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Myrmix

Please return flags for achievments

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Just now, MementoMori_6030 said:

Or at least make the surrogate signal missions doable for below T5.

 

I second both this and OP's suggestion.

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[FAILS]
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Some "compensation" for your hard earned achievement would be really nice, maybe at least four or five signals instead of the previous ten or some such. In the past, you were actually rewarded for getting achievements, now it's just a symbol in the post game stats and you kind of lose the sense of accomplishment.

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[THESO]
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1 hour ago, Myrmix said:

I know it's probably a futile effort, but could the community managers pass on this message:

 

Please return the possibility to earn flags for achievments, since the alternative you put in is just a bad joke.

Not every player earns millions per day via premiums and still has to grind tiers, making the ridiculously priced "flag bundles" in the armoury a bad joke.

It's an economic change that seems to target and exploit new players in particular.

As it is, WG is already known to many old players for beeing a greedy company that will go to any lengths to squeeze more money from their playerbase, even at the cost of game balance.

If you want to change this image, this might be a good start.

anyways....

 

if u want them to pass it on, better tag?

 

@YabbaCoe@Tanatoy

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[-RSN-]
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No, unless they still keep the new system. Getting special signals and coal is just better than old system

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Has anyone noticed detonations becoming more frequent than usual?  This is made worse by having to pay millions (a blatant rip-off!) for Juliet Charlie flags to play DD or CL without worrying about being deleted in one hit. 

Giving detonation flags was actually a gesture of goodwill for unjustly getting one-shotted, they should at least restore flags for crucial 'achievements' if not for all. 

 

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5 minutes ago, Spartan_Renegade said:

Has anyone noticed detonations becoming more frequent than usual?  This is made worse by having to pay millions (a blatant rip-off!) for Juliet Charlie flags to play DD or CL without worrying about being deleted in one hit. 

Giving detonation flags was actually a gesture of goodwill for unjustly getting one-shotted, they should at least restore flags for crucial 'achievements' if not for all. 

 

 

You mean like 'defensive' flags?

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I'm currently earning all the signal containers in about 2 days (using all the signals i earn in about 5 battles) and literally having nothing to earn for another 5 days.

 

I assume WG wants me to only play 2 days a week and not spend my money on their game. Given my premium time and dubs are currently being gifted to me each month this is more than fine by me.

 

Don't expect much by asking for things on the forums. They don't care unless it's profitable. The only thing you can do is refuse to buy in and reward them for their mistakes.

 

Also, you forgot to mention that while new players struggle to buy the signals in the armory, veterans like me can drop 50 million credits easily a week on them.

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[OGHF2]
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Also, previously you got the reward no matter what.

 

Now when you get achievements and the missions drop, you HAVE TO PLAY to get the rewards ... so you have to spend MORE time in the game for LESS reward. If you cannot play for a week (f.e. vacation or some other interference) you do not get anything for your achievements.

 

EDIT:

 

I was doing some math. The best you can get is 12 signals from one container, the worst is 4 signals. There are 8 signal containers (I am ignoring the gift containers for now).

 

You need 5x5000k BXP to complete both chains, giving a generous 1250 BXP per game, that's 20 games. In the best case, you get 96 signals (8 containers each 12 signals) in the worst case you get 8x4 = 32 signals. Imagine you use 1 signal each game to complete the missions. That's 76 signals in best case (note those are RANDOM signals) and 12 signals in the worst case.

 

Now I ignored the other rewards so far. If you get 400 coal in each container, you get 3200 coal which is the cost of 20 Det flags with the 50% coupon. But you use those 20 det flags in 20 games just to guarantee a good result.

 

All in all, the Achievement change was a net negative to any player except those playing co-op without any signals. I doubt people play randoms with NO signals ...

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14 minutes ago, Hugh_Ruka said:

Also, previously you got the reward no matter what.

 

Now when you get achievements and the missions drop, you HAVE TO PLAY to get the rewards ... so you have to spend MORE time in the game for LESS reward. If you cannot play for a week (f.e. vacation or some other interference) you do not get anything for your achievements.

 

And... I've just realised that I play less and less....

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6 hours ago, But_Can_You_Meme said:

Also, you forgot to mention that while new players struggle to buy the signals in the armory, veterans like me can drop 50 million credits easily a week on them.

The thing is even if I have 300 millions and I can buy signals I just want to play game, have fun, not to go for tedious task of shopping. By now income of flags from archivements, containers and other means was enough now I had to reduce usage of signals (for randoms at least.) New players can't even afford signals. 

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Well game is being changed to support new "whale" player type, not new player.

I think soon there will be more things like that to scare off new player  and wg will implement more stuff for new "whale" player.

There is so many games just for whales, and they are still being played, only bigger wallet wins.

 

Its kinda nice system, new player comes, wants grind more than one ship tree, also wants some flags, but cant afford for both at same time, buys high tier premium to farm alot credits, but now he dosent want to grind any line, buys another premium and then another. Lets not forget about captain rework, and how much more exp you need to get 21 captain to start gathering higher amounts of elite commander xp.

 

Now it may be called paying for convenience but where is border?

 

I wonder only if the whales numbers are bigger than rest of us, and by us i mean that barely bought anything or nothing.

 

I think its time to find in game "whale friend" with biiig wallet and milk him hard.

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7 hours ago, Gwynbleidd11 said:

No, unless they still keep the new system. Getting special signals and coal is just better than old system

No, it certainly is not.

