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Miscommunication_dept

The return and economic nerf of Missouri.

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5 hours ago, koliber_1984 said:

Sold

With a special only once in a lifetime bundle with 10k capt xp and 50 zulu's for only 35k doubs yes :Smile_trollface:

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This whole concept just looks very scummy and very arrogant at the same time:

 

WG coming up with a convoluted workaround like this bonus mission...

  • that's supposed to be only available to those who got Missouri before a certain date...
  • that's only supposed to give a rough equivalent of Missouri's original earnings...
  • while not giving any details on how it is supposed to stack with signals and camo...
  • and while not giving any details on how "permanent" this mission is going to be...

instead of just introducing another one of the Iowa's sister ships as a separate premium ship, only with a nerfed credit multiplier...

  • while introducing a carbon copy of Friesland at the very same time, showing just how easy this could be done
  • and just as they've already done in the past by accident (*cough* Roma *cough*)

just points towards a single, very clear message:

 

WG doesn't want to find a way to get Missouri back into the premium shop. There's a much faster, cheaper and less complicated way to achieve this goal. WG's real goal is to get rid of some seasoned players' credit earning workhorse. They follow a two-step approach by first changing the properties of a premium ship released well before they added the "might be subject to change" clause, hoping to avoid an earth-shattering outrage by offering a mission as compensation at the same time. Finally, they are going to get rid of this very mission as soon as some time has passed. And worst of all: They really think that their playerbase will either just swallow it or even applaud their efforts.

It's quite telling if you think about it.

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7 minutes ago, Major_Damage225 said:

With a special only once in a lifetime bundle with 10k capt xp and 50 zulu's for only 35k doubs yes :Smile_trollface:

And if you already have Missori you get 15 mil silver... :Smile_trollface:

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3 minutes ago, Yedwy said:

And if you already have Missori you get 15 mil silver... :Smile_trollface:

but why i cant buy then with 15 mil silver instead?

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12 minutes ago, Karasu_Hidesuke said:

1 silver, to be precise.

After all that was the price we paid.

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15 minutes ago, Karasu_Hidesuke said:

 

1 silver, to be precise.

Ahh no now she is doubloon ship... :Smile_trollface:

 

Btw since she is re relaesed and was a freemium she is now ready to get the can be nerfed stamp and well... :Smile_trollface:

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I have to ask why was a mission chosen as the way to offset the credit netf? Why not a perma camo or some kind of special flag only for this ship, or some such? The reason I ask is because missions have to implicitly list the modes in which they apply. This means that in new temporary game modes (such as the grand battles) the mission wouldn't give the increased income unless you guys specifically remember to add the thing each and every time. I can already foresee it being missed, so why not a different method that doesn't require constant vigilance by WG?

 

@MrConway @Crysantos @YabbaCoe 

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1 minute ago, Von_Pruss said:

Guess which versin from now on will be stuffed into scam boxes...

Which is an interesting point. Surely WG is shooting itself in the foot here come Christmas as Missouri was the holy grail drop from those containers. Who's going to buy them now if the nerfed version drops?

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10 minutes ago, Rawthorm said:

I have to ask why was a mission chosen as the way to offset the credit netf? Why not a perma camo or some kind of special flag only for this ship, or some such? The reason I ask is because missions have to implicitly list the modes in which they apply. This means that in new temporary game modes (such as the grand battles) the mission wouldn't give the increased income unless you guys specifically remember to add the thing each and every time. I can already foresee it being missed, so why not a different method that doesn't require constant vigilance by WG?

 

@MrConway @Crysantos @YabbaCoe 

 

A VERY good point, thank you.

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27 minutes ago, WgPlsNerfColorado said:

He heard it too :cap_haloween:

 

 

Naive guy thinks old ship will be the same earner:Smile_facepalm:

Maybe naked ship, but no chance that they will compensate all income lost from 50% camo and all economy flags just with a mission.

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1 minute ago, DariusJacek said:

Naive guy thinks old ship will be the same earner:Smile_facepalm:

Maybe naked ship, but no chance that they will compensate all income lost from 50% camo and all economy flags just with a mission.

Missouri doesnt have 50% camo

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WG must have some data how many ppl bought christmas crates just because of Missouri. If they remove this aura of awesomeness they just damage their own product which is kinda funny.

 

Missouri is like old Ferrari it is wanted because of that rarity and ppl spend lots of money to get it. Now you just delete that rarity and make it common uninteresting occurrence. 

 

Dont tell me Makarov will be the lure.

