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Ranked Battles—The Third Season: New Maps in the Bronze League

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17 minutes ago, WorthyOpponent said:

image.thumb.png.91a5e53ca33f32ec1c118c20fa0c495c.png

This is the only improvement I expect from Ranked Battles, this is from Season 1. 

Here in this image, I reach Gold 1. It's the last game. But there's a matchmaking problem. 4 of my opponents are not even gold. They're on qualifications to gold. I don't think they should be able to be in the same match as me. I think I deserve to be with enemies and teammates who are in gold instead of almost gold. It's just not fair for them.

I'm not sure if this has been resolved, but I don't see it mentioned in either Season 2 or Season 3 announcements, so I thought I should bring this up.

good point, I have not checked that but I don't think there was a change in this ....

 

anyway at some point in the season you'd have trouble qualifying to the higher league simply because not enough people want to qualify ... so the above is the best compromise solution ...

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8 minutes ago, Hugh_Ruka said:

good point, I have not checked that but I don't think there was a change in this ....

 

anyway at some point in the season you'd have trouble qualifying to the higher league simply because not enough people want to qualify ... so the above is the best compromise solution ...

I know there may be a shortage of players, but here's a suggestion to that as well:

 

In Random we already have a maximum amount of waiting time limit, right? Once a player has been waiting for a long time WG bends a few rules in MM to make sure they don't wait for too long. 

 

So what if we made sure people in the top 3 ranks like Gold 2, 3 and 4 don't match with qualifiers (and maybe Gold 10s because that rank is the only rank you can't drop from) unless any side of the players has been waiting for the upper limit. I guess it was 5 minutes. 

 

Example 1:

Someone in Silver Qualification is waiting in line, they find enough people except Gold 2/3/4s and they're in a game without problems

----------------------

Someone in Silver Qualification is waiting in line, but they can't find enough people except Gold 2/3/4s, then these also get added to the queue, get distrobuted to the teams equally so they have a game. A qualifying player is still better than a bot or 10 minute waiting time. 

 

Example 2:

A Gold 2 player is waiting in line, there are enough Gold 9 and below people in the queue for equal teams so they start playing

------------------------

A Gold 2 player is waiting in line, they can't find enough people, so Gold 10s and Silver qualifiers are also added to the queue and they have a game. The qualifiers and Gold 10s are distrobuted equally among the teams. 

 

 

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4 hours ago, YabbaCoe said:

 

 

Understood, that for Gold league there is not much change, only that it is required to get less stars to reach rank 1. But as we want to have those leagues subsequential, that reaching higher league is required to play higher tier ship, there is not much to change. But we can consider some changes for another season.

 

 

Honestly I would rather loop back round  after reaching rank 1 in Gold and start in Bronze league again than play multiple weeks in tier X and see the same meta over and over again.

 

What I would like to see is. 

 

You either rank out of your league and progess to the next league in the following sprint. 

 

If you fail to qualify for the next league in any sprint you automatically start at Bronze league again.

 

Reaching rank 1 in Gold means you start in Bronze the following sprint but with say x .5 the rewards. 

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Před 25 minutami Halliwell83 řekl/a:

Honestly I would rather loop back round  after reaching rank 1 in Gold and start in Bronze league again than play multiple weeks in tier X and see the same meta over and over again.

 

What I would like to see is. 

 

You either rank out of your league and progess to the next league in the following sprint. 

 

If you fail to qualify for the next league in any sprint you automatically start at Bronze league again.

 

Reaching rank 1 in Gold means you start in Bronze the following sprint but with say x .5 the rewards. 

Interesting suggestion, just I personally don't see a reason why to relegate to Bronze league if you fail the qualification.

Relegation imo should be possible for those, who maybe didn't reach atleast Rank 5 in Silver or Gold, but unfortunately so far there are no information about possibility of relegation.

