bloodynicknames Players 557 posts 16,824 battles Report post #1 Posted October 9, 2021 and the fun part is they cant hit each other. Sub dives from CV(cause, y'know, lets not give them any armament at all except torps), CVs easily dodge Sub torps because of long DC and relatively short CD on it. In the meantime BBs, Cruisers and DDs are just part of the shooting gallery for them. We all complain about WGs management being greedy with their lootbox schemes but it's time to give credit where credit is due, the designers apparently also had a bottle or two of vodka too many when they came up with this crap. This has been the most unenjoyable experience i've had in this game ever. Hell, in comparison even getting oneshot in War Thunder is fun cause at least there I get a respawn. 25 1 2 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #2 Posted October 9, 2021 Yes, well... the Spreadsheet shows that's where the money is. Seems that 'money' and 'fun' are polar opposites... OR... Quite possibly the game is intended to be played with a bottle or two of vodka too many... 1 3 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #3 Posted October 9, 2021 As long as people pay money to play planes and subs, it does not matter to WG if nothing else is played. They will just fill the surface slots with bots. 10 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,190 battles Report post #4 Posted October 9, 2021 Secondary CV line with depth charge bombers instead of rocket planes... If people will be playing subs too much - it's going to happen. 6 Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #5 Posted October 9, 2021 9 minutes ago, MementoMori_6030 said: As long as people pay money to play planes and subs, it does not matter to WG if nothing else is played. They will just fill the surface slots with bots. And good luck to them i guess 1 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #6 Posted October 9, 2021 1 minute ago, MacArthur92 said: Secondary CV line with depth charge bombers instead of rocket planes... Od people will be playing subs too much - it's going to happen. Between the rock and the hard place... 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #7 Posted October 9, 2021 55 minutes ago, MementoMori_6030 said: As long as people pay money to play planes and subs, it does not matter to WG if nothing else is played. They will just fill the surface slots with bots. People pay A LOT more money to play BB... 5 2 Share this post Link to post Share on other sites
BanzaiPiluso Players 1,217 posts 13,126 battles Report post #8 Posted October 9, 2021 Next class in the game will be Islands. Get your own island with coastal defenses for 5000 doubloons! 2 11 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #9 Posted October 9, 2021 Vor 23 Minuten, ColonelPete sagte: People pay A LOT more money to play BB... Kevin genes, I suppose. 1 2 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #10 Posted October 9, 2021 37 minutes ago, BanzaiPiluso said: Next class in the game will be Islands. Get your own island with coastal defenses for 5000 doubloons! Goddam I knew it! I knew there was some neferious purpose behind them littering every map with rocks until they become unplayable. What a diabolically clever plan... 6 Share this post Link to post Share on other sites
[LADA] Gvozdika [LADA] Players 975 posts 10,423 battles Report post #11 Posted October 9, 2021 14 minutes ago, MementoMori_6030 said: Kevin genes, I suppose. Well to inject a bit of seriousness into the discussion ( I know - coming from me...) The BATTLESHIP was the thing that lured me into WOWS to begin with; in the same way that the TANK was the thing that got me into WoT. The reality is that 95% of the fighting is actually undertaken by DDs and smaller vessels on sea - light vehicles and men with rifles on land - Big-Gun ships and Heavy Tanks are merely the headline acts. However they sell the game to a new-starter. Of course you then play around with the other classes on offer and take it from there. My greatest interest will always be the RN Battleship. I was brought up reading about the WW1 Dreadnaught clashes, the infamous Warspite and it's plot-armour, the Hood (erm...whoops), Duke of York and the North Cape, etc. I like the RN cruisers (again, big gun ships) and the DDs didn't really appeal until I read more about them but I'm sold now.... I'm playing to shoot at stuff with guns (perhaps the odd torpedo) and be shot at with guns (and hopefully not too many torpedoes - depends how angry the enemy team are with me). Carriers? There are elements that very much interest me (mainly the aircraft rather than the ships) but truth be told if I want to play planes I'll sink hours into Il-2, DCS or War Thunder - not muck about in a ships game. Submarines. Again - I've played every Silent Hunter title many times over, Dangerous Waters, Cold Waters. If I want to play as a submarine doing sneaky submarine-type things I have games that render them soooooo much better. I don't want to muck about with them in a ships game - especially when they are running around like some subsurface cartoon characters. What WG don't seem to 'get' is that the core of their game - the ships blowing the crap out of other ships - is a popular formula. Why try to whack square pegs into round holes and then act all surprised when it goes hilariously wrong? 