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TruePhoenix

A test. A potato started a new account today - F2P

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Hello Captains.

 

Like many here (not all but quite a number of players) when I started WoW's I made some (all) fundamental errors with gameplay. I really didn't pay attention to what I needed to do to become a half good player. the mistakes were basic and to my detriment horribly crippling to my WR and to a large extent in those early days, to my team mates.

 

I had no understanding of armour, positioning, map awareness, HE vs AP, sec's, smoke, radar, hydro etc. etc. A complete an utter liability and noob potato. I began to realise my errors, slowly though, it took me over 4k of games to ask for help, by then my WR was 44%. I could and did have good games but the bad games were awful. It took another 2k+ games to creep up to 46.5% but the damage was done, my WR is mathematically unable to get near 50% without me becoming a constant 80% unicum player.

 

This didn't deter me though and I would often have spells with a short term (21 days ish) WR in the region of 55-80%, but with odd periods that would drop back to the 40's%. By now WR was often reliant on the ability of team members, rather than just my own abilities, I had learned from others and indeed played much better than those earlier days. Still, it played on my mind, was I actually any good? I'm happy to be an average kind of player, say around (I know, the average is 47/48%) 52/55%, could I make these great heights? Well the main account will never tell me that, no matter the slant I put on the stats, I'm good in the Yamato, I really like it and can use it well but the WR is 46%, mainly because I potatoed the first 200 games so badly that I'll never get it back to 50%.

 

So I thought I'd do an experiment, most certainly not the first to do so but here goes. I've started, today, a new account. Its F2P only, the only dubs will be from boxes or rewards, what I gain is from in game only.  

 

I'm concentrating on only one line, US BB's. I started the usual way, T1 and spent the afternoon moving upwards and gaining XP, FXP, credits, gift boxes and the gifts from milestones and the player invitation stuff. I have a T2 Russian premium as a result and if I play enough games, I'll achieve the T6 RN Warspite. Nice.

 

So as I progressed today I gathered well over 7m credits, 30k FXP, 20k XP and Commander XP, 18k coal and 500 Dubs. I also got a fair number of flags and camo's along with upgrade modules for slots 1-3. I progressed to access level 11. I'm now in the T5 New York fully upgraded, a ship I quite like and will grind up to the New Mexico, a ship I don't like :-) . WR doesn't really count yet, you need a lot (1000+) of games before you can be confident of where you are but, so far, so good.

 

The best bit in all of this was, in general, it was fun. Really fun battles, throwing BB's around, thinking ahead, map awareness, ammo choice etc. it wasn't seal clubbing. There are too many bots in T1-4 to even think about specifically taking out other players. Its too fast paced and very situational and you haven't got time to chase down players early in the game. Who knew that Wyoming was such fun! 

 

So, cos it'll get asked, what's yer stats? Ok, average stats per game after 17 games are: (but, remember this is early on in the account and not a reflection of what's to come, pinch of salt time and it will change)  

 

Warships destroyed 2.2

Damage to ships 52k

XP 1220

 

Most per battle:

Kills 4

Damage 113k (Wyoming)

XP 2045 (Wyoming)

 

Above all, its fun. There is a lot to be said for lower tiers and its enjoyable again. I'd recommend trying a restart, its like light rain on a hot summer day. Nice.      

 

 

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All the fun depends on how many and how incompetent enemy CVs will be in game. 

I have a second account with 80%wr and over 4k PR but it is farmed on t2-3 dds mostly. Proper seal clubbing. :Smile_trollface:

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It took me about 10000 battles to climb over 50% wr. 😂

Because of my horrible playing the first 2000 or so. I have also an alternate account for much the same reasons and playing RN cruisers (of all lines in the deadeye mera that we had!) I am at about 56% wr. 
And it is fun!😊

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7 hours ago, TruePhoenix said:

 

Above all, its fun. There is a lot to be said for lower tiers and its enjoyable again. I'd recommend trying a restart, its like light rain on a hot summer day. Nice.      

