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My face tonight after we faced yet another FDR-OHIO-PETRO-PETRO-PETRO-PETRO-PETRO line-up and i had to prepare for another boring maxrange huddle-up-and-camp-slugfest.

 

Inb4 WeeGee says: "BuT oUr SpReAdShEeTs sAy...."

Yes, we've seen that after previous seasons already. But you see: the majority of the players don't play min-max-comps. They play with what they have available.

image.png.d88c8e7c62676902ed4f80046cfe7dd8.png

So because of that the spreadsheet numbers will always show us that the meta is diverse. Which is false, when you focus at the higher skilled segment of the clans. Now I am not advocating that the entire gamemode should be catered to the top X percentile of the clanbattle participants, but I am advocating for an option that will bring back diversity among the top brackets.

 

1. Perhaps, just like in the last KOTS tournament: ship bans. (Perhaps globally or as individual clans or even both if that is viable.)

2. Otherwise maybe a constraint for typhoon and hurricane leagues that that only unique or double ships are allowed in the lineups in those leagues.

3. If that isnt an option, could we atleast have typhoon-esque spotting for CVs in clanbattles. So you dont get sniped from 24km because youre busy dodging FDR weaponry.

 

But the way it is right now its just....bad. This used to be my favorite gamemode once upon a time but that just seems like a lifetime ago.

#makeCBsfunagain

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8 hours ago, GarrusBrutus said:

308893989070211.png

My face tonight after we faced yet another FDR-OHIO-PETRO-PETRO-PETRO-PETRO-PETRO line-up and i had to prepare for another boring maxrange huddle-up-and-camp-slugfest.

 

Inb4 WeeGee says: "BuT oUr SpReAdShEeTs sAy...."

Yes, we've seen that after previous seasons already. But you see: the majority of the players don't play min-max-comps. They play with what they have available.

image.png.d88c8e7c62676902ed4f80046cfe7dd8.png

So because of that the spreadsheet numbers will always show us that the meta is diverse. Which is false, when you focus at the higher skilled segment of the clans. Now I am not advocating that the entire gamemode should be catered to the top X percentile of the clanbattle participants, but I am advocating for an option that will bring back diversity among the top brackets.

 

1. Perhaps, just like in the last KOTS tournament: ship bans. (Perhaps globally or as individual clans or even both if that is viable.)

2. Otherwise maybe a constraint for typhoon and hurricane leagues that that only unique or double ships are allowed in the lineups in those leagues.

3. If that isnt an option, could we atleast have typhoon-esque spotting for CVs in clanbattles. So you dont get sniped from 24km because youre busy dodging FDR weaponry.

 

But the way it is right now its just....bad. This used to be my favorite gamemode once upon a time but that just seems like a lifetime ago.

#makeCBsfunagain

5b7o3a.jpg

When you face petros only play goliath, its just the same like last season, in which in the end goliath only Set ups dominated. And next week cyclones will come back, as well as regulations on ship numbers.

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The problem is that there are more people who want to know how to win from the outset than people who enjoy finding out how to win during the game. 

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You know fighter consumables ignore FDR planes extreme durable HP pool and just shoot them down 1:1. You also know these snail slow FDR planes cannot outrun or ignore those fighters locking on, once they hammered a ship with a 1st strike. Fighter consumables of 2-3 ( 8-12 fighters ) nearby allies will just kill a FDR squadron right after a 1st strike. ( as 2 planes will always detach after dropping their weapons ) And ofcourse in ranked and CB players do not isolate themselves to an extend an attacking CV does not have to fly though multiple fighter consumable zones when attacking one of them,

 

That makes being spotted relentlessly for minutes with FDR planes that just struck you, hovering right on top of your ship - and coming down for a stout spike damage hammering again after their attack lock exprired - your own choice.

 

So you dont want to exchange valuable gun range ( spotter planes ) for fighter planes do you ? Then you will be spotted for minutes and spike damage hammered.