21 1 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #12 Posted October 9, 2021 5 minutes ago, Gvozdika said: Well to inject a bit of seriousness into the discussion ( I know - coming from me...) The BATTLESHIP was the thing that lured me into WOWS to begin with; in the same way that the TANK was the thing that got me into WoT. The reality is that 95% of the fighting is actually undertaken by DDs and smaller vessels on sea - light vehicles and men with rifles on land - Big-Gun ships and Heavy Tanks are merely the headline acts. However they sell the game to a new-starter. Of course you then play around with the other classes on offer and take it from there. My greatest interest will always be the RN Battleship. I was brought up reading about the WW1 Dreadnaught clashes, the infamous Warspite and it's plot-armour, the Hood (erm...whoops), Duke of York and the North Cape, etc. I like the RN cruisers (again, big gun ships) and the DDs didn't really appeal until I read more about them but I'm sold now.... I'm playing to shoot at stuff with guns (perhaps the odd torpedo) and be shot at with guns (and hopefully not too many torpedoes - depends how angry the enemy team are with me). Carriers? There are elements that very much interest me (mainly the aircraft rather than the ships) but truth be told if I want to play planes I'll sink hours into Il-2, DCS or War Thunder - not muck about in a ships game. Submarines. Again - I've played every Silent Hunter title many times over, Dangerous Waters, Cold Waters. If I want to play as a submarine doing sneaky submarine-type things I have games that render them soooooo much better. I don't want to muck about with them in a ships game - especially when they are running around like some subsurface cartoon characters. What WG don't seem to 'get' is that the core of their game - the ships blowing the crap out of other ships - is a popular formula. Why try to whack square pegs into round holes and then act all surprised when it goes hilariously wrong? Yeah... some people may find it difficult to believe now how much promise and potential this game seemed to have back then in 2015... None of these things would be any sort of the problem, not the subs, not the CV's, not the lack of game play options and mish mash of tactics (or completely missing tactics) if they had build this game around the Era concept (with carriers having a hugely prominent role in the mid-to-end of WW2 era), along with separate game modes such as Convoys (prominently featuring subs) and Scenario Battles (Ops) based on scaled down versions of real historical battle scenarios and engagements. All of the above could have been, but wasn't. 2 Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #13 Posted October 9, 2021 4 minutes ago, Gvozdika said: What WG don't seem to 'get' is that the core of their game - the ships blowing the crap out of other ships - is a popular formula. Why try to whack square pegs into round holes and then act all surprised when it goes hilariously wrong? Easy answer: money. Short time fast money. 5 Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #14 Posted October 9, 2021 1 minute ago, Karasu_Hidesuke said: if they had build this game around the Era concept (with carriers having a hugely prominent role in the mid-to-end of WW2 era), along with separate game modes such as Convoys (prominently featuring subs) and Scenario Battles (Ops) based on scaled down versions of real historical battle scenarios and engagements. Probably would have needed a lot more people in the design department.. modelers... map designers... the works. And such people don't come for free. Which reduce the amount of money available for the things more important for the upper echolons at WG: Vodka, mind enhancing substances and cheap females of negotiable virtue. 3 1 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #15 Posted October 9, 2021 3 minutes ago, Deckeru_Maiku said: Probably would have needed a lot more people in the design department.. modelers... map designers... the works. And such people don't come for free. Which reduce the amount of money available for the things more important for the upper echolons at WG: Vodka, mind enhancing substances and cheap females of negotiable virtue. Your old friend Madame Olga, in other words... 1 Share this post Link to post Share on other sites
[R7S] Wulf_Ace Players 2,179 posts 12,310 battles Report post #16 Posted October 9, 2021 9 hours ago, BanzaiPiluso said: Next class in the game will be Islands. Get your own island with coastal defenses for 5000 doubloons! Dont give them ideas... 1 1 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #17 Posted October 9, 2021 Spitbank Fort confirmed! 1 Share this post Link to post Share on other sites
[BIF] K82J Players 827 posts 10,204 battles Report post #18 Posted October 9, 2021 10 hours ago, BanzaiPiluso said: Next class in the game will be Islands. Get your own island with coastal defenses for 5000 doubloons! Like Fort Drum ? 2 5 Share this post Link to post Share on other sites
[TOXIC] guy_incognito79 Players 320 posts 5,605 battles Report post #19 Posted October 9, 2021 CV's Vs subs? One can only hope! But no, they will continue to force these 2 toxic classes onto everyone when it's completely unnecessary.. the old rock, paper, scissors classes worked just fine on their own. 1 Share this post Link to post Share on other sites
totally_potato Players 2,533 posts Report post #20 Posted October 10, 2021 18 hours ago, bloodynicknames said: If WG continues with their brilliant design decisions a year from now this game will be nothing but Subs vs. CVs even better 11 Share this post Link to post Share on other sites
Camperdown Players 2,501 posts 17,258 battles Report post #21 Posted October 10, 2021 19 hours ago, BanzaiPiluso said: Next class in the game will be Islands. Get your own island with coastal defenses for 5000 doubloons! And with air strikes! 1 1 Share this post Link to post Share on other sites
totally_potato Players 2,533 posts Report post #22 Posted October 10, 2021 7 minutes ago, Camperdown said: And with air strikes! and 20 inch shore batteries, crowned by the 800mm Gustav guns, with 40km range Shore torpedo batteries with torps going 90 knots, doing 25000 damage, and concealment of 0.2km 200000000000000000000000000000000000000000000000000000 HP and the location is the enemy spawn, where you blasts ships before they even enter the battle Genius 1 Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #23 Posted October 10, 2021 2 Share this post Link to post Share on other sites
[-0_0-] Hyzedan Players 17 posts 7,193 battles Report post #24 Posted October 10, 2021 19 hours ago, BanzaiPiluso said: Next class in the game will be Islands. Get your own island with coastal defenses for 5000 doubloons! IJN new line - Fortified Islands! VI Saipan VIII Iwo Jima X Okinawa 5 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #25 Posted October 10, 2021 Vor 39 Minuten, Hyzedan sagte: IJN new line - Fortified Islands! VI Saipan VIII Iwo Jima X Okinawa XI Hashima 3 Share this post Link to post Share on other sites