The same for after reaching rank 1 in Gold, it doesn't make much sense to go over Bronze league again. Probably for your case, we should have more leagues than just three

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23 hours ago, AlwaysBadLuckWithTeams said:

 

They handed out the Italian flag right when the last sprint had ended last night. Kinda looks like Sansonetti flag with more stars.

shot-21.05.13_15.58.59-0467.jpg

This is tax office you need to pay tax from all your DB , Credits,FreeXP,Steel & Coal 19% ;)

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27 minutes ago, YabbaCoe said:

Interesting suggestion, just I personally don't see a reason why to relegate to Bronze league if you fail the qualification.

Relegation imo should be possible for those, who maybe didn't reach atleast Rank 5 in Silver or Gold, but unfortunately so far there are no information about possibility of relegation.

The same for after reaching rank 1 in Gold, it doesn't make much sense to go over Bronze league again. Probably for your case, we should have more leagues than just three

I actually think we need one league for every sprint in the season. Because currently what happens is people rank out of Bronze and then since there's no way to drop back down the skill floor of Silver and Gold drop drastically. Making ranking out more and more reliant on MM RNG every passing day. Towards the end of the season the line between Gold and Bronze gets very blurry. 

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Před 1 hodinou WorthyOpponent řekl/a:

I actually think we need one league for every sprint in the season. Because currently what happens is people rank out of Bronze and then since there's no way to drop back down the skill floor of Silver and Gold drop drastically. Making ranking out more and more reliant on MM RNG every passing day. Towards the end of the season the line between Gold and Bronze gets very blurry. 

It is possible that over time more and more players manage to get to higher league, but generally in the beginning the betters ones promote to higher league and let's say to worse ones it takes much longer to reach the same league and therefore rewards.

How exactly do you think about that one league for every sprint?

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1 minute ago, YabbaCoe said:

It is possible that over time more and more players manage to get to higher league, but generally in the beginning the betters ones promote to higher league and let's say to worse ones it takes much longer to reach the same league and therefore rewards.

How exactly do you think about that one league for every sprint?

Completely going from assumptions here, let's say we have a ranked season with 6 springs and each runs for 2 weeks, so it resets every 3 updates (To avoid confusion, I'll just call these extra 3 leagues Platinum, Emerald and Diamond. So it goes Bronze < Silver < Gold < Platinum < Emerald < Diamond) 

 

We can have 6 leagues, and this way Diamond will only be achieved by players who completed every single league in one season. You can increase the rewards and maybe to make it more appealing you can keep the amount of stars needed at the same level as the Second Season Gold (So 3 more than the 3rd Season Gold) and increase the rewards accordingly. I'm not sure about the Ranked Tokens. If we give 1 at all Gold, Platinum, Emerald and Diamond the highest level players will be able to get 1 camo in 2 and a half Seasons, which is similar to their previous value of 3, except they require around twice as many victories.

 

This way, people who reached Gold at 3rd sprint don't have to play Gold again and again but instead have something else to look for. Possible other ideas here:

Make the Platinum, Emerald and Diamond leagues like Bronze, Silver and Gold in terms of playable tiers,(So in this case, T6-7 for Platinum, T8-9 for Emerald and T10 for Diamond) so we don't play the T10 ships and instead can go up the lines at the same time. Thus, players don't have to pick between Ranked and Random. This is an accuring problem in Gold right now. You either play Ranked or grind your existing lines. 

 

It's like the idea above about restarting at Bronze, but you make sure you're against people who also want to restart instead of ruining Bronze players' life. 

To keep the player count up, because let's be real something hard to reach like that won't have many players in it, you can maybe make the qualification only 1 victory. So whoever wants to go up, goes up. Whoever doesn't, just doesn't get that 1 single victory and stays down. Completely their choice.

Possibly you can also try making players who finished at Diamond 1 restart at the next season from Gold 10 or Silver 10, making them skip Bronze completely. The idea of that is to get more players at Diamond after the first season to shorten the queues at the top level. 

 

TL;DR of the idea is adding 3 more leagues that are pretty much a New Game+ system for Bronze, Silver and Gold. 