 

 

Wait until you meet a CV.

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A friend of mine was conviced complex armour penetrating calculations are fake. When hitting a ship some RNG result was displayed. So he just shot the reds. IRL that guy is an ICT specialist working for a global renowned ICT company, claiming he knows how that stuff is designed.

 

Then you think he could not do well, but he actually did very well so he was not contradicted by the match results at all. Sometimes it even appears he is right with rediculous low accuracy guns like on German and (new) Italian BB or with full salvos of heavy AP actually hitting exactly where they should hit for minimal damage instead of a citadel.

 

Eventually he ragequit over New Orleans exploding every time an enemy fired on him, as "RNG was rigged" for that ship.

 

Maybe a funny or facepalm story, but it explains perfectly how the game is friendly to players that are oblivious to complex mechanics for a very long time up the tiers. You CAN do very well just shooting the reds.

 

I think it is fully possible when you climb 1 tech tree to reach tier X that way and still be oblivious to complex game mechanics. And i also think WG wants it this way : there would be little money in only a handfull of "gamewise educated unicums" playing the game.

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It's true that those rough naieve beginnings can really screw up a WR.  I started playing WoWs 5 yrs ago and only played for about 2 months, had about a 46% WR and then let my son use the account for about a year and he got it down to about 43%.  Took the game up again and over 4 yrs casual play I'm bouncing around 49%-50%.  However, I started a US account to play with a friend and on there I'm steady at around 56-57%.  Some might say different playerbase, but it's not.  It's the differnce between knowing your crap and knowing you're crap.  Seems that if you punch out a nice healthy WR at a lower tiers then at T6 and beyond any decent player is going to average out and keep the same WR, which is why stats in the main are misleading.

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1 hour ago, Sybeck said:

It's true that those rough naieve beginnings can really screw up a WR.  I started playing WoWs 5 yrs ago and only played for about 2 months, had about a 46% WR and then let my son use the account for about a year and he got it down to about 43%.  Took the game up again and over 4 yrs casual play I'm bouncing around 49%-50%.  However, I started a US account to play with a friend and on there I'm steady at around 56-57%.  Some might say different playerbase, but it's not.  It's the differnce between knowing your crap and knowing you're crap.  Seems that if you punch out a nice healthy WR at a lower tiers then at T6 and beyond any decent player is going to average out and keep the same WR, which is why stats in the main are misleading.

 

That is why ranked WR is an indicator where you are NOW : it is not dragged down by historic stats - that lets be fair have nothing to do with how you perform NOW - because it resets with every season. With hundreds of battles you cannot have been "carried" that many times, and in ranked with fewer players and often more skilled players that passed some filtering at higher leagues you will have to pull your own weight far more then in massed randoms.

 

In fact randoms stats are far more sketchy : there are more clueless players to club and players use unmoduled, un camoflaged and weak tech tree ships there you can seal club with OP premiums. And knowledge of the game you dinn't have 1s time you cam through there.

 

Stat shamers and their ilk do not want to accept ranked WR, because historic stats dragging down a player suits their agenda better if they disagree with him. So only the worst values count ofcourse, never mind if they are even relavant ( anymore )

 

That is probably why they all began new accounts themselves or at least have several accounts.Their glorious "unicum"" stats accounts are most telling : have you ever seen weak tech tree ships in those accounts ? Any sign of them struggeling from tier 1 to tier 10 in all kinds of tech tree ships learning their characteristics and introduction of new stuff like hydro, radar, cv at certain tiers ? Or are solely  "bokenly removed from shop" ships on the top of theri WR listing ?

 

Ofcourse weak tech tree ships or signs of a struggling learning curve are missing from those "show" accounts. That is what why they are artifically so high WR.

 

But doing the same because some stats shamers bugger you ( mweling over hidden stats is that too ) will cost you dearly : you will lose all premiums, rare permiums you cannot get anymore and have to buy premiums  new.  And you have to take into account a lot of modern Premium are not OP unlike historic ones. Nice income strategy for WG as well. Maybe that is why they tolerate so many toxic stat shamers on forums, despite them violoting the rules so often.

