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The_EURL_Guy

Waterline: What's Happening Next?

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Why suddenly we are acting like super battleship is new ?

y4lgdd0eopa41.jpg

 

Anyway the indication to where the rockets will land is a good start, i have thought of jsimilar mechanic before, ust making us know where the projectiles will land so there is something we can play against aircraft instead of blindly maneuver your ship and just wish you would not get hit which never worked...

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6 minutes ago, BooMKani_Sensei said:

Why suddenly we are acting like super battleship is new ?

y4lgdd0eopa41.jpg

 

Anyway the indication to where the rockets will land is a good start, i have thought of jsimilar mechanic before, ust making us know where the projectiles will land so there is something we can play against aircraft instead of blindly maneuver your ship and just wish you would not get hit which never worked...

Yes, it is a bit like knowing a DD that you cant see is spotting you and you change course and speed hoping that you got it right or get blown out of the water.

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Wargaming:  we listen to your feedback. So, do you want submarines?

Players:  No

Wargaming:  Ahhh, so you want submarines then

Players:  No

Wargaming:  Excellent. we will have a new public test on submarines. Interested?

Players:  No

Wargaming:  Got it. Thanks for your feedback. Submarines will be coming soon

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what we need : fixed matchmaking , new maps , remove dead eye , rework CV .

what we get : Submarines, the return of the Dockyard, a new ship branch, a temporary game mode, and a new nation!

 

cancer intensifies

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Před 17 hodinami Sunleader řekl/a:

Ok. This is Indeed alot of Announcements lol.

 

So I.ll be so Free and Peck on it in Order ^^

 

 

1.

I am Glad we get some New Skill Resets.

The Commander Skill Rework has Changed alot. And thus its good to know we will get further Resets so we can Experiment some more.

 

2.

I am also Glad we get back to Submarines. As most here likely know. I belong to the Few Vocal People on the Forums that wanted Submarines to be in the Game ^^

Now. I am also worried that you might be Overnerfing Submarines a bit. Considering the Reason for Everyone to get ASW was that Subs can Stay Underwater. So if they cant do that anymore. Everyone having Weapons to Fight them underwater. Will be quite the Overkill. Hopefully we will get fast Adjustments here. As otherwise we might end up with Subs being Rear Line Ships the moment they no longer have Battery. And thus basicly be like Deplaned CVs in RTS which Suicide cause they dont have anything to do.

I will postpone commenting the Beauty of Underwater World until I actually See it in the Game ^^

 

3.

I love the Idea of Super Battleships.

Frankly. I would hope for them to Come into the Game Permanently. And not just for a Time Limited Mode.

I mean come on ^^.

We already have Shikishima anyways. So H44 with 4x2 48cm Guns should be Perfectly Fine as a T10 German Premium BB.

Given that unlike Shikishima. German BBs have Fairly low Accuracy. It would not really be a problem anyways. ^^

 

Also. It might be the BBs for T11 ^^ Since that would keep them out of T8 Matches.

But well. Think about that Long and Hard xD

Pls dont Think too long and not too Negatively as It would be a Shame not to get these Beauties into the Game ^^

 

The Base Idea of having to Earn T11 Use Tickets. Might be Interesting for Randoms actually.

Albeit it would be a Problem if you make People buy the T11 Ships. So I would rather actually own a T11 Ship.

 

4.

I do like the Idea of Rewarding Focus Fire. 

Repeated Shots should get more Accurate as your Gunners find their Aim.

So I hope this Mechanic is Refined and Makes into the Game.

 

5.

Attack Aircraft.

Hmm. Interesting. But I.ll not hold my Breath ^^

We will See what happens. If nothing else. I am happy to See that you guys are Acknowledging the Problem and that you are Trying to Fix it.

As such I hope for the Best :)

 

6.

The Dutch Cruisers look Fun. It also looks Interesting that the T10 basicly is a Silver Supercruiser with 280mm Guns.

I wonder how Strong the Bombings will be tough. I hope this doesnt become an Overpowered Weapon to prevent Angling of the Enemy.

 

I also look forward to seeing a New Nation Techtree.

I am not a Friend of having Mixed Techtrees for Smaller Nations.

Especially for Smaller Nations. Such Ships were a Source of Pride. As such I think. All Nations should have their own Techtree. Even if they have only 1 Premium Ship right now :)

In that Theme. I actually hope Sweden gets their own Techtree too. :)

 

 

Thank you for your detailed feedback on all those topics of the Waterline video/devblog.