 

Making such choices go with the "highest level of playing" you assume to be doing. FDR was not smitten into WOWS by the devil laughing at your suffering. No it was WG designed exactly as it is forcing you to make choices. And indeed...not the foam at the mouth screaming CC "OMG WTF WG OMG WTF !!!!" spike damage is FDR's most brutal weapon, but if left alive ( = a choice ) the damage that comes from their minutes of  spotting right above your ships is.......

 

The Petro's ? They have designed weaknesses too....

 

 

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1 hour ago, GarrusBrutus said:

308893989070211.png

My face tonight after we faced yet another FDR-OHIO-PETRO-PETRO-PETRO-PETRO-PETRO line-up and i had to prepare for another boring maxrange huddle-up-and-camp-slugfest.

 

Inb4 WeeGee says: "BuT oUr SpReAdShEeTs sAy...."

Yes, we've seen that after previous seasons already. But you see: the majority of the players don't play min-max-comps. They play with what they have available.

image.png.d88c8e7c62676902ed4f80046cfe7dd8.png

So because of that the spreadsheet numbers will always show us that the meta is diverse. Which is false, when you focus at the higher skilled segment of the clans. Now I am not advocating that the entire gamemode should be catered to the top X percentile of the clanbattle participants, but I am advocating for an option that will bring back diversity among the top brackets.

 

1. Perhaps, just like in the last KOTS tournament: ship bans. (Perhaps globally or as individual clans or even both if that is viable.)

2. Otherwise maybe a constraint for typhoon and hurricane leagues that that only unique or double ships are allowed in the lineups in those leagues.

3. If that isnt an option, could we atleast have typhoon-esque spotting for CVs in clanbattles. So you dont get sniped from 24km because youre busy dodging FDR weaponry.

 

But the way it is right now its just....bad. This used to be my favorite gamemode once upon a time but that just seems like a lifetime ago.

#makeCBsfunagain

5b7o3a.jpg

Three words Goliath, Monty and Hak. for the win.

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Yet, the OP is right. The meta in clan battles, especially as you near the top, is stupid AF. It's why so many of us seldom play T10 and are not enthused about T10 Ranked. FDR + five petras make for a sucky game with no movement, ambushing, brawling, etc. 

In Ranked its exactly the same. The Petra-Stalingrad-Broken CV meta is dull and stupid. 

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[THESO]
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Oh no, who could guess that the absolute allrounder of armor, firepower, mobility and 12km radar would be the top pick in the competitive meta, when strategies based on stealth, smoke or flanking are negated by CV and the sheer amount of radar. It was obvious since the announcement that this will be yet another no fun season, it is even a chore the play in the CV.

 

Lower leagues are phun tho, but not really worth the rewards.

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7 hours ago, Beastofwar said:

You know fighter consumables ignore FDR planes extreme durable HP pool and just shoot them down 1:1. You also know these snail slow FDR planes cannot outrun or ignore those fighters locking on, once they hammered a ship with a 1st strike. Fighter consumables of 2-3 ( 8-12 fighters ) nearby allies will just kill a FDR squadron right after a 1st strike. ( as 2 planes will always detach after dropping their weapons ) And ofcourse in ranked and CB players do not isolate themselves to an extend an attacking CV does not have to fly though multiple fighter consumable zones when attacking one of them,

 

That makes being spotted relentlessly for minutes with FDR planes that just struck you, hovering right on top of your ship - and coming down for a stout spike damage hammering again after their attack lock exprired - your own choice.

 

So you dont want to exchange valuable gun range ( spotter planes ) for fighter planes do you ? Then you will be spotted for minutes and spike damage hammered.

 

Making such choices go with the "highest level of playing" you assume to be doing. FDR was not smitten into WOWS by the devil laughing at your suffering. No it was WG designed exactly as it is forcing you to make choices. And indeed...not the foam at the mouth screaming CC "OMG WTF WG OMG WTF !!!!" spike damage is FDR's most brutal weapon, but if left alive ( = a choice ) the damage that comes from their minutes of  spotting right above your ships is.......

 

The Petro's ? They have designed weaknesses too....

 

 

Your massive clan wars experience is shining through as always.

