Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Sign in to follow this  
_Spanish_Inquisition_

Petition to WG, Remove The Detonation mechanic

49 comments in this topic

Recommended Posts

Players
10 posts
25,427 battles

since WG change  the heroic achievement, the detonation it's more disgusting experience... run out of Juliets charles or pay 96000 credits every battle (armory price)... and why CV is the only class without Detonation mechanic ?? :cap_viking:

  • Cool 20
  • Funny 1
  • Bad 5

Share this post


Link to post
Share on other sites
[LCDP]
Beta Tester
166 posts
28,067 battles

If they remove it, they won't be able to sell anti-detonation flags anymore.

  • Cool 12

Share this post


Link to post
Share on other sites
[4PHUN]
Players
1,084 posts
7,420 battles

Keep It. But give back Flags .......    For everything. 

  • Cool 10

Share this post


Link to post
Share on other sites
[THESO]
Players
4,255 posts
33,584 battles

+ game needs to get dumbed down

- less credits spent

 

hmmmm....

wont happen.

Share this post


Link to post
Share on other sites
[OGHF2]
Players
4,054 posts
5,647 battles

yes please, that will make a flag and module redundant ... the signal slot can be actually used for something useful (and potentialy more expensive).

  • Cool 3

Share this post


Link to post
Share on other sites
[_I_]
Players
3,266 posts
27,734 battles
1 hour ago, _Spanish_Inquisition_ said:

since WG change  the heroic achievement, the detonation it's more disgusting experience... run out of Juliets charles or pay 96000 credits every battle (armory price)... and why CV is the only class without Detonation mechanic ?? :cap_viking:

as you point out, 25% of the classes are without deto. We're soon halfway!

  • Cool 2
  • Funny 1

Share this post


Link to post
Share on other sites
Players
683 posts
4,171 battles
1 ora fa, _Spanish_Inquisition_ ha scritto:

since WG change  the heroic achievement, the detonation it's more disgusting experience... run out of Juliets charles or pay 96000 credits every battle (armory price)... and why CV is the only class without Detonation mechanic ?? :cap_viking:

Hell no, I love seeing full HP DDs going boom :Smile_trollface:

  • Boring 1

Share this post


Link to post
Share on other sites
Players
550 posts
6,680 battles
1 hour ago, _Spanish_Inquisition_ said:

since WG change  the heroic achievement, the detonation it's more disgusting experience... run out of Juliets charles or pay 96000 credits every battle (armory price)... and why CV is the only class without Detonation mechanic ?? :cap_viking:

Why remove it? It's a fun and engaging mechanic.

  • Cool 1
  • Funny 4

Share this post


Link to post
Share on other sites
[SM0KE]
Players
9,787 posts
20,664 battles
13 minutes ago, AxisMarine said:

Hell no, I love seeing full HP DDs going boom :Smile_trollface:

Wasn't that possibility removed over a year ago? From memory, you have to have already taken some damage (although I entirely forget how much) before you can detonate.

 

49 minutes ago, Bratoev said:

Keep Detonations, make the animation for it better.

This. If I'm going to get horribly exploded (due to lack of anti-det flags), the least WG can do is give me a mushroom cloud to mark my passing!

 

Whilst I'm irritated that achievements no longer award signals, I'd still oppose removing Detonation for the usual reason - it's one of the few nods to history in the game...

  • Cool 4
  • Funny 1
  • Bad 1

Share this post


Link to post
Share on other sites
[BIF]
Players
827 posts
10,204 battles
2 hours ago, Verblonde said:

Wasn't that possibility removed over a year ago? From memory, you have to have already taken some damage (although I entirely forget how much) before you can detonate.

 

This. If I'm going to get horribly exploded (due to lack of anti-det flags), the least WG can do is give me a mushroom cloud to mark my passing!

 

Whilst I'm irritated that achievements no longer award signals, I'd still oppose removing Detonation for the usual reason - it's one of the few nods to history in the game...

 

You need to have less than 75% HP if i remember right.

 

I also agree with better animations, we should have even more variant. Ships break to half, superstructures break off, turrets fly away, bow/stern missing, etc. Would like to see scorch marks on islands too. And a small personal idea : oil spills and debris  after ships sunk, which could be lit on fire, providing a temporary smoke cover for some time.

  • Cool 3

Share this post


Link to post
Share on other sites
Players
3,711 posts
12,557 battles
11 minutes ago, K82J said:

You need to have less than 75% HP if i remember right.

Which is a nonsense "rule" as you still can get detonated from 100-0 in one salvo when the first shell that hits you 0.00000001s earlier removes 25%+ of your hp.

 

I have never nor will i ever understand why players want a totally random fatal event in a PvP game...

Especially where such an even is game-ending for the victim as there is no respawn mechanic in wows. Unlike in games such as Battlefield where your soldier gets a sudden heart attack and you can just respawn.

