[P-A-R] _Lupastro_ Players 1,012 posts 13,896 battles Report post #26 Posted July 22, 2021 So looking at my ships in port I wondered :" hey why does this one have this nice rotating radar antenna but it doesn't have radar? And this one, and this... Hey where are my radars?" Share this post Link to post Share on other sites
[-RNR-] Tanaka_15 Beta Tester 2,514 posts 20,222 battles Report post #27 Posted July 22, 2021 48 minutes ago, gabberworld said: nothing much as radar have limit range expect those op russian ships apart ofc of making ALL concilment Bulid ships usless. And this also means, no more CL and CA stealch gameplay. Mate it is Balancing and for me there is way to many radar ships and radars in game. ANd you want to make it even worse. Share this post Link to post Share on other sites
[MMI-C] stefanorgano Players 149 posts 9,833 battles Report post #28 Posted July 22, 2021 But wait, we already have permanent radar in game! It's called "aircraft carriers". 2 Share this post Link to post Share on other sites
[LSCA] gabberworld Players 2,104 posts 16,946 battles Report post #29 Posted July 22, 2021 1 minute ago, stefanorgano said: But wait, we already have permanent radar in game! It's called "aircraft carriers". only if some CV players actually know that, would be nice Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,382 battles Report post #30 Posted July 22, 2021 53 minutes ago, gabberworld said: nothing much as radar have limit range expect those op russian ships Do you play destroyer? Share this post Link to post Share on other sites
[LSCA] gabberworld Players 2,104 posts 16,946 battles Report post #31 Posted July 22, 2021 Just now, gopher31 said: Do you play destroyer? yeah, 99% times, i not scare radars as i know that they run them out, and then i todo whatever i want Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,382 battles Report post #32 Posted July 22, 2021 Just now, gabberworld said: yeah, 99% times And you see no problem with radar giving you an effective 10km concealment for the whole game? Share this post Link to post Share on other sites
[LSCA] gabberworld Players 2,104 posts 16,946 battles Report post #33 Posted July 22, 2021 3 minutes ago, gopher31 said: And you see no problem with radar giving you an effective 10km concealment for the whole game? not really when team does his job part as well. problematic starts be when you feel like you alone in battle Share this post Link to post Share on other sites
CastorTolagi Players 1,450 posts Report post #34 Posted July 22, 2021 2 2 Share this post Link to post Share on other sites
[LSCA] gabberworld Players 2,104 posts 16,946 battles Report post #35 Posted July 22, 2021 1 minute ago, CastorTolagi said: that's not what i say here really, in this topic i mean more like Missouri Share this post Link to post Share on other sites
[NMA] Prophecy82 Players 3,362 posts 26,028 battles Report post #36 Posted July 22, 2021 1 minute ago, gabberworld said: that's not what i say here really, in this topic i mean more like Missouri 1 Share this post Link to post Share on other sites
[-RNR-] Tanaka_15 Beta Tester 2,514 posts 20,222 battles Report post #37 Posted July 22, 2021 5 minutes ago, gabberworld said: i mean more like Missouri jup bbs should not have radar. At all. Thats right. 1 Share this post Link to post Share on other sites
CastorTolagi Players 1,450 posts Report post #38 Posted July 22, 2021 Vor 11 Minuten, gabberworld sagte: that's not what i say here really, in this topic i mean more like Missouri ahhh: Vor 1 Stunde, gabberworld sagte: with Missouri i cant protect myself from dds because they have unlimited torpedoes, would not say that its balanced as for dd player myself, i like that unbalance Instead of stupid ideas how about: 2 Share this post Link to post Share on other sites
[LSCA] gabberworld Players 2,104 posts 16,946 battles Report post #39 Posted July 22, 2021 5 minutes ago, CastorTolagi said: Instead of stupid ideas how about i not see that i propose the idea in here really, i say more like something else, like Missouri Radar crew fill be killed at by end off every battle. i not see that i need ship like that 1 Share this post Link to post Share on other sites
[CMWR] Lootboxer Players 3,817 posts 21,306 battles Report post #40 Posted July 22, 2021 2 hours ago, gabberworld said: First pop me up ok it have radar. but now there is problem why the hell ships have limited radars? For the same reason that my Asashio does not have permanent Torpedo Reload Booster or smoke generator. Imagine me spamming 8 torps every few seconds in your direction. Game balance. Share this post Link to post Share on other sites
