[HOO] DreadArchangel Weekend Tester 1,004 posts Report post #1 Posted July 7, 2021 I think the torpedo lead which ship borne torps should be done away with, as shown by airborne torps which have to estimate where the enemy ship will be, granted short range, but shows there is no real need for the guide. Doing away with it would help out those ships which live in dread of being torped to a certain extent. 1 18 4 5 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #2 Posted July 7, 2021 2 minutes ago, DreadArchangel said: I think the torpedo lead which ship borne torps should be done away with, as shown by airborne torps which have to estimate where the enemy ship will be, granted short range, but shows there is no real need for the guide. Doing away with it would help out those ships which live in dread of being torped to a certain extent. So you did not notice that airborne torpedos hit MUCH more quickly than ship torpdos from kilometers away? When you get hit too often with ship torpedos, you should improve your WASD skills. 11 Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #3 Posted July 7, 2021 Spoken like a BB main. Contrary to popular belief, BB's need a counter in this game. 9 Share this post Link to post Share on other sites
[OGHF] Cyclops_ Players 2,108 posts 36,213 battles Report post #4 Posted July 7, 2021 Lol , wait till Subs appear on the scene 🤣🤣😂 1 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #5 Posted July 7, 2021 Vor 7 Minuten, DreadArchangel sagte: I think the torpedo lead which ship borne torps should be done away with WG should replace it with one which is not mortally bugged. 1 Share this post Link to post Share on other sites
[YEET] ReapingKnight Players 240 posts 10,777 battles Report post #6 Posted July 7, 2021 12 minutes ago, DreadArchangel said: I think the torpedo lead which ship borne torps should be done away with, as shown by airborne torps which have to estimate where the enemy ship will be, granted short range, but shows there is no real need for the guide. Doing away with it would help out those ships which live in dread of being torped to a certain extent. Weekend Tester explains alot about this post... Are you also going to bring up that you can see Airborne torps coming as they planes are carrying them, why can you see the ship ones sooner... Share this post Link to post Share on other sites
Humorpalanta ∞ Players 2,025 posts 13,785 battles Report post #7 Posted July 7, 2021 23 minutes ago, DreadArchangel said: I think the torpedo lead which ship borne torps should be done away with, as shown by airborne torps which have to estimate where the enemy ship will be, granted short range, but shows there is no real need for the guide. Doing away with it would help out those ships which live in dread of being torped to a certain extent. Private profile as usual... 2 6 Share this post Link to post Share on other sites
[-DGH-] xe_N_on [-DGH-] Players 525 posts 3,591 battles Report post #8 Posted July 7, 2021 Vor 45 Minuten, DreadArchangel sagte: I think the torpedo lead which ship borne torps should be done away with, as shown by airborne torps which have to estimate where the enemy ship will be, granted short range, but shows there is no real need for the guide. Doing away with it would help out those ships which live in dread of being torped to a certain extent. I think BB guns should not have any lead indicator, aiming view or aiming help by targeting enemy ships. As CV rocket planes showed before nerf, there is no real need for the aiming view nor any croshair or target lock. Doing away with it would help out those ships which live in dread of being oneshotted by BB shells to a certain extent. 5 3 Share this post Link to post Share on other sites
totally_potato Players 2,533 posts Report post #9 Posted July 7, 2021 45 minutes ago, DreadArchangel said: I think the torpedo lead which ship borne torps should be done away with, as shown by airborne torps which have to estimate where the enemy ship will be, granted short range, but shows there is no real need for the guide. Doing away with it would help out those ships which live in dread of being torped to a certain extent. wut?? 2 3 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #10 Posted July 7, 2021 You do realize torpedo hit ratio is around 7-10%. Other weapon systems have much higher hitratios. So guess what happens if you remove the lead indicator (hint: look what happens with current bugged out indicator) Share this post Link to post Share on other sites
[OGHF2] Hugh_Ruka Players 4,054 posts 5,647 battles Report post #11 Posted July 7, 2021 56 minutes ago, DreadArchangel said: I think the torpedo lead which ship borne torps should be done away with, as shown by airborne torps which have to estimate where the enemy ship will be, granted short range, but shows there is no real need for the guide. Doing away with it would help out those ships which live in dread of being torped to a certain extent. sure, right after the lock on help on guns and improved dispersion of such is removed as well .... Share this post Link to post Share on other sites
