[HPF] Ocsimano18 Players 3,476 posts 13,949 battles Report post #1 Posted May 16, 2021 No torps, no smoke, good guns, heal, 20 sec radar... Stats should be on the Devblog later today. 8 Share this post Link to post Share on other sites
[BASIC] koliber_1984 Players 1,113 posts 27,807 battles Report post #2 Posted May 16, 2021 Smaland/Halland variation? Why? Share this post Link to post Share on other sites
[RNBCD] The_White_Whale Players 283 posts 3,035 battles Report post #3 Posted May 16, 2021 3 minutes ago, koliber_1984 said: Smaland/Halland variation? Why? Sales potential > Game balance. 12 Share this post Link to post Share on other sites
Humorpalanta ∞ Players 2,025 posts 13,785 battles Report post #4 Posted May 16, 2021 7,5 km radar. The boat is basically a weaker Smaland. It won't be OP but only viable in div. 2 Share this post Link to post Share on other sites
[BYOB] Aragathor Players 7,047 posts 32,322 battles Report post #5 Posted May 16, 2021 4 minutes ago, koliber_1984 said: Smaland/Halland variation? Why? Because it's a real design that was planned? Here's a link by Kingpin6100 to the design sheet. Really nice. Plus it has 2x2 152mm guns. Looks interesting. 4 Share this post Link to post Share on other sites
[PME] inkedsoulz Players 196 posts Report post #6 Posted May 16, 2021 Looks very much like Smaland. Since it has no torps compared to Smaland, maybe they give him even more insane AA or gun dpm in exchange. Share this post Link to post Share on other sites
WorthyOpponent Players 687 posts 5,439 battles Report post #7 Posted May 16, 2021 152 mm guns on a DD seems very interesting and I'm really wondering if the poor Elbing is going to be powercrept before it can even be fully released because of this. The new line didn't hold the "largest caliber DD guns" title very long now did it? 3 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #8 Posted May 16, 2021 Radar on DD - meh 152mm guns on DD - ok, that could be interesting. 1 Share this post Link to post Share on other sites
RossijskijAxisFlot Players 683 posts 4,171 battles Report post #9 Posted May 16, 2021 please seriously... stop cold war ships... 7 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #10 Posted May 16, 2021 As long as the DPM is not on par with Smaland. Then again, this is the way to powercreep Smaland ... 1 Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #11 Posted May 16, 2021 But does it have fuzzy breeches one wonders.. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #12 Posted May 16, 2021 This thing has about the same AA as Mino. 4 1 Share this post Link to post Share on other sites
[TOXIC] ThePurpleSmurf Players 2,554 posts Report post #13 Posted May 16, 2021 Anyone remember Yueyang? I wonder what happened to this ship. Oh yeah, it got nerfed to crap because radar on a DD is broken and overpowered and we can't have this. 3 9 Share this post Link to post Share on other sites
[BATES] leonport Players 298 posts 9,569 battles Report post #14 Posted May 16, 2021 3 minutes ago, El2aZeR said: This thing has about the same AA as Mino. better because remember AA has this thing called hitrate and cruisers have 90% while dds have 100% Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #15 Posted May 16, 2021 A 'destroyer leader' for a game with zero team play... 5 Share this post Link to post Share on other sites
[BS4] aleksi111 Players 238 posts 18,079 battles Report post #16 Posted May 16, 2021 So a reuse of Halland's model for quick and cheap asset flip? Seems like the art department either: A) got tired of caring and carrying and said Whatever, who gives a F B) Is under so enormous strain with the breakneck demand for new ships C) Have directly had resources cut -That they no longer can produce quality. Here: An Swedish DD-Leader designs shown on Drachinifel's Discord Spoiler Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,982 battles Report post #17 Posted May 16, 2021 5 hours ago, Aragathor said: Because it's a real design that was planned? Here's a link by Kingpin6100 to the design sheet. Really nice. Plus it has 2x2 152mm guns. Looks interesting. Seems that just idea and weapon composition is the same. The rest is just a lazy WG stuff. According to the project Kingpin6100 provided, this ship should have single stack with overall length of 170m, and different hull shape. But instead WG just took a (double stacked) Halland hull, 121.6m long (so almost 50m less), put twin 152mm guns in the same turret as 120mm guns (imagine if it was that easy to put much larger guns in the same turret). But somehow seems that Ragnar kept original project 4660 t standard and 5340 t full displacement compared to Halland 2670 t standard and 3340 t full displacement even tho Ragnar hull is basically same as Halland. Same sh*t as with Congress. Maybe WG had used that project as general idea but Ragnar is just product of their imagination and laziness. Another BS if you ask me. 5 Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,441 battles Report post #18 Posted May 16, 2021 3 hours ago, leonport said: better because remember AA has this thing called hitrate and cruisers have 90% while dds have 100% Even better because destroyers can trap planes in AA by activating it late! Share this post Link to post Share on other sites
[I-J-N] Karasu_Browarszky [I-J-N] Players 13,025 posts Report post #19 Posted May 16, 2021 J24 Seems to be number belonging to the cancelled Halland class DD Lappland. Share this post Link to post Share on other sites
[THESO] Excavatus [THESO] Moderator 4,705 posts 17,888 battles Report post #20 Posted May 17, 2021 I'm getting sick of every new ship they think about, they think about radar.. don't we have enough radar in the game already? 5 1 Share this post Link to post Share on other sites
[MORIA] Durin_VI Players 375 posts 50,008 battles Report post #21 Posted May 17, 2021 1 minute ago, Excavatus said: I'm getting sick of every new ship they think about, they think about radar.. don't we have enough radar in the game already? WG should make it so all radars are like modules; something you can disable or destroy with a hit, much like it happens with torpedo tubes (talking about counter and counter-counter) 1 2 Share this post Link to post Share on other sites
[NMA] Prophecy82 Players 3,362 posts 26,028 battles Report post #22 Posted May 17, 2021 Do we want it? Yeah! Do we need it? Noooo! This is the new $hit.... 1 Share this post Link to post Share on other sites
[MACLD] Onsterfelijke Players 993 posts 18,864 battles Report post #23 Posted May 17, 2021 15 hours ago, koliber_1984 said: Smaland/Halland variation? Why? Friesland replacement? 1 Share this post Link to post Share on other sites
[CHEFT] geschlittert Players 874 posts 9,576 battles Report post #24 Posted May 17, 2021 11 minutes ago, Durin_VI said: WG should make it so all radars are like modules; something you can disable or destroy with a hit, much like it happens with torpedo tubes (talking about counter and counter-counter) great, more rng! not needed Share this post Link to post Share on other sites
[LICON] SirTogII Players 144 posts Report post #25 Posted May 17, 2021 19 minutes ago, Prophecy82 said: Do we want it? Yeah! Do we need it? Noooo! This is the new $hit.... +1 for the Marilyn ref 1 Share this post Link to post Share on other sites