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EpicGoldenCat

No sailors kekw

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Good job wargambling, you failed to add sailors to the game that exists for 6 years, are weapons using some kind of USS Zumwalt technology that allows them to automatically detect and shoot hostile planes / ships or what?

 

image.png.2a07ee6cf60150a0d54490e41d31bf3c.png

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Players
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If WG adds sailors their PEGI rating will really go to the roof, as they would have to show blood, dismemberment and death from raining shells.

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[BONUS]
Beta Tester
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7 hours ago, EpicGoldenCat said:

Good job wargambling, you failed to add sailors to the game that exists for 6 years, are weapons using some kind of USS Zumwalt technology that allows them to automatically detect and shoot hostile planes / ships or what?

 

image.png.2a07ee6cf60150a0d54490e41d31bf3c.png

Have you never heard of AI? All ships ingame come equipped with it. 

This secret technology was found in ancient archives in Soviet Union. Ever thought why the Soviet Union had so many infantry numbers? It's because of this technology: the AI controls the ship and weapons, so they didn't need any sailors, instead deploying them as infantry on the front lines. 

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[CAIN]
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WGs art department is to blame.

They didn't model toilets on the ships, so sailors don't bother boarding the ships.

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[BOATY]
Alpha Tester, Players, In AlfaTesters, Weekend Tester
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Wonder if it's not time for WG to revisit this aspect given they've admitted the higher average age of the playerbase? It could really add greater depth of gameplay would it not, more immersion.

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17 minutes ago, Shaka_D said:

Wonder if it's not time for WG to revisit this aspect given they've admitted the higher average age of the playerbase? It could really add greater depth of gameplay would it not, more immersion.

 

Well, yes, some of them would definately fall into the sea.

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Alpha Tester, Players, In AlfaTesters, Weekend Tester
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2 minutes ago, Taliesn said:

 

Well, yes, some of them would definately fall into the sea.

touche"

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[ANV]
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Personally I wouldn't want to see thousands of sailors being killed and maimed

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[FALX]
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Imagine asking WG to spend resources on this...:Smile_facepalm: OP are you sure you are above the PEGI rating? :Smile_child:Maybe the game is not for you.

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4 minutes ago, MortuaEst_1 said:

Imagine asking WG to spend resources on this...:Smile_facepalm: OP are you sure you are above the PEGI rating? :Smile_child:Maybe the game is not for you.

are you sure you have enough iq to operate a computer properly?

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3 minutes ago, EpicGoldenCat said:

are you sure you have enough iq to operate a computer properly?

Haven't heard this kind of insults since I was a kid.

There are so many issues with this game but you want WG to spend time to add sailors which would have no effect gameplay wise. 99 % of the playerbase don't feel the need to zoom in their ships and wonder where are the sailors.

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[-TPF-]
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2 hours ago, EpicGoldenCat said:

and i would love to

Nice. 

 

Overall I think WG have made the right decision. It's arguably OK to add crew if the vehicle is generic - a Sherman Tank, a Spitfire, whatever - but ships are *very* specific and there's a very strong risk of offending people who might have a genuine familial connection to that particular vessel. 

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[KLUNJ]
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3 hours ago, EpicGoldenCat said:

and i would love to

And you question another player's IQ?   attention seeking at its most desperate. :Smile_sceptic:

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50 minutes ago, bushwacker001 said:

And you question another player's IQ?   attention seeking at its most desperate. :Smile_sceptic:

i have no idea how you can see attention seeking here, isn't it like you tried to be a smartass but ended up being just smartass but without the "smart" part?

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