[RODS] Ronchabale Players 3,002 posts 10,002 battles Report post #12 Posted July 8, 2021 12 hours ago, DreadArchangel said: I think the torpedo lead which ship borne torps should be done away with, as shown by airborne torps which have to estimate where the enemy ship will be, granted short range, but shows there is no real need for the guide. Doing away with it would help out those ships which live in dread of being torped to a certain extent. I would welcome this IF it also included the removal of the PT skill Get rid of "sixth sense" (detected) while your at it how the hell IRL do you know if someone is looking / aiming at you (yeah its a game etc..) Can do a pretty good "gues"timation without the prediction alerting the ship that it has been targeted Share this post Link to post Share on other sites
[CAIN] Jethro_Grey Players 5,207 posts 25,733 battles Report post #13 Posted July 8, 2021 Ahh, one of the BB mains that haven't discovered the benefits of pressing the WASD keys every now and then. Understandable tho, it kinda distracts from blapping cruisers. 5 Share this post Link to post Share on other sites
[BOATY] Shaka_D Alpha Tester, Players, In AlfaTesters, Weekend Tester 3,691 posts 15,960 battles Report post #14 Posted July 8, 2021 13 hours ago, DreadArchangel said: I think the torpedo lead which ship borne torps should be done away with, as shown by airborne torps which have to estimate where the enemy ship will be, granted short range, but shows there is no real need for the guide. Doing away with it would help out those ships which live in dread of being torped to a certain extent. Peeling away the layers of your suggestion clearly shows a bb main, as someone pointed out already. If so, you're playing the strongest, most popular class with great armour, great range, great benefits for defence and attack in captain skills and the one best rewarded for its ability to farm damage. You have you cake, you've eaten it, what more would you like? 2 1 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #15 Posted July 8, 2021 12 hours ago, 159Hunter said: You do realize torpedo hit ratio is around 7-10%. Other weapon systems have much higher hitratios. So guess what happens if you remove the lead indicator (hint: look what happens with current bugged out indicator) "To balance plummeting effectiveness of ship based torpedoes since removal of lead indicator, we have decided to increase their damage 20fold, making any torpedo hit to be guaranteed oneshot" 1 2 Share this post Link to post Share on other sites
[NMD] Spartan_93 [NMD] Beta Tester 1,137 posts 7,227 battles Report post #16 Posted July 8, 2021 9 minutes ago, Panocek said: "To balance plummeting effectiveness of ship based torpedoes since removal of lead indicator, we have decided to increase their damage 20fold, making any torpedo hit to be guaranteed oneshot" Ochotnik thinks that is a fair deal 2 Share this post Link to post Share on other sites
[-0_0-] JoeSparkx Beta Tester 235 posts 5,492 battles Report post #17 Posted July 8, 2021 21 minutes ago, Spartan_93 said: Ochotnik thinks that is a fair deal Kitakami Likes it even more. 1 Share this post Link to post Share on other sites
[WCBG] BrusilovX Beta Tester 2,838 posts 23,907 battles Report post #18 Posted July 8, 2021 1 hour ago, Jethro_Grey said: Ahh, one of the BB mains that haven't discovered the benefits of pressing the WASD keys every now and then. Yes, one that likes to sail in a neat straight line and doesn't want to be shot at by anyone. 1 Share this post Link to post Share on other sites
[BS4] SeaWolf7 Players 1,818 posts 10,056 battles Report post #19 Posted July 8, 2021 14 hours ago, DreadArchangel said: Doing away with it would help out those ships which live in dread of being torped to a certain extent. i know right!! what is one to do with all that extra torpedo belt armor!? Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #20 Posted July 8, 2021 15 hours ago, lafeel said: Spoken like a BB main. Contrary to popular belief, BB's need a counter in this game. But but the torpedoes are so scary! and you can almost never guess where they will be coming from! and I don't have wasd on my keyboard!!!111 1 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #21 Posted July 8, 2021 45 minutes ago, BrusilovX said: Yes, one that likes to sail in a neat straight line and doesn't want to be shot at by anyone. Usually a bit of WD is enough to dodge torps. AD is purely for the more advanced players (goes for all classes) 1 Share this post Link to post Share on other sites
[EON] The_Finnster Players 190 posts 23,893 battles Report post #22 Posted July 8, 2021 1 hour ago, Shaka_D said: You have you cake, you've eaten it, what more would you like? He wants your cake, too. 4 Share this post Link to post Share on other sites
totally_potato Players 2,533 posts Report post #23 Posted July 8, 2021 German BCs have German hydro and Soviet Damacon Pog Share this post Link to post Share on other sites
[SUOLA] arttuperkunas Players 1,963 posts 10,936 battles Report post #24 Posted July 8, 2021 9 hours ago, Spartan_93 said: Ochotnik thinks that is a fair deal Okhotnik does not understand what”one torpedo hit” means 1 Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,664 battles Report post #25 Posted July 8, 2021 After all the seriousness of the recent Yukon debacle, I feel that it's very public-spirited of the OP to come along and give us all a laugh... 1 Share this post Link to post Share on other sites