With submarines, those changes were tested internally and also that special Public Test will show results on bigger scale. I am also curious about that new type of torpedoes, that subs will get.

But atleast it is visible, that we definitely took all player's feedback in account and made changes, where requested.

 

SuperBBs looks interesting. I also made a typo and mentioned H-44, Hannover is basically H-42.

 

Attack aircraft should definitely make life of DDs a little bit easier, if they pay attention. Honestly, I like the idea since first I saw this concept.

 

 

Před 16 hodinami imoenbg1 řekl/a:

I just have this question for Yabba Coe...

 

Why should we trust Wargaming on their word since YOUR company stated that submarines WILL NEVER BE IMPLEMENTED?

 

Looks like never is quite fast in Soviet terms....

 

So basically anyone who does not want to deal with (or play with) submarines is royally shafted?????

 

There are quite a lot of other games with submarines. Why would you do it to your playerbase?

That statement of submarines was a mistake made by one of our colleagues, as he meant the won't be implemented in current engine and circumstances. Well game involved a lot since than and over a time it became possible.

Also that is why he appologized in the video.

 

 

Před 15 hodinami x_scheer109_x řekl/a:

But you can read already, right? In the Devblog there is talk of "H42".

 

@YabbaCoe

Please give the Hannover another suitable name. His name should suit the "Großer Kurfürst".

 

It was my typo, sorry for that. It is H-42, not H-44 as I mentioned.

While we already have Großer Kurfürst, what another name would you suggest for this ship instead of Hannover?

 

Před 14 hodinami bEtHeNs řekl/a:

Submarines need to be tested massively somehow not to get what we do not want, (put here the name of any previous failed change)  If they need some game mode for that and it is ranked, for me it is very ok. 

And they are massively tested. That is why it is taking so long since first announcement of Submarines. This announced special Public Test server is next in line, as we had seveal testing versions before.

Launching them to Rankeds will allow us to see, how they behave in live server conditions, before they would probably be launched to randoms.

 

 

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30 minutes ago, YabbaCoe said:

SuperBBs looks interesting. I also made a typo and mentioned H-44, Hannover is basically H-42.

If Hannover is H42, Why she's even longer then H44 design btw?

 

GK is 313 meters long in game, H42 in design was 305 meters long but appearently Hannover is 355 meters long.

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42 minutes ago, YabbaCoe said:

It was my typo, sorry for that. It is H-42, not H-44 as I mentioned.

Unfortunately we don't get the H42 but a design that was found on the internet.

45 minutes ago, YabbaCoe said:

While we already have Großer Kurfürst, what another name would you suggest for this ship instead of Hannover?

My personal favorite would be Friedrich Barbarossa or just Barbarossa. 

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45 minutos antes, x_scheer109_x dijo:

Unfortunately we don't get the H42 but a design that was found on the internet.

My personal favorite would be Friedrich Barbarossa or just Barbarossa. 

The name of the operation of the invasion of the USSR, not likely to happen.

Maybe "Germania", as they were thinking to rename Berlin after the war. Everything very big as in the ship, and never came true. Germania (city) - Wikipedia

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Simple solution when WG will release submarines, sink every friendly sub at start of match and show WG how you like them.

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21 hours ago, Spy_30 said:

All great except Submarines. Subs are designed to use stealth and patience and its not good gaming in my opinion.

So, like Japanese DDs? They rely on stealth and patience too. DDs on average rely on stealth, so what exactly is your point?

 

 

16 minutes ago, Dante_AK said:

Simple solution when WG will release submarines, sink every friendly sub at start of match and show WG how you like them.

Ah, so instead of sucking it up like a man you'll act like an [edited]towards a friendly player. Bravo, what a childish mentality. Players actively ruining a game for others should just be banned. Same for the asses who ruin CV gamers' playtime because they can't handle the current state of affairs. If anything, such behavior is what ruins WoWs. Not any decision made by WG.

 

The average person hates on rioters who, for the sake of protesting against the government, proceed to loot stores. This is exactly what you are suggesting though. Don't let others suffer because you dislike something.

 

 

 

And as far as submarines go; there are plenty that like to see them in game.

I myself look somewhat forward to them, but mostly because I'd like to see a counter towards battleships, which are too prevalent imo. It's going to increase the burden on DDs and cruisers to perform anti submarine duties though and I'm not sure how that will work out.

