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kapnobathrac

How Much does wows make for WG?

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Seeing that everything is about stealing money from people via gambling, could we justify it by saying that wows has by no means a large player base and the money that comes in barely cover the costs for running the game? We can’t expect WG regardless of how much we dislike them to pump money from another more successful project into wows to keep it afloat. From a businessman’s perspective you are better off ending the wows project.

 

how do you guys think it looks from en economical perspective? Money in vs money out + taxes. Do they really make that much or are they just staying alive. Could a more sensible approach lead to the project not being worth keeping online ?

 

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Well they appear to spend about £7.50 per year on the servers, so im guessing they make lots of money from overpriced bundles of copy paste ships...

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3 minutes ago, kapnobathrac said:

, could we justify it by saying that wows has by no means a large player base and the money that comes in barely cover the costs for running the game?

Apparently wows player base is over 1M players which is not a small number.

 

Justify it? Servers are barely running as it is. Game engine is trash. What costs do they exactly have when it's running at bare minimum requirements?

Another thing. There's a s*it ton other F2P games out there running successful business models without scamming their customers or having to rely on gambling/loot boxes.

 

So no, there is no justification or excuse to what WG is doing. They are scummy, greedy and have zero respect for their customers.

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4 minutes ago, quickr said:

Apparently wows player base is over 1M players which is not a small number.

 

Justify it? Servers are barely running as it is. Game engine is trash. What costs do they exactly have when it's running at bare minimum requirements?

Another thing. There's a s*it ton other F2P games out there running successful business models without scamming their customers or having to rely on gambling/loot boxes.

 

So no, there is no justification or excuse to what WG is doing. They are scummy, greedy and have zero respect for their customers.

When I say running the game I mean generally keeping it afloat, salaries of ALL that work on wows plus rent or investment in buildings etc.  I formulated myself quite bad there 

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I don’t think serious people think that the major part of the cost is the server maintenance. They have to play a lot of developers, the support people, the community managers, lot of marketing, legal, finance staff, their high and mid management and to make a profit for any kind of investors. The whole team has grown much compared to the early years, and costs a lot more. What they can do is to produce the same content over and over, mainly new line of ships, and investing into new developments like the CV rework, or the submarines. They also need new players constantly, as old players get saturated and pay less and less money for the game. The pace of pumping out new ships is all time high, so they probably make a profit. The monetization has been overtuned in recent times, which can be a result of declining player numbers after covid getting tamed, or by a new more profit oriented manager, or the combination of the two.

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22 minutes ago, quickr said:

Apparently wows player base is over 1M players which is not a small number.

 

Justify it? Servers are barely running as it is. Game engine is trash. What costs do they exactly have when it's running at bare minimum requirements?

Another thing. There's a s*it ton other F2P games out there running successful business models without scamming their customers or having to rely on gambling/loot boxes.

 

So no, there is no justification or excuse to what WG is doing. They are scummy, greedy and have zero respect for their customers.

 Before WOWS, I was playing an MMO strategy card game, like Hearthstone, but with much compelling strategy and still nice graphics/music. The game did not have aggressive monetization, you could pretty much fully enjoy it for free. The game was not dumb enough to bring in masses, like Heartstone, despite being there years before. Finally the servers were shut down. My takeaway is that you cannot casually monetize a niche game while paying your employées. I don”t agree with WGs scummy tactics, rigged. loot crates and other tricks, but the costs have to be backed up by the player’s wallets, one way or the other.

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7 minutes ago, Ocsimano18 said:

I don’t think serious people think that the major part of the cost is the server maintenance.

i not sure we talk about server but actually a servers, but yes most off money goes like development and to other payments

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https://en.wikipedia.org/wiki/Wargaming_(company)

says net profit of 6 million euro for weegee as a whole. how games break down in that, or what profits in other areas are, no idea.

 

https://steamcharts.com/app/552990

says still above 10k average a day.

 

https://stats.wotapi.ru/stats/wows/eu/EU 

says about 16k current online eu with a 24k max, with about 70k having been active in the last few days across all regions.