 

So think hard before you "wipe your shame" as your pride will cost you a lot of real money. And for what exactly ? You will not change as a player at all, only appear to be different. And become allergic to anything that makes you have a learning curve again, such as introduction of new game mechanics.

 

 

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21 minutes ago, Beastofwar said:

That is why ranked WR is an indicator where you are NOW 

And passed 30-60 days or passed 1000 solo random stats don't count? 

Convenient for ones agenda one might say. 

22 minutes ago, Beastofwar said:

In fact randoms stats are far more sketchy : there are more clueless players to club and players use unmoduled, un camoflaged and weak tech tree ships there you can seal club with OP premiums.

Hmm, so those what about those no camo stock Yugumo and Iowa in silver league? 

23 minutes ago, Beastofwar said:

Stat shamers and their ilk do not want to accept ranked WR, because historic stats dragging down a player suits their agenda better if tey disagree with him. So only the worst values count ofcourse, never mind if they are even relavant ( anymore )

And who are "they"? There are statsshamers of all skill levels (even 30%wr players) who try to bring people down by bringing up their passed performance. And you have people who objectively analyse someone's performance by looking at their accomplished results in order to try and find points to improve. It's often the owner of the specific stats who claims the latter is statshaming. 

29 minutes ago, Beastofwar said:

That is probably why they all began new accounts themselves or at least have several accounts.

Or... And bare with me because this seems to be hard to grasp.... It's simply fun and challenging to start a new account when you've reached it all? 

 

Just like with clanbattles: have you ever asked one of them or is all of this based upon your own gut feeling and confirmation bias? 

 

 

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21 hours ago, Beastofwar said:

 

 

That is probably why they all began new accounts themselves or at least have several accounts.Their glorious "unicum"" stats accounts are most telling : have you ever seen weak tech tree ships in those accounts ?

:Smile_teethhappy: that guy...

For example? Which weak tech tree ships do you want to see?

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11 hours ago, TruePhoenix said:

Hello Captains.

 

Like many here (not all but quite a number of players) when I started WoW's I made some (all) fundamental errors with gameplay. I really didn't pay attention to what I needed to do to become a half good player. the mistakes were basic and to my detriment horribly crippling to my WR and to a large extent in those early days, to my team mates.

 

I had no understanding of armour, positioning, map awareness, HE vs AP, sec's, smoke, radar, hydro etc. etc. A complete an utter liability and noob potato. I began to realise my errors, slowly though, it took me over 4k of games to ask for help, by then my WR was 44%. I could and did have good games but the bad games were awful. It took another 2k+ games to creep up to 46.5% but the damage was done, my WR is mathematically unable to get near 50% without me becoming a constant 80% unicum player.

 

This didn't deter me though and I would often have spells with a short term (21 days ish) WR in the region of 55-80%, but with odd periods that would drop back to the 40's%. By now WR was often reliant on the ability of team members, rather than just my own abilities, I had learned from others and indeed played much better than those earlier days. Still, it played on my mind, was I actually any good? I'm happy to be an average kind of player, say around (I know, the average is 47/48%) 52/55%, could I make these great heights? Well the main account will never tell me that, no matter the slant I put on the stats, I'm good in the Yamato, I really like it and can use it well but the WR is 46%, mainly because I potatoed the first 200 games so badly that I'll never get it back to 50%.

 

So I thought I'd do an experiment, most certainly not the first to do so but here goes. I've started, today, a new account. Its F2P only, the only dubs will be from boxes or rewards, what I gain is from in game only.  

 

I'm concentrating on only one line, US BB's. I started the usual way, T1 and spent the afternoon moving upwards and gaining XP, FXP, credits, gift boxes and the gifts from milestones and the player invitation stuff. I have a T2 Russian premium as a result and if I play enough games, I'll achieve the T6 RN Warspite. Nice.