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WG must stop to promote the false idea that everyone should be able to achieve everything in Ranked. There are players with a PR of around 500 in gold league. Regularly. That's because WG has designed Ranked in a way that lets everyone reach gold league if they grind hard enough. There must be criteria, that is based on a player's average performance for that season that decides if they are allowed to stay in their current league. If you don't manage to get an average base XP of 1.000 per battle, then you're not supposed to be in the gold league.

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I understand WG policy regarding modes, and allowing essentialy everyone to at some point achieve almost everything, becouse from a marketing standpoint its the only logical thing to spread your audience the widest possible you can, but in the end you run in a problem of veteran players who want real competititve play, and casual/semi casual players, and you cannot make a mode that will combine those two together.

 

You have randoms, that are just that...random game with radomised everything, and thats fine

You have clan battles, and kots, that are competitive plays and thats fine

 

but you end up doing Ranked that in reality its not ranked becouse a real ranked works with other systems in place, equal teams in stats etc etc.

 

Last season in Gold, i saw 39%  1.1k BXP  35k AVR DMG guys playing there, and you know why? becouse he played so much battles that in the end he got carried all the way to the Gold, so that means that for the majority of the teams he played for, it was like 6v7 from the start, you start a game with an obvious handicap, becouse you have a player in your team in a league way beyond his playing capability.

 

So the solution is, rename it to Random 7v7, lower down the rewards and people who like to grind will grind it knowing they need to carrry alot, or get lucky with MM, or make another mode called proper Ranked where you meet people your "size".

 

I honestly wouldnt even mind a proper Ranked with stat mirroring with only teh three ships available, i mean you guys at WG have sooo many options to make so many different modes that in the end your audience can choose what to actualy play, do they want a random, random 7v7 with some small steel rewards, do they wanna do proper clan battles, do they want proper ranked, the possibilities are endless.

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On 5/14/2021 at 2:55 PM, YabbaCoe said:

The same for after reaching rank 1 in Gold, it doesn't make much sense to go over Bronze league again. Probably for your case, we should have more leagues than just three

 

Well, yes, ofcourse that comment makes sence.

As it is now and you're ranked out you are back to play 'random' again which is complete crap and no fun due to your MM.

 

If there was a 'rotating' ranked between T6 - T8 (single tier MM) i for example would never play random again.

 

Everything is better then your current MM for T5 - T8 random, so yes, it certainly does make sence to go over and over again in ranked. Just to avoid random.

(If you dont want to fix/adjust mm, at least give us the possibility to play in a single tier for longer times)

 

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V 15. 5. 2021 v 23:55 AngryDragon70 řekl/a:

 

Well, yes, ofcourse that comment makes sence.

As it is now and you're ranked out you are back to play 'random' again which is complete crap and no fun due to your MM.

 

If there was a 'rotating' ranked between T6 - T8 (single tier MM) i for example would never play random again.

 

Everything is better then your current MM for T5 - T8 random, so yes, it certainly does make sence to go over and over again in ranked. Just to avoid random.

(If you dont want to fix/adjust mm, at least give us the possibility to play in a single tier for longer times)

 

What is so wrong on MM for tiers V to VIII, if I may ask?

 

V 16. 5. 2021 v 1:41 300ConfirmedKills řekl/a:

No rank 1 flag: no point.

There is not information, that Jolly Roger flag would return.

So this flag is your only motivation?

 

Před 16 hodinami Halliwell83 řekl/a:

Any chance of Arms Race (think that's what it's called) making a return?

Probably. Not in the next season, but there is always a good chance, that Arms Race would be included in future in certain modes.

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12 hours ago, YabbaCoe said:

What is so wrong on MM for tiers V to VIII, if I may ask?

 

 

There are and were mutiple big threads on the gap and the 'fun' there is with that huge gaps.

why would i type that all over? just play T8 light cruisers for a time, or some t7 dd's with shooting and torp ranges shorter then radar ranges.

 

as i said: If there was a 'rotating' ranked between T6 - T8 (single tier MM) i for example would never play random again.

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Vor 18 Stunden, YabbaCoe sagte:

There is not information, that Jolly Roger flag would return.

So this flag is your only motivation?

