capt_and Players 138 posts Report post #1 Posted July 18, 2021 Now that premium ships can have changes, Viribus Unitis is a ship that needs some. 1) Add Austro-Hungarian flags (optional but would be cool) 2) Make those 66mm guns work 3) Maybe 1 more consumable Austro-Hungarian flags are not the most important thing, but for a bit of history would be really cool to have them. Only 4 of the 16 66mm guns are working the other are just there doing nothing, and it wouldn't be a bad idea to make them work as part of the AA battery, also to reinforce it. Same DPS but more flak explosions and higher flak damage. Also maybe another consumable wouldn't be game breaking. Something like a short range hydro maybe. 10 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #2 Posted July 18, 2021 Vor 1 Stunde, capt_and sagte: Make those 66mm guns work If they make all of Mikasa's tiny 47mm 2ndaries work, too... 7 1 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,419 battles Report post #3 Posted July 18, 2021 1 hour ago, capt_and said: Also maybe another consumable wouldn't be game breaking. Something like a short range hydro maybe. They'll put Def AA on her, so her DPS can go from 10 to 15 or whatever 3 Share this post Link to post Share on other sites
[R_N_G] Bindolaf_Werebane Players 1,387 posts 12,045 battles Report post #4 Posted July 18, 2021 The ship is pretty powerful already, no changes are needed. The flag, I guess is ok. 1 3 1 Share this post Link to post Share on other sites
[SLAPP] lameoll Players 1,792 posts 10,834 battles Report post #5 Posted July 18, 2021 its powerful? oh Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #6 Posted July 18, 2021 39 minutes ago, lameoll said: its powerful? oh Not bad, but... you don't want any CV's close.... How many more flags does the ship need? Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,664 battles Report post #7 Posted July 18, 2021 2 hours ago, capt_and said: Now that premium ships can have changes *Some* premium ships: all new releases are officially nerfable; the older ones (including VU) aren't. They were always buffable. Of course, the EULA has always said that WG can mess with any ship in the game (premium or otherwise), it's just that the official policy wasn't to nerf any premiums prior to Flandre. 2 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #8 Posted July 18, 2021 4 minutes ago, Verblonde said: *Some* premium ships: all new releases are officially nerfable; the older ones (including VU) aren't. They were always buffable. Of course, the EULA has always said that WG can mess with any ship in the game (premium or otherwise), it's just that the official policy wasn't to nerf any premiums prior to Flandre. Flounder? 3 Share this post Link to post Share on other sites
[RODS] Ronchabale Players 3,002 posts 10,002 battles Report post #9 Posted July 18, 2021 2 hours ago, capt_and said: Now that premium ships can have changes, Viribus Unitis is a ship that needs some. 1) Add Austro-Hungarian flags (optional but would be cool) 2) Make those 66mm guns work 3) Maybe 1 more consumable Austro-Hungarian flags are not the most important thing, but for a bit of history would be really cool to have them. Only 4 of the 16 66mm guns are working the other are just there doing nothing, and it wouldn't be a bad idea to make them work as part of the AA battery, also to reinforce it. Same DPS but more flak explosions and higher flak damage. Also maybe another consumable wouldn't be game breaking. Something like a short range hydro maybe. Give it 1k more range on main guns and 2.5 knots higher speed and it would be a good ship Share this post Link to post Share on other sites
SodaBubbles Players 1,553 posts 1,028 battles Report post #10 Posted July 19, 2021 4 hours ago, lameoll said: its powerful? oh Hahaha. I had the same reaction. It has good guns, and that's all. Share this post Link to post Share on other sites
[OZYR] Andrewbassg Players 3,800 posts 25,867 battles Report post #11 Posted July 19, 2021 9 hours ago, capt_and said: 1) Add Austro-Hungarian flags (optional but would be cool) You can mount the KuK flag. Go to Exterior - Flags and then drag the slider all the way down At the bottom there will be a tab Naval flags and you can change it. This can be done with many ships EU, PanAm. Pan Asia... etc. 3 Share this post Link to post Share on other sites
totally_potato Players 2,533 posts Report post #12 Posted July 19, 2021 9 hours ago, capt_and said: Now that premium ships can have changes, Viribus Unitis is a ship that needs some. 1) Add Austro-Hungarian flags (optional but would be cool) 2) Make those 66mm guns work 3) Maybe 1 more consumable Austro-Hungarian flags are not the most important thing, but for a bit of history would be really cool to have them. Only 4 of the 16 66mm guns are working the other are just there doing nothing, and it wouldn't be a bad idea to make them work as part of the AA battery, also to reinforce it. Same DPS but more flak explosions and higher flak damage. Also maybe another consumable wouldn't be game breaking. Something like a short range hydro maybe. well, if they give her the flag and some insane as hell torpedo protection in compensation for the HP, we are good. Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,419 battles Report post #13 Posted July 19, 2021 11 hours ago, SodaBubbles said: Hahaha. I had the same reaction. It has good guns, and that's all. Good guns, great concealment, and strong bow-armor. Share this post Link to post Share on other sites