 

As a general advice, I'd urgently like to request submarines be limited to max 2 per side per match... But I'd also like to limit BBs to max 4 per side per match.

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Před 1 hodinou CaptainKreutzer řekl/a:

If Hannover is H42, Why she's even longer then H44 design btw?

 

GK is 313 meters long in game, H42 in design was 305 meters long but appearently Hannover is 355 meters long.

Btw where have you read, that Hannover is longer than H-44 desing? We haven't published any specific detail about that yet.

 

Před 1 hodinou x_scheer109_x řekl/a:

Unfortunately we don't get the H42 but a design that was found on the internet.

My personal favorite would be Friedrich Barbarossa or just Barbarossa. 

Interesting suggestion, but most likely this particular name won't be chosen, or even can't be chosen. It is because the name also should be neutral and if possible not to insult or offend someone.

Just remember Ludendorff..

 

Před 49 minutami Dante_AK řekl/a:

Simple solution when WG will release submarines, sink every friendly sub at start of match and show WG how you like them.

This is definitely not recommended way of playing. First it is against the rules, so you can be punished, even by gameban and second you would weaken your entire team.

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43 minutos antes, Drs_Adelaar dijo:

 

Ah, so instead of sucking it up like a man you'll act like an [edited]towards a friendly player. Bravo, what a childish mentality. Players actively ruining a game for others should just be banned. Same for the asses who ruin CV gamers' playtime because they can't handle the current state of affairs. If anything, such behavior is what ruins WoWs. Not any decision made by WG.

 

Those are just forum fireworks, not really the in game behaviour  so no need to pay much attention to it. 

I do not know if I will like the submarines, but they are coming as the actual cv's came, let's see if we can at least play actual ships if we do not like them. I do not play cv's but I have managed to like to play the other ships even when cv's are in the same game.

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56 minut temu, Drs_Adelaar napisał:

Players actively ruining a game for others should just be banned.

I want to see half of EU playerbase being banned.

56 minut temu, Drs_Adelaar napisał:

Ah, so instead of sucking it up like a man you'll act like an [edited]towards a friendly player.

I never heard being a man is to be female reproductive organ. 

 

 

Oh ye i would forgot, having bad solutions i learned from WG, and bad behaviour i learned recently (past few weeks) from EU playerbase.

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12 minutes ago, YabbaCoe said:

Interesting suggestion, but most likely this particular name won't be chosen, or even can't be chosen. It is because the name also should be neutral and if possible not to insult or offend someone.

So Stalin and Lenin are neutral names and do not offend anyone. I'm sorry but it's a very weak argument and what can Friedrich Barbarossa do for the fact that his name was later misused?

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21 minutes ago, bEtHeNs said:

Those are just forum fireworks, not really the in game behaviour  so no need to pay much attention to it.  

I do not know if I will like the submarines, but they are coming as the actual cv's came, let's see if we can at least play actual ships if we do not like them. I do not play cv's but I have managed to like to play the other ships even when cv's are in the same game.

In part, yes. But from all the hate spewing I've witnessed against someone who plays a CV (be it myself or others), I know that there are plenty who will try to make someone's life miserable because they themselves are miserable.

 

20 minutes ago, Dante_AK said:

I never heard being a man is to be female reproductive organ. 

 

Firstly... what?
Second, it's a manner of speaking, namely:
To endure something painful, unpleasant, or otherwise dissatisfactory; to deal with or recover from some hardship or stress.
 

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16 hours ago, johncl said:

 

 

So ...Dutch cruisers ..Have Air drops ..Anti sub warfare depth charge air drops ...Do you know most players don't like air power in the game  

 

I doubt you've done your research on "most players". The ones who are very vocal about it, like you, are likely a minority. Anyway, to react to your statement, "most" people don't like campers either. These airdrops will be perfect for getting camping ships out of their comfort zone. I see this as an absolute win.

 

I'm not sure what the drop time on those bombers is, but it's probably relatively long so any DD or cruiser should be able to clear it with ease, and any BB not fully asleep will be able to do so as well. The way I see it, thse air drops are mostly there to disrupt an enemy's camping strategy rather than being useful added firepower.

 

Besides, these airdrops are more like the old RTS CV gameplay, they're not actively controlled. Being fixed in place means odds are very high they'll fail to do any damage whatsoever.

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32 minutes ago, YabbaCoe said:

Btw where have you read, that Hannover is longer than H-44 desing? We haven't published any specific detail about that yet.