 

The point is, this is not purely about that CV's should not be the way they are now in CB (which I think but that is beside the point), it is about bringing diversity back.

 

I don't want Petro Goliath spam, I want dumb stuff like torp Zao back, but that is just not possible in the current CB meta.

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Any1 got a cyclone btw? 

They said there is a chance... seems like that chance is 0%. 

 

Petro will be limited to 1 so will Goliath im pretty sure about it. Then its back to Venecia and Grad spam. 

CVs forces you to play about 5% of the aviable ships. 

So if you want diversity ------------> Ban CVs!

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4 hours ago, Nov_A said:

Oh no, who could guess that the absolute allrounder of armor, firepower, mobility and 12km radar would be the top pick in the competitive meta, when strategies based on stealth, smoke or flanking are negated by CV and the sheer amount of radar. It was obvious since the announcement that this will be yet another no fun season, it is even a chore the play in the CV.

 

Lower leagues are phun tho, but not really worth the rewards.

This...

 

WG made a mistake when they started the Radar profileration esp among the capital cruisers and derivatives, had they have left the radar on the US CA and CL lines, RU CL line and RN CL line as well as on the panasian DDs it would have been enough but not that opressive and it would force people to make compromises in team composition...

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Ah I see. Should have consulted the expert on clanbattles, the lord himself, Mr @Beastofwar before making such uninformed statements.

 

:cap_haloween:

Jokes aside all the well intended "advice" is not the solution to the problem, which is that even with full AA specced ships, the gameplay in clanbattles with carriers is just mindnumbingly boring. Yes, carriers are the root of the problem.

 

Remember the excitement when you had to spot for your team and you had no Intel on how the enemy deployed? Remember when it was just you versus the last guy on the other team and you didn't know where he was? Remember when you ran into the enemies at close quarters and you had to make split second decisions how to angle and where to shoot? That really got the blood flowing didn't it? 

 

Haven't had that in a single carrier clanbattle game. It's dull as f**k. 

 

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6 minutes ago, GarrusBrutus said:

Ah I see. Should have consulted the expert on clanbattles, the lord himself, Mr @Beastofwar before making such uninformed statements.

 

:cap_haloween:

Jokes aside all the well intended "advice" is not the solution to the problem, which is that even with full AA specced ships, the gameplay in clanbattles with carriers is just mindnumbingly boring. Yes, carriers are the root of the problem.

 

Remember the excitement when you had to spot for your team and you had no Intel on how the enemy deployed? Remember when it was just you versus the last guy on the other team and you didn't know where he was? Remember when you ran into the enemies at close quarters and you had to make split second decisions how to angle and where to shoot? That really got the blood flowing didn't it? 

 

Haven't had that in a single carrier clanbattle game. It's dull as f**k. 

 

 

In case of FDR, AA is truely "useless"......but i guess it is too hard to comprehend there are other solutions to that. The "high level of play" and all....

 

Keep thinking  in cicles ending up at the same point...

 

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1 minute ago, Beastofwar said:

In case of FDR, AA is truely "useless"......but i guess it is too hard to comprehend there are other solutions to that.

 

Keep thinking  in cicles ending up at the same point...

Sure. And you can keep to subjects you actually have experience with. 

There, everyone happy! :dance_turtle:

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8 wins, 1 lose yesterday (only loose against LEEUW on points) 

 

2nd day and in Gail, group 2.

 

CVs destroyed the fun for me. You lose all tactical advantages with a CV In the game. Comes down to who has the best CV and player whilst the rest of the team huddle up trying to stay alive. 

 

There is no element of suprise anymore. You know the disposition of the enemy nearly at all times. You simply have to react to the enemy which leads to boring gameplay. You basically wait for them to get bored, rush and make a mistake. 

 

Players have a choice.. Eat a full set of FDR torps or turn broadside to a grad or petro. What a choice that is.. 

 

Boring. As a brought back into service commander, lol, it's boring and lacks any tactical depth. 

 

There will always be meta builds, yes. Even when CVs wasn't in CB, you had full builds with Balance grads and such but even then there was more selection of ships. 

