RossijskijAxisFlot Players 683 posts 4,171 battles Report post #51 Posted July 30, 2021 Anyway, Agir is for free XP and Napoli's for coal... so you can have both 1 Share this post Link to post Share on other sites
[IUN] DaBung Players 171 posts 4,607 battles Report post #52 Posted July 30, 2021 3 hours ago, AxisMarine said: I'm watching Flamuu playing Napoli right now... those secondaries doesn't look impressive... no where near Agir's test version. Is it this silly tiny ones like the bbs have? Share this post Link to post Share on other sites
RossijskijAxisFlot Players 683 posts 4,171 battles Report post #53 Posted July 30, 2021 4 minuti fa, DaBung ha scritto: Is it this silly tiny ones like the bbs have? Yes, there are the 90mm and 152mm I think. Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,382 battles Report post #54 Posted July 30, 2021 1 hour ago, DaBung said: Is it this silly tiny ones like the bbs have? In testing Agir had Graf zeppelin dispersion, even better than Napoli, and the ability to use battleship skills and have 11.5km range. They were the best secondaries to ever exist in game. then WG changed it. Share this post Link to post Share on other sites
[IUN] DaBung Players 171 posts 4,607 battles Report post #55 Posted July 31, 2021 Well Agir is finally mine! Might give her a spin in ranked later. Any recommendations for builds? I assumed concealment. The question is whether it’s worth building into hydro, radio location, secondaries (just the module, maybe fire chance) and whether the main battery needs (or significantly benefits from) aiming, reload &/or range module? 2 Share this post Link to post Share on other sites