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gabberworld

ships Radar

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9 hours ago, Tanaka_15 said:

Radar last longer than 30s, for DM it is over 60s. 

 

And this shuld laso be limited. There is way to many radars in this game.  

Not to mention disparity per side in ranked.

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Can not believe Im going to say something in support of DD. If ships had unlimited radar it would make all dd play suicidal and pointless. 

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21 hours ago, Taliesn said:

just some electric power so it should work at all times.

South Dakota disagrees. :Smile_hiding:

 

To OP: you do realize that radar IRL can't get through islands? And I don't know what the effect of rough seas, hurricanes and rain squalls are on 1940s ship radars, but the latter at least limited the capacity on the air defence radar I worked on. Clutter should've been a thing back then as well. For sure radar IRL doesn't simply make the enemy visible like a livestream to the entire team.

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anyone knows how fast it was communication between ships?, i was thinking that in war there was no way communicate all ships in same time, unless they used the discord or skype for multi conversation

 

basically you should not able see all the ships all the time

 

to they use Morse code? that takes time for type, that also means there was delay  for know  exactly where is the ships

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14 minutes ago, gabberworld said:

anyone knows how fast it was communication between ships?, i was thinking that in war there was no way communicate all ships in same time, unless they used the discord or skype for multi conversation

 

basically you should not able see all the ships all the time

yech, coordintin fire ship to ship was almost imposible at this time. and i would love for limiting spoting. like if you are closer than 8km form ally you can see what he is spoting if not you cant but wg will never do this. 

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23 hours ago, gabberworld said:

... but now there is problem  why the hell ships have limited radars?

Radars can detect you through land masses, very limited indeed.

Do you have anything else to complain?

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1 minute ago, Sink_Different said:

Radars can detect you through land masses, very limited indeed.

Do you have anything else to complain?

 

they detect metal objects, you could make ships plastic

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23 hours ago, gabberworld said:

 

with Missouri  i cant protect myself from dds because they have unlimited torpedoes, would not say that its balanced 

why? pressing asdw keys is too hard for you? 

23 hours ago, gabberworld said:

 

as for dd player myself, i like that unbalance

judging by your first comment i doubt that this "unbalance" would help you at all. 

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1 hour ago, gabberworld said:

anyone knows how fast it was communication between ships?, i was thinking that in war there was no way communicate all ships in same time, unless they used the discord or skype for multi conversation

 

basically you should not able see all the ships all the time

 

to they use Morse code? that takes time for type, that also means there was delay  for know  exactly where is the ships

has it ever crossed your mind that its an arcade game, not a simulation? 

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Just now, ghostbuster_ said:

judging by your first comment i doubt that this "unbalance" would help you at all. 

im just thinking that the Missouri is a crap ship, you can see i started first line with that text

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Just now, gabberworld said:

im just thinking that the Missouri is a crap ship, you can see i started first line with that text

what does missouri worse than any other BB against DDs? in fact, she is much better than any other BB when it comes to dealing with DDs. 

 

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5 minutes ago, ghostbuster_ said:

what does missouri worse than any other BB against DDs? in fact, she is much better than any other BB when it comes to dealing with DDs. 

 

yeah it can be that its not worse than others, but, i not see that its worth doubloons either , especially how many ever got it a long time ago with FXP

 

only what makes Missouri spetsial is that it have radar. another is that its rare, but like you self tell already others ships are not bad either

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27 minutes ago, gabberworld said:

yeah it can be that its not worse than others, but, i not see that its worth doubloons either , especially how many ever got it a long time ago with FXP

 

only what makes Missouri spetsial is that it have radar. another is that its rare, but like you self tell already others ships are not bad either

 

She's better than most BBs against DDs, because of that radar. I suspect you get less targeted with torps on her than on other BBs, because that radar acts as a deterrent even when it's not active.

Whether you think that (and the better or in the case of old Missouri extremely better economy) trumps Iowa's superheal and slightly better dispersion/handling is up to you.

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10 hours ago, gabberworld said:

anyone knows how fast it was communication between ships?, i was thinking that in war there was no way communicate all ships in same time, unless they used the discord or skype for multi conversation

 

Coded transmitted in Morse code but two way voice radios existed, after all what were the Walkie-Talkies?

Also it was entirely possible to send and transmit several messages at the same time, this is why there were flagships to begin.

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9 hours ago, ghostbuster_ said:

has it ever crossed your mind that its an arcade game, not a simulation? 

yeah, that is probably the most over-used excuse for sh*tty or at least lazy gamedesign...

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20 hours ago, gabberworld said:

yeah it can be that its not worse than others, but, i not see that its worth doubloons either

Not worse than others?

Missouri.thumb.jpg.46641e07e3f75366678f0081a20fee12.jpg

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8 hours ago, 159Hunter said:

Not worse than others?

Missouri.thumb.jpg.46641e07e3f75366678f0081a20fee12.jpg

 

that stats means nothing really, as this ship is rare, allot current new player base not have that, lets talk about real stats after when it comes to market

 

another thing is that there was the captain skill changes as well recently, that stats cant be 100% accurate to ship between old and new changes

 

 

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21 minutes ago, gabberworld said:

 

that stats means nothing really, as this ship is rare, allot current new player base not have that, lets talk about real stats after when it comes to market

so according to your logic we cannot say that musashi is a strong BB because it is not on the market?

 

So what about Kutuzov, or Smolensk, or Enterprise? All ships that are no longer on the market...

You must work for WG, such wonkie logic is only found in their sales department.

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it has the most played games of all ships except from silver ships how do those stats mean nothing

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1 minute ago, 159Hunter said:

so according to your logic we cannot say that musashi is a strong BB because it is not on the market?

 

So what about Kutuzov, or Smolensk, or Enterprise? All ships that are no longer on the market...

 

when allot noobs start buy them and play them , the ships winrate starts drop.

 

now because regular ships can have everyone, then yes those numbers are lower. 

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4 minutes ago, lameoll said:

it has the most played games of all ships except from silver ships how do those stats mean nothing

Hint: they don't correspond with his narrative. So they must be wrong 

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1 minute ago, gabberworld said:

when allot noobs start buy them and play them , the ships winrate starts drop.

 

now because regular ships can have everyone, then yes those numbers are lower. 

Those ships were available for ages, yet you seem to think only unicums bought them?

24xokp.jpg.b45ea9f159f495910ac37c2a745a6707.jpg

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1 minute ago, 159Hunter said:

Those ships were available for ages, yet you seem to think only unicums bought them?

 

i not have Missouri , tell me where i can get that right now with credit ?

 

even if those rare ships was ages, not every player have those

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Vor 48 Minuten, gabberworld sagte:

i not have Missouri , tell me where i can get that right now with credit ?

 

even if those rare ships was ages, not every player have those

I got mine last year from a Satan's crate. :Smile_child:

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21 hours ago, Deckeru_Maiku said:

yeah, that is probably the most over-used excuse for sh*tty or at least lazy gamedesign...

Radar is a shitty game design? Had you been around before radar was introduced? 

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