[GTPF] Uncle64 Players 58 posts Report post #1 Posted August 5, 2021 Fire spam Fire spam... WG you serius need to nerf it, and dont do quests that demands you to set other ships on fire 2 5 10 3 Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #2 Posted August 5, 2021 I'm all for that, just as long as bb survivability is nerfed accordingly. 4 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #3 Posted August 5, 2021 7 minutes ago, Uncl64 said: Fire spam Fire spam... WG you serius need to nerf it, and dont do quests that demands you to set other ships on fire There is no need for that. It is a good tool to differentiate between good and bad BB players. 4 3 2 Share this post Link to post Share on other sites
Spartan_Renegade Players 855 posts 7,183 battles Report post #4 Posted August 5, 2021 33 minutes ago, Uncl64 said: Fire spam Fire spam... WG you serius need to nerf it, and dont do quests that demands you to set other ships on fire How else would CLs and gunboats have an edge over bigger ships? Torp spam? lol As annoying as it is, damage from fires can be healed very efficiently. Proper positioning and disengaging when necessary should mitigate a lot of fire spam that comes your way. Island cover also helps when your enemy team is packed with spammy little sh*ts like Harugumo, Smaland, Halland, or Smolensk 7 Share this post Link to post Share on other sites
[MACLD] Onsterfelijke Players 993 posts 18,864 battles Report post #5 Posted August 5, 2021 24 minutes ago, Spartan_Renegade said: How else would CLs and gunboats have an edge over bigger ships? Torp spam? lol As annoying as it is, damage from fires can be healed very efficiently. Proper positioning and disengaging when necessary should mitigate a lot of fire spam that comes your way. Island cover also helps when your enemy team is packed with spammy little sh*ts like Harugumo, Smaland, Halland, or Smolensk Your forgot the Friesland.... Share this post Link to post Share on other sites
[D_G] Pukovnik7 Players 1,080 posts 6,617 battles Report post #6 Posted August 5, 2021 1 hour ago, Uncl64 said: Fire spam Fire spam... WG you serius need to nerf it, and dont do quests that demands you to set other ships on fire Problem isn't fire spam as such necessarily, problem is lack of cover which prevents pushing because it does not allow for mitigating said spam. But apparently WG is committed to keeping battleships at a distance at any cost... 1 Share this post Link to post Share on other sites
[OGHF] Cyclops_ Players 2,108 posts 36,211 battles Report post #7 Posted August 5, 2021 2 hours ago, Uncl64 said: Fire spam Fire spam... WG you serius need to nerf it, and dont do quests that demands you to set other ships on fire The biggest problem is not getting fire spammed but BB on said team focusing on fire spamming CA's in the first place so please don't whinge and whine about fire spammers if all you do in your BB is "oh look a BB he is big lets fire at him because i can hit him easier than I can hit a CA" enough said. 3 Share this post Link to post Share on other sites
[NMA] Prophecy82 Players 3,362 posts 26,028 battles Report post #8 Posted August 5, 2021 1 hour ago, Spartan_Renegade said: How else would CLs and gunboats have an edge over bigger ships? Torp spam? lol How would poor Thunderer do Dmg with its small 450s HE shells.... oh, wait. Share this post Link to post Share on other sites
[BOATY] The_Chiv Players 1,592 posts 18,060 battles Report post #9 Posted August 5, 2021 2 hours ago, Uncl64 said: Fire spam Fire spam... WG you serius need to nerf it, and dont do quests that demands you to set other ships on fire Sure you can nerf firespam, right after you remove overmatch. Just a reminder Fire Damage is 100% REPAIRABLE. Getting citadel by overmatching AP shells from a BB is like 10% repairable? 8 Share this post Link to post Share on other sites
[LEEUW] PaxtonQuigly Players 224 posts 5,946 battles Report post #10 Posted August 5, 2021 The last time I got witherer or arsonist has been ages ago. Fires are not as potent as they used to be. If you get burned down nowadays it means you mismanaged your positioning and DCP usage. 1 Share this post Link to post Share on other sites
[MORIA] Durin_VI Players 375 posts 50,008 battles Report post #11 Posted August 5, 2021 I met an Iowa yesterday in my Helena...he repaired the first fire the instant I gifted it to him...thirty seconds later he had four perma fires running and I switched to AP (by then he had exposed his broadside). He died soon. He had fun and I had my bonus XP (t7 vs t9) use flags, FP skills and -mods...and never ever repair a single fire unless you have close to zero HP left 1 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,182 battles Report post #12 Posted August 5, 2021 1 hour ago, Durin_VI said: use flags People stopped using the fire duration reduction one. And other flags in general. Share this post Link to post Share on other sites
[MORIA] Durin_VI Players 375 posts 50,008 battles Report post #13 Posted August 5, 2021 Just now, MacArthur92 said: People stopped using the fire duration reduction one. And other flags in general. the choice to use or not to use is still there Share this post Link to post Share on other sites
[THESO] _JustDodge Beta Tester 95 posts 9,426 battles Report post #14 Posted August 5, 2021 4 hours ago, SV_Kompresor said: I'm all for that, just as long as bb survivability is nerfed accordingly. Just make it so toutching the mapborder damages your ships, that should nerf most BBs HP enough to make up for it. Share this post Link to post Share on other sites
