Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Sign in to follow this  
tadaMonika

The latest "balancing factor" for IJN ships featuring Flamu

37 comments in this topic

Recommended Posts

[GULLY]
Players
216 posts
4,726 battles

 

TLDW: IJN ships are special to Weegee, so they will get citadelled when hit in the funnel from specific angles. Tsushima is still fresh in the minds of our -soviet- russian overlords.

Always had a feeling that I was much more vulnerable when sailing away from the enemy in my japanese ships than any other, now we have proof from our most beloved potato farmer.

  • Cool 4
  • Funny 5

Share this post


Link to post
Share on other sites
Players
1,437 posts
16,266 battles

Im willing to say that thiscan in fact happen to any non-DD ship, the particular shape of japanese funnels probably just makes it easier.

Also; who tf relies on armour in japanese ships?

  • Cool 1

Share this post


Link to post
Share on other sites
Players
438 posts
8,076 battles

As many in the comments of that video has said, its not a bug but a feature that's been around for a long time. 

 

I remember citadelling a bow in Jean Bart the same way with my own JB. 

  • Cool 3

Share this post


Link to post
Share on other sites
[GULLY]
Players
216 posts
4,726 battles
1 minute ago, Communist_Loli said:

As many in the comments of that video has said, its not a bug but a feature that's been around for a long time. 

 

I remember citadelling a bow in Jean Bart the same way with my own JB. 

A "feature"... Please tell me you're sarcastic man :D

Share this post


Link to post
Share on other sites
Players
438 posts
8,076 battles
1 minute ago, tadaMonika said:

A "feature"... Please tell me you're sarcastic man :D

Dead serious :) 

  • Cool 1
  • Funny 3

Share this post


Link to post
Share on other sites
[BLITZ]
Players
3,005 posts
15,010 battles

Kinda sucks for some ships. But it seems like some are overreacting a bit.

Share this post


Link to post
Share on other sites
Players
1,437 posts
16,266 battles
15 minutes ago, Communist_Loli said:

As many in the comments of that video has said, its not a bug but a feature that's been around for a long time. 

 

I remember citadelling a bow in Jean Bart the same way with my own JB. 

Tbf, the special pathing of shells within a ship once theyve penned is pretty cool, removing this would eliminate a lot of aiming tactics.

However, in very particular cases it can lead to weird behaviour. 

 

  • Cool 1

Share this post


Link to post
Share on other sites
Beta Tester
1,978 posts
16 minutes ago, B0Tato said:

Kinda sucks for some ships. But it seems like some are overreacting a bit.

yeah, it is a well known historical fact that yamato was actually killed by soviet navy - cv's and a single cruiser moskva citadelling it from arse ...

  • Cool 3
  • Funny 5

Share this post


Link to post
Share on other sites
[I-J-N]
Players
13,025 posts
1 hour ago, tadaMonika said:

 

TLDW: IJN ships are special to Weegee, so they will get citadelled when hit in the funnel from specific angles. Tsushima is still fresh in the minds of our -soviet- russian overlords.

Always had a feeling that I was much more vulnerable when sailing away from the enemy in my japanese ships than any other, now we have proof from our most beloved potato farmer.

 

For this reason (too) I always go in showing my broadside. Let them catch me if they can! :Smile_Default:

Share this post


Link to post
Share on other sites
[2DQT]
Players
183 posts
17,863 battles
1 hour ago, tadaMonika said:

A "feature"... Please tell me you're sarcastic man :D

That's just the shell bouncing mechanic penetrating a flat surface and then hitting an angled plate to bounce downward, unless the funnel plate is too thick, or there are special rules for hitting plates from the wrong side, or there are missing vertical protections for the funnel, it is not a bug.

  • Cool 1
  • Funny 1

Share this post


Link to post
Share on other sites
[GULLY]
Players
216 posts
4,726 battles
7 minutes ago, Bybernd said:

That's just the shell bouncing mechanic penetrating a flat surface and then hitting an angled plate to bounce downward, unless the funnel plate is too thick, or there are special rules for hitting plates from the wrong side, or there are missing vertical protections for the funnel, it is not a bug.

So why is this happening to japanese ships in particular? Why is it even happening in the first place? A 200+mm shell would not bounce on the [edited]sheat metal that funnels are out, then ricochet-ing into the deck armor (which is thicker and the shell would have lost a substantial amount of energy by now), penetrating that armor and then penetrating the citadel deck?

Whatever angle you view this from, it just does not make any sense whatsoever. Maybe not a bug, but a botched mechanic if I've ever seen one

  • Cool 2

Share this post


Link to post
Share on other sites
[2DQT]
Players
183 posts
17,863 battles
15 minutes ago, tadaMonika said:

So why is this happening to japanese ships in particular?

