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seXikanac

Epicentar: Love or Hate?

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[LAFIE]
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I'm probably in the minority here but I actually LIKE epicenter.

 

Because it forces people to play around the middle of the map.

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its not my favorite because you have to rely on your dds to go to the center and you might not be able to support them if you are dealing with Ships on the Flank.

But Overall I am Ok with this Gamemode. Otherwise we would have no Alternative to Standard and Domination.

Don´t get me wrong I like both Standard and especially Domination but I think some Variation should be there.

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[P7S]
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1 hour ago, lafeel said:

I'm probably in the minority here but I actually LIKE epicenter.

 

Because it forces people to play around the middle of the map.

The problem is: it does not really force them.

 

Many teams happily choose to 'flank' on epicenter and loose it without much fight.

 

This mode would require the losing team to receive 0 credits and 0 xp. The winning team should receive double earnings. Maybe then it would be more viable.

 

 

 

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3 hours ago, seXikanac said:

I personally hate it. Its fun to play like 1 per week, but every third game its super dumb

I don't like it that much, but it does encourage a bit of pushing so I honestly don't find it bad. Still prefer domination. I would very much like to see a new game mode.

That's what the game needs. New gamemodes, new maps (hopefully unique with new mechanics like breaking islands in a BB salvo), new operations, and maybe custom operation (kind of like training battles, but you get credits and free XP, if not ship XP) to maybe make it into a competitive mode. Would spice things up a whole lot. Then a whole lot of balancing before finally this game feels good.

 

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2 minutes ago, nambr9 said:

 

Ok ... hopefully this never happens :)

Well some islands will be breakable, some will be just like all islands and in a good position. Some of the bad islands can be broken by BB. Maybe a winter like map where icebergs have this feature instead of islands, coz that would be fairly realistic. The whole idea was for Icebergs, I just told the base mechanic.

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9 minutes ago, totally_potato said:

Well some islands will be breakable, some will be just like all islands and in a good position. Some of the bad islands can be broken by BB. Maybe a winter like map where icebergs have this feature instead of islands, coz that would be fairly realistic. The whole idea was for Icebergs, I just told the base mechanic.

 

Yes ICEBERGS ... but  not islands ... that would be pretty weird :)

 

I know what you are trying to say ... you want interactive maps, where players could manipulate them ... but I don't think that would change much.

For instance ... if you could make a hole in one island ... people would shoot it from the start ... so just adding a map with a hole would be the same.

 

I would manipulate cyclone mechanics.

For instance ... a volcano on the map erupts ... turning day into night.

Or a nuke goes off in the background, shutting down minimap and radar/hydro/communication for all.

 

Stuff like this :)

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I like the epicenter maps, but I dislike the players, mostly noob DDs, that don’t do any capping, or get killed early, ruining the game for their team.

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I like it a lot when it's set in Northern Waters and Tears of the Desert map, it eliminates border-hugging and encourages close-quarter brawls.  The only downside is for DDs getting caught in a crossfire from all directions if they are radared. 

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5 hours ago, lafeel said:

Because it forces people to play around the middle of the map.

Forces people to play around the middle of the map huh? Funny because often I see nobody give a single damn about the circles while they eat glue on the 1 or 10 lines.

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If everyone gets stuck in then it can be fun

 

If, as is often the case, most of your team stay on the back line or way out on the flank farming damage then it is awful

 

Sadly most games, win or lose, are of the awful type 

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11 minutes ago, GarrusBrutus said:

Forces people to play around the middle of the map huh? Funny because often I see nobody give a single damn about the circles while they eat glue on the 1 or 10 lines.

Amen to that Reverend 

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[S_W]
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Hate it. Most of the time, is a fast win or lost game with bad xp even if u are in the winning team. If u add CV...good luck not using too many flags because u just waste them. 

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No love or hate, but I do like it as a change from domination or regular battles. Also I like that it puts a premium on going center map.

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[21DCS]
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2 hours ago, totally_potato said:

I don't like it that much, but it does encourage a bit of pushing so I honestly don't find it bad. Still prefer domination. I would very much like to see a new game mode.

That's what the game needs. New gamemodes, new maps (hopefully unique with new mechanics like breaking islands in a BB salvo), new operations, and maybe custom operation (kind of like training battles, but you get credits and free XP, if not ship XP) to maybe make it into a competitive mode. Would spice things up a whole lot. Then a whole lot of balancing before finally this game feels good.

 

so you want destroyable cover to further nerf cruisers and dd's? 

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15 hours ago, lafeel said:

I'm probably in the minority here but I actually LIKE epicenter.

 

Because it forces people to play around the middle of the map.

It actually does not. Vast majority of players just ignores it, sails away and loses in 6 minutes. 

 

This game mode is too complicated for the new players and you are punished hard for playing the objective. Worst game mode without any doubt. 

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It’s not my favourite because of how so few teams seem to be able to coordinate on it.

 

However I would still rather play epicentre than rather than North/ Northern lights but that’s just my most hated map.

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13 minutes ago, lovelacebeer said:

It’s not my favourite because of how so few teams seem to be able to coordinate on it.

 

However I would still rather play epicentre instead of North/ Northern lights but that’s just my most hated map.

 

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Epicentre requires a different play style to other types of battle and that is something a majority of people dislike.

Changing the way of doing 'something' is disliked by many people; they find a way which works and stick to it.

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Just now, Molly_Delaney said:

Epicentre requires a different play style to other types of battle and that is something a majority of people dislike.

Changing the way of doing 'something' is disliked by many people; they find a way which works and stick to it.

Unfortunately half of the player base finds a way that does not work and sticks with it :cap_money:

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[NWP]
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Domination > Epicenter > Standard Battle

 

The "problem" with Epicenter is that this mode as it is now does not invalidate the general rules of engagement. And as per the general rules of engagement crossfire is and will always be deadly and the very reason why most of the time it is a lot better to just block middle and win the flanks.

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