Yabba, RU stream already showed Satsuma and Hannover and people already started comparing them to existing T10s. So don't underestimate the playerbase.

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48 minutes ago, CaptainKreutzer said:

Yabba, RU stream already showed Satsuma and Hannover and people already started comparing them to existing T10s. So don't underestimate the playerbase.

WG staff are clearly disinterested in their own game, presumably they assume the playerbase is too and underestimate the effort people are willing to put in to considering it.

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32 minuty temu, Drs_Adelaar napisał:

I doubt you've done your research on "most players". The ones who are very vocal about it, like you, are likely a minority. Anyway, to react to your statement, "most" people don't like campers either. These airdrops will be perfect for getting camping ships out of their comfort zone. I see this as an absolute win.

Dev blog - At the moment, aircraft, called by the Air Strike armament, are equipped with HE bombs, will operate at a distance of 8-10 km

When dead eye will be removed theres tiny chance gameplay will change, players dont want take dmg, successful flanking and pushing is harder than bow tanking  20km from enemy ships, and with short range of those air strikes you would need to push or "brawl", i dont know if you noticed but flanking/pushing/brawling was killed by cpt rework. So i dont know how those dutch cruisers would air strike anything without kamikaze tactics.

 

 

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11 minutos antes, Dante_AK dijo:

Dev blog - At the moment, aircraft, called by the Air Strike armament, are equipped with HE bombs, will operate at a distance of 8-10 km

When dead eye will be removed theres tiny chance gameplay will change, players dont want take dmg, successful flanking and pushing is harder than bow tanking  20km from enemy ships, and with short range of those air strikes you would need to push or "brawl", i dont know if you noticed but flanking/pushing/brawling was killed by cpt rework. So i dont know how those dutch cruisers would air strike anything without kamikaze tactics.

 

 

Depending on the map you may use islands to aproach unseen or protected by the island, some ships are good at this.

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1 minutę temu, bEtHeNs napisał:

Depending on the map you may use islands to aproach unseen, some ships are good at this.

Yes, if you get lucky with map, and cruiser player that would try to sneak and not get spotted by anything, parking at island on friendly side is easier and less deadly, and it would have to be no carrier game. And its small chance that anyone would risk solo sneaking unless air strike would nuke enemy ships hard as a big reward for successful flanking. I think ppl will use air strike more as defense "get close to me and i will use air strike", maybe in late game it will be used for attacking if you manage somehow to survive and half of your team wont die in 6-7 minutes of match. And only with 2-3 cruisers in most high tier matches on EU cruisers are perfect targets.

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Před 1 hodinou CaptainKreutzer řekl/a:

Yabba, RU stream already showed Satsuma and Hannover and people already started comparing them to existing T10s. So don't underestimate the playerbase.

 

Před 32 minutami NobleSauvage řekl/a:

WG staff are clearly disinterested in their own game, presumably they assume the playerbase is too and underestimate the effort people are willing to put in to considering it.

 

There was maybe some slight internal miscomunication, as I wasn't informed, it will be shown on stream.

I will investigate on that, if that info was lost for me somewhere in the communication.

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39 minutes ago, Dante_AK said:

Dev blog - At the moment, aircraft, called by the Air Strike armament, are equipped with HE bombs, will operate at a distance of 8-10 km

When dead eye will be removed theres tiny chance gameplay will change, players dont want take dmg, successful flanking and pushing is harder than bow tanking  20km from enemy ships, and with short range of those air strikes you would need to push or "brawl", i dont know if you noticed but flanking/pushing/brawling was killed by cpt rework. So i dont know how those dutch cruisers would air strike anything without kamikaze tactics.

 

 

The removal of DE will go some way into improving pushing and brawling. I've not noticed an effect on flanking. I agree that the captain rework has made  brawling and pushing (especially in BBs and CA)s harder, but that's also because of the extreme popularity of BBs compared to other classes. The prevalence of BBs make brawling harder, not so much the captain rework itself. Sure, secondary builds (other than the Germans) have been utterly mauled to bits lately, but brawling doesn't rely on secondary builds (they're an asset at best)...

The uncertainty is how good the conceilment of Dutch cruisers will be. They'll likely not go below 10 km, so you're probably right when you say its a kamikaze when you start of a match trying to brawl. But its widely known that cruisers shouldnt attempt to brawl from the start anyway :)

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