 

So as I progressed today I gathered well over 7m credits, 30k FXP, 20k XP and Commander XP, 18k coal and 500 Dubs. I also got a fair number of flags and camo's along with upgrade modules for slots 1-3. I progressed to access level 11. I'm now in the T5 New York fully upgraded, a ship I quite like and will grind up to the New Mexico, a ship I don't like :-) . WR doesn't really count yet, you need a lot (1000+) of games before you can be confident of where you are but, so far, so good.

 

The best bit in all of this was, in general, it was fun. Really fun battles, throwing BB's around, thinking ahead, map awareness, ammo choice etc. it wasn't seal clubbing. There are too many bots in T1-4 to even think about specifically taking out other players. Its too fast paced and very situational and you haven't got time to chase down players early in the game. Who knew that Wyoming was such fun! 

 

So, cos it'll get asked, what's yer stats? Ok, average stats per game after 17 games are: (but, remember this is early on in the account and not a reflection of what's to come, pinch of salt time and it will change)  

 

Warships destroyed 2.2

Damage to ships 52k

XP 1220

 

Most per battle:

Kills 4

Damage 113k (Wyoming)

XP 2045 (Wyoming)

 

Above all, its fun. There is a lot to be said for lower tiers and its enjoyable again. I'd recommend trying a restart, its like light rain on a hot summer day. Nice.      

 

 

This ‘experiment’ is called rerolling by most players, often done by players who want to have nice stats. In my opinion, your stats represent your whole career, so it also reflects your learning speed. If you ever reach +10k games, those bad starter stats don’t matter so much anymore.

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7 hours ago, OldPappy said:

Because of my horrible playing the first 2000 or so.

I never understood this restarting..... I'm good with people (possibly) underestimating me. 

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8 minutes ago, Nibenay78 said:

I never understood this restarting..... I'm good with people (possibly) underestimating me. 

It was a try out. Quite fun actually. 😊

And I understand your point with underestimating a player. My wr is about 50,3 I think. But for the last 3 months or so I have about 60-65% in reality. Especially with dds. 

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36 minutes ago, Nibenay78 said:

I never understood this restarting..... I'm good with people (possibly) underestimating me. 

 

But that has 2 sides also :

 

1) Enemies look at  WR scanning mods, see  hidden stats, assume he must suck  and will not try to take out that player early*, which they would do if he was blue or purple WR as to prevent this player from wreaking huge havoc to their side. 

 

* Especially in CV i focus notable clan tag enemies ( i do not use a WR scanner )  which often throw a huge rage fit as they were prevented to do their stuff as long as they were still floating. The most memorable of them a CC that reported me. This proves to be almost always benificial for my side.

 

2) Allies deliberatly throwing a match because they look at  WR scanning mods and think hidden stats = player weakening their team so they already lost. AFK in protest to "unfair MM" is no an unusual reaction caused by using that WR scanning mod.

 

In both cases that WR scanner is a retared self defeating tool which does not help at the ones using it all. Except if you are the kind of human that aways puts blame for failing on someone else** so it offers relief it was not you....

 

*

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35 minutes ago, Beastofwar said:

 

But that has 2 sides also :

 

1) Enemies look at  WR scanning mods, see  hidden stats and will not try to take out that player early, which they would do if he was blue or purple WR as to prevent this player from wreaking huge havoc to their side. 

 

2) Allies deliberatly throwing a match because they look at  WR scanning mods and think hidden stats = weakening their team.

Personally I'd prefer to know which player is blood red, so that I don't try to be helpful and waste smoke on a player who doesn't even notice it. But I enjoy not knowing and finding out who needs priority spanking.

 

I'll have no issues with being purple ever then, and thus also not be picked on first :cap_like:

 

35 minutes ago, Beastofwar said:

In both cases that WR scanner is a retared self defeating tool which does not help at all.

I agree with Beasty that it's potentially self defeating..

