seXikanac Players 123 posts 2,982 battles Report post #1 Posted May 27, 2021 IMHO, any game needs new content every 3-4 months to stay fresh. In the case of WoWS that would be new maps and mods. One ship, with a bit different skin and the same playstyle as the rest of those in the game, is not new content. For instance, WG could add a VIP mod, similar to Operations where one group protect and the second has to kill a ship or convoy. They could add three side battles with 3 teams or some free for all battle. Etc What would you suggest WG do to repair WoWS? 4 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #2 Posted May 27, 2021 Vor 4 Minuten, seXikanac sagte: where one group protect and the second has to kill a ship or convoy Already announced. 2 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 6,381 posts Report post #3 Posted May 27, 2021 Vor 4 Minuten, seXikanac sagte: They could add three side battles Depending on what kind of "teammates" you get, this is already a feature. 15 Share this post Link to post Share on other sites
[BAD-A] cherry2blost [BAD-A] Beta Tester 2,078 posts 22,300 battles Report post #4 Posted May 27, 2021 Honestly? I think it is now too broken to fix, it's beyond 'repair'.... It is unrecognisable to the original idea of a game using a rock, paper, scissor type of gameplay. Now you have DD's exceeding AA cruisers in AA abilities, Cruisers carrying BB performance guns, BB's that do more damage firing HE than AP and that is all without getting into the 'improved' CV mechanic. Remember the days when Cruisers countered Aircraft and DD's, DD's countered BB and CV, BB's countered BB and Cruisers and CV countered BB and CV.... Now no one class has a role as they have all been mixed up. RADAR seeing through mountains, Hydro same, DD/BB carrying RADAR and HYDRO, cruisers carrying Airstrikes and carriers able to eliminate DD's at will. Nope it is about as broken now as it could possibly be, we have people dropping like flies from our clans. But all is OK because there are always new 'players' to fill the wallets for WG (well for a few months anyway then they move onto the next new shiny thing). Take a look at Star Citizen, that thing is not even, really, into Alpha after 9 years yet the engagement with their paying customers means that they can still collect vast amounts of money from their whales, because they actually believe in the 'idea'. WG have done their level best to alienate, and at times ostracise their biggest supporters and spenders. Lesson one for dealing with your customer base.... " A bird in the hand is worth 2 in the bush" 19 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #5 Posted May 27, 2021 3 minutes ago, seXikanac said: IMHO, any game needs new content every 3-4 months to stay fresh. The kids today needs something new and fancy all the time 3 minutes ago, seXikanac said: In the case of WoWS that would be new maps and mods. One ship, with a bit different skin and the same playstyle as the rest of those in the game, is not new content. Rather minor content indeed with identical ships, although it's nothing new, fancy and OP. 3 minutes ago, seXikanac said: For instance, WG could add a VIP mod, similar to Operations where one group protect and the second has to kill a ship or convoy. They could add three side battles with 3 teams or some free for all battle. Etc Some of us are good with just killing eachother instead of all the fancy, but testing new modes would be good. 3 minutes ago, seXikanac said: What would you suggest WG do to repair WoWS? Remote CVs and Smolensk, nerf the HE BBs for starters. But I doubt that's what you really wanted to know... 1 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,413 battles Report post #6 Posted May 27, 2021 29 minutes ago, seXikanac said: IMHO, any game needs new content every 3-4 months to stay fresh. In the case of WoWS that would be new maps and mods. One ship, with a bit different skin and the same playstyle as the rest of those in the game, is not new content. New maps would be welcome, at all tiers. New game modes? Along with Randoms, Ranked, Operations, Co-op, Clan Battles, Clan Brawls and events like Key Battles (which I enjoyed)? There are plenty already. The only things I would do is to add more enemies in Co-op, as the games are so quick that if you sail BB your DDs will mop up all the enemies before you've had time to do anything. They could also add some operations for T8 and above: it would help players with little free xp to grind stock modules, at least. Frankly, I loathe the drive to produce new content, as it often gets mixed up with reworks of the game mechanics: IFHE rework, captain skill rework (same builds for twice the experience cost, basically), CV rework (from what I've heard), submarines eventually... There's an enormous variety of nations, classes and playstyles, builds, tech tree branches and premiums, in fact some lines have been quite uninspired imho (British CAs, Italian BBs come to mind) because there simply aren't enough gimmicks one can think of. Going from Kawachi to Yamato, from Sampson to Gearing and Chester to Worcester is already a fun adventure, I'm not sure what new content has to be added after hundreds of ships. Would chess be more popular if they added new pieces or changed the capture rules every few months, or if they added more game modes? I doubt it. The game is very diverse imho, what sometimes lacks is the reward you get from seeing your decisions have an impact over the outcome, as too many matches are just steamrolls one way or the other. A partially balanced matchmaker (say, the average winrate of the teams can't be more than 4% apart) would probably add more to my enjoyment than another game mode would. 1 Share this post Link to post Share on other sites
