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capt_and

New ASW for Groningen and Halland/Smaland

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Make these work:

357481503_WorldofWarships14_08_202114_09_12_LI.thumb.jpg.7ef36d08f3acd5c12d9e482fbcc01969.jpg

2073030540_WorldofWarships14_08_202114_08_34_LI.thumb.jpg.4e76daf08e4c7271b61c738d0cb810a2.jpg

You target an area in front of your ship, and then you fire them, they go underwater and explode near the submarine, causing high damage. 

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36 minutes ago, capt_and said:

Make these work:

357481503_WorldofWarships14_08_202114_09_12_LI.thumb.jpg.7ef36d08f3acd5c12d9e482fbcc01969.jpg

2073030540_WorldofWarships14_08_202114_08_34_LI.thumb.jpg.4e76daf08e4c7271b61c738d0cb810a2.jpg

You target an area in front of your ship, and then you fire them, they go underwater and explode near the submarine, causing high damage. 

Have you actually tested them? Because mine Halland (and Al. Nevsky as well, as she got those too) make use of their front firing ASW mortars just fine

shot-21.08.12_18.39.47-0746.jpg

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1 minute ago, Panocek said:

Have you actually tested them? Because mine Halland (and Al. Nevsky as well, as she got those too) make use of their front firing ASW mortars just fine

 

+1 for gross exaggerations :cap_like:

 

From what I've seen they are pretty crap

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1 minute ago, Europizza said:

+1 for gross exaggerations :cap_like:

 

From what I've seen they are pretty crap

OP asked for "operational" ASW mortars, not to make them actually effective:cap_tea:

 

And given there is no indication those aren't your usual depth charges, so I guess new player in those ships is up for a surprise, going over sub, expecting charges to roll off, only to find those launched few kilometers forward

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2 minutes ago, Panocek said:

OP asked for "operational" ASW mortars, not to make them actually effective:cap_tea:

 

And given there is no indication those aren't your usual depth charges, so I guess new player in those ships is up for a surprise, going over sub, expecting charges to roll off, only to find those launched few kilometers forward

That is why +1 exaggeration. And yes, they seem to suck, since they are just at minimal functionality as far as I can see. No indicator where the things will land, no swiveling, the ship destined to sailing right over depth charges that would rip its own hull to shreds. The feature is a bare minimum, as almost everything these days that is being added to the game.

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17 minuti fa, Panocek ha scritto:

Have you actually tested them? Because mine Halland (and Al. Nevsky as well, as she got those too) make use of their front firing ASW mortars just fine

I actually didn't know that they worked. Then it's perfectly fine.

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If we are going to ask for forward firing ASW can I tag on my request for the Squid and Limbo launchers on HMS Druid and HMAS Vampire to actually work, and could some one please tell my why HMS Daring had her Squid removed back at the beginning of the submarine project.

Druid ASW.PNG

Vampire2 ASW.PNG

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1 minute ago, lovelacebeer said:

If we are going to ask for forward firing ASW can I tag on my request for the Squid and Limbo launchers on HMS Druid and HMAS Vampire to actually work, and could some one please tell my why HMS Daring had her Squid removed back at the beginning of the submarine project.

Druid ASW.PNG

Vampire2 ASW.PNG

WG added all kinds of ASW stuff to ships they deemed they will need them with this patch, so you might want to take another look at yer boats. Nevsky got ASW mortars, or rather ASROCs the Halland style for example, while before patch she had empty deck in front of her turrets.

 

What amuses me in particular, is how Brit DDs got the best (I presume) ASW loadout, with large number of hard hitting depth charges on top of being pinnacle of a destroyer in this game.

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16 minutes ago, Panocek said:

WG added all kinds of ASW stuff to ships they deemed they will need them with this patch, so you might want to take another look at yer boats. Nevsky got ASW mortars, or rather ASROCs the Halland style for example, while before patch she had empty deck in front of her turrets.

 

What amuses me in particular, is how Brit DDs got the best (I presume) ASW loadout, with large number of hard hitting depth charges on top of being pinnacle of a destroyer in this game.


Ah thanks I will have to take a look and see what WG have come up with, although it is all very early days so who knows what changes will come. 
 

As for Brit DDs it will be interesting to see how they balance them, I can’t see the historical accuracy argument of the Royal Navy having just a little experience in ASW carrying as much weight as the historical accuracy argument that subs existed so much be added.

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1 hour ago, lovelacebeer said:

request for the Squid and Limbo launchers on HMS Druid and HMAS Vampire to actually work

I don't have Druid yet, but Vampire's Limbo works (after a fashion) - three rockets for five bombs that go off astern.

 

Whilst we're on the subject of ASW, if anyone has the slightest doubt that submarines are coming to Randoms regardless - I noticed the other evening that I'm getting the 'depth charge loaded' sound effect in Randoms (where the ship has them)...

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1 hour ago, capt_and said:

I actually didn't know that they worked.

The trick seems to be to keep an eye on your SS target - when he's roughly 2 km from you, that's about where the charges will land (exact pattern seems to vary with RNG and which ship you're using; Friesland appears to have a wider dispersion than Halland does, for instance; I assume it's because of the orientation of the launchers, unless I've been getting very weird RNG); you then adjust your firing time/direction based on your and the target's speed and direction.

 

I've found it helpful to test fire my first charge as soon as it's loaded, to get my eye in (you'll reload before you make serious contact).

 

The other thing to be mindful of is that you'll want to drive your DD a bit differently if it has forward firing launchers, compared to the 'chuck DCs off the back' model.

