[QMF] ZaalKoris_vas_QwibQwib Players 207 posts Report post #1 Posted August 21, 2021 So to break a bit the usual stream of depressing news and WG statements I thought we should have really a one thread which will celebrate few things which were actually good or awesome in WoWs (so far perhaps) this year. 1. Daily Rewards. That's pretty neat that WG finally recognized that Gacha games got this one right long time ago. In a way I'd submitted that suggestion very long ago so it took only 3 years lol. Especially neat given SC at the end of the month. Hey I've got Mutsu from one of those. Freaking cool. 2. Signals Containers Missions Yes, WG removed signals from Achievements to force us to buy signals in Arsenal at ridiculous prices, but being co-op player has one advantage of stashing mountain of signals from various events so I have plenty for Randoms if I need some (I don't need to farm Detonation flags and use secret guides I never heard of - the most bizarre of statements from WGNA Maredraco). Most important for me are not the signals per se, but Oil for Naval Base which is really neat that way. And if you have some luck - extra Coal drops, which is double+ neat. 3. Community Tokens That is really nice. Previous PT rewards were so worthless from my point of view that I never really bothered with PT after short stint. Now you can get what you want or stash it for the future goodies. 4. Auction Removed That was one of the stupidest things ever added to WoWs. I'm glad it's gone (for good?) 5. Grand Battle I never participated in it. I was going through one of numerous despondency phases toward WG and WoWs to the point I was literally sick. But I've seen some videos and it was actually pretty neat idea (even if I stay away from PvP when I can) without CVs and Subs. 6. Removal of Friendly Fire That was so long overdue it's just shame it took 6 years. ======== If you have something really nice and positive then share. Don't worry. I'm not on the WG payroll (they can't afford me ). Normal service will be resumed I'm sure quite quickly, because WG never stops providing the material for Salty Shells. EDIT: Wow didn't expected that negative feedback. So many dead inside people which cannot accept anything positive no matter what. 1 3 7 Share this post Link to post Share on other sites
[ST-EU] MannequinSkywalker Players 539 posts 8,558 battles Report post #2 Posted August 21, 2021 40 minutes ago, ZaalKoris_vas_QwibQwib said: So to break a bit the usual stream of depressing news and WG statements I thought we should have really a one thread which will celebrate few things which were actually good or awesome in WoWs (so far perhaps) this year. 1. Daily Rewards. That's pretty neat that WG finally recognized that Gacha games got this one right long time ago. In a way I'd submitted that suggestion very long ago so it took only 3 years lol. Especially neat given SC at the end of the month. Hey I've got Mutsu from one of those. Freaking cool. Daily rewards are very underwhelming. Just because you got so lucky to be 1 out of 500-1000 players to pull of a T6 premium from a SC, doesn't mean you'll get another one any time near and more likely not the next a couple of years. Also it doesn't mean others pull it off. Quote 2. Signals Containers Missions Yes, WG removed signals from Achievements to force us to buy signals in Arsenal at ridiculous prices, but being co-op player has one advantage of stashing mountain of signals from various events so I have plenty for Randoms if I need some (I don't need to farm Detonation flags and use secret guides I never heard of - the most bizarre of statements from WGNA Maredraco). Most important for me are not the signals per se, but Oil for Naval Base which is really neat that way. And if you have some luck - extra Coal drops, which is double+ neat. WG is extremely greedy and stingy and they proved it once again by removing achievement flags. Majority of people in this game play randoms and did need the achievement flags. Quote 3. Community Tokens That is really nice. Previous PT rewards were so worthless from my point of view that I never really bothered with PT after short stint. Now you can get what you want or stash it for the future goodies. This is just a form scam of trying to turn players into slaves by forcing them to watch twitch, etc just to gain 250 coins? and collect them until you have a decent total amount of 5-10K to buy something that is worth? In the most polite way i'd call this being cheap... Quote 4. Auction Removed That was one of the stupidest things ever added to WoWs. I'm glad it's gone (for good?) Many people enjoyed