[HAMAR] Puffin_ Players 737 posts Report post #1 Posted May 20, 2021 Removing Dead Eye and giving Thunderer Black Eye at the same time is wonderful (reduce fire range to 21.5 km) Wargaming could you nerf Thunderer stupid 10,4s Rudder Shift Time in next patch for more balance. 2 2 1 Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #2 Posted May 20, 2021 16 minutes ago, Puffin_ said: Wargaming could you nerf Thunderer stupid 10,4s Rudder Shift Time in next patch for more balance. Cant they just nerf the [edited]HE? Then it would finaly be not retardedly broken anymore. 11 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #3 Posted May 20, 2021 The rudder shift is ok. A change of the fire chance or HE damage would be better. Alternativly you change the whole firepower with reload or dispersion. 1 Share this post Link to post Share on other sites
bobtherterrible Players 867 posts 14,307 battles Report post #4 Posted May 20, 2021 Yeah just make all the ships the same so that noone can complain that one gives an advantage over the others....... 4 Share this post Link to post Share on other sites
[MBSSX] OldschoolGaming_YouTube Beta Tester 3,274 posts 16,879 battles Report post #5 Posted May 20, 2021 1 hour ago, Puffin_ said: Removing Dead Eye and giving Thunderer Black Eye at the same time is wonderful (reduce fire range to 21.5 km) Wargaming could you nerf Thunderer stupid 10,4s Rudder Shift Time in next patch for more balance. Skilled players will get the same performance out of the 21 km range, less skilled switch to range mod and get 25 km range and still faster reloading guns then most other BBs. Maybe a 5% drop in damage output if even that. Only nerf that would affect Thunderer is HE alpha and fire chance nerf. Share this post Link to post Share on other sites
[GWR] illy Players 913 posts 18,825 battles Report post #6 Posted May 20, 2021 most BB players still playing the deadeye meta....another fun day on the server 1 1 Share this post Link to post Share on other sites
Humorpalanta ∞ Players 2,025 posts 13,785 battles Report post #7 Posted May 20, 2021 1 hour ago, DFens_666 said: Cant they just nerf the [edited]HE? Then it would finaly be not retardedly broken anymore. You would quickly change your mind in a cruiser... 1 Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #8 Posted May 20, 2021 1 minute ago, Humorpalanta said: You would quickly change your mind in a cruiser... Yeah i know... but still... Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,469 battles Report post #9 Posted May 20, 2021 I really don’t think thunderer will hurt that badly after the change. Share this post Link to post Share on other sites
[5ALTY] Bad_Players_Are_Toxic Players 247 posts 12,953 battles Report post #10 Posted May 20, 2021 49 minutes ago, illy said: most BB players still playing the deadeye meta....another fun day on the server If you thought removing Deadeye was going to fix passive BB's you were a little naive. HE spam is Meta. A BB pushing aggressive is playing a high risk, low reward gameplan and the average player isn't good enough to mitigate the incoming fire efficiently. Potential is not rewarded. Just the damage you farm and some capping XP if you can make it that far. So, (MAYBE) there's one time the BB player pushes. While they do, the other BB's hide at the back and the one that pushes just gets spammed by HE and dies. Maybe to make it worse, the friendly DD isn't/can't or refuses to spot. The next battle that BB player doesn't push. Rinse/repeat. 2 Share this post Link to post Share on other sites
General_Regret Players 19 posts 5,102 battles Report post #11 Posted May 20, 2021 Since Dead Eye was the sole and exclusive reason BB's were staying in back, not things like torp carpets or HE spam, I am now really looking forward to all the stories from those that were complaining about it, how the meta has totally shifted now and is so much better, with all the BB's hanging in the front like pinatas, like they're apparently supposed to, for them to farm. I'll be waiting... 2 Share this post Link to post Share on other sites
Myrmix Players 949 posts 4,642 battles Report post #12 Posted May 20, 2021 20 minutes ago, General_Regret said: Since Dead Eye was the sole and exclusive reason BB's were staying in back, not things like torp carpets or HE spam, I am now really looking forward to all the stories from those that were complaining about it, how the meta has totally shifted now and is so much better, with all the BB's hanging in the front like pinatas, like they're apparently supposed to, for them to farm. I'll be waiting... For me (who did like to play an aggressive BB), the death of good secondaries killed pushing in for me completely. HE spam is just too much, deepwater torps and current CV just add to the damage that requires no skill. Atm I just think thrice before pushing somewhere. 1 Share this post Link to post Share on other sites