[TOHOU] Cirno9999 Players 488 posts Report post #7 Posted May 27, 2021 nerf he damage by at least 30 % , thunderer fire chance by 20 % , add some pve content to enjoy , reduce event container prices by 50 % exclude op cvs from random and ranked like frank and mannfred, add explosion and fire mechanics back to cvs , hire some new and friendly CCs / supertesters , increase communication between devs and players, scrap the air strike mechanic and add minelaying. add customisation to ship armaments (shell weight , speed etc) remove stealth radars , buff italian bbs disperion , remove hidden plates from russian ships, add nation bonuses when playing in a div like 5 % better spotting for example, make co op matches at least 10 vs 10 or 12 vs 12, move ocean map up in priority list , add damage when you are grounded or ram an island , nerf fighter planes , scrap the subarine plans , make dockyard finishable when you want add an achievement /karma point shop , give rewards for spotting / damage upon your spotting / tanking Limit the amount of shells / torps /planes per game also i would remove 2 cv games from random battles , 1 is enough just my ideas, but players can dream :3 1 1 Share this post Link to post Share on other sites
[BNBS] Sybeck Players 466 posts 11,502 battles Report post #8 Posted May 27, 2021 29 minutes ago, cherry2blost said: Honestly? I think it is now too broken to fix, it's beyond 'repair'.... It is unrecognisable to the original idea of a game using a rock, paper, scissor type of gameplay. Now you have DD's exceeding AA cruisers in AA abilities, Cruisers carrying BB performance guns, BB's that do more damage firing HE than AP and that is all without getting into the 'improved' CV mechanic. Remember the days when Cruisers countered Aircraft and DD's, DD's countered BB and CV, BB's countered BB and Cruisers and CV countered BB and CV.... Now no one class has a role as they have all been mixed up. RADAR seeing through mountains, Hydro same, DD/BB carrying RADAR and HYDRO, cruisers carrying Airstrikes and carriers able to eliminate DD's at will. Nope it is about as broken now as it could possibly be, we have people dropping like flies from our clans. But all is OK because there are always new 'players' to fill the wallets for WG (well for a few months anyway then they move onto the next new shiny thing). Take a look at Star Citizen, that thing is not even, really, into Alpha after 9 years yet the engagement with their paying customers means that they can still collect vast amounts of money from their whales, because they actually believe in the 'idea'. WG have done their level best to alienate, and at times ostracise their biggest supporters and spenders. Lesson one for dealing with your customer base.... " A bird in the hand is worth 2 in the bush" Yup you pretty much nailed it. It's this kind of hybriding each class that made me leave World of Warcraft. There were once distinct classes and skills, but people start moaning that it's not fair that one class has a shiny thing and their class doesn't and before you know it everybody pretty much has the same skillset, but named differently and to varying degrees. To be fair to WG there are only 4 classes in WoWs so if they were to keep to their original standards and keep to the rock, paper and scissors then any new ships would be pretty much identical to anything else in the same class/tier or it would be better and everybody would be picking it or worse and nobody buying it or using it. But yeah, too broken to fix now and focussed solely on the whales and attracting new whales while the game experience is just degenerating. I've stopped dipping into my pocket now and when my present 13 days premium runs out I'll be off to experience Elite Dangerous. 2 Share this post Link to post Share on other sites
[BAD-A] cherry2blost [BAD-A] Beta Tester 2,078 posts 22,300 battles Report post #9 Posted May 27, 2021 1 hour ago, Sybeck said: Yup you pretty much nailed it. It's this kind of hybriding each class that made me leave World of Warcraft. There were once distinct classes and skills, but people start moaning that it's not fair that one class has a shiny thing and their class doesn't and before you know it everybody pretty much has the same skillset, but named differently and to varying degrees. To be fair to WG there are only 4 classes in WoWs so if they were to keep to their original standards and keep to the rock, paper and scissors then any new ships would be pretty much identical to anything else in the same class/tier or it would be better and everybody would be picking it or worse and nobody buying it