it. Quote 5. Grand Battle I never participated in it. I was going through one of numerous despondency phases toward WG and WoWs to the point I was literally sick. But I've seen some videos and it was actually pretty neat idea (even if I stay away from PvP when I can) without CVs and Subs. Again, many people enjoyed it. Quote 6. Removal of Friendly Fire That was so long overdue it's just shame it took 6 years. To me it is a good change but many people didn't like it. Quote ======== If you have something really nice and positive then share. I think trying to set limits on what people can/should share will have a negative impact on your thread. If you can open a thread here without conditions, people can post here without conditions. 8 Share this post Link to post Share on other sites
[PIKES] neorvo Players 606 posts 16,963 battles Report post #3 Posted August 21, 2021 1 hour ago, ZaalKoris_vas_QwibQwib said: (I don't need to farm Detonation flags and use secret guides I never heard of - the most bizarre of statements from WGNA Maredraco). @ZaalKoris_vas_QwibQwib Could you explain that ? I didn't understand that of "secret guides" Quote 3. Community Tokens That is really nice. Previous PT rewards were so worthless from my point of view that I never really bothered with PT after short stint. Now you can get what you want or stash it for the future goodies. Is is possible to get Community Tokens now playing PT? Quote 6. Removal of Friendly Fire That was so long overdue it's just shame it took 6 years. This is controversial, cause relaxes our "aiming" and torps using when playing the game. For example, when using some ships with faster reload characteristics (guns or torps, and those with long-range) you can now use them indiscriminately. That is bad playing. And thinking twice... What could happen while playing with subs, you press the G key and kill the friendly ones too? Perhaps this is the real motive for removing the Friendly fire by now. I admit, this removal, reduces the toxicity a little when playing, especially when we do mistakes. 1 Share this post Link to post Share on other sites
[SWN] Asatori Players 377 posts 11,666 battles Report post #4 Posted August 21, 2021 I expected an empty topic and the sound of crickets here.. 2 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #5 Posted August 21, 2021 Good stuff? Where? Ow wait it's somewhere below those piles of ex CC's and submarines? Removing FF a good thing? Wow, I'm soooo glad I am not playing. No, FF was a GOOD THING. It made really really stupid bad players turn pink and eventually kill themselves because they are idiots who think torping from second line was a normal thing to do. BAD PLAYERS DID NOT LIKE FF, GOOD PLAYERS NEVER HAD IN ISSUE WITH IT UNLESS THEY WERE GETTING TORPED BY THOSE STUPID BADDIES FROM BEHIND THEM. 2 hours ago, ZaalKoris_vas_QwibQwib said: I never participated in it. I was going through one of numerous despondency phases toward WG and WoWs to the point I was literally sick. But I've seen some videos and it was actually pretty neat idea (even if I stay away from PvP when I can) without CVs and Subs. 6. Removal of Friendly Fire That was so long overdue it's just shame it took 6 years. Friendly fire could have been removed from that mode ( coop ) at the start no one would mind. But outside of coop, removing FF is just a bandaid on the stupidity of the playerbase. edit: yes I know I'm swearing, but it's in general not towards a specific person so I think it's acceptable. 9 Share this post Link to post Share on other sites
[SURFA] mdjmcnally Players 434 posts 18,363 battles Report post #6 Posted August 21, 2021 1 hour ago, MannequinSkywalker said: This is just a form scam of trying to turn players into slaves by forcing them to watch twitch, etc just to gain 250 coins? and collect them until you have a decent total amount of 5-10K to buy something that is worth? In the most polite way i'd call this being cheap... I think trying to set limits on what people can/should share will have a negative impact on your thread. If you can open a thread here without conditions, people can post here without conditions. you actually watch the twitch? I just set on my iPad in the background and get on with my day. Check have I “watched” enough and then claim the tokens, container, mission etc. I certainly don’t watch for 4 hours to get the mission. Nobody actually forces you to watch or participate in the twitch feeds. I have my iPad on the twitch feed on Thursday for roughly 4 hours to collect that weeks tokens, containers, mission etc but certainly not watching/listening it. threads have topics. There are already plenty of threads with people posting there negativity. for example in a thread about Smolensk, should it brought back or not, I wouldn’t expect to post about CV. It would be a thread about Smolensk, and post about CV in a CV thread. the topic of this specific thread is about something positive that experienced. Not unreasonable to be asking that posts be on-topic. I don’t personally see it as unreasonable that posts be about the topic. if the thread is not about a subject you interested in then why post in the thread? Share this post Link to post Share on other sites