The Jolly Roger or some flag with equivalent requirements to obtain, yes.

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Před 6 hodinami 300ConfirmedKills řekl/a:

The Jolly Roger or some flag with equivalent requirements to obtain, yes.

Well, there is a commemorative flag for getting Rank 1 in Bronze league

 

Před 13 hodinami AngryDragon70 řekl/a:

 

There are and were mutiple big threads on the gap and the 'fun' there is with that huge gaps.

why would i type that all over? just play T8 light cruisers for a time, or some t7 dd's with shooting and torp ranges shorter then radar ranges.

 

as i said: If there was a 'rotating' ranked between T6 - T8 (single tier MM) i for example would never play random again.

Yeah, I know, but still, radars are mostly feature of tier VIII to X ships (with few exceptions on tier VII), so it doesn't really explain, why according to you MM is bad on tiers V to VIII.

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Vor 7 Stunden, YabbaCoe sagte:

Well, there is a commemorative flag for getting Rank 1 in Bronze league

I'm aware. That's the point at which I've stopped playing all (so-called) Ranked seasons since the removal of JR flags. (I did Rank out of the Gold league in the first Season of Sprints to get the relevant achievement, but I won't be doing it again for the same reward.)
In no way can rank 1 of the Bronze league be considered equivalent to Rank 1 of Ranked (proper).

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15 hours ago, YabbaCoe said:

Well, there is a commemorative flag for getting Rank 1 in Bronze league

 

Yeah, I know, but still, radars are mostly feature of tier VIII to X ships (with few exceptions on tier VII), so it doesn't really explain, why according to you MM is bad on tiers V to VIII.

Putting radar ships 1 sides

T6 dd against that 't8 feature'

Same for t7 dd as example

Russian petro's 1 sided

Etc etc

 

But hey forget it. The player numbers speak for itself look at monthly jan - to may from 2018 to now.

We all enjoy it so much that thet leave by thousands.

Im sure thats not all mm, but a lot of left players have put some info in the mm threads from that days (2017 to now).

 

But again. Forget it. You know what i think about it, and you dont see anything wrong. Fine by me. Ice given up. Just playing as a joke, no real value in this game.

 

And if you want to know: 0.5.4 - 0.5.8 were the last good versions.

Like said by others in another thread: we would pay money to go back to that time.

 

Kind regards and maybe to another occasion,

 

AngryDragon.

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Před 14 hodinami 300ConfirmedKills řekl/a:

I'm aware. That's the point at which I've stopped playing all (so-called) Ranked seasons since the removal of JR flags. (I did Rank out of the Gold league in the first Season of Sprints to get the relevant achievement, but I won't be doing it again for the same reward.)
In no way can rank 1 of the Bronze league be considered equivalent to Rank 1 of Ranked (proper).

Rank 1 on Bronze is definitely not equivalent of the Rank 1 of previous system of Ranked battles. But atleast if you are flag collector, this intermediate reward can motivate you.

But the true is, all of us have our own reasons why to play certain game modes.

 

Před 7 hodinami AngryDragon70 řekl/a:

Putting radar ships 1 sides

T6 dd against that 't8 feature'

Same for t7 dd as example

Russian petro's 1 sided

Etc etc

 

But hey forget it. The player numbers speak for itself look at monthly jan - to may from 2018 to now.

We all enjoy it so much that thet leave by thousands.

Im sure thats not all mm, but a lot of left players have put some info in the mm threads from that days (2017 to now).

 

But again. Forget it. You know what i think about it, and you dont see anything wrong. Fine by me. Ice given up. Just playing as a joke, no real value in this game.

 

And if you want to know: 0.5.4 - 0.5.8 were the last good versions.

Like said by others in another thread: we would pay money to go back to that time.

 

Kind regards and maybe to another occasion,

 

AngryDragon.

radar distribution is completely random

In MM it can happen, that you play +2 tiers MM

Petropavlovsk doesn't have any special rules for MM, so also its distribution to teams is purely random. 

 

I don't have exact numbers, I see only graphs, but they are very much comparable to 2018. 