[EST] Profilus [EST] Players 1,859 posts 35,623 battles Report post #13 Posted May 20, 2021 2 hours ago, But_Can_You_Meme said: HE spam is Meta. A BB pushing aggressive is playing a high risk, low reward gameplan and the average player isn't good enough to mitigate the incoming fire efficiently. Potential is not rewarded. Just the damage you farm and some capping XP if you can make it that far. Just gonna put this here, quietly, so no one can hear. Share this post Link to post Share on other sites
[GWR] illy Players 913 posts 18,825 battles Report post #14 Posted May 20, 2021 2 hours ago, But_Can_You_Meme said: If you thought removing Deadeye was going to fix passive BB's you were a little naive. HE spam is Meta. A BB pushing aggressive is playing a high risk, low reward gameplan and the average player isn't good enough to mitigate the incoming fire efficiently. Potential is not rewarded. Just the damage you farm and some capping XP if you can make it that far. So, (MAYBE) there's one time the BB player pushes. While they do, the other BB's hide at the back and the one that pushes just gets spammed by HE and dies. Maybe to make it worse, the friendly DD isn't/can't or refuses to spot. The next battle that BB player doesn't push. Rinse/repeat. it's funny the teams where BBs move together and not alone seem to do better, one cruiser trying to hold them off while the BBs muddle about behind you is always good fun, and even with dead eye removed secondary builds still suck.... yeah i do wonder sometimes Share this post Link to post Share on other sites
[TNDF] KratosTheUnforgiving Players 1,010 posts Report post #15 Posted May 20, 2021 BB play is now balanced, most can't shoot and deadeye isn't there to compensate for lack of skill and tactics. Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #16 Posted May 20, 2021 4 hours ago, bobtherterrible said: Yeah just make all the ships the same so that noone can complain that one gives an advantage over the others....... They'd still complain, about the lack of variety if WG was soo stupid as to do that (thankfully they won't) Share this post Link to post Share on other sites
[DEFR] SolanumTuberosumRex Players 799 posts Report post #17 Posted May 20, 2021 Posters here seem to forget something: No one has a right to talk crap about Thunderer without first mentioning by name every single CV in the game. Because no surface ship f***s up the game like a CV. Any CV. After you've done that, if you're still so inclined, feel free to talk about what it is you find so annoying about Thunderer, or any other non-CV ship. Share this post Link to post Share on other sites
Dante_AK Players 121 posts 5,552 battles Report post #18 Posted May 21, 2021 5 godzin temu, But_Can_You_Meme napisał: A BB pushing aggressive is playing a high risk, low reward gameplan and the average player isn't good enough to mitigate the incoming fire efficiently. Plenty of streamers/CC said same thing. 5 godzin temu, General_Regret napisał: Since Dead Eye was the sole and exclusive reason BB's were staying in back, not things like torp carpets or HE spam, I am now really looking forward to all the stories from those that were complaining about it, how the meta has totally shifted now and is so much better, with all the BB's hanging in the front like pinatas, like they're apparently supposed to, for them to farm. I'll be waiting... Theres plenty of new players or lets call them evening/weekend players, that dont know how to properly manage repair or heal, use island for cover go dark and disengage for while and thats why they are scared of HE spam, sure you cant apply it every time cuz there will be CV or pesky dd you cant see. But avoiding torps is not that hard, if you know that dd is around or in smoke or just behind island corner change course, go slower, speed up change course go slower and repeat, if you know that dd is close AF (mostly in smoke) go nose in to reduce potential of eating all torps, or even charge him if he is without backup, you dont need radar or hydro (but hydro helps), they know if you get close you will proximity spot him, its easier for players to not take any risk and just camp behind, or dont know that they can do those things. Sure they have limited time to play i understand that but its not like every video or guide is 10 hours long with 10 parts, if they dont want improve they wont, so they stay back and do many others mistakes. Cuz when i see 3 bbs that are running from 1 dd on our side (lonely dd) i am speechless. Uff i had to lose some steam. 1 Share this post Link to post Share on other sites
