[ITA] Kr1gsG4ldr Players 194 posts 13,285 battles Report post #1 Posted July 19, 2021 Ok, a small premise, today my father was looking at my port and at my tech trees (from some time we share this account) and told to me "Ehi you can unlock Yammy! Do it!". With a bit of meh in my mind (i don't like Jap bbs but in general i don't like t10 gameplay, some games with Kurrywurst and Thunderer pre "nerf" made me keep the diistance from t10) i unlocked her mostly for him like i did with other ships like Pommern or more recently Siegfried from some months till now. After that i needed to go out for some commissions and let him handle with the Yammy. When returned, i saw he was about to rage sold it, not because the ship is bad, but because every matches he has played were a loss with things beyond the reality itself (15 losses, he should have to know when to stop.... ). Anyway, entire flanks colapsed in less than 2 minutes, allied cvs positioned in the middle of the map being an easy "target practice" for the enemy, dds that think that they are bbs and stay far away from caps, games that lasted less than 5 minutes and the always salty sundays people who think he is Lord Nelson. I know very well there is the week end factor, but as my thought, this is too much even for a week end, the question i'm doing especially at who is more experienced than me and my father, (no doubt on this, we have so much to learn) are the t10 matches unplayable and doomed to fail? Also, what is the sense of grinding entire lines reaching the pinnacle of a gamestyle that marks each line of ships of all' the various nations if at the end for a reason or another it always ends in raging as reward for playing them? As i said before last year i did some games at t10 but rly if had totally no fun on playing them, so i stopped playing them outside from coop, but after this day, later that my father told me this, i think i will never touch a t10 again. 1 Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #2 Posted July 19, 2021 I mean....I was going to post some constructive (and sympathetic since I know the feeling exactly) and hopefully helpful stuff but I decided against it. 1 1 Share this post Link to post Share on other sites
[ITA] Kr1gsG4ldr Players 194 posts 13,285 battles Report post #3 Posted July 19, 2021 2 minuti fa, SV_Kompresor ha scritto: I mean....I was going to post some constructive (and sympathetic) and hopefully helpful stuff but I decided against it. You can if you want, sry for the last phrase, if you feel offended, i think i will delete it, it was just a joke. Share this post Link to post Share on other sites
SodaBubbles Players 1,553 posts 1,028 battles Report post #4 Posted July 19, 2021 At the lower tiers if you fall behind by 2 ships, the match is still winnable. But WG has designed things so that offense scales faster than defense. At T10 offense is overpowering. That means that once a T10 team is down by two ships, the match is usually over because the side with more ships has an overwhelming firepower advantage. T10 features the most stupidly broken ships (Krem, Thunderer, Petra, Smalland, and the coming Russian CV) and the most stupidly unfun ships to play against (Smol, Mino, Haru). The maps are by far the worst in the game as well -- Sea of Fortune and Shatter are crapshows that always give exactly the same stupid match, while Loop is hardly better. Frankly, if you are playing WOWs to have an enjoyable gaming experience -- and you still can, despite the devs' best efforts -- you should simply avoid T10. Also, I collected over 700 games of data a couple of years ago, and checked weekend vs weekend days. There was no difference across a wide range of variables. All play in WOWs is bad, because most players have no idea what they are doing, and because the idiotic CV Rework chased away so many of the games best players. I expect another fall off in player skill when subs are introduced. 6 Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,557 battles Report post #5 Posted July 19, 2021 Tier ten match by the way. 4 3 1 Share this post Link to post Share on other sites
[R_N_G] Bindolaf_Werebane Players 1,387 posts 12,045 battles Report post #6 Posted July 19, 2021 I like tier X and play it almost exclusively (unless I'm levelling a ship). 2 2 Share this post Link to post Share on other sites
Camperdown Players 2,501 posts 17,258 battles Report post #7 Posted July 19, 2021 I avoid T10 for said reasons. Not in a principled way, but I just don't like playing it. I did the T10 ranked last season, and that was fine. 1 Share this post Link to post Share on other sites
[S_W] N00Boo7 Players 398 posts 33,638 battles Report post #8 Posted July 19, 2021 Tier X make the difference between boys and men. Joking aside, the real difference is, if u play a tier 8 and u face tier X, your contribution, or rather lack of it, is less , than if u are THE tier X ship. 1 1 1 Share this post Link to post Share on other sites
