[-BRD-] Admiral_Noob Players 3 posts Report post #101 Posted August 10, 2021 On 8/4/2021 at 2:28 PM, TheWarJaC said: Hi RojBlake, thank you for your precious feedback. I do feel as feel that the submerging mechanics can be improved a little. We will share your input with the developers. 😊  On 8/4/2021 at 7:22 AM, RojBlake said: Having played the latest Public Trial version of submarines there are just a couple of points worth noting. Submerging is far to simplistic, I can steer any vessel and move forward or backward in increments, but diving and surfacing are to limited it needs a little more control. I press C and dive to periscope depth, press C again and it dives, but it does not stop, it just keeps going. I think a second press should drop a small amount and allow more control over depth. Holding the C key should dive until you let go and then slowly start to level out. It is currently far to clunky and almost unusable. Speed underwater is still a little to fast and battery life far to short, think speed needs 20% drop minimum and battery life needs to be doubled at least. Make it easier for ships to escape whilst sub is submerged, whilst allowing the sub to hunt rather than seek on the surface then dive to attack. We want to use realistic subs, not Nemo's sub from 20,000 leagues under the sea.  Totally agreed, the submarines should have some additional and sophisticated control like diveplane controls, emergency blow etc. Also rediving after a surfacing is ridiculously fast... 1 Share this post Link to post Share on other sites
[-BRD-] Admiral_Noob Players 3 posts Report post #102 Posted August 10, 2021 On 7/23/2021 at 8:54 AM, thunder3oo said: I don't see the point of removing the premium ships from the tech tree. What if someone wants to TEST them before they buy them? What's the logic in removing all the premium ships? Also, in armory there are only few ships (Tier 2-3 premium and coal). Who the hell spends time in Public Test to buy Tier 2-3 ships? Really now... You gave the players 30000 Doubloons to actually DO NOTHING with them. I completed the 24 stages of De Zeven Provinciën , only to get a bunch of coal that I cannot spend on what I want. Again - why the hell would you let someone complete all the stages and NOT give the ship, so he/she can test it? I completed whatever mission that was, got me 1000 Steel. What the hell I'm gonna buy with that, if there are no Steel items? It's stupid and it's a waste of our time. And you wonder why players shout at you and call you names, WG...   In addition to the comments above; I should state that re-instating all the ships back to the fleet a player tweaked by selling all the ships he/she doesn't want is not a good idea. A saved account should remain saved as it is... Why would I painstakingly need to sell each and every ship before I start playing the tests ??? As for the newly introduced ships, you alert the player by a NEW sign on the tech tree anyhow ( although I found nothing new despite looking everywhere in the tech tree this time)   Share this post Link to post Share on other sites
TheWarJaC Players 3,049 posts 988 battles Report post #103 Posted August 10, 2021 4 minutes ago, Admiral_Noob said:   Totally agreed, the submarines should have some additional and sophisticated control like diveplane controls, emergency blow etc. Also rediving after a surfacing is ridiculously fast... Thank you for sharing this Captain. 😊 Share this post Link to post Share on other sites
[WBF] bekojocoka Players 14 posts 9,789 battles Report post #104 Posted August 13, 2021 Hello Everyone! In game 0.10.7.1 What this is description for the ability? ->> <<-- We have already reported this problem. Or not? Leave answer! Thx! Share this post Link to post Share on other sites
[P-A-R] Viopo Players 17 posts Report post #105 Posted August 16, 2021 very very cool the sumarines i have play it since their first release a few years ago Share this post Link to post Share on other sites
TheWarJaC Players 3,049 posts 988 battles Report post #106 Posted August 16, 2021 On 8/13/2021 at 7:11 PM, bekojocoka said: Hello Everyone! In game 0.10.7.1 What this is description for the ability? ->> <<-- We have already reported this problem. Or not? Leave answer! Thx! Hi Captain, yes the issue is known. It will get fixed on the next updates. Share this post Link to post Share on other sites
[DEFI] akrist_1 Players 42 posts 9,256 battles Report post #107 Posted August 16, 2021 have a problem with the submarines other class of ships faster at the spot so its not easy to destroy a ship  all other works well :) Share this post Link to post Share on other sites
[GRHNP] Iannis_3 Players 124 posts 33,384 battles Report post #108 Posted August 16, 2021 Nice implementation now with subs Share this post Link to post Share on other sites
[C-A-T] efeezen Players 17 posts 19,222 battles Report post #109 Posted August 18, 2021 Subs are again meaningless, I suppose you guys would configure realistic fire power.. Â Share this post Link to post Share on other sites
[FAYGB] irinel_andrei_sniper Players 1 post 1,211 battles Report post #110 Posted August 18, 2021 good rewards from the last pt  1 Share this post Link to post Share on other sites
TheWarJaC Players 3,049 posts 988 battles Report post #111 Posted August 19, 2021 Captain, soon I will publish the threads regarding the Public Test of Update 0.10.8. Therefore, I will move the topics about 0.10.7Â to the Archive. Share this post Link to post Share on other sites