[ST-EU] MannequinSkywalker Players 539 posts 8,558 battles Report post #7 Posted August 21, 2021 13 minutes ago, mdjmcnally said: you actually watch the twitch? I just set on my iPad in the background and get on with my day. Check have I “watched” enough and then claim the tokens, container, mission etc. I certainly don’t watch for 4 hours to get the mission. Nobody actually forces you to watch or participate in the twitch feeds. I have my iPad on the twitch feed on Thursday for roughly 4 hours to collect that weeks tokens, containers, mission etc but certainly not watching/listening it. Does watching twitch or playing it in the background of your ipad change the fact that they embedded coins on twitch and PTS missions or not? How is it what you wrote any relevant? 13 minutes ago, mdjmcnally said: the topic of this specific thread is about something positive that experienced. Not unreasonable to be asking that posts be on-topic. I don’t personally see it as unreasonable that posts be about the topic. if the thread is not about a subject you interested in then why post in the thread? I'm not sure what you are smoking and if you can read but what i posted is exactly parallel to what op posted. If you tried to say, if i didn't share his opinions i shouldn't have posted here, then what i would call you would ban me from here, so politely i'm telling you anyone can post in any thread and you aren't the one who's gonna question what ppl will post. 2 Share this post Link to post Share on other sites
[UNICS] Ungrim_Baraz Beta Tester 95 posts 12,313 battles Report post #8 Posted August 21, 2021 55 minutes ago, mtm78 said: Good stuff? Where? Ow wait it's somewhere below those piles of ex CC's and submarines? Removing FF a good thing? Wow, I'm soooo glad I am not playing. No, FF was a GOOD THING. It made really really stupid bad players turn pink and eventually kill themselves because they are idiots who think torping from second line was a normal thing to do. BAD PLAYERS DID NOT LIKE FF, GOOD PLAYERS NEVER HAD IN ISSUE WITH IT UNLESS THEY WERE GETTING TORPED BY THOSE STUPID BADDIES FROM BEHIND THEM. Friendly fire could have been removed from that mode ( coop ) at the start no one would mind. But outside of coop, removing FF is just a bandaid on the stupidity of the playerbase. Don´t you see why they removed FF?? Subs' Homing torpedoes. Not even good players can predict where the torpedo is gonna go. So with FF ON, even good players capable of breathing and pressing keys simultaneously could get into troubles because. for example, their correctly aimed sub torp suddenly decides to turn into a nearby pushing BB which would´ve been save, had the torpedo been dumb and moved on a straight line. There you have, the actual reason for rremoving FF now. 1 1 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #9 Posted August 21, 2021 2 minutes ago, Ungrim_Baraz said: Don´t you see why they removed FF?? Subs' Homing torpedoes. Not even good players can predict where the torpedo is gonna go, so without FF good players capable of breathing and pressing keys simultaneously could get into troubles because their correctly aimed sub torp suddenly decides to turn into a nearby pushing BB which, would´ve been save, had the torpedo been dumb and moved on a straight line. There you have, the actual reason for rremoving FF now. Please, WG wasn't even doing closed tests of submarines at that time, don't talk nonsense. edit: sorry, missed the sarcasm the first time Share this post Link to post Share on other sites