[D_G] Pukovnik7 Players 1,080 posts 6,617 battles Report post #15 Posted August 5, 2021 1 hour ago, Durin_VI said: I met an Iowa yesterday in my Helena...he repaired the first fire the instant I gifted it to him...thirty seconds later he had four perma fires running and I switched to AP (by then he had exposed his broadside). He died soon. He had fun and I had my bonus XP (t7 vs t9) use flags, FP skills and -mods...and never ever repair a single fire unless you have close to zero HP left Problem is, battleships are supposed to tank for the team. If I see a cruiser pushing forward, I do my best to go in front of it to draw fire. But the ridiculous amount of HE spam makes that tactic oftentimes unviable. In one recent game, I had three fires running... used DCP and a heal to survive to the nearest cover... and by the time I got there, I again had three fires running. At least that cruiser survived... But as I said, main problem is actually lack of cover. You need cover to push, and if cover can be used to mitigate incoming damage, even HE spam becomes much less of a problem. Still annoying, but manageable. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #16 Posted August 5, 2021 Just now, Pukovnik7 said: Problem is, battleships are supposed to tank for the team. If I see a cruiser pushing forward, I do my best to go in front of it to draw fire. But the ridiculous amount of HE spam makes that tactic oftentimes unviable. In one recent game, I had three fires running... used DCP and a heal to survive to the nearest cover... and by the time I got there, I again had three fires running. At least that cruiser survived... But as I said, main problem is actually lack of cover. You need cover to push, and if cover can be used to mitigate incoming damage, even HE spam becomes much less of a problem. Still annoying, but manageable. And BB can still tank for the team. But it is not the job of BB to be in front of every suicidal teammate in a cruiser. Learn to recognize good and bad pushs and be the one that initiates the good ones. 4 1 Share this post Link to post Share on other sites
[BODEM] FukushuNL Players 1,235 posts 8,476 battles Report post #17 Posted August 5, 2021 Aight! Another anti- HE fire spam threat and as usual loads of people coming to the rescue to tell all kinds of "useful" tips to "counter" going down in a ball of fire as a pushing BB, like "proper positioning", "know ehen to push and when not", etc, while it all comes down to keep sitting with your GK, CC or any other Brawling BB camping on the back line next to Yama and Slava or behind isles, until most of the flamebreathing stuff on the other side is dead and the reason your ship exists is gone too. Those people are also the same that sit in their Smolensk, Kita, etc and in chat call out their BBs camping behind them. Then a BB tries to do its job, obviously getting burned down and then they tell the BB that they should position properly and learn when to push. It really feels like those people here in the Netherlands that keep on driving on the left lane when rules say you have to drive on the most right lane possible, but then go blame other people that overtake them on the right side or sticking close to their bumper. Blaming everything but the obvious reason why stuff is happening. I don't mind you are completly ok with the HE spam meta hand happily join in it, but then don't look up weird when your slow BBs, with their bad agility, huge turning circles, huge hull, slow reloads and bad concealment rather stay away from the inferno. Same as DDs staying away from caps with the Radar Spam meta and the airplane meta. When something is called a meta, it means in essence there is too much of it and it is bad for the overall game. 3 2 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #18 Posted August 5, 2021 6 minutes ago, FukushuNL said: Aight! Another anti- HE fire spam threat and as usual loads of people coming to the rescue to tell all kinds of "useful" tips to "counter" going down in a ball of fire as a pushing BB, like "proper positioning", "know ehen to push and when not", etc, while it all comes down to keep sitting with your GK, CC or any other Brawling BB camping on the back line next to Yama and Slava or behind isles, until most of the flamebreathing stuff on the other side is dead and the reason your ship exists is gone too. That is not necessary. 7 minutes ago, FukushuNL said: Those people are also the same that sit in their Smolensk, Kita, etc and in chat call out their BBs camping behind them. Then a BB tries to do its job, obviously getting burned down and then they tell the BB that they should position properly and learn when to push. I play too much BB for that... 8 minutes ago, FukushuNL said: I don't mind you are completly ok with the HE spam meta hand happily join in it, but then don't look up weird when your slow BBs, with their bad agility, huge turning circles, huge hull, slow reloads and bad concealment rather stay away from the inferno. Same as DDs staying away from caps with the Radar Spam meta and the airplane meta. When something is called a meta, it means in essence there is too much of it and it is bad for the overall game. We seem to have a meta for everything now... And no, my DD work well too. 1 1 Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #19 Posted August 5, 2021 5 hours ago, Uncl64 said: Fire spam Fire spam... WG you serius need to nerf it, and dont do quests that demands you to set other ships on fire Do you spam the repair button at the first fire? Do you get the fire prevention skill? Share this post Link to post Share on other sites