Because they have funnels that look like a lower right triangle "◿" so you can shoot them from behind through the flat surface and then the shells bounce.

  • Cool 2

Share this post


Link to post
Share on other sites
Players
13,176 posts
13,617 battles
1 minute ago, tadaMonika said:

So why is this happening to japanese ships in particular? Why is it even happening in the first place? A 200+mm shell would not bounce on the [edited]sheat metal that funnels are out, then ricochet-ing into the deck armor (which is thicker and the shell would have lost a substantial amount of energy by now), penetrating that armor and then penetrating the citadel deck?

Whatever angle you view this from, it just does not make any sense whatsoever. Maybe not a bug, but a botched mechanic if I've ever seen one

IJN ships happens to have angled parts of the funnel that just happens to be capable of ricocheting shells the right way. And you need 280mm guns or bigger to stop ricocheting (overmatch kicks in) from usual 19mm plate, used for majority of superstructures.

 

In game shells do not lose penetration power with ricochets, while usual 150mm or even 200mm citadel deck armor is not an issue for 203mm shells at such short distances.

 

So sadly this is case of literally working as intended - shell ricocheting from the plate, encounter next plate, usual ricochet-pen checks apply. Whether its in horizontal or vertical plane, its the same rule.

  • Cool 5

Share this post


Link to post
Share on other sites
[BLITZ]
Players
3,005 posts
15,010 battles
2 hours ago, hellhound666 said:

yeah, it is a well known historical fact that yamato was actually killed by soviet navy - cv's and a single cruiser moskva citadelling it from arse ...

At least Pedro probably can't do it.

Share this post


Link to post
Share on other sites
[GULLY]
Players
216 posts
4,726 battles
3 hours ago, Panocek said:

IJN ships happens to have angled parts of the funnel that just happens to be capable of ricocheting shells the right way. And you need 280mm guns or bigger to stop ricocheting (overmatch kicks in) from usual 19mm plate, used for majority of superstructures.

 

In game shells do not lose penetration power with ricochets, while usual 150mm or even 200mm citadel deck armor is not an issue for 203mm shells at such short distances.

 

So sadly this is case of literally working as intended - shell ricocheting from the plate, encounter next plate, usual ricochet-pen checks apply. Whether its in horizontal or vertical plane, its the same rule.

Interesting. Cool mechanic ngl. Would have been fixed a long time ago if this happened to russian ships, but game mechanics favoring russian fantasyboats is nothing new in this game.

Share this post


Link to post
Share on other sites
Players
13,176 posts
13,617 battles
3 minutes ago, tadaMonika said:

Interesting. Cool mechanic ngl. Would have been fixed a long time ago if this happened to russian ships, but game mechanics favoring russian fantasyboats is nothing new in this game.

You're trying to reee at something that is, I presume, in game since alpha as one of the core mechanics - shell ricochet. Just because someone had "freak citadel" and decided to study the case doesn't suddenly mean bussian rias at work.

 

If anything, ask IJN for their habit of combining smokestacks is such fashion it allows some shenanigans in some game made 70 years later:cap_book:

  • Cool 3

Share this post


Link to post
Share on other sites
[GULLY]
Players
216 posts
4,726 battles
12 minutes ago, Panocek said:

You're trying to reee at something that is, I presume, in game since alpha as one of the core mechanics - shell ricochet. Just because someone had "freak citadel" and decided to study the case doesn't suddenly mean bussian rias at work.

 

If anything, ask IJN for their habit of combining smokestacks is such fashion it allows some shenanigans in some game made 70 years later:cap_book:

I hope you're joking here. The thing is, that Weegee defines how the game works, not real life physics which we can see here clearly. I am not complaining about it being unrealistic. The ships have HP lol. It is just funny how they design there fantasy ships around there own game decisions, so that they get an unfair advantage.

Smolensk for example has an armor scheme designed around game features that let it show broadside but not get punished for it by BB's cause "lol overpen because the armor is just the right amount coincidentally".

 

  • Cool 1
  • Bad 1

Share this post


Link to post
Share on other sites
Players
2,533 posts
13 hours ago, tadaMonika said:

 

TLDW: IJN ships are special to Weegee, so they will get citadelled when hit in the funnel from specific angles. Tsushima is still fresh in the minds of our -soviet- russian overlords.

Always had a feeling that I was much more vulnerable when sailing away from the enemy in my japanese ships than any other, now we have proof from our most beloved potato farmer.

this feature has been there since the start, and well apparently the Germans can also get cit at that angled. Idk about the rest, but maybe even the Italians?