Camperdown Players 2,501 posts 17,258 battles Report post #9 Posted July 19, 2021 28 minutes ago, N00Boo7 said: Tier X make the difference between boys and men. Joking aside, the real difference is, if u play a tier 8 and u face tier X, your contribution, or rather lack of it, is less , than if u are THE tier X ship. Although I don't enjoy T10, I do play T8-9. Interestingly, I often don't mind being uptiered. Especially in some of my favourite ships. I positively enjoy making T10 life miserable in my Lightning 2 Share this post Link to post Share on other sites
Skyl2aider Beta Tester 42 posts 5,865 battles Report post #10 Posted July 19, 2021 6 hours ago, LordInvader98k said: i think i will never touch a t10 again. Well, I could only advise to get not too hang up on your winrate. Instead try to focus on your performance in a match. Tier X enjoys the advantage of not being uptiered which alone makes it more enjoyable. However losing streaks happen in the full range of the matchmaker whether its tier 8, 6 or 10. That doesn’t mean however that winrate isn’t determined by your performance in games given a large enough sample. Say one gets 110k Damage, does some dd damage, tanks damage and makes a decent contribution that way and it is a loss. You shouldn’t take that too hard. In the long run decent performance will guarantee a better winrate but a better winrate itself on a given day or week will not guarantee a better performance. The more you become laser focused (read: tunnelvisioned) on the performance of teammates and winning matches the more frustration you will have. In that regard tier 10 is not at all different compared to all other tiers. But feel by all means free to go to lower tiers, it can be both helpful and more enjoyable. In the end its a game and personal enjoyment of it comes first. 2 1 Share this post Link to post Share on other sites
[NWP] Ubertron_X [NWP] Beta Tester 2,657 posts 25,762 battles Report post #11 Posted July 19, 2021 As far as I am concerned I also try to adher to the advice given in my most favorite book "T10 and how to best avoid it" for both WoT and WoWs. With almost every single ship being comically overgimmicked, oversized or overgunned (or all of that at once) the respective gameplay is not much fun, at least for me. You can not simply supersize everything and expect no changes in gameplay as well as player experience. An easy and relatable example of the issue of scaling would be comparing the gameplay experiences of a secondary focussed Bismarck and a likewise fitted Großer Kurfürst (before captains changes of course). 3 Share this post Link to post Share on other sites
[NMA] Prophecy82 Players 3,362 posts 26,028 battles Report post #12 Posted July 19, 2021 2 hours ago, GarrusBrutus said: Tier ten match by the way. *Insert Neaderthals with Nukes Meme here* T10 is a sh*tshow bcs everybody rushes to T10 especially those who actually lack the skills/knowledge. T10s are such powerful ships that mistakes get punished hard (sometimes by accident), which leads to snooze-fests or Stomps. T9 is the sweetspot for me, since you can compete with T10s and you can slap T7s around that it isnt even funny. Its kinda sad... I like a lot of the T10s and would like to play them more often but the 1337-T10-Playerbase disgusts me. 3 Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,557 battles Report post #13 Posted July 19, 2021 13 minutes ago, Prophecy82 said: *Insert Neaderthals with Nukes Meme here* T10 is a sh*tshow bcs everybody rushes to T10 especially those who actually lack the skills/knowledge. T10s are such powerful ships that mistakes get punished hard (sometimes by accident), which leads to snooze-fests or Stomps. T9 is the sweetspot for me, since you can compete with T10s and you can slap T7s around that it isnt even funny. Its kinda sad... I like a lot of the T10s and would like to play them more often but the 1337-T10-Playerbase disgusts me. T10 honestly feels alot like coop or grandbattles nowadays. There is zero tactical play. People just press "W" to farm credits and XP it seems. Which is a shame, because playing randoms in itself should be the "reward". That is the bread and butter of the game and why we play this game after all. 3 1 Share this post Link to post Share on other sites
[NMA] Prophecy82 Players 3,362 posts 26,028 battles Report post #14 Posted July 19, 2021 3 minutes ago, GarrusBrutus said: T10 honestly feels alot like coop Well, with a little difference tho: Sometimes you are the bot. 1 1 Share this post Link to post Share on other sites
SodaBubbles Players 1,553 posts 1,028 battles Report post #15 Posted July 19, 2021 3 hours ago, GarrusBrutus said: Tier ten match by the way. Yes, clearly when I said "usually" I meant "every single match". *sigh* Share this post Link to post Share on other sites