 

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7 hours ago, YabbaCoe said:

 

radar distribution is completely random

In MM it can happen, that you play +2 tiers MM

Petropavlovsk doesn't have any special rules for MM, so also its distribution to teams is purely random. 

 

I don't have exact numbers, I see only graphs, but they are very much comparable to 2018. 

 

 

yes indeed. and that is completely wrong as you dont that to shipclasses etc.

same ships in same team instead of mixing over both teams is just plain wrong.

 

about the "comparable to 2018". im sure the graph shows that but before that we didnt have completely wrong crap russian radar over insane distances. completely rubbish to give that advantage to Russian ships.

you even made them stronger, more healthpoints etc.

 

the game before radar implemenation as it is now made some sence in MM.

now its rubbish (just like CV implementation with the "used for large surface ships" while they counter and spot every dd every time over any time they want).

 

fun is gone

game is over

playernumbers show it

 

thankfully for you im the only one with complaints and everybody else is happy with the current MM and radar & cv implementation.

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One thing that I didn't see mentioned - if I get to, say, Silver League and play through to all the steel rewards in Silver and qualify for the Gold league (which I'll be a part of on the start of the next sprint), will I get all the Steel rewards from the previous two leagues? Finding it kinda hard to grind steel and it seems to me that staying in Silver would be best :/ Is it best to stay in Silver for however many sprints there are and just grind there or is the entirety of steel that we can get only 2.2k for the entire season?

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Před 17 hodinami AngryDragon70 řekl/a:

 

yes indeed. and that is completely wrong as you dont that to shipclasses etc.

same ships in same team instead of mixing over both teams is just plain wrong.

 

about the "comparable to 2018". im sure the graph shows that but before that we didnt have completely wrong crap russian radar over insane distances. completely rubbish to give that advantage to Russian ships.

you even made them stronger, more healthpoints etc.

 

the game before radar implemenation as it is now made some sence in MM.

now its rubbish (just like CV implementation with the "used for large surface ships" while they counter and spot every dd every time over any time they want).

 

fun is gone

game is over

playernumbers show it

 

thankfully for you im the only one with complaints and everybody else is happy with the current MM and radar & cv implementation.

Ship classes are considered to MM, as it is mirroring the number of CVs, BBs, Cruisers and DDs in both teams.

Well, radar was implemented in 2017 or 2018 (I am not sure with exact date), since than plenty things were changed in game, especially plenty new ships arrived and meta of the game changed a lot.

 

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On 5/20/2021 at 10:47 AM, YabbaCoe said:

Ship classes are considered to MM, as it is mirroring the number of CVs, BBs, Cruisers and DDs in both teams.

Well, radar was implemented in 2017 or 2018 (I am not sure with exact date), since than plenty things were changed in game, especially plenty new ships arrived and meta of the game changed a lot.

 

Yes, with the Belfast. Followed by a ranked in T7.

And there it started. The complaints about the mm and the 2 belfasts in 1 team and no radar in the other.

That never changed. Instead it got worse every version: more radar, no mm adjustments to this 'feature'.

And now there is the 12km+ radar and still no adjustments.

Look at current rank: rank out in bronze, ok. And then to silver you only meet 1 or 2 Alaska's ( which you cant get anymore), 1 or 2 Rigas (which will radar 12km), and a mm which puts them in the same team.

On top of that some unbalanced cv's. No t9 dd can match the other t9 ships. Totally unbalanced.

 

There must be at least 1 employee at wg's with an IQ over 30 ( cant think of one at the moment) who see's a problem there?

 

No, your current game us going downwards fast.

Current mm is outdated and ridiculous bad.

 

Lets hope this company dies out soon, so a proper team can fix what is damaged since 2017.

 

Oh, and about that ranked: which utter knobhead thought cv's were a good thing in ranked? Get him/her fired instantly.

 

Everybody is allowed to make failures and mistakes, but you (your company)  are simply dumb.

 

To end with: i like the old wows game and i truly HATE the current wg company. Cant wait for it to be taken over or go down.

 

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