[LSCA] gabberworld Players 2,104 posts 16,946 battles Report post #41 Posted July 22, 2021 Just now, DariusJacek said: For the same reason that my Asashio does not have permanent Torpedo Reload Booster or smoke generator. Imagine me spamming 8 torps every few seconds in your direction. Game balance. well, that was more like others players idea for constant radar. i would just take off the radar limit like dd have that limit for torpedoes self Share this post Link to post Share on other sites
[-RNR-] Tanaka_15 Beta Tester 2,514 posts 20,222 battles Report post #42 Posted July 22, 2021 1 minute ago, gabberworld said: well, that was more like others players idea for constant radar. i would just take off the radar limit like dd have that limit for torpedoes self hmm so you still dont think that constant radar is game breaking? Amazing. Share this post Link to post Share on other sites
[CMWR] Lootboxer Players 3,817 posts 21,306 battles Report post #43 Posted July 22, 2021 1 minute ago, gabberworld said: well, that was more like others players idea for constant radar. i would just take off the radar limit like dd have that limit for torpedoes self You do not have limit on ammo, why DDs should? Radar is no ammo, it's consumable like TRB. Share this post Link to post Share on other sites
[LSCA] gabberworld Players 2,104 posts 16,946 battles Report post #44 Posted July 22, 2021 6 minutes ago, Tanaka_15 said: hmm so you still dont think that constant radar is game breaking? Amazing. its not constant as there like 2 min pause or something , for 30 sec radar you can make it constant if you have 4 radar ships in battle and they work as team Share this post Link to post Share on other sites
[-RNR-] Tanaka_15 Beta Tester 2,514 posts 20,222 battles Report post #45 Posted July 22, 2021 21 minutes ago, gabberworld said: its not constant as there like 2 min pause or something , for 30 sec radar Radar last longer than 30s, for DM it is over 60s. 21 minutes ago, gabberworld said: you can make it constant if you have 4 radar ships in battle and they work as team And this shuld laso be limited. There is way to many radars in this game. Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #46 Posted July 22, 2021 2 hours ago, gabberworld said: Soo i been thinking little bit in here <snip> After reading your post the emphasis of this phrase should be on "little bit" and not on "thinking". 3 1 Share this post Link to post Share on other sites
[BAD-F] OldPappy Players 758 posts 21,892 battles Report post #47 Posted July 22, 2021 2 hours ago, gabberworld said: with Missouri i cant protect myself from dds because they have unlimited torpedoes, would not say that its balanced as for dd player myself, i like that unbalance If a bb had no protection from dds then all bbs in the matches would be torped and sunk before the end. It is very hard to torp a bb that has one eye on the minimap and use WASD hacks on regular basis. And a dd that gets spotted have a hard time for 20 odd seconds even if he stays cool and goes dark asap. So the odds are about even on paper and then it depends on the players in each ship. A dd who knows his trade will never be spotted in a 1v1 situation, but against an equal ”non-potatoe-player” in the bb, the bb will not get torped to death either. 1 Share this post Link to post Share on other sites
[LSCA] gabberworld Players 2,104 posts 16,946 battles Report post #48 Posted July 22, 2021 12 minutes ago, OldPappy said: A dd who knows his trade will never be spotted in a 1v1 situation, but against an equal ”non-potatoe-player” in the bb, the bb will not get torped to death either. yeah can be, dd is not easy kill with guns either from bb and as for that risk you can go and rush bb to broadside and kill him Share this post Link to post Share on other sites
[BAD-F] OldPappy Players 758 posts 21,892 battles Report post #49 Posted July 22, 2021 1 hour ago, gabberworld said: yeah can be, dd is not easy kill with guns either from bb and as for that risk you can go and rush bb to broadside and kill him True. That risk is there! Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #50 Posted July 22, 2021 10 hours ago, gabberworld said: yeah, 99% times, i not scare radars as i know that they run them out, and then i todo whatever i want 2,445 (31.06%) Battleships 525 (6.67%) Aircraft carriers 2,738 (34.78%) Cruisers 2,165 (27.50%) Destroyers Glad you're not making up easily verifiable claims. 1 Share this post Link to post Share on other sites