SodaBubbles Players 1,553 posts 1,028 battles Report post #16 Posted July 19, 2021 38 minutes ago, Prophecy82 said: T9 is the sweetspot for me, since you can compete with T10s and you can slap T7s around that it isnt even funny. T9 is the test tier right now. 1 Share this post Link to post Share on other sites
[NMA] Prophecy82 Players 3,362 posts 26,028 battles Report post #17 Posted July 19, 2021 7 minutes ago, SodaBubbles said: T9 is the test tier right now. You can have some hilarious fun at T4 - T6, too. 4 Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,557 battles Report post #18 Posted July 19, 2021 7 minutes ago, SodaBubbles said: Yes, clearly when I said "usually" I meant "every single match". *sigh* Did I quote you? I just gave an example to show even lost games (I said to my divmate the game was lost) can be turned around. TLDR: Never give up. Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #19 Posted July 19, 2021 2 hours ago, GarrusBrutus said: Did I quote you? I just gave an example to show even lost games (I said to my divmate the game was lost) can be turned around. TLDR: Never give up. Depends on a lot of factors, even in your screen shot. How much actual health did those enemy ships have left at the point of the sceen shot? What tier ships was left compared to yours? What kind of ships was left? A far as we know, those ships only needed to be tickled to die, you had tier 8 ships left to kill with a tier 10 OP premium ships and your CV player was a unicum. You was all on full health too,lol. Each one of those enemy players might have been a 43% WR player. So... That game might never had been "lost" in the first place, it might have been only a matter of time before you won. All about context. All things being equal, you would have easily lost that battle at that point. I find that if a team loses its good players early, which nowadays contains about 2-3 in each team if your lucky, your screwed. All my epic come back games ive had, there was always one overwhelmingly verable factor. I wish I could say it was all skill and no luck and brag, but I'm not like that and just saying it as it is. These being: 1) We had OP ships 2) Unicum/very good players left 3) In a try hard div 4) playing against red stat crippled chickens The best games, by far, are the games with equality skilled players which only Comes around once in a blue moon. I Can't even remember when randoms had a equally skilled CV player, never mind the rest of the team. No...most games are over before they begin on MM. That's not to say you give up, you never give up. But its a easier blow to take when you do lose. 2 Share this post Link to post Share on other sites
Skyl2aider Beta Tester 42 posts 5,865 battles Report post #20 Posted July 19, 2021 26 minutes ago, Redcap375 said: Depends on a lot of factors, even in your screen shot. How much actual health did those enemy ships have left at the point of the sceen shot? What tier ships was left compared to yours? What kind of ships was left? A far as we know, those ships only needed to be tickled to die, you had tier 8 ships left to kill with a tier 10 OP premium ships and your CV player was a unicum. You was all on full health too,lol. Each one of those enemy players might have been a 43% WR player. So... That game might never had been "lost" in the first place, it might have been only a matter of time before you won. All about context. All things being equal, you would have easily lost that battle at that point. I find that if a team loses its good players early, which nowadays contains about 2-3 in each team if your lucky, your screwed. All my epic come back games ive had, there was always one overwhelmingly verable factor. I wish I could say it was all skill and no luck and brag, but I'm not like that and just saying it as it is. These being: 1) We had OP ships 2) Unicum/very good players left 3) In a try hard div 4) playing against red stat crippled chickens The best games, by far, are the games with equality skilled players which only Comes around once in a blue moon. I Can't even remember when randoms had a equally skilled CV player, never mind the rest of the team. No...most games are over before they begin on MM. That's not to say you give up, you never give up. But its a easier blow to take when you do lose. Yeah. That sounds logical. There are a few sidenotes though, I've run MM monitor for a time and while its certainly true that a certain amount of matches are won in advance or lost in advance, it happened more than enough that the outcome defied statsistical expectations when looking at avg team wr. A dd can eat a torpedo, something can detonate, a mistake can be made, you name it. I wouldn't too easily blame MM, it might be true yes but it can become an easy excuse for other's to blame losses on the teams, even if not meant in that way, and then it stops people from trying to get better. 