 

90% The vast majority (ETA: not to be accused of coming up with numbers out of thin air - but in any case this can be confirmed by anyone who has opened those crates) of the signals that drop from those crates are economic. The cost of getting essential signals (without which, at higher level, the entire playstyle for certain lines is heavily affected in a negative way - like higher fire chance for IJN gunboats or, for those still playing the nerfed-into-ground sec spec - the sec signals, or the speed signals, or for destroyers in general the no-detonation, or for bbs in general the heal + fire signals etc.) will soon become apparent.

 

So either there's a massive drop in signal usage - which again will affect negatively some specific lines/playstyles - or a massive drop in available resources. Basically WG forced upon us a huge resource black hole OR... take your chances.

 

If anything this will play right into the hands of very successful players who either have a massive cache of signals or a massive amount of resources (and the skill/premiums to sustain the spending).

 

Either way, the average player is not in a better position, quite the contrary. The prospect of improving your skills and, as a consequence, getting some of those hard-to-get achievements (as well as a nice supply of signals) is now gone.

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Vor 8 Stunden, Spartan_Renegade sagte:

Has anyone noticed detonations becoming more frequent than usual?  This is made worse by having to pay millions (a blatant rip-off!) for Juliet Charlie flags to play DD or CL without worrying about being deleted in one hit. 

Giving detonation flags was actually a gesture of goodwill for unjustly getting one-shotted, they should at least restore flags for crucial 'achievements' if not for all. 

 

Thats how WG is doing its sneaky business...they always try to produce problems and suddenly, you have to pay (or play a ton of games to farm) to solve them. Its the worst kind of business a company can do. 

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19 hours ago, Myrmix said:

I know it's probably a futile effort, but could the community managers pass on this message:

 

Please return the possibility to earn flags for achievments, since the alternative you put in is just a bad joke.

Not every player earns millions per day via premiums and still has to grind tiers, making the ridiculously priced "flag bundles" in the armoury a bad joke.

It's an economic change that seems to target and exploit new players in particular.

As it is, WG is already known to many old players for beeing a greedy company that will go to any lengths to squeeze more money from their playerbase, even at the cost of game balance.

If you want to change this image, this might be a good start.

Wargaming milking that fat EU cow - YouTube

 

WG wants this. so, you can forget about the flags via achievments.

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22 minutes ago, ghostbuster_ said:

WG wants this. so, you can forget about the flags via achievments.

Well aware about that, but I tried. Not much else I can do about it.

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10 hours ago, Dante_AK said:

Well game is being changed to support new "whale" player type, not new player.

I think soon there will be more things like that to scare off new player  and wg will implement more stuff for new "whale" player.

There is so many games just for whales, and they are still being played, only bigger wallet wins.

 

Its kinda nice system, new player comes, wants grind more than one ship tree, also wants some flags, but cant afford for both at same time, buys high tier premium to farm alot credits, but now he dosent want to grind any line, buys another premium and then another. Lets not forget about captain rework, and how much more exp you need to get 21 captain to start gathering higher amounts of elite commander xp.

 

Now it may be called paying for convenience but where is border?

 

I wonder only if the whales numbers are bigger than rest of us, and by us i mean that barely bought anything or nothing.

 

I think its time to find in game "whale friend" with biiig wallet and milk him hard.

I'm pretty sure WG's market value skyrocket the last few years. The CEO became a billionaire in 2016, and I think that was before christmas crates?

Curious if the employees notice this company value (jk, their are 100% not).

 

For the last part, I already have a bad consience if someone gifts me a crate at christmas, so not really a thing I'm looking for :Smile_hiding:.

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WG wants to to turn signals into P2W, it's as simple as that. Similar to WoT's gold ammo :) want an advantage ingame? can't afford it with the normal income (even with premium!)? Too bad! And i am not even talking about "bad" players who earn obviously less than the better ones, no. Even some of the very best are complaining about losingso many credits by buying essential flags.

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5 hours ago, geschlittert said:

WG wants to to turn signals into P2W, it's as simple as that. Similar to WoT's gold ammo :) want an advantage ingame? can't afford it with the normal income (even with premium!)? Too bad! And i am not even talking about "bad" players who earn obviously less than the better ones, no. Even some of the very best are complaining about losingso many credits by buying essential flags.

Didn't WoT have gold ammo from the beginning?

But yeah, they probably thought milking us for ludicrous amounts of cash for premium ships wasn't enough.

Now they want to push more players with stuff like this towards buying their fun and engaging pixel boats.

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9 hours ago, Myrmix said:

Well aware about that, but I tried. Not much else I can do about it.

yup.

look, I got the same emblem as you, and after all these years I think it's better to ignore WoWS and to move on.

the way the game is designed has been getting only more and more toxic in the past 2 years.

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20 hours ago, DariusJacek said:

not to go for tedious task of shopping

It literally took me less than 2 mins to stock up on all my signals. If you have to reduce your signals usage because you can't be bothered to take 2 mins buying some, that's not a WG issue, that's a YOU issue.

 

20 hours ago, DariusJacek said:

By now income of flags from archivements, containers and other means was enough now I had to reduce usage of signals (for randoms at least.)

New players who were not good enough to get those achievements literally got nothing. This change is good for new and/or bad players to at least earn something.

 

It just punishes better players who can get those achievements and no longer will.

 

Meanwhile, a veteran like me can fart in a battle and earn enough creds to buy all the signals i need.

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