or using it. But yeah, too broken to fix now and focussed solely on the whales and attracting new whales while the game experience is just degenerating. I've stopped dipping into my pocket now and when my present 13 days premium runs out I'll be off to experience Elite Dangerous. Well if you are getting into ED hit me up we have a fairly sizeable group running on ED! US cruisers had AA and SHAP, RU had RADAR and fire chance, Germans had Hydro and 1/4 HE Pen, IJN had torps and concealment, UK had Smoke with no HE, French had Range and Speed, Italians had smoke and SAP. US DD were all rounders, Germans were DD hunters, RU were gunboats, IJN were torp boats, RN were 'utility ships, French had speed etc etc. US BB's had accuracy, Germans Brawling, RU mid range bow tanks, IJN heavy hitting, French speed, British concealment, Italian smoke and SAP..... It really wasn't that difficult to have differentiation between lines; without having to 'blur' them? Subs wouldn't even be a problem as long as they were not able to do 40 knots submerged and were counterable..... If they had wanted to bring in more of a hybrid or crossover class, there is the perfect option of a Frigate/Destroyer leader class, or even flesh out some Battlecruiser lines the possibilities were endless but instead they went down the line of fantasy ships. Come off it, Cruisers calling in airstrikes? Really? New maps, new modes, fixed UI and hell even a subscription model, 2 or 3 Pounds, Dollars or Monopoly money Euros each month, for all, would bring in more money than beating a constant need to introduce more and more fantasy Premiums. It would also incentivise people to maybe improve their play a little. A small number would leave but truly the majority would stay; if the devs actually gave us something truly 'new'..... 3 Share this post Link to post Share on other sites
[R7S] Wulf_Ace Players 2,179 posts 12,310 battles Report post #10 Posted May 27, 2021 Normally i go to Game center and press Repair 1 Share this post Link to post Share on other sites
[DEH] hellhound666 Beta Tester 1,978 posts Report post #11 Posted May 27, 2021 held meeting with top management in piter and start sacking people from top 1 Share this post Link to post Share on other sites
anonym_FDOLXpxOfXXq Players 801 posts Report post #12 Posted May 27, 2021 4 minutes ago, hellhound666 said: held meeting with top management in piter and start sacking people from top You could also directly fire everyone except the art team :D 1 Share this post Link to post Share on other sites
[DEH] hellhound666 Beta Tester 1,978 posts Report post #13 Posted May 27, 2021 Just now, AmiralPotato said: You could also directly fire everyone except the art team :D the fish will start to rot from the head is saying we have in our language Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,553 battles Report post #14 Posted May 27, 2021 Remove: CVs from randoms, ranked and clanbattles. Put them in either operations or a seperate gamemode. Petro from the game. Obvious reason. Lootboxes bullfeces Early access bullfeces OBVIOUS BOT ACCOUNTS! Add: New maps More temporary brawl/halloween style gamemodes/events The ability to personalise your ship more. More skins that require certain achievements to unlock 11 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #15 Posted May 27, 2021 2 hours ago, seXikanac said: IMHO, any game needs new content every 3-4 months to stay fresh. In the case of WoWS that would be new maps and mods. One ship, with a bit different skin and the same playstyle as the rest of those in the game, is not new content. For instance, WG could add a VIP mod, similar to Operations where one group protect and the second has to kill a ship or convoy. They could add three side battles with 3 teams or some free for all battle. Etc What would you suggest WG do to repair WoWS? 1. Standard Battles. 12 vs 12 15 vs 15 20 vs 20 2. Assault Mode. Target of the Match is to Silence Coastal Batteries and Defences and Land Forces for an Assault. To that End. Every Ship gets a Number of Landing Boats to Drop at the Beach. The Attacker gets a Larger Team while the Degender gets Coastal Batteries and Air Support. 3. New Map. River Delta. A Map made up of Large Rivers that are Connected. Creating a Labyrinth to Fight in. Share this post Link to post Share on other sites
anonym_cwVecOS6ecVy Players 2,021 posts Report post #16 Posted May 27, 2021 WG cannot change or add maps that easily. However it is easier in WoWS than in WoT. The bots just have learned their ways too well, so nobody realizes they are bots. It would simply take too long for the bots to train their ways and paths on a new map. That is why WG only returns old maps or reworks some. Or in case of WoWS just switches some rocks around and sells it as a new map . ^^ Share this post Link to post Share on other sites