I will go wash myself in acid!

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hi guys, just to be clear my original account is still live, its my main account and used for random and clan battles. I didn't re-roll, its a new account under a different username. Its more about testing myself to see if my skills now are where I think they are. It'll be a bit of a long haul before the amount of games is at a level to make a call on that. Its also refreshing to go through the early game with a bit more wisdom than I had 3 or so years ago. It makes the experience more enjoyable.

 

Its dumb stuff sometimes, like not covering the ship in flags because they are there or wasting FXP on upgrading, rather than grinding (and learning along the way) the ship XP needed. Also I'm much more aware (as I should be) about the usefulness of campaigns and doing the various missions / dailies and events. 

 

I was dreading the moment I wasn't in the top tier ship but that's happened a few times now, just concentrates the mind a bit more on angling and positioning.

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3 minutes ago, TruePhoenix said:

I was dreading the moment I wasn't in the top tier ship but that's happened a few times now, just concentrates the mind a bit more on angling and positioning.

Like when you reset a line or at any moment doesn't play tier X because your friends need to grind their low level crap ships at CV infested tiers..?

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6 hours ago, ghostbuster_ said:

Wait until you meet a CV.

This is such a killer for the fun. I refused for a long time to do the Five Epoch campaign, but eventually wanted the 2 T9 premium camos. During the campaign a player has to play through different tiers starting from T3 i believe and for many tasks only certain ships. It was the worst gaming experience i had in 5 years of playing WoWs. Low tiers up to T5 is 85% bots, so a player doesn't even play against other humans. Tier 5 is pure chaos and reminds more of a FFA where everybody is shooting at anything that moves, friend or foe. Tier 6 was the worst of the worst for me. I think close to 100% was double CV games and DDs just press W and yolo into the enemy team in the attempt to yolo torp someone. Cruisers park broadside in caps at game start. There is zero structure and only pure chaos. Tier 7 gets a bit better, but the uptier struggle is real. T8 is the first time i felt like playing WoWs, but then it's the random fruits who always find a way to throw even 99.9% won games. If i would start new with this game and made this experience, i'd quit in a heartbeat latest at tier 6.

In spite of all the chaos through the tiers, it's really T6 that take the piss with the perma spotted double CV games. It's simply impossible to learn how to position well on the map, how to flank, being sneaky. Every ship has planes in the air, double CVs all day long. The pure horror and i don't understand how seemingly so many player enjoy low and mid tiers.

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32 minutes ago, Nibenay78 said:

Like when you reset a line or at any moment doesn't play tier X because your friends need to grind their low level crap ships at CV infested tiers..?

A little bit like resetting tech tree lines for the RB I suppose but on the main account its about getting the RB points and using up XP/FXP. This more paced, yes its a grind but I'm not in a race to get to higher tiers. I did that on the main account back in the early days and paid a heavy price.  

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1 minute ago, TruePhoenix said:

A little bit like resetting tech tree lines for the RB I suppose but on the main account its about getting the RB points and using up XP/FXP. This more paced, yes its a grind but I'm not in a race to get to higher tiers. I did that on the main account back in the early days and paid a heavy price.  

well naturally, but it's also sometimes enjoyable to replay certain ships. For myself I have replayed tier 9 ships with fresh 1-point captains etc.

 

And the more fun ships one can always skip flags and save them for the boring ones.

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Just now, Nibenay78 said:

well naturally, but it's also sometimes enjoyable to replay certain ships. For myself I have replayed tier 9 ships with fresh 1-point captains etc.

 

And the more fun ships one can always skip flags and save them for the boring ones.

I kinda get that too, 4 of my favourite ships are T9. Not tried with 1 point captains though :-)

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Who gives a s... about winrate, though? Are there actually people really checking on other's accounts this BS?

OMFG

Just have fun and try to give your best.