 

Most ship selections now are just a no go, which is crap for players who have ground their way up the line to find that they can't really use their ship because it will put the team at a disadvantage. 

 

You don't wanna be that person letting the team, regardless of how competive your clan is.

 

But CB is the only scrap of team play left in this game so here I am. Also can't let the team down or clan down. 

 

PETRO will be the first restriction, just has to be. 

 

I would say Ohio, Halland or golith being the other ones.. 

 

However.... That just leads to more easy dog meat for the CV to tuck into. 

 

I enjoyed last season. Some top clans didn't reach their potential and some smaller clans did really well. That's due to the right restriction being put in place but more importantly, no bloody CVs! 

 

In the first session using CVs, Some top clans folded in and lost their members to other clans simply because they didn't have a unicum CV player keeping them ahead. 

 

That's all sorts of wrong. CVs carry too much influence in a game, I know I murdered 4 ships yesterday in it in one game andd I'm even a rework CV player. 

 

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13 minutes ago, Redcap375 said:

 

However.... That just leads to more easy dog meat for the CV to tuck into. 

 

Yea, and thats a real problem. 

Maybe Ban FDR and half plane regeneration for CVs (in CB that is)? 

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2 minutes ago, Prophecy82 said:

 

Yea, and thats a real problem. 

Maybe Ban FDR and half plane regeneration for CVs (in CB that is)? 

 

Hakka can do the same and midway to some degree. It's not just a FDR thing. 

 

Depending on your team CV tactics, those 3 CVs are viable choices. The british one is just plan awful in CBs. 

 

They won't touch CV in that way (regeneration) as that is admitting the rework is failure and CVs carry too much potential, which they do. 

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2 minutes ago, Redcap375 said:

They won't touch CV in that way (regeneration) as that is admitting the rework is failure and CVs carry too much potential, which they do. 

 

How about WG could just use the logical backdoor and say: "CVs are balanced for 12v12 so we nerf them for 7v7 accordingly"

Makes totally sense to me and even the CV-wänkers at WG can keep their faces.

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How can you not know that ship banning/limits is already a thing in clan battles? It's just that WG takes one week to figure out which ships ships to limit. Seems like a redundant thread to me.

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Is anything even improved by restricting Petro? I sure didn't enjoy getting carriered in Hindenburg when that was my only option. 

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13 minutes ago, SV_Kompresor said:

How can you not know that ship banning/limits is already a thing in clan battles? It's just that WG takes one week to figure out which ships ships to limit. Seems like a redundant thread to me.

You dont understand.

Yes, WG will impose shipbans. But they will highly likely look at their overall spreadsheets and ban pepega ships that have zero impact on the comps of high level clans.

And even if they ban, lets say, petro, people will just switch back to venezias. And if they ban that as well they will switch to wolf packs, or nevsky spam.... etc etc etc

The thing is that the tactical element in high level cbs has been destroyed by carrier spotting and crossfire/punishment potential.

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Last CB season: Lets ban Georgia and Musashi

I wonder if WG has the balls to ban a CV... we all know the answer to that anyway :cap_book: (not that it really matters anyway..., so they could just easily do it)

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On a side note, are all your teams taking CVs too? We haven't been using CVs so not sure if we are missing a trick or not.

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12 hours ago, GarrusBrutus said:

 

what do you mean? is petro broken or something? BuT tHeIr SpReAdShEeTs sAys pEtrO iS well bAlleNced. :Smile_hiding:

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24 minutes ago, Matty814 said:

On a side note, are all your teams taking CVs too? We haven't been using CVs so not sure if we are missing a trick or not.

if you have a good cv player, it can make all the difference in the world. Knowing how your enemies deploy after 60 seconds in the game and being able to deliver spotting and damage on demand is really useful.

3 minutes ago, ghostbuster_ said:

what do you mean? is petro broken or something? BuT tHeIr SpReAdShEeTs sAys pEtrO iS well bAlleNced. :Smile_hiding:

tenor.gif

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