bloodynicknames Players 557 posts 16,816 battles Report post #17 Posted May 27, 2021 2 hours ago, seXikanac said: IMHO, any game needs new content every 3-4 months to stay fresh. In the case of WoWS that would be new maps and mods. One ship, with a bit different skin and the same playstyle as the rest of those in the game, is not new content. For instance, WG could add a VIP mod, similar to Operations where one group protect and the second has to kill a ship or convoy. They could add three side battles with 3 teams or some free for all battle. Etc What would you suggest WG do to repair WoWS? theres nothing to repair here, WG knows that, we know it. the smart ones among us are just along for the ride and dont spend anymore. problem is the suckers are still filling WGs coffers so they keep it going. You need to design the game new from the ground up to create a balanced experience. WG would need to toss their "[edited]their players, if the veterans dont pay we'll just prey on the new ones" attitude out the window to begin with but that will never happen cause they're greedy af. 3 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,413 battles Report post #18 Posted May 27, 2021 What @GarrusBrutus said, except I'm okay with CVs. I know the Petro is strong, but for some reason I don't hate her the way I did Smolensk and Thunderer. To me the most ridiculous ship in the game is still the Benham: that thing has T9 torps with T5 reload, and what's worse is I don't have one myself 1 Share this post Link to post Share on other sites
bloodynicknames Players 557 posts 16,816 battles Report post #19 Posted May 27, 2021 9 minutes ago, GarrusBrutus said: Remove: CVs from randoms, ranked and clanbattles. Put them in either operations or a seperate gamemode. Petro from the game. Obvious reason. Lootboxes bullfeces Early access bullfeces OBVIOUS BOT ACCOUNTS! Add: New maps More temporary brawl/halloween style gamemodes/events The ability to personalise your ship more. More skins that require certain achievements to unlock oh please, thats not even scratching the surface. theres so much [edited] here I wouldnt know where to begin. SAP being able to take 2/3 of a DDs health in a single volley maybe ? Ships that actively encourage passive gameplay and camping like the vermont RNG just [edited]you in the [edited]cause we cant really have skill based aiming the complete clusterfuck that are german BBs matchmaking that really is non-competitive and just creates teams where its better to quit straight away instead of wasting 10min of your time(cause those games never last 20) the blatant cashgrabs such as the commander rework having to pay real money to dismount modules(and dont get me [edited]started on its just dubloons). Dubloons are only there to hide the fact youre spending real cash on these i could go on but whats the point, the vodkaheads dont listen anyway so lets just burn it to the ground. 4 Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,553 battles Report post #20 Posted May 27, 2021 2 minutes ago, tocqueville8 said: What @GarrusBrutus said, except I'm okay with CVs. I know the Petro is strong, but for some reason I don't hate her the way I did Smolensk and Thunderer. To me the most ridiculous ship in the game is still the Benham: that thing has T9 torps with T5 reload, and what's worse is I don't have one myself Sorry, i just came out of a FDR/Petro gangbang simulator ...uhh...i mean "clanbattles". So if CVs and petros could piss off to hell, thanks. 2 Share this post Link to post Share on other sites
[VIBES] tocqueville8 Players 3,717 posts 39,413 battles Report post #21 Posted May 27, 2021 2 minutes ago, bloodynicknames said: SAP being able to take 2/3 of a DDs health in a single volley maybe ? Fire HE and you can take 3/3 of a DD's health in a single volley 1 Share this post Link to post Share on other sites
bloodynicknames Players 557 posts 16,816 battles Report post #22 Posted May 27, 2021 14 minutes ago, tocqueville8 said: Fire HE and you can take 3/3 of a DD's health in a single volley in theory, maybe, in practice, nowhere even close. Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #23 Posted May 27, 2021 16 minutes ago, bloodynicknames said: theres so much [edited] here I wouldnt know where to begin. If id start now, i could probably write for 2h strait if i can remember all the crap in the first place So its easier to just delete everything and start from scratch. Then leave obvious crap out and you are good to go 2 Share this post Link to post Share on other sites
[RONF] Alexhideg94 Players 219 posts 28,412 battles Report post #24 Posted May 27, 2021 You cant repair WoWs because you cant repair the playerbase! Every player that plays the game have brain (and at least some of them use it) and own thinking and make different decisions playing the game! And again you cant fix playerbase, because we are all humans and everybody is thinking in a different ways and you cant expect from anybody to do whatever you want them to do! Just accept it and play the game with the bad and good teams you get! You cant win all the games! To get better at something you have to lose Adding new maps and gamemodes wont change anything, it will become even worse! That will make average and bad players even more clueless what to do and where to go on new maps... 1 Share this post Link to post Share on other sites
bloodynicknames Players 557 posts 16,816 battles Report post #25 Posted May 27, 2021 oh yeah, separate "league" for everyone with <51% WR. Share this post Link to post Share on other sites