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39 minutes ago, kapnobathrac said:

Seeing that everything is about stealing money from people via gambling, could we justify it by saying that wows has by no means a large player base and the money that comes in barely cover the costs for running the game? We can’t expect WG regardless of how much we dislike them to pump money from another more successful project into wows to keep it afloat. From a businessman’s perspective you are better off ending the wows project.

 

how do you guys think it looks from en economical perspective? Money in vs money out + taxes. Do they really make that much or are they just staying alive. Could a more sensible approach lead to the project not being worth keeping online ?

 

srs thread 

Considering the ongoing investigation vis-a-vis Money laundering via the company they use for taking payments... the sky is the limit.

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6 minutes ago, SkollUlfr said:

says about 16k current online eu with a 24k max, with about 70k having been active in the last few days across all regions.

 

yeah but still it shows current only. but players not play 24 hours at straight soo player-base self is bigger

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1 minute ago, gabberworld said:

yeah but still it shows current only. but players not play 24 hours at straight soo player-base self is bigger

if you turn off script blocker there are options for charts with your choice of time period

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37 minutes ago, kapnobathrac said:

When I say running the game I mean generally keeping it afloat, salaries of ALL that work on wows plus rent or investment in buildings etc.  I formulated myself quite bad there 

If they're failing to balance the books with regards to their employees, that's upon them not us.

The fact they've piled in hours for submarines (no-one wanted), reworks (no-one wanted nor asked for), while pumping out dozens of premium ships (German line as far as I can see has 28 premium ships vs 36 standard line ships... read that again) shows that something, somewhere, in that company, is really really really getting it wrong. But despite the feedback, they continue to double down and raise prices. If you're haemorrhaging cash, then look inwards; someone is running a company incredibly badly if that's true. 

 

They're expecting the player base to pay for their ideas that no-one asked for nor wanted. If they're still scraping by with zero margins, then they should finally start to realise this as expecting the community to endlessly be ripped off was an utterly insane business idea. They managed for years until the crap show of the last 2 years.

 

The better question is what's their revenue. Because it's entirely possibly they're turning a handsome profit given the known ongoing costs they have (servers, employees) vs the amount gained per year per player (through premium accounts, ships and more). 

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12 minutes ago, SkollUlfr said:

https://en.wikipedia.org/wiki/Wargaming_(company)

says net profit of 6 million euro for weegee as a whole. how games break down in that, or what profits in other areas are, no idea.

 

https://steamcharts.com/app/552990

says still above 10k average a day.

 

https://stats.wotapi.ru/stats/wows/eu/EU 

says about 16k current online eu with a 24k max, with about 70k having been active in the last few days across all regions.

Profits don't mean anything when you're looking at a group of companies, you can manipulate where and how much you show profit. I would be more interested in turnover for WOWS.

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Just now, arttuperkunas said:

Profits don't mean anything when you're looking at a group of companies, you can manipulate where and how much you show profit. I would be more interested in turnover for WOWS.

weegee isnt publicly traded, so afaik the best you will get is inference. and im not sure where you would find that.

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MapleSyrup sems to say 6m accounts total for the EU server, of which maybe 100,000 - 200,000 are active accounts playing something like 3m battles per week, so maybe 150,000 players playing 20 or so games a week.

 

150,000 accounts, maybe $1/week each, perhaps $7.5m p/a revenue for the EU server, maybe $25m globally but much guesswork here, if anything I think that figure might be on the high side.

 

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WG stopped publishing economic data back in 2014. However in 2014 the amount of money made by WOT was about 369million. Seeing as WOWS is the lesser of the titles one could assume it would be less. It should also be pointed out that this was before WG embrace loot box and Gambling as a whole so that amount is probably 3x more. In fact if you go here. https://www.owler.com/company/wargaming It says 889m I find this number to be a little low and again WG has not reported financials since 2014. If I had to take a guess based on the figures shown in the link I would say some where from 280-360m per year.

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there is also thing that WG not have only one game for example  WOT have allot players.

 

whatever those CC want show it would not work for WG.

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Vor 40 Minuten, Starchy_Tuber sagte:

Considering the ongoing investigation vis-a-vis Money laundering via the company they use for taking payments... the sky is the limit.

