,99 EUR. Don’t know it opens a potentially big earner for WG, which in fairness is what WG deserve, because of the sheer huge amount of work they’ve put into it; bote modelling, under water mapping etc,etc, I hate subs and I know most hate them more than cvs, there is room within the game for subs but not in randoms, maybe one day WG will have separate cv and sub modes (like attack pearl or sink/protect the Atlantic convoy) . Whatever they do there’s no doubt every main game navy will have tech tree subs and at least 3 premiums, my guess within a year we’ll have at least 50 subs in the game. One of the things about WG /Subs which does annoy me ; did the RN not take part in submarine operations during the war ??😉. Share this post Link to post Share on other sites
SodaBubbles Players 1,553 posts 1,028 battles Report post #16 Posted November 1, 2021 6-8 this year I'd say, at least. They are super easy to model. Griefers rejoice! It's frightening to think of what gimmicks they might get. Griefers don't like taking risks, so I imagine the theme of those gimmicks will be risk mitigation -- extended battery life, better homing, etc. Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #17 Posted November 1, 2021 0 (if WG don't conjure some into T5 or lower). Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #18 Posted November 1, 2021 10 hours ago, Chaos_Umbra said: Had to look this up as the first announcement of Subs was 2 years ago, doesn't feel like it due to Covid this was when they announced the 2 'current' lines of subs for the USN and Germany (However there was a line of Soviet subs also Data mined). With this announcement there was already a load of Premium subs shown as I managed to find images for: They're just submarines, though. They're all HMS Floaty McPing Face, nothing distinctive about them. What will WG do to make them worthy of people's cash? Share this post Link to post Share on other sites
[K1NGS] PaP_Mentoles [K1NGS] Players 616 posts 17,494 battles Report post #19 Posted November 1, 2021 Well... As many as they will present, but they can shove them where the sun doesn't shine. Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #20 Posted November 1, 2021 Vor 40 Minuten, invicta2012 sagte: What will WG do to make them worthy of people's cash? Gimmicks, as usual. Radar, DefAA, Air Strikes... and plane squadrons. Oh, and 18" guns are a must have. 1 Share this post Link to post Share on other sites
[C1DFL] togMOR [C1DFL] Beta Tester 3,604 posts 18,947 battles Report post #21 Posted November 1, 2021 Vor 10 Minuten, MementoMori_6030 sagte: Gimmicks, as usual. Radar, DefAA, Air Strikes... and plane squadrons. Oh, and 18" guns are a must have. Not quite but as close as it can be ... the french Surcouf and the british M-1 ... ;) Share this post Link to post Share on other sites
[SPURD] Itwastuesday Players 1,768 posts 13,581 battles Report post #22 Posted November 1, 2021 59 minutes ago, invicta2012 said: They're just submarines, though. They're all HMS Floaty McPing Face, nothing distinctive about them. What will WG do to make them worthy of people's cash? pings that can't be removed with DCP Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #23 Posted November 1, 2021 13 hours ago, SEA_TRAKTOR said: I think there will be at least 100 premium subs. With price between 35 - 200 EUR each. It's a whole new market for Wargaming. Congrats. And I heard they will introduce gold torpedoes that even don't require ping. 1 gold torpedo 9,99 EUR. Lets be realistic here... We will have them officially released as a class either late this year or early next year, now we will likely have a big early access event with US and KM subs that will last at least 3 patches so there will be at least 2 premiums per nation involved, I reckon they will start with T6 and T8 ones, they might bring back one of the T8 ops in the process so they can honey coat it a bit... Assuming they intend to first release the pan-asian CLs we will likely see the sub event run either January patch onwards or February patch onwards up until April or so, after that we can expect one or two boats per month and probably one more sub line until the end of the year (Russian) as they are running out of lines to do + one dockyard boat maybe T10 even around the next christmas... So i Reckon 3x3 tech line subs + 2 premiums with the initial early access + 1 dockyard + anywhere between 6 and 12 regular premium boats in tiers 6 and 8 Share this post Link to post Share on other sites
WWDragon Players 1,297 posts Report post #24 Posted November 1, 2021 10 hours ago, Capra76 said: likewise the torpedo paramaters are plucked out of thin air, there is almost nothing in them that has any connection to reality whatsoever. You really wanna go down that route? OK. 53.3 cm (21") G7a T1 - surface ships and submarines Explosive Charge - 617 lbs. (280 kg) Hexanite (note: conflict in references numbers vary from 617 lbs. (280 kg) to 948 lbs. (430 kg) ) Range / Speed - 6,560 yards (6,000 m) at 44 knots/ 8,750 yards (8,000 m) at 40 knots/ 15,300 yards (14,000 m) at 30 knots 53.3 cm (21") G7e T2 and T3 - Schnellbootes and submarines Explosive Charge - 617 lbs. (280 kg) Hexanite (note: conflict in references numbers vary from 617 lbs. (280 kg) to 948 lbs. (430 kg) as above) Range / Speed - Early War: 5,470 yards (5,000 m) at 30 knots/ Late War: 8,200 yards (7,500 m) / 30 knots Homing Torpedoes 53.3 cm (21") G7e T4, T5, T10 and T11 Explosive Charge - 440 lbs. (200 kg) Hexanite Range / Speed - see table bellow T4: 8,200 yards (7,500 m) at 20 knots T5: 6,230 yards (5,700 m) at 24-25 knots T5a and T5b: 8,750 yards (8,000 m) at 22 knots T10: 5,470 yards (5,000 m) at 30 knots T11: 6,230 yards (5,700 m) at 24-25 knots Now lets see ingame ... Z-52 G7 Steinwall Damage - 14400 Speed/Range - 10.5km at 66 knots U-2501 G7e/T4 Damage - 8633 Speed/Range - 14km at 82 knots I skipped airdropped torpedoes but for the record the 45 cm (17.7") F5 was 441 lbs. (200 kg) Hexanite at 33 knots with 2km range and the 45 cm (17.7") F5b was 397/551 lbs. (180/250 kg) Hexanite at 24/40 knots with 6/2km range. So ingame all torpedoes are much faster with U-2501 being ... odd considering the difference of explosive charge is about at worst over less that half that the G7 T1-3 and being 1/3 slower but then again, its not as if the G7e T4 werent acoustic homing without that silly ping mechanic. When this is brought up, I have to remind that all torpedoes in the game have very improved speed and complaining about the realism of their stats is moot unless you rather that destroyers can only drop torpedoes once and they have their historical speeds but we know what the response to that is going to be about so dont bother, we cannot have one class getting all the passes because "they have to be playable" and turn around and demand historical values of other classes since that is hypocrisy, as much I dont like subs I fully understand stats have to be modified so they can be playable just all classes have modified stats from their real counterparts. 1 Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #25 Posted November 1, 2021 14 minutes ago, WWDragon said: You really wanna go down that route? OK. I've no idea what point you're trying to make. Share this post Link to post Share on other sites