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3 hours ago, Verblonde said:

The trick seems to be to keep an eye on your SS target - when he's roughly 2 km from you, that's about where the charges will land (exact pattern seems to vary with RNG and which ship you're using; Friesland appears to have a wider dispersion than Halland does, for instance; I assume it's because of the orientation of the launchers, unless I've been getting very weird RNG); you then adjust your firing time/direction based on your and the target's speed and direction.

 

I've found it helpful to test fire my first charge as soon as it's loaded, to get my eye in (you'll reload before you make serious contact).

 

The other thing to be mindful of is that you'll want to drive your DD a bit differently if it has forward firing launchers, compared to the 'chuck DCs off the back' model.

And then Smolensk have ASROCs firing sideways on top of launching usual depth charges to the sides:cap_book:

unknown.png

new layer of gimmicks for WG to tinker on, ASW patterns

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7 hours ago, Panocek said:

Have you actually tested them? Because mine Halland (and Al. Nevsky as well, as she got those too) make use of their front firing ASW mortars just fine

shot-21.08.12_18.39.47-0746.jpg

That's the problem though. The mortars fire straight forward which makes the depth charges explode right under your keel. They should turn sideways before firing. These launchers also didn't actually fire depth charges but that's fine as long as it looks credible.

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8 hours ago, Verblonde said:

The trick seems to be to keep an eye on your SS target - when he's roughly 2 km from you, that's about where the charges will land (exact pattern seems to vary with RNG

I've been playing around with the forward firing ASW - my experience yesterday (Saturday) was that the range was around 1.4 but maybe I was just struggling today.

 

I did find that the Friesland also fires forward - despite having what looks like depth charges on the rear.  There is some rockets on the front hull though.

 

My biggest gripe with them is that there is no indication in-game of where they will land - many weapons (torps, CV aircraft , BB ASW aircraft and the Dutch cruisers with bombing aircraft) all have markers.

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Vor 3 Stunden, Stormhawk_V sagte:

These launchers also didn't actually fire depth charges but that's fine as long as it looks credible.

Huh? What did they fire in your opinion?

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45 minutes ago, BrusilovX said:

I've been playing around with the forward firing ASW - my experience yesterday (Saturday) was that the range was around 1.4 but maybe I was just struggling today.

 

I did find that the Friesland also fires forward - despite having what looks like depth charges on the rear.  There is some rockets on the front hull though.

 

My biggest gripe with them is that there is no indication in-game of where they will land - many weapons (torps, CV aircraft , BB ASW aircraft and the Dutch cruisers with bombing aircraft) all have markers.

1.5km been doing some testing  with Kleber, shimakaze and gearing. FYI Gearing most damage per depth charged followed by the shim, Halland and Friesland are the only ones that can forward fire thier asw, which has some advantages but their damage output is crap.

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On 8/15/2021 at 2:04 AM, Johnny_Moneto said:

Huh? What did they fire in your opinion?

Rockets. And that's not 'in my opinion' but how Bofor's 375mm anti-submarine weapon system worked. More than 3,5km range btw. Sorry for the late response but I still wanted to clarify this.

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The real problem is not ASW systems or lack of them. The real problem is that the target of ASW systems are being introduced.

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V 14. 8. 2021 v 14:28 capt_and řekl/a:

Make these work:

357481503_WorldofWarships14_08_202114_09_12_LI.thumb.jpg.7ef36d08f3acd5c12d9e482fbcc01969.jpg

2073030540_WorldofWarships14_08_202114_08_34_LI.thumb.jpg.4e76daf08e4c7271b61c738d0cb810a2.jpg

You target an area in front of your ship, and then you fire them, they go underwater and explode near the submarine, causing high damage. 

Hello. Currently, we are not planning to introduce other ASW options, including these. But probably in future those would work. But nothing set in stone yet.

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Hi all,

 

42 minutes ago, YabbaCoe said:

Hello. Currently, we are not planning to introduce other ASW options, including these. But probably in future those would work. But nothing set in stone yet.

 

But they do work already!

 

They fire infront of ship (but you don't have crosshairs to know where to aim the submarine)!

 

 

Leo "Apollo11"

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On 8/14/2021 at 3:27 PM, lovelacebeer said:

If we are going to ask for forward firing ASW can I tag on my request for the Squid and Limbo launchers on HMS Druid and HMAS Vampire to actually work, and could some one please tell my why HMS Daring had her Squid removed back at the beginning of the submarine project.

 

Vampire2 ASW.PNG

 

This is IMHO the most useless ASW I´ve seen on a DD (at least in game). 

You lob the bombs up in the air and they land directly behind your ship. Why?????? Just for the looks? 

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41 minutes ago, Prophecy82 said:

 

This is IMHO the most useless ASW I´ve seen on a DD (at least in game). 

You lob the bombs up in the air and they land directly behind your ship. Why?????? Just for the looks? 


The thing that really annoys me is the whole point of Squid and Limbo ASW was they could launch the rocket projectiles over the ship so you could fire in front of the DD, but typical of WG they just made a pretty visual that is useless. 

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On 8/14/2021 at 8:25 PM, The_Chiv said:

Halland and Friesland are the only ones that can forward fire thier asw, which has some advantages but their damage output is crap.

It's a bit niche, but Ragnar can do it as well...

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14 minutes ago, Verblonde said:

It's a bit niche, but Ragnar can do it as well...

To be honest I would much rather have rear drops. Im wondering if a modder will make a ASW mod showing and overlay of the asw arcs.

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