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People do check WR and this can alter play style as mentioned above. Confess that my WR doesn't bother me - I have found my level and prefer Tier 7 anyway. I play the game to enjoy myself and to try to win as winning is more fun! I have weeks when I look unicum and days where I definitely do not! I would not reset because I have over 200 ships and could not be bothered to play most of them again. But I have no problem if others wish to.

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In one of my recent games, Im the only survivor facing 2 remaining BB's. Im in a BB also, 40-50% HP, while 2 others BB's had around 20-30% HP. We are facing each other, nose to nose at 15 km (they were both following each other, no cross-fire). One player in the chat said " You both have 60% WR while Senaika only has 47% WR, this should be an easy win". Right after that, both BB's decided it was okay to shoot with all their guns, and thus gave me their broadside. I've send them both back to the harbor :)))

 

 

 

 

 

 

 

 

 

 

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On 6/1/2021 at 8:14 PM, ThePurpleSmurf said:

This is such a killer for the fun. I refused for a long time to do the Five Epoch campaign, but eventually wanted the 2 T9 premium camos. During the campaign a player has to play through different tiers starting from T3 i believe and for many tasks only certain ships. It was the worst gaming experience i had in 5 years of playing WoWs. Low tiers up to T5 is 85% bots, so a player doesn't even play against other humans. Tier 5 is pure chaos and reminds more of a FFA where everybody is shooting at anything that moves, friend or foe. Tier 6 was the worst of the worst for me. I think close to 100% was double CV games and DDs just press W and yolo into the enemy team in the attempt to yolo torp someone. Cruisers park broadside in caps at game start. There is zero structure and only pure chaos. Tier 7 gets a bit better, but the uptier struggle is real. T8 is the first time i felt like playing WoWs, but then it's the random fruits who always find a way to throw even 99.9% won games. If i would start new with this game and made this experience, i'd quit in a heartbeat latest at tier 6.

In spite of all the chaos through the tiers, it's really T6 that take the piss with the perma spotted double CV games. It's simply impossible to learn how to position well on the map, how to flank, being sneaky. Every ship has planes in the air, double CVs all day long. The pure horror and i don't understand how seemingly so many player enjoy low and mid tiers.

 

it is pure horror indeed, although I had some fun at tiers 4 and 5 playing "AA escort" cruisers. I would simply escort the best BB player on my team if there was one - this also led to higher winrates.

 

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Hi all,

 

Thought I'd do a little update. First and foremost, I'm having fun! WG should pay attention, having some skills / tips / technique picked up the hard way has really helped on this F2P account, completely different experience. If WG could replicate a proper user guide / tutorial with walk through and some salty AI captain calling out your errors, I think they would have a happier player base who would be more likely to stick around and throw cash at the game.

 

Anyway I'm now at T7 on the USBB line, just gathering credits and FXP to move onto the North Carolina (Phatt boyz can wait, tired of going slow) as I already have 120k+ ship XP on Colorado.

 

Muh scores are through the roof, average damage (53k) is higher on this account than my main (ok, I know, stats etc) as is PR, kill ratio, etc. I'm not mentioning WR cos as I said, its way, way too early to look at that with confidence. All in random matches. Even with Colorado I can still play well against T9's, had a few of those games and T8's hold no fear.

 

Highest damage is Colorado, 140k. Nearly all my games from T3 onwards see very high damage figures, often 6 figures. 3 krakens - Warspite, Colorado and New Mexico, a bunch of 4 kill games too. 

 

Main battery hit rate is a little disappointing at 29% average. I want closer to 35%. Lol, get me.

 

Finally - Warspite. What a little beauty of a BB this is. Its accurate, hits hard, with a flag gets near 25knots, and tanks like a tanky thing, quite superb. Last match, Kraken, in the enemy base, constant carrier attack (killed 21 aircraft), torped, rockets, bombs, getting shot at and still it lived to cap out the game. 

 

If for nothing else set up a second account on a recruiter invite - just to gain the Warspite and have real fun at T6.

 

Downside - I still have the ability to potato every 5th game :-)

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