Maybe you should inform yourself on those topics a little bit more then just contiuously repeating the same thing... Bevause if you do you would notice that prety much every gaming company is "investigated on money laundring". Now, is every company involved in gaming criminal? No, the whole thing is beause people are using companies for money laundring. 

Create an account, buy a lot of stuff with your dirty money for that account to set up  a value for that account and then sell the account to some random person. All your dirty money goes to the gaming company while the person you sell the account to gives you his clean money. Job done, congratulations. This happens to every half bigger company, even something simply as Steam. Accounts with games connected to them are worth money, same as accounts on a videogame with lots of paid content...Does not mean that the company involved has anything to do with money laundring, the companies are simply being used by others for money laundring... Maybe inform yourself before making such stupid statements you know nothing about, please? Because making such statments might end up very costly for you one day...

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47 minutes ago, SkollUlfr said:

weegee isnt publicly traded, so afaik the best you will get is inference. and im not sure where you would find that.

At least some of the data is probably available from companies registers/tax records, if one really wanted to dig into it. I don't care enough, plus you do have to pay for those documents (albeit not much), plus they might be in foreign languages.

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Didnt their CEO got some award for being most sucessful businessmen in a year or something like that lately? Couldnt find info about it, jjust remembered i saw something in this forum ( or the NA one ).

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I know the CEO once claimed that 75% of players are true f2p and dont spend a single penny/cent on the game. He was talking about WOT, but it would assume the numbers are similar for WOWs.

 

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WG is heavily into property building, shares in banks and other questionable business ventures in cyprus mainly. Money laudering being another one too. 

 

Those that don't know, Cyprus is the capital of Russian tax dodgers and is practically built on Russian mob money.  Well more about not being as answerable to Moscow, but you never truly leave Russia. 

 

When the cash crysis hit in cyprus, who do we think bailed most of it out?  Considering half of the bank accounts were non Cypriot (Aka Russian) and the main reason they issued a 10% levvy tax. 

 

Russian has Cyprus complely in its pocket, well those that are outside of the British sovereign soil that is. 

 

The CEO has got to where he is by very questionable means, those of you that want to read up on reliable information.  

 

What baffles me? 

 

How the Cypriot people don't do anything about it is beyond me. Maybe they don't wanna bite the hands that feed them?

 

Trust me, I know first hand. 

 

So if this game dies tomorrow, its all gravy for them and this is simply a means to an end. No game lasts forever.... But land does. 

 

The question is, how much of that revenue is the game its self and how much of it is other investments. 

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4 hours ago, kapnobathrac said:

Seeing that everything is about stealing money from people via gambling, could we justify it by saying that wows has by no means a large player base and the money that comes in barely cover the costs for running the game? We can’t expect WG regardless of how much we dislike them to pump money from another more successful project into wows to keep it afloat. From a businessman’s perspective you are better off ending the wows project.

 

how do you guys think it looks from en economical perspective? Money in vs money out + taxes. Do they really make that much or are they just staying alive. Could a more sensible approach lead to the project not being worth keeping online ?

 

srs thread 

Do you have inside information, are are you just a weegee fanboi?

We have no idea what weegee's finances are, or how much they make. Stop justifying their underhandedness unless you can show us otherwise

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Considering the size of the WoWs team and that they do not downsize, is a good indicator that they earn their money.

 

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10 hours ago, Echo_519 said:

Maybe inform yourself before making such stupid statements you know nothing about, please? Because making such statments might end up very costly for you one day...

"Might end up costly for you someday"?   Is that a mafia hit threat? roflmao
 

 

11 hours ago, Echo_519 said:

Maybe you should inform yourself on those topics a little bit more then just contiuously repeating the same thing...

Yes, indeed, "inform yourself".... only heard about it on Jingles on YouTube yesterday, so I googled it and .... 

 

Wargaming LLC accused of money laundering in Ukraine | America Daily Post

 

EU law enforcement agencies are interested in activities of the GlobalMoney and Wargaming LLC companies involved in the dirty money laundering (Part 1) (randrlife.co.uk)

 

Wargaming LLC accused of money laundering in Ukraine – Brave New World Media

 

11 hours ago, Echo_519 said:

you would notice that prety much every gaming company is "investigated on money laundring".

lol.

No, they aren't. They really aren't.

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