[UNICS] Ungrim_Baraz Beta Tester 95 posts 12,313 battles Report post #10 Posted August 21, 2021 3 minutes ago, mtm78 said: Please, WG wasn't even doing closed tests of submarines at that time, don't talk nonsense. What? I was off from the game since the introduction of Dead Eye, but iirr, FF removal was not long ago, and by that point the homing concept was already either exposed to the players or in development (cannot perfectly remmebr)... Come on, both things have been introduced into the game (homing torps and FF removal) not too long ago, and not too far apart in time one from the other... Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #11 Posted August 21, 2021 5 minutes ago, Ungrim_Baraz said: What? I was off from the game since the introduction of Dead Eye, but iirr, FF removal was not long ago, and by that point the homing concept was already either exposed to the players or in development... Come on, both things have been introduced into the game (homing torps and FF removal) not too long ago, and not too far apart in time one from the other... Really? I been out to long to actually have all this available for recollection the moment I want it, so you're probably right. Let's say submarines been in testing for the past two years ( internal WG testing then ST testing then ST+CC closed testing and so on ), I was under the impression friendly fire removal is at least comparable, or close say 18months? Anyway, if homing torps is the reason they could have just made them unable to arm on friendlies... unrealistic but hey so is IFF as a whole in this time period. Which they did not, because obviously it helps the baddies to remove it from everything. edit: I doubt you're going to argue against WG wanted to cater to the lowest denominator ;) Share this post Link to post Share on other sites
[HAMAR] Puffin_ Players 737 posts Report post #12 Posted August 21, 2021 I have not played subs my selves. But watching other good players I can say that graphic department did a good job again. And it is not boring to watch at all. Share this post Link to post Share on other sites
[UNICS] Ungrim_Baraz Beta Tester 95 posts 12,313 battles Report post #13 Posted August 21, 2021 4 minutes ago, mtm78 said: edit: I doubt you're going to argue against WG wanted to cater to the lowest denominator ;) Of course, I just meant that introducing the homing torps led to this issue I point out, and instead of fixing that new problem, they just began arguing that FF, somehow, now is bad for the game... so oh well, remove it and be done with it... in the process catering to the lower denominator as you point out, of which they are not ashamed. 1 Share this post Link to post Share on other sites
Axilian_1 Players 322 posts 13,035 battles Report post #14 Posted August 21, 2021 I want friendly fire back so I can Kill ALL subs (j/k I think) 1 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #15 Posted August 21, 2021 1 hour ago, Ungrim_Baraz said: Don´t you see why they removed FF?? Subs' Homing torpedoes. Yes, but that's more about "Homing" torpedoes losing their ping and going off at angles which the player didn't set. You can't be responsible for that. The same applies to depth charges. FF there would prevent DDs from intervening in sub vs sub combat for fear of damaging their own side which would be no fun. That type of jeopardy works in films, not in games. Share this post Link to post Share on other sites
SodaBubbles Players 1,553 posts 1,028 battles Report post #16 Posted August 21, 2021 With the gigantic exception of the commander skills themselves, the Commander's kill rework had many good points to it. The recall Commander function is excellent. The ability to pay for things using Elite Captain points is also wonderful. 1 Share this post Link to post Share on other sites
[UNICS] Ungrim_Baraz Beta Tester 95 posts 12,313 battles Report post #17 Posted August 21, 2021 10 minutes ago, invicta2012 said: Yes, but that's more about "Homing" torpedoes losing their ping and going off at angles which the player didn't set. You can't be responsible for that. The same applies to depth charges. FF there would prevent DDs from intervening in sub vs sub combat for fear of damaging their own side which would be no fun. That type of jeopardy works in films, not in games. I disagree. If your firendly sub is fending off an enemy sub, it is their "mess" to clean. Or they might have actually committed to it. Firendlies dropping depth charges over would be a reckless decission and experienced enough players would avoid it. But, again, cattering to lower denominator... Or if you in your sub know are much better than average on close fights with enemy subs, you might actually seek out said close fight as a a "safe heaven" vs deth charges because you rely on opponents not risking to damage their friendly sub. That is no longer a possiblility. Right now you might eat torps when pushing on your Massa that you would not have expected to encoutner because it was risky for the opponent to launch on account of frinedly fire, but as it is removed, they might launch them nonetheless... So removal of FF does matter gameplay wise. It is not jsut getting rid of a nuissance, it is dropping even more the gameplay level. 