[NLD] Genie_of_the_Lamp Players 160 posts 37,001 battles Report post #1 Posted May 30, 2021 see pic 20% diff Edit: Screenshot removed due to name & shame 2 2 Share this post Link to post Share on other sites
[BLITZ] principat121 Modder 6,023 posts 11,475 battles Report post #2 Posted May 30, 2021 I only see one snowflake with hidden stats complaining about bad stats from others. O' sweets sails of irony... 15 8 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #3 Posted May 30, 2021 Did you get pink again? 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #4 Posted May 30, 2021 13 minutes ago, Genie_of_the_Lamp said: see pic 20% diff That happens when you look at useless ship WR. 1 or 4 battles on a ship are not statisticly relevant. 1 2 Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #5 Posted May 30, 2021 1. It's a 10% difference 2. Those unicums are just rerolls 3. You probably add to your team's low wr. Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #6 Posted May 30, 2021 This obsession with matchmaking monitor appears to be afflicting a lot of those players who are looking for culprits others than themselves... 11 1 Share this post Link to post Share on other sites
[MORIA] Durin_VI Players 375 posts 50,008 battles Report post #7 Posted May 30, 2021 Just remove the MM monitor mod. Knowing the stats of the teams upfront only serves to fulfill the prophecy that was just revealed to you 6 Share this post Link to post Share on other sites
[SCRUB] CrniVrag [SCRUB] Beta Tester 287 posts Report post #8 Posted May 30, 2021 MM monitor, or as I call it "The wet XVM", is only useful to send people into a state of rage over nothing and throw the game because "he mad". It's the same old discussion from WoT and it's getting boring... 1 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,413 battles Report post #9 Posted May 30, 2021 1 hour ago, ColonelPete said: That happens when you look at useless ship WR. 1 or 4 battles on a ship are not statisticly relevant. True, but he's still kind of right, though: - the enemy team had 7 points higher avg. WR - 27% more avg. xp - 211% more avg. games played 1 Share this post Link to post Share on other sites
[BLITZ] principat121 Modder 6,023 posts 11,475 battles Report post #10 Posted May 30, 2021 1 minute ago, tocqueville8 said: True, but he's still kind of right, though: - the enemy team had 7 points higher avg. WR - 27% more avg. xp - 211% more avg. games played And? It's called random for a reason. 1 1 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,413 battles Report post #11 Posted May 30, 2021 2 minutes ago, principat121 said: It's called random for a reason. Meh. If it were "random", divisions wouldn't be allowed. If it were "random", you wouldn't have (usually) the same number of ships of each class, from each tier, in both teams. Balancing the win-rates somewhat wouldn't go against the spirit of "randomness" any more than balancing ship classes and tiers already does. 2 Share this post Link to post Share on other sites
anonym_cwVecOS6ecVy Players 2,021 posts Report post #12 Posted May 30, 2021 4 minutes ago, tocqueville8 said: True, but he's still kind of right, though: - the enemy team had 7 points higher avg. WR - 27% more avg. xp - 211% more avg. games played Everyone also profits from being on the "better" team every now and then. People need to look at a larger amount of games and not trust their gut feelings. You may have 20 losses in a row which you contributed to and it feels like really "always" bad matchmaking, but when looking at the last 100 or more games in most cases it equals out. Also the majority of players heavily underestimate the influence one player can have on the outcome of a match. And it does not help to disable statistics, because this way you cannot get an understanding of it. Sure it is annoying to be called out for it, but once you ask for help and do not play the know-it-all, people will actually explain and assist. The worst thing about WoWS is the ignorance, learning resistance and unsportsmanship of actually bad players refusing to improve. 1 1 Share this post Link to post Share on other sites