[D_G] Pukovnik7 Players 1,080 posts 6,617 battles Report post #20 Posted August 5, 2021 1 hour ago, ColonelPete said: And BB can still tank for the team. But it is not the job of BB to be in front of every suicidal teammate in a cruiser. Learn to recognize good and bad pushs and be the one that initiates the good ones. Problem is that it often comes down to waiting until all cruisers and destroyers have died, at which point game is basically lost anyway. So sometimes you have to push. Try winning a match when you have zero destroyers to three enemy DDs... and all because enemy battleships did push forward while your own did not. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #21 Posted August 5, 2021 13 minutes ago, Pukovnik7 said: Problem is that it often comes down to waiting until all cruisers and destroyers have died, at which point game is basically lost anyway. So sometimes you have to push. Try winning a match when you have zero destroyers to three enemy DDs... and all because enemy battleships did push forward while your own did not. Yes, you have to push, in the right moment. When you get shot to bits and your team does not even profit from it, it was not the right moment. 6 1 Share this post Link to post Share on other sites
Camperdown Players 2,501 posts 17,258 battles Report post #22 Posted August 5, 2021 1 hour ago, Pukovnik7 said: Problem is, battleships are supposed to tank for the team. If I see a cruiser pushing forward, I do my best to go in front of it to draw fire. But the ridiculous amount of HE spam makes that tactic oftentimes unviable. In one recent game, I had three fires running... used DCP and a heal to survive to the nearest cover... and by the time I got there, I again had three fires running. At least that cruiser survived... But as I said, main problem is actually lack of cover. You need cover to push, and if cover can be used to mitigate incoming damage, even HE spam becomes much less of a problem. Still annoying, but manageable. You don't need to be in front of the cruiser, just at a reasonable range. Too often I see BBs too far in the back to give effective support, or behind islands with very limited effective firing angles. 1 Share this post Link to post Share on other sites
[LEEUW] PaxtonQuigly Players 224 posts 5,946 battles Report post #23 Posted August 5, 2021 31 minutes ago, FukushuNL said: Aight! Another anti- HE fire spam threat and as usual loads of people coming to the rescue to tell all kinds of "useful" tips to "counter" going down in a ball of fire as a pushing BB, like "proper positioning", "know ehen to push and when not", etc, while it all comes down to keep sitting with your GK, CC or any other Brawling BB camping on the back line next to Yama and Slava or behind isles, until most of the flamebreathing stuff on the other side is dead and the reason your ship exists is gone too. Those people are also the same that sit in their Smolensk, Kita, etc and in chat call out their BBs camping behind them. Then a BB tries to do its job, obviously getting burned down and then they tell the BB that they should position properly and learn when to push. I don't mind you are completly ok with the HE spam meta hand happily join in it, but then don't look up weird when your slow BBs, with their bad agility, huge turning circles, huge hull, slow reloads and bad concealment rather stay away from the inferno. Same as DDs staying away from caps with the Radar Spam meta and the airplane meta. Why not remove HE, torpedoes and fires so every bb player can charge straight into the enemies guns blazing.... GK seems fool proof, but it actually takes way more skill than most bbs. Because for a successful GK game, the player needs to be able to recognize the moment a push needs to happen. 99/100 GK players either camp or yolo too soon. I think OP is among them as well. Battleship players have complained about HE and fires being OP since open beta in 2015. What else is new... "BuT I wAnT tO bRaWl." well, then you need to be able to read the flow of the battle. Sadly this skill is very rare among wows players. 3 Share this post Link to post Share on other sites
[BOATY] The_Chiv Players 1,592 posts 18,060 battles Report post #24 Posted August 5, 2021 5 minutes ago, PaxtonQuigly said: Why not remove HE, torpedoes and fires so every bb player can charge straight into the enemies guns blazing.... GK seems fool proof, but it actually takes way more skill than most bbs. Because for a successful GK game, the player needs to be able to recognize the moment a push needs to happen. 99/100 GK players either camp or yolo too soon. I think OP is among them as well. Battleship players have complained about HE and fires being OP since open beta in 2015. What else is new... "BuT I wAnT tO bRaWl." well, then you need to be able to read the flow of the battle. Sadly this skill is very rare among wows players. Open Beta did not have the HE issue. That didnt go live till like patch 5.3 1 2 Share this post Link to post Share on other sites
fabatka Players 153 posts 10,156 battles Report post #25 Posted August 5, 2021 Love when players says that "fire dmg is repairable". Yes that is what its for. While you repairing, you did not receive more HE or AP or torps. These things waits until you healed... Share this post Link to post Share on other sites