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40 minutes ago, Yedwy said:

Missouri doesnt have 50% camo

Missouri does not have signals also, so what? I use 50% camos on her all the time because it's best ship to put it on.

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3 minutes ago, Longbowmann said:

WG must have some data how many ppl bought christmas crates just because of Missouri. If they remove this aura of awesomeness they just damage their own product which is kinda funny.

 

Missouri is like old Ferrari it is wanted because of that rarity and ppl spend lots of money to get it. Now you just delete that rarity and make it common uninteresting occurrence. 

 

Dont tell me Makarov will be the lure.

Well, you know wg is working on makarov lima, makarov 1942, makarov 1943, makarov black lima 1944 and makarov azure right, after all the most desired ship has to be avalable for all tastes :Smile_trollface:

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8 hours ago, BoxOfAngryBees said:

 

Its quite obvious whats happening here. They are trying to drain the economy of credits.

I believe that this is more a 'credit balance pass' concept than anything else. Because this is so negative for the player base, they are going to do it  in parts. The flag removal for achievements was the most recent step, this Missouri *totally-not-a-nerf* slap in the face is the next.

 

All I can say is lay back and watch your credit balance go down faster and faster over the next few patches - that way, you might want to spend more $doubloons$ to get your stuff and/or more credits.

 

its amazing at just how breakneck wedgies speed is in digging their own grave. The subs, the credit draining scheme, refusing to fix carriers .... its all coming to a head, more sooner than later.

They are not trying to drain the economy of credits. The kind of people who have hundreds of millions of credits won't be affected by this. You can earn a million easy with a solid game in a T9 premium, and people with 00s of millions of credits have such games regularly. On NA I use Azuma for this, it prints million credit games with flags and camos and 100K damage, which I get pretty regularly (93K damage avg, but lately usually well over 100K). Of course you have to have premium to get the full effect.

 

Recall also that they handed out a couple million credits just for winning brawls....

If the wanted to drain the economy of credits, they could simply let us use them to purchase in-game currencies like coal and steel.... I would happily pay 200 million for a steel ship.

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46 minutes ago, SodaBubbles said:

They are not trying to drain the economy of credits.

They are still trying to monetize the economy, the whole "economical impact" is utter drivel because there is no player economical competition as the entire system is closed for each individual. The Auction is just their latest attempt at it as credits are not really a "time currency" because they are sinks that exists solely to push competitive players into buying credits except it failed at it, same with flags and premium consumables that run into the problem of casuals not using then making the competitive players having not much of a reason to use then as well.

 

The solution to Montana "problem" was to simply raise the other premium tier 9 ships to Montana credit earning modifier, then people would not be pushed into playing Montana only and all the "problems" that apparently created (for WG monetization scheme that is) yet they decided to just remove the "problematic" ship from sale and then use her as a bait for the Satan Crates, apparently something happened to make then revise their position, the fact the ship is going to be sold for Doubloons and not FXP or other currency kinda shows something happened to use her as bait to make people spend on what is a Iowa with Radar, I know the armor scheme is also not exactly the same but its still pretty much a Iowa with Radar were the bait point was the better economical modifier that is now gone for new players.

 

If they added the ship like all others T9 and being a permanent fixture that would be one thing but they are using her as FOMO to get people to buy it for at least 63.49 if not more because in development blog they also shown a new camo for Montana so they might as well make it even more expensive, pretty sure if you are holding unto a coupon you can forget about using it. The whole "economy" is a excuse because there is no economical competition or this game have any kind of economical model besides one that attempts to make players to use real money for credits.

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7 hours ago, Rawthorm said:

I have to ask why was a mission chosen as the way to offset the credit netf? Why not a perma camo or some kind of special flag only for this ship, or some such? The reason I ask is because missions have to implicitly list the modes in which they apply. This means that in new temporary game modes (such as the grand battles) the mission wouldn't give the increased income unless you guys specifically remember to add the thing each and every time. I can already foresee it being missed, so why not a different method that doesn't require constant vigilance by WG?

 

@MrConway @Crysantos @YabbaCoe 

One simple reason.

 

If you are given a perma camo with credit bonuses, WG cannot then take it away.

 

As we learnt with the legendary upgrade missions, all missions expire after a given set of time, renewing them is up to WG.

 

We'll see how permanent this mission really is!

 

 

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18 minutes ago, gopher31 said:

We'll see how permanent this mission really is!

I give it one year tops with a BS excuse that it wasn't "meant to be permanent". WG is a miserly company.

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