  • Cool 1

Share this post


Link to post
Share on other sites
Players
13,176 posts
13,617 battles
8 hours ago, tadaMonika said:

I hope you're joking here. The thing is, that Weegee defines how the game works, not real life physics which we can see here clearly. I am not complaining about it being unrealistic. The ships have HP lol. It is just funny how they design there fantasy ships around there own game decisions, so that they get an unfair advantage.

Smolensk for example has an armor scheme designed around game features that let it show broadside but not get punished for it by BB's cause "lol overpen because the armor is just the right amount coincidentally".

 

If you're overpenning Smolensk, have you tried loading HE in this case, as clearly you have too big guns to arm on 70mm citadel? You know, AP fuse arming threshold is the same as usual HE penetration:cap_tea: at the same time, 70mm plating is offering no protection whatsoever from CL guns, let alone anything bigger. But how such things would be known by heavyduty BB main?

 

And thank god Germans totally don't benefit from equally artificial increased HE pen, nor Brit CLs and DDs have negative drag on their hulls. Or 38mm plating on US BBs is convenient enough to ricochet all AP shells, including super battleships but also print overpens from anything bigger than CA guns when caught broadside.

 

Russian ships screams "russian bias"... When they are in their niche, where they can put their virtues into action. But outside of those, they are amazingly mediocre. Petro and Kremlin could use some toning down though, but as you've said it yourself, its WG playground and their toys. If you don't like them, you can always change them, your or mine opinion is irrelevant to them unless it can be monetized with little to no effort.

Share this post


Link to post
Share on other sites
Players
1,553 posts
1,028 battles
5 hours ago, totally_potato said:

this feature has been there since the start, and well apparently the Germans can also get cit at that angled. Idk about the rest, but maybe even the Italians?

Could that account for me killing a Tirp with a cit from a La Gal? I aimed a bit high, on the superstructure.

 

image.thumb.png.9348bf0be0a0dc6afc7111db62b5c654.png

image.thumb.png.a6c5fcf98a0d1c3a8bdf4f59c13edfa5.png

  • Cool 2

Share this post


Link to post
Share on other sites
Players
2,533 posts
1 hour ago, SodaBubbles said:

Could that account for me killing a Tirp with a cit from a La Gal? I aimed a bit high, on the superstructure.

 

image.thumb.png.9348bf0be0a0dc6afc7111db62b5c654.png

image.thumb.png.a6c5fcf98a0d1c3a8bdf4f59c13edfa5.png

yeah

I was in a Petro once

Found myself in brawling distance of a GK

and Idc how bad GK is, its one of the best brawlers in the game

Cit the f out of him in petro. Got 3 cit on him aiming for that weak spot on the superstructure. 

I actually didn't expect cits whatsoever becoz I didn't know this mechanic existed at that point

But it waas funny af anyways

Share this post


Link to post
Share on other sites
[GULLY]
Players
216 posts
4,726 battles
6 hours ago, Panocek said:

If you're overpenning Smolensk, have you tried loading HE in this case, as clearly you have too big guns to arm on 70mm citadel? You know, AP fuse arming threshold is the same as usual HE penetration:cap_tea: at the same time, 70mm plating is offering no protection whatsoever from CL guns, let alone anything bigger. But how such things would be known by heavyduty BB main?

 

And thank god Germans totally don't benefit from equally artificial increased HE pen, nor Brit CLs and DDs have negative drag on their hulls. Or 38mm plating on US BBs is convenient enough to ricochet all AP shells, including super battleships but also print overpens from anything bigger than CA guns when caught broadside.

 

Russian ships screams "russian bias"... When they are in their niche, where they can put their virtues into action. But outside of those, they are amazingly mediocre. Petro and Kremlin could use some toning down though, but as you've said it yourself, its WG playground and their toys. If you don't like them, you can always change them, your or mine opinion is irrelevant to them unless it can be monetized with little to no effort.

Wow, its been some time seeing some1 defending Smolensk. Yeah sure, lemme just bust out my Izumo HE shells, oh wait 68mm of pen... Oh well, Jean Bart -nope not 70mm... Uhm Missouri or Hizen, or Iowa, Alsace, Pommern... no no no no.

Lemme guess your next rebuttal would be "just take IFHE and fling around HE the whole battle and don't forget expert loader just to counter 1 ship lololol". Yeah thanks, I'm fine.

I am also done with Smolensk, it was just an example in the context of WeeGees funny game design and I don't want to dwell on it, don't worry it won't be nerfed ;)

  • Cool 1

Share this post


Link to post
Share on other sites
Sign in to follow this  

×