capt_and Players 138 posts Report post #14 Posted July 19, 2021 8 ore fa, Andrewbassg ha scritto: You can mount the KuK flag. Go to Exterior - Flags and then drag the slider all the way down At the bottom there will be a tab Naval flags and you can change it. Thank you I didn't know about that. So it's only about those 7cm guns. 1 Share this post Link to post Share on other sites
[FO] Todger_Fairmile Players 494 posts 17,582 battles Report post #15 Posted July 20, 2021 They could make the secondaries better. There appears to be a dedicated secondaries director in the middle of each side on the main deck. So either give them a greater range or more accuracy. Of course a WW2 upgrade would be nice, unless they plan to do that as a B hull when they make the pan euro BB line. 1 Share this post Link to post Share on other sites
[SPURD] Itwastuesday Players 1,768 posts 13,581 battles Report post #16 Posted July 20, 2021 I'd like it if WG doubled it's AA firepower by adding another man standing on the chimney with an elephant gun 1 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #17 Posted July 20, 2021 TBH, the ship is pretty strong. Last time I was in battle, it took a Gneisenau to sink me. 1 Share this post Link to post Share on other sites
[SUOLA] arttuperkunas Players 1,963 posts 10,936 battles Report post #18 Posted July 20, 2021 6 minutes ago, Karasu_Hidesuke said: TBH, the ship is pretty strong. Last time I was in battle, it took a Gneisenau to sink me. The two parts of your sentence are not logically connected in any way. Here, let me try a similar exercise: Statement of fact. Anecdote. While I do not own the Viribus Unitis, I've played pretty much all the BBs in the game at T5-6, and I have never before this thread heard the VU described as "strong". This is a ship you rarely see in randoms, and the few times I have encountered it, I have crapped on it at will pretty much regardless of which ship I've been in - probably some "monster" with "God tier" guns like the fearsome Texas or the nigh-unbeatable Kongo. I shudder to think what would/does happen to it when it's against stuff like Sinop or Nelson. Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #19 Posted July 20, 2021 6 minutes ago, arttuperkunas said: The two parts of your sentence are not logically connected in any way. Here, let me try a similar exercise: Statement of fact. Anecdote. While I do not own the Viribus Unitis, I've played pretty much all the BBs in the game at T5-6, and I have never before this thread heard the VU described as "strong". This is a ship you rarely see in randoms, and the few times I have encountered it, I have crapped on it at will pretty much regardless of which ship I've been in - probably some "monster" with "God tier" guns like the fearsome Texas or the nigh-unbeatable Kongo. I shudder to think what would/does happen to it when it's against stuff like Sinop or Nelson. Well, I did get sunk, but it was a tier 7 game, we did win (with a touch of luck as only a DD and one of our BB's survived), and I finished 3rd on the roster. My captain only had 6 pts trained as well. So I have to say the ship is strong, or at least it has potential depending on the team make up. It's possible to do much worse, of course, and not every battle goes that well. The biggest problem, though, I have to say is lack of AA so, take that into account, if there is a CV present it's an entirely different game. Share this post Link to post Share on other sites
[SUOLA] arttuperkunas Players 1,963 posts 10,936 battles Report post #20 Posted July 20, 2021 1 hour ago, Karasu_Hidesuke said: Well, I did get sunk, but it was a tier 7 game, we did win (with a touch of luck as only a DD and one of our BB's survived), and I finished 3rd on the roster. My captain only had 6 pts trained as well. So I have to say the ship is strong, or at least it has potential depending on the team make up. It's possible to do much worse, of course, and not every battle goes that well. The biggest problem, though, I have to say is lack of AA so, take that into account, if there is a CV present it's an entirely different game. I find the lack of AA honestly less of a problem than the absolutely, inexplicably terrible health pool and apparently weak armor profile (against AP). Lots of ships have weak AA, and I generally don't find the AA to be a big deal... Either the carrier is a potato, in which case you don't need AA, or the carrier is great, in which case your AA is pointless anyway. Share this post Link to post Share on other sites