1 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #18 Posted August 21, 2021 3 minutes ago, SodaBubbles said: With the gigantic exception of the commander skills themselves, the Commander's kill rework had many good points to it. The recall Commander function is excellent. The ability to pay for things using Elite Captain points is also wonderful. The ability to quickly purchase 6 and 10 pt skippers is also useful. But overall it looks as if it's another example of the game being bent into a place which will suit submarines. And subs just aren't worth it. 1 Share this post Link to post Share on other sites
[DPRK] StonerStanley Players 275 posts 4,993 battles Report post #19 Posted August 21, 2021 the good stuff is quitting this game also my big fat wallet. Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #20 Posted August 21, 2021 18 minutes ago, StonerStanley said: the good stuff is quitting this game also my big fat wallet. (You can get these reactions yourself, you know). Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,664 battles Report post #21 Posted August 21, 2021 The game is still basically pretty good, although I don't think submarines are a good addition as they stand. The trouble is that WG's behaviour of late has been so egregious that even an even-tempered whale such as myself can't really see past that... 1 Share this post Link to post Share on other sites
[DPRK] StonerStanley Players 275 posts 4,993 battles Report post #22 Posted August 21, 2021 2 minutes ago, invicta2012 said: (You can get these reactions yourself, you know). im too lazy for that Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #23 Posted August 21, 2021 22 minutes ago, Verblonde said: The game is still basically pretty good, although I don't think submarines are a good addition as they stand. The trouble is that WG's behaviour of late has been so egregious that even an even-tempered whale such as myself can't really see past that... This somewhat applies to me as well, but I'd add the fact I can't see past the way they are going development wise, and submarine's is just one sign of that. Everyone excepts this is an arcade game, we do have health bars and that's fine. But it's going from semi realistic to overflow of consumables and gimmicks, including submarines moving at 2 to 3 times the speeds they should just so they can hopefully rent a couple of pixels to people who want to 'immerse' themselves in a submarine. edit: I mean, everyone knows I think REEwork was a total failure in that it didn't fix anything gameplay wise, just changed the focus of the things which were wrong. Everyone knows who was around I defended stealth fire since I felt, like old RTS CV's if you ignored some of the real existing flaws they had, they/it did 'force' teamwork in order to counter them and rewarded skill on both ends ( both CV player and the one's being struck usually had ways to mitigate, and yes I know the 200 fluffy unicorns which could actually play CV's well would bait a DFAA and then strike a defending cruiser but still, now you got CV's with assured damage since AA isn't designed to stop a first strike ). All of this is however acceptable if they had not lied about submarines. Just as the power creep which makes many of my old premiums 'obsolete' or less competitive, it's not that bad and it's understandable from WG's stance ( though I would just like them to add more ships with multiple hull options, those would sell because of their ability to offer different play for the same money, and they can be quite balanced in each configuration since being 'stronk' isn't the main selling point ). But Not LYING 1 Share this post Link to post Share on other sites
[OGHF2] Hugh_Ruka Players 4,054 posts 5,647 battles Report post #24 Posted August 21, 2021 I do agree with 1. and 5. The rest were setbacks ... Share this post Link to post Share on other sites
[ST-EU] Kysmet Supertest Coordinator 381 posts 19,350 battles Report post #25 Posted August 21, 2021 3 hours ago, neorvo said: Is is possible to get Community Tokens now playing PT? Yes, you can get these tokens through watching the Twitch stream (and getting the containers and missions from there), there's a normal mission you get as well and you can get quite a significant number of them from doing the missions on PTS. (4000 or so, for the 10.8 PTS - but between patches the number of tokens varies slightly. For 10.7 it was a lot more than 4K). 1 Share this post Link to post Share on other sites