anonym_cwVecOS6ecVy Players 2,021 posts Report post #13 Posted May 30, 2021 4 minutes ago, tocqueville8 said: Balancing the win-rates somewhat wouldn't go against the spirit of "randomness" any more than balancing ship classes and tiers already does. It would make playing even harder for the average player, always facing equally skilled players without the benefits of having even worse players to stomp at. Anyways, steamroll wins and losses are annoying, but they mostly depend on certain game design decisions and a lot of unqualified players rushing up the tiers. 1 Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,379 battles Report post #14 Posted May 30, 2021 Another scrub who doesn't understand what RANDOM means. And only cherry pick the one game they are unhappy with. Not the other games where it goes all their own way. 1 2 Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,535 battles Report post #15 Posted May 30, 2021 modern problems require modern solutions: 11 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #16 Posted May 30, 2021 @YabbaCoe I'm wondering why such a toxic mod as MM monitor is allowed. In my opinion it serves nothing positive, and only makes it easier for players to (stat)shame others. 2 1 1 Share this post Link to post Share on other sites
[RODS] Ronchabale Players 3,002 posts 10,002 battles Report post #17 Posted May 30, 2021 Why would you use a matchmaking monitor ? Pointless info 2 Share this post Link to post Share on other sites
[SYD] Molly_Delaney Players 1,200 posts 4,600 battles Report post #18 Posted May 30, 2021 Simple solution MM should refuse to work for anyone with hidden stats... After all it is hypocritical to look at others stats when yours are hidden. ps. mine are not hidden to entertain the good players.. Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,413 battles Report post #19 Posted May 30, 2021 Just now, Von_Pruss said: You may have 20 losses in a row which you contributed to and it feels like really "always" bad matchmaking, but when looking at the last 100 or more games in most cases it equals out That's true, of course, but I'd much prefer some balanced games, meaning they're only decided in the last 5-10 minutes, over steamrolls that "equal out over 100 or more games" 1 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,413 battles Report post #20 Posted May 30, 2021 Just now, Von_Pruss said: It would make playing even harder for the average player, always facing equally skilled players without the benefits of having even worse players to stomp at. The benefit of having worse players (teams) to stomp at, and the penalty of having better players (teams) to be stomped by, over enough games. I don't believe a partially-balanced MM (say, the two teams can't differ by more than 4% avg. WR) would completely eliminate steamrolls, as some of them simply depend on luck and a snowballing effect, but it would likely make them rarer, and I'd take an entertaining loss over a boring steamroll, whichever team wins it, any day. 1 Share this post Link to post Share on other sites
[N-B-M] Takethatyoubeast Players 705 posts 12,912 battles Report post #21 Posted May 30, 2021 1 hour ago, Ronchabale said: Why would you use a matchmaking monitor ? Pointless info Just a thought but can we have a “self destruct” button installed on all ships so when we find out that MMM says we are going to lose, we can just get it over with 😂 1 3 Share this post Link to post Share on other sites
[SYD] Molly_Delaney Players 1,200 posts 4,600 battles Report post #22 Posted May 30, 2021 11 minutes ago, Takethatyoubeast said: Just a thought but can we have a “self destruct” button installed on all ships so when we find out that MMM says we are going to lose, we can just get it over with 😂 Just set autopilot for red base, you'd be surprised how many games can be won that way.... 2 1 Share this post Link to post Share on other sites
WorthyOpponent Players 687 posts 5,439 battles Report post #23 Posted May 30, 2021 1- Why are you even using MMM anyway? 2- You're at T5, do you really expect a competitive unicum team there? Those are rare even on T10 3- If you're consistently unhappy with your team, have you ever tried divisioning up with someone you know? I heard it's fun. 2 Share this post Link to post Share on other sites
[NMA] Prophecy82 Players 3,362 posts 26,028 battles Report post #24 Posted May 30, 2021 2 hours ago, Ronchabale said: Why would you use a matchmaking monitor ? Pointless info Its not pointless. In fact it makes you play worse, since that tiny 7% WR difference becomes a self fullfilling prophecy. 1 Share this post Link to post Share on other sites
[RODS] Ronchabale Players 3,002 posts 10,002 battles Report post #25 Posted May 30, 2021 1 minute ago, Prophecy82 said: Its not pointless. In fact it makes you play worse, since that tiny 7% WR difference becomes a self fullfilling prophecy. Yeah, there is the possibility that knowing what u are up against is worse than an open minded approach 3 Share this post Link to post Share on other sites