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BaDToaD64

How to lose your new players 101

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1. Ensure that many players in low tier seal club.

2. Ensure seal clubbers use gold at almost every opportunity.

3. Offer no way for your new players to counter this.

4. Rinse and repeat for tiers 1-5 since this is where the newest players hang out.

5. Celebrate a job well done with a large vodka as your new players leave in droves.

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3 minutes ago, Europizza said:

Everytime I hit a bot in coop i scream 'catsjing!' and chug a beer.

Just one beer? A monumental occasion like hitting a bot is worth at least 2.

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1 hour ago, BaDToaD64 said:

1. Ensure that many players in low tier seal club.

2. Ensure seal clubbers use gold at almost every opportunity.

3. Offer no way for your new players to counter this.

4. Rinse and repeat for tiers 1-5 since this is where the newest players hang out.

5. Celebrate a job well done with a large vodka as your new players leave in droves.

1. Clubbing is far less frequent than it used to be, because the low tiers are flooded with CVs and low tier ships have no AA, and because the daily missions cant be done at those tiers. 

2. There is no gold ammo. Seal clubbers are just good.

3. They have to get gud. Also, they are kept in the kiddie pool for the first 200 or so games.

4. Alas, no longer true, as too many of them just to high tiers right away.

5. That last is true, lots of newbies chased away by their experience with the idiocy of CVs. But the devs will never admit how badly they screwed the game. 

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[SM0KE]
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1 hour ago, BaDToaD64 said:

Ensure seal clubbers use gold at almost every opportunity.

I think I understand: the Correct way to play WOWS - of course - is not to do anything as proletarian as actually touch the keyboard and mouse yourself; a gentleman instructs his WOWS Butler to do that sort of thing for him. "Geoffrey, fire torpedoes at that ghastly f2p oik over there - there's a good chap!" and so on...

(Naturally, a true gentleman pays his butler by means of gold sovereigns.)

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[G-O-M]
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I don't think new players bother to stay in T1 - T5 that long (unless they are strictly F2P). Most New players jump to too high a tier cause of shiny premium baubles being dangled before their eyes.

Yes, the idiocy of the reworked CVs. I'm sure some new players play them just because they are easy mode (as in co-op play). 

I don't blame the Devs for the CV disaster - that comes from WoWS Management. The Devs just do as they are told (if they want their pay cheque).

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[MMI-C]
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1 hour ago, MimosA_A said:

Wait, you guys don't get those gold HE shells with 50% added fire chance?

Yes, we do. We call them "British BBs".

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9 hours ago, BaDToaD64 said:

1. Ensure that many players in low tier seal club.

2. Ensure seal clubbers use gold at almost every opportunity.

3. Offer no way for your new players to counter this.

4. Rinse and repeat for tiers 1-5 since this is where the newest players hang out.

5. Celebrate a job well done with a large vodka as your new players leave in droves.

  1. They do not. Playing Tier I to IV is one of the most boring things in the game, unless you play CV, thanks to the design choices of WG of the last couple years
  2. in what way?
  3. there is this thing called beginner protection...
  4. on Tier V you play with the big boys
  5. that happens because of other reasons...
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10 hours ago, BaDToaD64 said:

1. Ensure that many players in low tier seal club.

They have 500 Matches protection from t1 to t4

 

10 hours ago, BaDToaD64 said:

2. Ensure seal clubbers use gold at almost every opportunity.

You mean HE?

 

10 hours ago, BaDToaD64 said:

3. Offer no way for your new players to counter this.

Use HE urself?