  • Cool 15

Share this post


Link to post
Share on other sites
Players
1,307 posts
3,884 battles
4 hours ago, _Spanish_Inquisition_ said:

since WG change  the heroic achievement, the detonation it's more disgusting experience... run out of Juliets charles or pay 96000 credits every battle (armory price)... and why CV is the only class without Detonation mechanic ?? :cap_viking:

 

just stop to play this FUBAR game, problem solved.

 

WG wants to increase RNG and random frustrations so it can monetize better. It's less obvious in WoT, but in WoWS, oh my Buddha. Just say no.

  • Cool 1

Share this post


Link to post
Share on other sites
Players
1,963 posts
10,936 battles
2 minutes ago, GarrusBrutus said:

Which is a nonsense "rule" as you still can get detonated from 100-0 in one salvo when the first shell that hits you 0.00000001s earlier removes 25%+ of your hp.

 

I have never nor will i ever understand why players want a totally random fatal event in a PvP game...

Especially where such an even is game-ending for the victim as there is no respawn mechanic in wows. Unlike in games such as Battlefield where your soldier gets a sudden heart attack and you can just respawn.

Hurr durr Hood kablooie historical realism hurr durr.

  • Funny 4

Share this post


Link to post
Share on other sites
Players
6,636 posts
1 hour ago, GarrusBrutus said:

I have never nor will i ever understand why players want a totally random fatal event in a PvP game...

Especially where such an even is game-ending for the victim as there is no respawn mechanic in wows. Unlike in games such as Battlefield where your soldier gets a sudden heart attack and you can just respawn.

That's because the game is built by russian trolls more familiar with casino's then fun gameplay systems.

  • Cool 2
  • Funny 3

Share this post


Link to post
Share on other sites
[OGHF2]
Players
4,054 posts
5,647 battles
2 hours ago, arttuperkunas said:

Hurr durr Hood kablooie historical realism hurr durr.

Actually no. On the Hood it was a totally lucky shot and a few mitigation measures malfunctioned to make it happen.

 

Also if you look into ANY promotional videos where WG display detonations, they get it completely wrong and a flooded SHELL MAGAZINE explodes the ship while the actual danger is in the powder magazines ...

  • Cool 3

Share this post


Link to post
Share on other sites
[SM0KE]
Players
9,787 posts
20,664 battles
2 hours ago, GarrusBrutus said:

I have never nor will i ever understand why players want a totally random fatal event in a PvP game...

Speaking only for myself, it's purely for the nod to history (not just Hood); I imagine if it were less rare, I might have a less sanguine opinion.

 

As others have pointed out on previous occasions, I suspect the reason *WG* want it in the game is that it provides a chance for any potato to get a spectacular 'feel good' (for the potato) result against any player, no matter how good they are.

 

I still remember the first time I got one (years ago, in the old days where one shell on a 100% target would do it): I clipped an Atlanta and the poor bugger exploded. This was followed with the two of us in chat exchanging 'what the hell just happened?!' type messages (I think we must have both been new players)!

  • Cool 2

Share this post


Link to post
Share on other sites
Beta Tester
6,636 posts
24,864 battles
31 minutes ago, Verblonde said:

s others have pointed out on previous occasions, I suspect the reason *WG* want it in the game is that it provides a chance for any potato to get a spectacular 'feel good' (for the potato) result against any player, no matter how good they are.

Like me, today... My Mutsu ended up as high tier BB on Strait (Standard Battle, starting on the left side, up) and when sailing towards the map's center a wild Nürnberg appeared at 18 or so klicks... guns were loaded and pointed in the right direction... Boom... and shortly after BOOM! One disintegrated Nürnberg... (seems 3 AP hits from 8 guns can be enough for that...). So I felt the need to say "Oooopsie... sorry..." in chat. Didn't got an answer though... :cap_haloween:

  • Cool 1

Share this post


Link to post
Share on other sites
[OGHF2]
Players
4,054 posts
5,647 battles
48 minutes ago, Verblonde said:

Speaking only for myself, it's purely for the nod to history (not just Hood); I imagine if it were less rare, I might have a less sanguine opinion.

 

As others have pointed out on previous occasions, I suspect the reason *WG* want it in the game is that it provides a chance for any potato to get a spectacular 'feel good' (for the potato) result against any player, no matter how good they are.

 

I still remember the first time I got one (years ago, in the old days where one shell on a 100% target would do it): I clipped an Atlanta and the poor bugger exploded. This was followed with the two of us in chat exchanging 'what the hell just happened?!' type messages (I think we must have both been new players)!

If it were not so random it would be fine. Take citadels f.e. ... they are a similar catastrophic situation but if you know your ship and what the enemy has available, you can mitigate them. Unfortunately the magazines are nowhere to be seen in the client or otherwise, so you have no clue what and how to hide ...

  • Cool 1

Share this post


Link to post
Share on other sites
[SM0KE]
Players
9,787 posts
20,664 battles
36 minutes ago, Deckeru_Maiku said:

So I felt the need to say "Oooopsie... sorry..." in chat.

I have to say that I usually apologise too if I Detonate someone with lots of health...

  • Cool 1

Share this post


Link to post
Share on other sites
Sign in to follow this  

×