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[PSA] Submarines participating in Random Battles in update 0.10.9.

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33 minutes ago, Anktarktic1 said:

I am clearly not ommitting nothing. You asked where you stated it (which you should have known in the first place) and I posted you link to the whole page, where you stated it, it is all there. I copied the sentence where you say, that you will put submarines in live server first in a separate mode, which you did not do, you did put them in Coop and Ranked and now you are putting them in Random. I copied this sentence, so it is easier to find in the whole text. It absolutely does not matter if that separate mode, which you did not implement them in first, was meant to be a test, supertest, megatest, live finished product or anything else and that you put them in normal game modes after that. Because you did not do this test in a separate mode on live server at all. You just did not do what you said you would do. You said you will put submarines on live server first in a separate mode. You did not do that. You have put them in Coop and Ranked first on the live server.

 

No, it does not look like that, it is that. You did not put submarines first on live server as a separate mode like you said you would do.

 

Nothing in your reply disproves what I said. Actually you just repeated that sentence (with some irrelevant text before and after that) which I copied in the first place. That sentence, where you say, that you will add submarines into the live client as a separate battle type, which you obviously did not do.

Define gaslighting.

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38 minutes ago, bEtHeNs said:

Probably developers should write down a document about how to play submarines and against submarines and publish it to see what we can expect, not just some adjustments they have done to the previous system of submarines. And make clear this is is just a phase in the testing work or not. The problem is not only how to play submarines and make them fun but also how to play the other ships now these new ones come keeping them funny. This is not the case of the cv's now, I do not play them and I do not find fun suffering them nor ocassionaly playing against them.

The issue is not how to play against them in principle, I have slaughtered dozens in the Ranked both with depthcharges and planes, I even killed some by dropping them with Duch CA airstirkes (those bombs are an instagib if they connect on the sub while surfaced) but the subs do not bring ANYTHING good to the game, they are  just another disconnected toxic griefer class same as CVs are and pushing them into the game is solely money driven and its in the instant cashgrab sheme mindset, game will be dead like WOWP in matter of months...

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Alle 1/10/2021 alle 13:44, YabbaCoe ha scritto:

No

 

Plenty changes were made on Submarine and anti-submarine gameplay, mostly based on gathered feedback. Now they should be more comfortable to play with and also especially now almost all ships will have ASW options, so there will be plenty ways how to counter them. 

This is basically still a test, so Subs are not fully released to the game yet. They will again be rental and still there can be plenty things changed. And as we already tested them in coop and Ranked, we decided to move the test to the most played battle type - Random battles. 

 

And guys, please stay civilized and constructive here and don't use any vulgarism, insults or don't promote toxicity. Thank you

 

Yes sure a test in randoms where the majority of players spends time, resources and consumables.

The whole community has always asked for a fundamental thing: TO REMOVE THOSE GARBAGE OF GUIDED TORPEDOES and I see a bunch of changes but not this.

I am more and more convinced that you will have your economic reasons, maybe for a nice gold torpedo in the future, but that you also think of us as mass of __________ (add freely the adjective you prefer)

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1 hour ago, BLUB__BLUB said:

homing torpedoes are hated. Reserve them for T10, if you must. 

That would be ok but unlikely from a progression standpoint

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3 minutes ago, 1MajorKoenig said:

That would be ok but unlikely from a progression standpoint

The thing is, I think they have invented it to make subs able to hit other subs. There is no need for it to hit surface ships.

In fact, IMO subs should only be able to hit surface ships when at surface or at periscope level. But well. 

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1 minute ago, BLUB__BLUB said:

The thing is, I think they have invented it to make subs able to hit other subs. There is no need for it to hit surface ships.

In fact, IMO subs should only be able to hit surface ships when at surface or at periscope level. But well. 

Similar to surface ships you can easily add a dedicated ASW weapon. Passive homing torps which only work on subs come to mind 

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18 minutes ago, _Lupastro_ said:

Yes sure a test in randoms where the majority of players spends time, resources and consumables.

The whole community has always asked for a fundamental thing: TO REMOVE THOSE GARBAGE OF GUIDED TORPEDOES and I see a bunch of changes but not this.

I am more and more convinced that you will have your economic reasons, maybe for a nice gold torpedo in the future, but that you also think of us as mass of __________ (add freely the adjective you prefer)

We appreciate your feedback and regret that you have a different appreciation of the homing torpedoes than we do. However, you are a vocal minority. Our feedback shows many players enjoy the homing torpedoes. In fact, as the popularity of the subs seems to be below the target range, we will buff the targeting mechanism, so that sub torpedoes will have a 100% hitrate. 

We regret that we are treating you like retarded idiots and hope you will be able to enjoy the game more like we insist you should :cap_happy:

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2 hours ago, arttuperkunas said:

Define gaslighting.

The expression "gaslighting" stems from the title of the Hitchcock movie "Gaslight", where a nefarious husband manipulates the indoor gaslights to make his wife believe that she is going crazy. It has since been a widely used term for the malignant practice of trying to make someone believe that they are going crazy, through any means - not just gaslights. It can be done in order to break someone's will, to dominate them and take control over their lives.

 

Assuming this was not just a rhetorical question. If it was, sorry for the bother!

:Smile_veryhappy:

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1 hour ago, Piratenmaedchen said:

Having my finger on the G-button all the time sounds like fun, but I need both hands to play the game.

I could offer dozens of tips how to keep that G-button busy in different ways, but, alas, it probably would just get me another warning... so I keep it simple and just say: get another pair of hands to do the job. Don't have to be your own, right? :cap_cool:

 

1 hour ago, BanzaiPiluso said:

I am really sad about this. WG doesn't care.

