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Hunted by a SUB

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Hello,

 

Some clarification please.

 

So a SUB managed to sneak past everyone and had to harass me, before it could get to the CV.

I had virtually no counter play, besides waiting for him to surface. Then I had to do the dance around him, luckily he had no support - otherwise I'd be dead instantly.

 

THIS WAS MY ONLY COUNTERPLAY:

Spoiler

2bce835133504fe1645d1357b558487e.jpg

 

2021-10-12 08_07_35-Greenshot.png

 

I mean ... OK, I know how to DCP the pings. Hydro helped, spotting the torps, I had to DCP at the right moment and hard turn.

But since I have no option shooting at him, I have to take this and hope that he phcks up by surfacing spotted. Even then, my reload allows me only 1 shot ... 

 

What am I supposed to do, besides get spanked by this untouchable menace? Is there a manual? Rule book? Paper scissors rock technique? 

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I look forward to one of the usual suspects  explaining how much fun you must have been having in that situation. 
 

Just remember: 

CFB143EA-AD4A-4C7F-8491-E6922E86AFFF.jpeg

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2 minutes ago, nambr9 said:

I had virtually no counter play

Counterplay?

You must be thinking of some other game. Counterplay is so last week; none of the cool ships uses that anymore.

:cat_bubble:

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1 minute ago, nambr9 said:

 

My position was not free willing. I was pushed there typing to protect the CV. But then again, that's not the point is it :)

Given your position it was your fault to overextend to the C-line in the first place. :Smile-_tongue:

 

And protecting the CV.... seems like you are too good for this world. :Smile_trollface:

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4 minutes ago, Prophecy82 said:

Given your position it was your fault to overextend to the C-line in the first place. :Smile-_tongue:

 

And protecting the CV.... seems like you are too good for this world. :Smile_trollface:

 

It took exactly 3 comments to turn this into my fault :) You people amaze me.

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I am an advocate for hating on CVs (they deserve it) but I prefer them to Subs.

 

Had a similar encounter, Sub sneaks passed half the team then pings us from behind, I was in the Prince Euguen (w/e it's spelt) and had hydro about to come off cool down. I had 14k HP so headed after it. (Salmon btw) I find it, drop one lot of depth charges all 6...and get no hits...hmmm he had dived and from what I could tell had very little battery but they have an ability to get around that anyway. Suddenly he pops up at 2km away and I eat 4 torps on the nose not even pinged and I can't dodged them at that range.

 

It's a joke at least on a 1 vs 1 with other ships I can try to dodge shells and incoming torps, imagine a BB having a button to go invisible even to hydro and radar then pop up broadside to you 5km out and devstrike you...fun right?

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[EMPOR]
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Fires burning for 60s without being able to spec fire prevention was so brokenly OP that WG couldn't give this ship (-line) any countermeasures for subs. But at least the UP Petro got some planes to play with now.

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I think that ship does have ASW in the form of an airstrike.  I don't have that ship anymore - is the airstrike Depth Charges or bombs?

 

I think the advice is to stick with other ships for the protection of the group.

 

At least now most ships have some form of ASW.  When subs were first released there were many BBs with no ASW at all.   I did manage to sink a few subs in my Tirpitz - sometimes by ramming them when they were on the surface.

 

The use of Damage Control to mitigate homing torpedoes is bad design and to me proof that the developers don't play their own game.  Whomever designed and signed off on that deserve a special place in hell or be forced to play WoWP for the rest of their lives.

 

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29 minutes ago, _DemonGuard_ said:

Fires burning for 60s without being able to spec fire prevention was so brokenly OP that WG couldn't give this ship (-line) any countermeasures for subs. But at least the UP Petro got some planes to play with now.

Can we make a petition, that ASW should hit the russian semi-sub aka Petro

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It’s bombs.  The Dutch cruisers are an oddity at the moment - they’re the only non-CV line without either depth charge rails or a depth charge airstrike.  Which probably needs to be changed and giving them DC rails is likely the simplest solution from a UI perspective.

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1 hour ago, nambr9 said:

Hello,

 

Some clarification please.

 

So a SUB managed to sneak past everyone and had to harass me, before it could get to the CV.

I had virtually no counter play, besides waiting for him to surface. Then I had to do the dance around him, luckily he had no support - otherwise I'd be dead instantly.

 

THIS WAS MY ONLY COUNTERPLAY:

  Reveal hidden contents

2bce835133504fe1645d1357b558487e.jpg

 

2021-10-12 08_07_35-Greenshot.png

 

I mean ... OK, I know how to DCP the pings. Hydro helped, spotting the torps, I had to DCP at the right moment and hard turn.

But since I have no option shooting at him, I have to take this and hope that he phcks up by surfacing spotted. Even then, my reload allows me only 1 shot ... 

 

What am I supposed to do, besides get spanked by this untouchable menace? Is there a manual? Rule book? Paper scissors rock technique? 

Insert typical "just dodge" explanation:

 

Obviously you did something wrong. You should have (insert demand for super-unicum level play from target of sub). Obviously subs are balanced, because you could have counterplayed by playing perfectly on an inhuman level while all it takes for the sub is to slam his forehead repeatedly into the "1" and "2" keys.

 

 

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Dutch cruisers airstrike is the same mechanic as the DC airstrike and the programming involved may not allow to easily add the DC attack to them. Obviously someone in WG it team might have spotted this problem while they were actually writing the code... But probably one team was making Dutch cruisers and another subs and antisub weapons.

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3 minutes ago, Peroidas said:

Dutch cruisers airstrike is the same mechanic as the DC airstrike and the programming involved may not allow to easily add the DC attack to them. Obviously someone in WG it team might have spotted this problem while they were actually writing the code... But probably one team was making Dutch cruisers and another subs and antisub weapons.

 

I think the designers of the game (and those that sign off on those design decisions) don't play the game OR the design is enforced from the 'upper management'.  I guess it has the same effect as different areas not talking to each other - but then that is a basic organization failure.

53 minutes ago, Yuzral said:

It’s bombs.  The Dutch cruisers are an oddity at the moment - they’re the only non-CV line without either depth charge rails or a depth charge airstrike.  Which probably needs to be changed and giving them DC rails is likely the simplest solution from a UI perspective.

Thanks - yes that would be a solution.

 

Mind you i was playing some cruisers yesterday and the plane dropped depth charges sometimes had a range of 4km - I did not think it was possible to attack something that close with planes.

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1 hour ago, nambr9 said:

 

It took exactly 3 comments to turn this into my fault :) You people amaze me.

The initial mistake you made was taking a boat with no ASW into a Random battle atm. :Smile_hiding:

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11 minutes ago, Fat_Maniac said:

The initial mistake you made was taking a boat with no ASW into a Random battle atm. :Smile_hiding:

 

Yeah.. I'm giving up on randoms myself but if I were to play them I'd now make ASW capable ships as 'Primary' ships and drop the others from the randoms.

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