1 Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #21 Posted July 19, 2021 1 hour ago, Skyl2aider said: Yeah. That sounds logical. There are a few sidenotes though, I've run MM monitor for a time and while its certainly true that a certain amount of matches are won in advance or lost in advance, it happened more than enough that the outcome defied statsistical expectations when looking at avg team wr. A dd can eat a torpedo, something can detonate, a mistake can be made, you name it. I wouldn't too easily blame MM, it might be true yes but it can become an easy excuse for other's to blame losses on the teams, even if not meant in that way, and then it stops people from trying to get better. Certain and/or Vast majority I would say Precisely, an unforseen verable and that's the thing... It's just how many of those Verables have to happen in order for your one sided team to pull out an easy lose to a victory. One unicum dying to a Torp when you have 2 other unicums in the team when the enemy has none, zero, nothing, won't effect the over all outcome of the game. You have to be lucky 🍀. Skill will only get some people so far. MM is like many things, a tool to use. It can tell you so much about the coming battle. Who to follow, who to stay away from, who to listen too when the clicking happens, who the actual threats are, who you should be blapping first.. So much good information. People only need to look at their own stats in order to get better. MM won't help them or do that for them. MM doesn't stop people from getting better, its themselves who stop that from happening. To me, MM makes me come to peace with the outcome. If we somehow manage to win with the stars aligning and good Players screwing up in a one sided battle then great! Pat on the back and next one. Our div has practically killed the whole enemy team whilst our not so good players managed to live just long enough. But if you lose to a team who you know you should be losing against then it's a much better pill to swollow for our own sanity. So many screen shots of stupid one sided games, both where we curb stomp and the ones being curbed stomped it's chugging up our discord funny channel. A quick look on MM, and soaking up all the information from players to ships, tells you how the battle is gonna roll. Starting with a unicum Enterprise CV player against a 42% avg WR, 41% in CVs with 3 CV games to his name and only 2 games in his newly Brought Kaga. How do you think that is going to roll? And that's just the first person line up as it normally, as you know, gets worse. Well said my bit on the matter. P 1 Share this post Link to post Share on other sites
Skyl2aider Beta Tester 42 posts 5,865 battles Report post #22 Posted July 19, 2021 4 minutes ago, Redcap375 said: its themselves who stop that from happening. certainly. But be honest how often do people scream about the teams and blame the team 5 minutes ago, Redcap375 said: One unicum dying to a Torp when you have 2 other unicums in the team when the enemy has none, zero, nothing, won't effect the over all outcome of the game. Thats a quick statement. Id say it does because now the other unicum doesn't have a reliable support anchor. Making it easier .And unicums make mistakes too. Never write a game of as lost until the endscreen dawns is a lesson I've painfully learned. 6 minutes ago, Redcap375 said: To me, MM makes me come to peace with the outcome Good. It made me frustrated. Ever since I don't care, or try not to, about winrate as long as I can gt a decent performance into a game. Share this post Link to post Share on other sites
RossijskijAxisFlot Players 683 posts 4,171 battles Report post #23 Posted July 19, 2021 What tier is this ? Tier X ? never heard about it Tier IX is where I enjoy the game and to be honest with you all... I enjoy showing my middlefinger to this abomination of a tier called tier X: game to me: "you've researched 5 tier X ships, what are you waiting for ?" me: *angry italian/french/german/russian noises* "go f*ck yourself, you can take your trash tier and sh*ve it up your a**" 1 1 Share this post Link to post Share on other sites
RossijskijAxisFlot Players 683 posts 4,171 battles Report post #24 Posted July 19, 2021 5 ore fa, Prophecy82 ha scritto: You can have some hilarious fun at T4 - T6, too. T6's MM is a bit trash right now... like an idiot I've just resetted my italian BB line ( I WANT THE SIEGFRIED ), currently playing the Andrea Doria... please forum, remember me not to reset italian BB line never again. 2 1 Share this post Link to post Share on other sites
Camperdown Players 2,501 posts 17,258 battles Report post #25 Posted July 19, 2021 4 minutes ago, AxisMarine said: T6's MM is a bit trash right now... like an idiot I've just resetted my italian BB line ( I WANT THE SIEGFRIED ), currently playing the Andrea Doria... please forum, remember me not to reset italian BB line never again. Why the Italian BBs out of all other options 1 Share this post Link to post Share on other sites