[5ALTY] Bad_Players_Are_Toxic Players 247 posts 12,953 battles Report post #19 Posted May 21, 2021 4 hours ago, Profilus said: Just gonna put this here, quietly, so no one can hear. Yea smoke does help reach the cap. In this case did you use smoke and holding fire to gain the caps or just smart positioning? Share this post Link to post Share on other sites
[5ALTY] Bad_Players_Are_Toxic Players 247 posts 12,953 battles Report post #20 Posted May 21, 2021 1 hour ago, PsychoClownfish said: Posters here seem to forget something: No one has a right to talk crap about Thunderer without first mentioning by name every single CV in the game. Because no surface ship f***s up the game like a CV. Any CV. After you've done that, if you're still so inclined, feel free to talk about what it is you find so annoying about Thunderer, or any other non-CV ship. Ok. Thunderers are cancerous to the gameplay. CV's are also cancerous to gameplay. Share this post Link to post Share on other sites
[EST] Profilus [EST] Players 1,859 posts 35,623 battles Report post #21 Posted May 21, 2021 5 hours ago, But_Can_You_Meme said: n this case did you use smoke and holding fire to gain the caps or just smart positioning? I used it once whole game, for the last 5sec of 3rd cap. 1 Share this post Link to post Share on other sites
[IFS] Gudgeon Players 583 posts 26,334 battles Report post #22 Posted May 21, 2021 Just get rid of HE on battleships. It is a sticking plaster for people who cannot be bothered to/or cannot aim properly for weak spots, or bother with map positioning for hitting broadsides. Share this post Link to post Share on other sites
[NMA] Prophecy82 Players 3,362 posts 26,028 battles Report post #23 Posted May 21, 2021 When playing BBs I actually feel relived that deadeye is gone. Finally I can position myself freely and dont have to look at the minimap if I get that buff or not. It was a stupid skill and I will cry no tear after it. Thunderer at best got a marginally nerf, doesnt stop the border-campers from farming damage. Share this post Link to post Share on other sites
General_Regret Players 19 posts 5,102 battles Report post #24 Posted May 21, 2021 13 hours ago, Gudgeon said: Just get rid of HE on battleships. It is a sticking plaster for people who cannot be bothered to/or cannot aim properly for weak spots, or bother with map positioning for hitting broadsides. Flat 90° broadsiding, completely stationary light cruiser at 13km, takes full salvo at where the citadel should be if it had one, eats 6 hits, barely, all overpens, total damage barely scratches the paint. Meanwhile happily HE farms me for 20+k in that time, fully aware that there's nothing I can do. Literally what I had the joy to see just yesterday. Yes, it's all skill, after all it was my fault I even was in the position to begin with. There's nothing wrong with the mechanics of the game. Should have just teleported to the other end of the map or simple never pushed far enough ahead to even meet a cruiser, wait.. And when I then encounter a DD without HE, I'm also just lacking skill for not maneuvering a boat with 2 different post codes through a carpet of a dozen or more torps launched from point blank range if I try to charge them because haha smoke and also just suck if I run away instead and get HE farmed that way. I was about to say what a thought- and helpful contribution to the topic that was, but then remembered that BB's are supposed to only shoot at other BB's and beyond that exclusively exist to have other classes farm their big damage numbers off them. Thank you for once more showing me the light. Share this post Link to post Share on other sites
[-DGH-] xe_N_on [-DGH-] Players 525 posts 3,591 battles Report post #25 Posted May 22, 2021 Am 20.5.2021 um 21:29, General_Regret sagte: Since Dead Eye was the sole and exclusive reason BB's were staying in back, not things like torp carpets or HE spam, I am now really looking forward to all the stories from those that were complaining about it, how the meta has totally shifted now and is so much better, with all the BB's hanging in the front like pinatas, like they're apparently supposed to, for them to farm. I'll be waiting... Maybe we should simply strip weapons from all ships beside BBs ... than BBs could finally leave their Island and push in ... ... oh wait, there a than still other BBs left that could punish bad gameplay with AP shells doing several ten thousand of damage if aimed correctly. So, better remove all weapons from all ships and just focus on ramming. Share this post Link to post Share on other sites