[R_N_G] Bindolaf_Werebane Players 1,387 posts 12,045 battles Report post #21 Posted July 21, 2021 8 hours ago, arttuperkunas said: I find the lack of AA honestly less of a problem than the absolutely, inexplicably terrible health pool and apparently weak armor profile (against AP). Lots of ships have weak AA, and I generally don't find the AA to be a big deal... Either the carrier is a potato, in which case you don't need AA, or the carrier is great, in which case your AA is pointless anyway. I base my assertion that VU is strong on my experience. It has consistently performed well in my games. Just look at my stat block. VU makes me look much better than I am. Anecdotal? Of course, what else? 2 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #22 Posted July 21, 2021 11 hours ago, arttuperkunas said: I find the lack of AA honestly less of a problem than the absolutely, inexplicably terrible health pool and apparently weak armor profile (against AP). Lots of ships have weak AA, and I generally don't find the AA to be a big deal... Either the carrier is a potato, in which case you don't need AA, or the carrier is great, in which case your AA is pointless anyway. It's always situational. AA is not a problem unless there are CV planes attacking you. The guns are goodish, sometimes the dispersion effs you up. I agree that the armour is on the weak side, while VU can perform overall, it will struggle noticeably against AP hits of equivalent tier BBs. This, really is not surprising because IMO the Viribus Unitis is perhaps more of a tier 4 BB than a tier 5. Remember how at least some other tier 5 BB's are actually having post-WW1 configurations, whereas the VU is essentially a WW1 era BB. However, I'm glad it is a tier V BB because that gives me much shorter queue times and allows me to complete missions as well. It's just that maybe the overall game balance would need a little rethinking... maybe? 2 Share this post Link to post Share on other sites
Humorpalanta ∞ Players 2,025 posts 13,785 battles Report post #23 Posted July 21, 2021 The Viribus Unitis is a pre-WWI Dreadnaught without any modernization or AA. Meanwhile Giulio Cesare is the same tier... VU could easily be a TIII ship. Even TIV is overestimating. There could be an imaginary refit with better engine and actual AA and some torp armor. That could fit in TV. But this currently is just a port queen and absolutely useless. 1 Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #24 Posted July 21, 2021 11 minutes ago, Humorpalanta said: The Viribus Unitis is a pre-WWI Dreadnaught without any modernization or AA. Meanwhile Giulio Cesare is the same tier... VU could easily be a TIII ship. Even TIV is overestimating. There could be an imaginary refit with better engine and actual AA and some torp armor. That could fit in TV. But this currently is just a port queen and absolutely useless. No no no no... I don't want any 'imaginary refits', please. WG already ruined Bayern completely! I don't mind what tier each ship is as long as A) they will face ships/refits of the same era and B) we get to do the missions with the low tier ships as well. 1 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,419 battles Report post #25 Posted July 21, 2021 16 hours ago, arttuperkunas said: While I do not own the Viribus Unitis, I've played pretty much all the BBs in the game at T5-6, and I have never before this thread heard the VU described as "strong". This is a ship you rarely see in randoms, and the few times I have encountered it, I have crapped on it at will pretty much regardless of which ship I've been in - probably some "monster" with "God tier" guns like the fearsome Texas or the nigh-unbeatable Kongo. I shudder to think what would/does happen to it when it's against stuff like Sinop or Nelson. Well, not a whole lot of people would buy a T5 Austro-Hungarian ship, to be honest. I might've, but I got mine from a Supercontainer. That accounts for her rarity. Spec a Texas for concealment and she's going to be spotted at 14 km, which on some T5-6 maps pretty much means "all the time". Spec a VU for concealment, and she's going to be spotted at 10.9 km, which is worlds apart. 15 hours ago, arttuperkunas said: apparently weak armor profile (against AP) 3 hours ago, Karasu_Hidesuke said: I agree that the armour is on the weak side, while VU can perform overall, it will struggle noticeably against AP hits of equivalent tier BBs. Huh? The VU has a 110-150 mm icebreaker, a 280 mm lower belt, a 180 mm upper belt/casemate, and even a 25 mm deck. She's tankier than most, if not all T5 BBs. Her icebreaker allows her to bow-tank a Nelson or a Sinop much better than a Nelson, a QE or a Dunkerque can, for instance. She can bow-tank and overmatch the Texas, while the reverse is not true. 16 hours ago, arttuperkunas said: Statement of fact. Anecdote. These are my stats in T5 BBs: Other than the Cavour, which I tried with a strong captain because she was an early access ship, the Viribus is barely 2nd by WR and 1st by damage. She's pretty strong, in my experience. 1 Share this post Link to post Share on other sites