 

 

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[DREAD]
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10 hours ago, BaDToaD64 said:

1. Ensure that many players in low tier seal club.

2. Ensure seal clubbers use gold at almost every opportunity.

3. Offer no way for your new players to counter this.

4. Rinse and repeat for tiers 1-5 since this is where the newest players hang out.

5. Celebrate a job well done with a large vodka as your new players leave in droves.


:Smile_teethhappy:

 

Thanks dude for making a grey Saturday start with a fantastic laugh 😂 

 

I mean I assume it is a joke post - and it is certainly a very good one :Smile_honoring:

 

(in case you are serious please ask - none of the points hold any water of course and if you haven’t realized after 2700 battles you will still find a lot of nice dudes here on the forum to explain on any questions) 

 

Cheers 

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10 hours ago, BaDToaD64 said:

1. Ensure that many players in low tier seal club.

2. Ensure seal clubbers use gold at almost every opportunity.

3. Offer no way for your new players to counter this.

4. Rinse and repeat for tiers 1-5 since this is where the newest players hang out.

5. Celebrate a job well done with a large vodka as your new players leave in droves.

Gold ? you what now ? 
Besides, for proper new players there is protected MM at the lower tiers. 

also I find this post kind of ironic considering OP has 250 games and 64% WR in St. Louis so not sure where hes coming from 

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Vor 10 Stunden, BaDToaD64 sagte:

4. Rinse and repeat for tiers 1-5 since this is where the newest players hang out.

 

Well, one of the former threads here say that newbies are hanging out at T6+ and get on average players nerves. And now we know they are using extra gold for this. Harrrr, these cute newbies. Everything they do they do wrong.

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10 hours ago, BaDToaD64 said:

2. Ensure seal clubbers use gold at almost every opportunity.

 3. Offer no way for your new players to counter this.

WG actually improved this by removing Premium consumables and showering everyone with free camos at every opportunity. 

 

The main reasons people leave are:

 

1 - Low Tier CVs 

2 - Not understanding the complex elements of the game and how they work. And that's because the game doesn't teach them. 

 

For example: ever tried to citadel a Tier II cruiser? It's not at all easy. Something like Weymouth or Chikuma has a low citadel with a turtleback. The game encourages everyone to get involved and brawl but doesn't teach them that when you hit Tier III you'll be sailing a tin can like Caledon or Tenryu where most of the ship is Citadel. Hilarity and player frustration results.

 

The same applies with BBs - their accuracy is so *awful* at lower Tiers that it's trying to aim a fairground rifle. You could be an Olympic trap shooting gold medallist and still not be able to hit a DD with a South Carolina. Secondaries do little and so BB players learn to be afraid of HE spam, torpedoes, and to hang at the back hoping for a lucky snipe. 

 

And we all know about CVs and lack of counter play. While there are some ships at Tier IV with reasonable AA there are very few at III. I was watching  a SeaRaptor review of Komsomolets, the Soviet IV Carrier, where he said CVs should start at Tier V - couldn't agree more, really. Even the Komso, which is clearly meant to reduce the constancy of CV attacks at lower Tiers, is too strong against enemies with no defence. 

 

(Oh, and then there are the clubber boats. I hear Emden has a magic secret which makes it invincible, and there's the usual outbreaks of Clemson divisions). 

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14 minutes ago, invicta2012 said:

For example: ever tried to citadel a Tier II cruiser? It's not at all easy. Something like Weymouth or Chikuma has a low citadel with a turtleback. The game encourages everyone to get involved and brawl but doesn't teach them that when you hit Tier III you'll be sailing a tin can like Caledon or Tenryu where most of the ship is Citadel. Hilarity and player frustration results.

DDs overmatch T2 cruisers

And you cit these cruisers with BB HE and cruiser AP

Simple

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53 minutes ago, totally_potato said:

DDs overmatch T2 cruisers

And you cit these cruisers with BB HE and cruiser AP

Simple

You can only citadel a Weymouth with HE from range. The Citadel roof is thin. But she has a 51mm sloped turtleback and most of the citadel is underwater. You're not citadelling that any time soon, it's every bit as good as the armour on a high tier German cruiser, and better at the short range of a Tier II battle. Compared to the Tier III and IV, it's very well protected.

 

Weymouth

 

Weymouth.PNG.b7c903ef25580350b651ed8943369df8.PNG

 

Caledon

Caledon.PNG.f0949feec78b5cb93b00ee25744fb058.PNG

 

 

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[VIBES]
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13 hours ago, BaDToaD64 said:

1. Ensure that many players in low tier seal club. 

Dude, these are your most played cruisers:

 

846880297_Screenshotfrom2021-09-2512-20-02.thumb.png.e9dad574d94511ba943f79a3ec555145.png

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