Its a pity there isn't another game out there that competes with WoWs'or they would really not do this if players had another place to go besides not playing the game.

If there was another game that would offer the same basic setting (without being a total mindless rip-off with horrible graphics like a former competitor) WG probably would have been out of players for several years already.

But even being the only game with this setting will be a "catch all - forever..." when players get pi**ed enough sooner or later. Other companies have been in that spot before... some survived, some didn't, but all paid for the experience...

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1 hour ago, bEtHeNs said:

Why do you say they are toxic?

You will see soon enough

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I read (mostly)all these comments to date - especially  that one 'particularly' long wall of text.

My conclusion: Subs are coming to Random Battles, so, accept that or not.

If you accept them then play with them or against them.

If you don't accept them, then all one can do is uninstall* this game.

* I know, a pretty bleak alternative but, then, how many times does WG have to debase this game?

CV rework, Capt skill rework, All these AA alterations (see the CV rework). Ludicrous gimmicks (whether skip bombs, area effect bomblets, homing torps, radar through islands :Smile_sceptic:).

Ludicrous tech tree line(s) - see Du specials & Ru CVs.

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Just now, bEtHeNs said:

I was expecting a more elaborated answer. 

Some things one needs to experience personally

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3 minutos antes, Yedwy dijo:

Some things one needs to experience personally

I have played ranked with submarines, but I wanted to know why you call them that way. 

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5 minutes ago, Aethervoxx said:

If you don't accept them, then all one can do is uninstall* this game.

Easy other options available:

 

  • go to CoOp/Operations exclusively for anything above T4. Sub bots are even more useless than bot CVs, so one can easily ignore them and usually (!) it doesn't take too long (!) to sink that last badly programmed sub bot, who managed to get stuck at an island and automatically surfaces when his dive capacity runs out...
  • for randoms just play T2 to T4, where the worst one can face is two T4 CV potatoes...
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1 minute ago, Piratenmaedchen said:

 

image-asset.jpeg

Well, with those many you could also do some housework, forum typing and sandwich making on the side...

So..

Good choice. :cap_haloween:


 

And I forgot: when going to the depths of T2 to T4 gameplay, there is the added benefit to being able to educate new(er) players in the intrinsics of WoWs gameplay.

Usually an Orion or Isokaze is good for that... :Smile_trollface:

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21 minutes ago, Deckeru_Maiku said:

And I forgot: when going to the depths of T2 to T4 gameplay, there is the added benefit to being able to educate new(er) players in the intrinsics of WoWs gameplay.

Usually an Orion or Isokaze is good for that... :Smile_trollface:

Well I started a*sra***g, errr I mean sealcubb... errr let me start again - welcoming yes, thats the word, welcoming the new players using my Gremyashchy of late, works pretty well given I have 70% WR in her so far... :Smile_hiding:

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7 minutes ago, Yedwy said:

Well I started a*sra***g, errr I mean sealcubb... errr let me start again - welcoming yes, thats the word, welcoming the new players using my Gremyashchy of late, works pretty well given I have 70% WR in her so far... :Smile_hiding:

But using a Gremlin (or Kamikaze...) would get you in the reach of the Terror Of The Depthstm (aka submarines), which isn't that a good solution per se.

T4 (or T3 when you got a Vampire) is the proper welcoming tier...

 

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19 minutes ago, Deckeru_Maiku said:

But using a Gremlin (or Kamikaze...) would get you in the reach of the Terror Of The Depthstm (aka submarines), which isn't that a good solution per se.

T4 (or T3 when you got a Vampire) is the proper welcoming tier...

Yes occasionally one will get them but since the MM is 40% lowtier max it wont be that often, T4 can work as well though, for instance Dugay Truoin with a 21pt cap is always fun…

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4 minutes ago, Yedwy said:

Yes occasionally one will get them but since the MM is 40% lowtier max it wont be that often, T4 can work as well though, for instance Dugay Truoin with a 21pt cap is always fun…

Maybe not in the "testing month" but as soon as subs hit randoms "for real" T6 will be the new T4, with subs taking the place of CVs... each and every potato in the game will flock to T6 submarines because they'll be "the new shiiiet" and "utterly OP, believe me, I saw it on U-tube"

 

So nah, T2 to T4 is the way to go... :cap_cool:

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Quick question but as it stands surface ships have certain modules and captain skills designed to help them deal with submarines. 
 

So will WG graciously allow people to change their captain skills and ship setups for free? Bearing in mind it wasn’t the players who decided to add such a fundamental change as submarines into random battles. 

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8 hours ago, Crysantos said:

I get your point. What would you suggest calling it if it's a temporary addition to the mode via rentals that will be removed?

Well..."early access"?

And... no offense, but you know full well that the name doesn't matter. It is about the gesture....I'm sorry but I have no intention to play the nice guy here. Still I hope that you know full well, that this isn't about nor directed at you.

Nevertheless Wedgie  deserves a LOT of spanking, so....

8 hours ago, Crysantos said:

We're a business, we wouldn't consider an addition of this magnitude for the fun of it if there was no clear evidence for us. 

Erm .....  I really don't want to start to criticize every business decision made by Wedgie from the last 2 years. And not because its particularly hard.

8 hours ago, Crysantos said:

 When it comes to content, we try to provide a huge variety of this in different areas. We do work on new modes (see asymmetrical battles, convoy mode), we're getting back to new maps (after rework of underwater world and work on new visual effects) and we will bring back old scenarios next year.

Yeah.......speaking of operations which ones are coming back? This question was always kinda evaded.....

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